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Street vs Sin:cK - Adamantite

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Irreversible

Realazy wrote:

[Irreversible's Extra]

00:12:937 (1,2) - 00:18:422 (1,2) - i don't rly get the rhythm choice here, these sliders would fit the melody much better if they were ctrl+g'd imo.. i don't hear anything notable starting on the white tick considering you've been following the melody the entire time fix

00:32:994 - i have concerns regarding that section:
rhythm -
a lot of it just seems very confused and looks like visuals were prioritized over following the song here, it often gets confused whether you follow individual sounds with sliderends or have them on nothing in the song, like 00:33:337 (1,2) - where the first slider follows a single sound, yet the 2nd follows 2 1/4 notes both on its head and tail, which is already inconsistent in itself. then you also have consistent patterns like 00:34:022 (1,2) - where both sliders follow 2 notes each, and right after you have 00:34:365 (1,2,1) - where each slider follows a single sound each which makes it hard to follow what your intent was in that section
using more circles (like 00:38:822 (2,3,4,5) -) to clearly differentiate 1/2 to 1/4 sounds would feel much better than using 1/4 sliders for both, which is very confusing atm

there are also a few inconsistencies, like 00:37:622 (1,2,1,2,3) - vs 00:43:108 (1,2,3,1,2,3,4) -

patterning -
some patterns like 00:35:051 (1,2,3,4) - 00:40:537 (1,2,3,4) - don't seem to reflect the song in any way in my opinion, you're following a lot of different sounds together and patterns like these look like you're following the same (or similar) sounds, disregarding the rhythm issue i mentioned earlier which also applies here Well.. thanks for your concerns, but sometimes I can't really understand where you're coming from - you mention a lot of consistency issues, but I'm asking myself, do I need to map every rhythm the same way? Things would become really boring then, and since this is a rather "confused" dubstep part from my point of view, there definitely is logic going on - I can assure you though that this is not only visual based, but follows the rhythm in a proper manner.

00:43:794 (4) - maybe use a 1/6 repeat here to follow the kicks? yeah. adjusted spacing too so the timeline's correct
00:38:308 (3) - 00:49:280 (3) - should be 1/6 yea
01:05:908 (1,4,5) - meant to be unstacked? well no but now it's stacked
01:26:137 (3) - not necessarily unreadable like FFI mentioned, but low spacing here bothers me a bit when you could've stacked it on 01:24:765 (3) - for example and kept your symmetric pattern while having a little more spacing for emphasis on snares yea
01:36:422 (1) - don't think you rly need the NC here, the 1212 comboing since better fit for the melody only yea
01:38:480 (2,3) - circles here could've been nice to have a little more intense end to the kiai increased spacing instead.
Thanks for the mod, it was a good one. Hope the dubstep part explanation is good enough for oyu, otherwise we'll find a solution.

http://puu.sh/A8XJE/6ad18a008e.txt
Realazy

Irreversible wrote:

Well.. thanks for your concerns, but sometimes I can't really understand where you're coming from - you mention a lot of consistency issues, but I'm asking myself, do I need to map every rhythm the same way? Things would become really boring then, and since this is a rather "confused" dubstep part from my point of view, there definitely is logic going on - I can assure you though that this is not only visual based, but follows the rhythm in a proper manner.
might've worded things improperly at times, my concern was moreso how different rhythms are mapped the same way, not the other way around.

00:33:337 (1) - there's only one sound here, but two on 00:33:508 (2) - , and same could be said for 00:35:051 (1) - compared to 00:35:222 (2,3,4) -. these just feel and sound weird to me both in gameplay and in the editor, rest is absolutely fine i would say.

personally i'd replace 00:33:508 (2) - with 2 circles, and 00:35:051 (1) - with a single circle, but this is only my point of view so it's fine if you don't interpret the song that way
Irreversible
Alright

http://puu.sh/A8YWQ/ac7f0a503e.txt

Added some hitsounds,
redid
00:33:337 (1,2,3,1,1,2) -
00:35:051 (1,2,3,4,5,6) -
00:40:537 (1,2,3,4,5,6) -
00:46:022 (1,2,3,4,5,6) -
00:48:080 (1) -
00:52:194 (1) -
01:38:822 (1,2,3,4) -
Topic Starter
lcfc
hs updated, thanks!
Realazy


when u break mapper spirit
Lulu-
MY FUCKING DICK LET'S GOOOOOOOOOOOOOOOOOOOO
Topic Starter
lcfc
BUBBLE POOPED!
fixed a sliderbody whistle
00:35:051 (2,3) - reverses on hobbes diff
01:47:051 (1,2) - reverses on nokashi diff
01:15:680 (2,3,4) - triple to follow the drums better on my diff

e: o yea and nitpicked a shape on my easy -_
Trynna
lcfc is my saviour
Topic Starter
lcfc
love u guys
Monstrata
Wow, i remember starring this like a year ago. Glad to see it in qualified~
Mir
woot grats

kinda think that wallmod on ameth's diff is pretty shit now, seems really verbose and didnt really get to the point that well lmfao. i guess you learn over time
Nokashi
OH WAIT WHAT
LCFC IM SORRY I MADE YOU APPLY FOR ME
NeilPerry
Graaaaatz


no ameth :C
Chaoslitz
Irre's Extra: 00:52:022 (5) - should be 1/6 instead :/
Topic Starter
lcfc
ye fgfdhfg
Trynna
asdasdas how did i miss that
-Mo-
Disqualified so that the mis-snap can be fixed.
Topic Starter
lcfc
snap fixed, also added the missing red tick whistles in all diffs in 00:22:022 - this section, should be good now
Realazy
Uberzolik#5241 on discord for free anime
Uberzolik

Realazy wrote:

Uberzolik#5241 on discord for free anime
im goin 2 kill u
Topic Starter
lcfc
popped for a hs fix in the wub section
Trynna
Ascendance
Ascendance

Trynna wrote:

Ascendance
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