owo like ppShunao wrote:
free pp coming \o/
yup~_MasterTSP wrote:
is shunao shogun on osu!?
Fixed but in another way because it's fit better with the song when i replace 00:30:315 (2) - by a slider until 00:30:639 - then i add a circle on the white tick. imo it's more easier and understandable for the playersKuron-kun wrote:
I don't feel like this is ready to be qualified in this state, there are some errors that must be addressed in lower difficulties before you can proceed with the mapset:
[Shogun's Normal]You're free to call either mancuso or Nevo to bubble/qualify this as they seem to have more interest in this than I do. Everything should be fine to me after you fix these. Good luck!
- 00:30:639 (3) - Would be better if you could make this a circle on the white beat insteaf of a 1/2 slider. It might play really bad if the slider isn't along with any other circle as this is what you were doing the whole diff.
osu file format v14
[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 10531
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0
[Editor]
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BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.4
[Metadata]
Title:Seishun wa Tabemono desu
TitleUnicode:青春は食べ物です
Artist:petit milady
ArtistUnicode:petit milady
Creator:yShadowXOP_
Version:Shunao's Normal
Source:パンでPeace!
Tags:悠木碧 竹達彩奈 yuuki aoi taketatsu ayana プチミレディ opening CALENDAR GIRL short pan de peace _MasterTSP ShogunMoon Ataraxia Marianna
BeatmapID:1427155
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OverallDifficulty:4
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Kuron-kun wrote:
Some suggestions:
- Your offset seems really wrong at some spots. Make it 1.274 and adjust the green lines. there is a mapset rank of this song, which is offset 1,288,so i got the offset from him xd
[Shaxter's Advanced][Hard]
- 00:20:423 (3,1) - Doesn't make much sense to stop there and break the flow as you were following both vocal and instruments and there's clearly something on the red beat. Put a circle on the red beat.
[Light Insane]
- 00:11:179 (4,1) - Jump is really big there, specially with an 1/4 slider before it, makes it even harder to jump properly without breaking. Get (4) somwehere closer to (1).
- 00:24:558 (4) - Can't really hear anything on the blue tick, it's kinda overmapped there and this isn't really recommended for a Hard. Would be better if you could delete it.
You're free to call either mancuso or Nevo to bubble/qualify this as they seem to have more interest in this than I do. Everything should be fine to me after you fix these. Good luck! No replay = fix, thanks mod
- 00:08:747 (4,1) - Get (4) stacked to (1). It's way easier to read when they're stacked i prefer the flow which is xd, instead of having the same spacing.
If you do this, make sore to stack both to 00:08:098 (2) - end as the overlap may look messy. i left the flow as it was before to be able to stack 00:08:098 (2) - with 00:09:071 (1) - not to have the ugly overlap that was xd
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Nevo wrote:
haihai
Shunao's Normal
Raise volume of hitsounds in the kiai to like 80% to reflect the song and to be consistent with the other diffs xd
Hard
maybe 00:32:098 (4,5) - ctrl g these to so 00:31:774 (3) - has a more direct angle into 4 and to stay consistent with the fairly simple flow you had throughout the diff
Advanced
00:05:179 (2) - You might want to adjust this so it's not overlapping the hp bar so much
Light Insane
00:12:801 (1) - giving this more spacing could make it so the vocal is better emphasized maybe use spacing similar to what you used at 00:13:450 (3) -
00:14:585 (2) - do a circle then a 1/2 slider on 00:14:747 (3) - that way the snaredrum thing is clickable as well as the new vocal like this
00:28:369 (5) - lower the spacing from 00:28:206 (4) - so that 00:28:531 (1) - gets more emphasis maybe like tis
Marianna's Insane
pretty random point but maybe make the od 8.4 so it's not more than the top diff xd
All Fix xd
call me back~~ ok :p
Nevo wrote:
ready to go!
bubled
I am a Minecraft noobplayer_MasterTSP wrote:
I am a Minecraft proplayer
ok, then i'll sort out '-'Kuron-kun wrote:
hi nevo
Your offset is still wrong and should be changed to 1.274 as I suggested. Just confirmed with a QAT.
also, already ranked mapsets shouldn't be used as an excuse to do something.
Nevo wrote:
hi kuron
also remember this cant get qualified until the current qualified one is ranked :3c
Sotarks wrote:
Alright then,
Bread Paradise
00:09:382 (2) - You can still NC that one since after it you NC every 1/2 rhythms.
00:11:003 (3) - This could be really better if you place it somewhere like x151 y310 so you get more emphasis, and a better transition on 00:11:165 (1) - the next stream.
00:16:030 (2,3) - The rhythm here is kinda questionnable since I have no clue what you want to focus here, according to your previous pattern you are following vocals so better do the same. Something like this should be better.
00:18:625 (4) - Space this a bit more to emphasis vocals tbh
Light Insane
00:06:301 (4) - Would be better to place it x308 y25
All Fix :3
[]
Rest is fine.
Call me back ok :p
OMGFSotarks wrote:
Ok, let's go!
Kuron-kun wrote:
sooo the custom diff isn't the top diff 🤔🤔🤔
Ae seu delícia (:KyotoYushiro wrote:
Ae seu delícia
LOLKuron-kun wrote:
sooo the custom diff isn't the top diff 🤔🤔🤔
Kuron-kun wrote:
sooo the custom diff isn't the top diff 🤔🤔🤔