We Were Here
- 00:34:503 (1,2,1,2) - can consider to become gradually increase ds to show the music changes
- 01:27:593 (4,5,1) - maybe they are too far compared to the slider's ds before , and music didn t have big changes . nerf some ds ?
- 01:40:450 (1,2) - consider to adjust the 01:40:879 (2) - position ? although their ds still keeping 2.4x , but it looks not like 2.4x ds in vsual ds . player will not fully drag this slider to the slider end 01:40:450 (1) - . but same slider like 01:36:593 (5,1) - 01:33:593 (1,2) - , player must to fully drag the silder to the slider end .
- 03:49:539 (4,1) - 03:46:701 (1,2) - 1/4 ds same as 1/2 ds ? change it will be better imo
- 04:29:269 (4,5) - would like to make them symmetry ?
- 04:32:309 (2,2) - fix stack
- 05:33:109 (4,1) - have very strong sound but their ds smaller than 05:32:300 (4,1) - 's ds ? actually idk what reason you use for huge ds here . strong drum sound is start here 05:32:098 (3) - and the drum sound here even become weaker 05:32:502 (1) - . make ds more fit this part of music changes will be better
- 07:56:230 (5,6,7,8,9,10) - i think increase ds triple is not very big sense here , guitar sound is not very big changes so maybe increase ds is extra
- 11:06:459 (1,1,1,1,1) - used stack maybe a bit waste these strong sound . can make some special design to show them
nice map!
gl!