SPOILER
Chalwa wrote:
o/ m4m from your queue!
GeneralNormal
- Remove countdown and widescreen support, because widescreen support is useless, since you haven't made storyboard and countdown is useless, when you are starting a beatmap with a slider and it looks old too >.< k
- Your BG has 1273x857 resolution which is unrankable tbh, because it's not 4:3, when you can use something like this and it's not 16:9, where you should use 1366:768 or more. yeh this is a temp bg til I can find one i like with the proper res
Hard
- 00:27:581 (1) - I think it's NC here is unreasonable, because you didn't make it it before and after in this part. Also here it not started any new sound and no SV (in Normal, SV change pls...) change is here. So you should to remove it, altrough it isn't unreadable. fixed
- 00:37:653 (3) - In this slider you skipped a strong beat 00:37:867 here, which is stronger than both where you made start and end of slider. So you can add circle in 00:37:653 and then make 1/2 slider in 00:37:867. It will be more comfortable to play i think. intentional
- 00:44:510 (3) - The same as above (fix it in the same pasted patterns).
- 00:51:581 (3,1) - What do you think about blanket this two objects? In my personal opinion it looks better then, because you have two sliders with a bigger curve and 00:51:581 (3) with less. Also it's as comfortable as flow here, because you haven't changed a curve much. So you can end 00:51:581 (3) slider at 48/200 in example. I don't want to blanket them, I also like using variation in curves
- 01:25:010 (2,3,4) - This pattern looks a bit weird tbh, because from 01:25:867 (3,4) you have a nice transition, but 01:25:867 (3) this curve is a little confusing for newbies. I think you can make something like on img for make this pattern a little nicer. i dont understand why this would be confusing
- 01:46:438 (3,1) - The same like on 00:51:581 (3,1), so I won't write the same thing two times.
- 02:24:153 (1) - You should to remove NC here, because in 00:48:153 (4) and 01:43:010 (4) you haven't put it. Altrough it's a simmiliar sound to both, i can hear they aren't the same you can remove NC, cause the nyou make this part more readable. done
Insane
- Only one thing which i will point in this (ideal for me) diff it's NCs in one part in end, cause they are inconsistent with all in map:
After my changes it's more readable right now. In objescts it's ideal for me, so GJ
- 02:29:724 (1) - remove NC
- 02:31:010 (7) - NC here
- 02:32:510 (3) - NC here too fixed all
Ohhh...
- 00:37:010 (5,6,7) - I think you can make this jump a bit bigger, because it's kiai part, and you have before a bis stacked jumps. This small jump right now it's a bit uncomfortable. Altrough it can be harder to jump, but more fit to song and hard enough to play. This seems fine to me
- Make between 00:44:295 (7,8) this jump and 00:43:867 (5,6) this jump the same, because there you have simmiliar sounds and this may be more polite. Made some adjustments
- 01:03:367 (8,1) - In my opininion you can put here a triplet, cause it will emphasise better a strong sounds in end. It's a little suggest too. the blue tick isn't accentuated so I prefer to cover it with a slider tail
- 01:58:224 (8,1) - The same as above
- A solid diff too
Sorry for my shitty mod, but I haven't got thet much time. I'm so sorry, if you don't want you can skip my map .
But anyway, GOOD LUCK
Thanks for the mod!