Sundae wrote:
L-a-m-e-y [ B ] wrote:
A person complaining about a mod what he has never truly played?????
very nice. :3Stefan wrote:
And by all honesty, I don't think you can provide enough experience to carry the complaint towards Flashlight mod.
Sundae wrote:
L-a-m-e-y [ B ] wrote:
A person complaining about a mod what he has never truly played?????
very nice. :3Stefan wrote:
And by all honesty, I don't think you can provide enough experience to carry the complaint towards Flashlight mod.
That was nice! I will check that out soon, thanks! Im think I am very capable to understand the mod at least for what im asking, its a hipocresy about this 2 mods, the thread isnt for talking if FL it's easy or not, that's another thing that comes for a missunderstand of the thread and a separede comment of it. You don't need a lot of experience with the mod if you are going to say that the multp of the mod it's wrong, comparing to other mods, that's base on the mulpt should be easier but the PP system dosen't think like that. It's an hipocresy, im not talking about the mod being easy or harder, not in the main thread at least.Stefan wrote:
Before I am going to ask if you're actually capable to understand the mods you put in critic, I'd suggest to put this stuff in Gameplay & Rankings in future. Yes, this is a thread about changing mods' calculation but this is by far more sensitive than changing the behaviour of a feature or to optimize utilities in the client.
Since this thread reads like something you usually find in the G&R forums it'd also be good involve people in this discussion who has experience with said mods.
The experience that I have with FL it's 0. But, even so, tell me why I need experience with FL when Im talking to change the mulpt of it?Stefan wrote:
And by all honesty, I don't think you can provide enough experience to carry the complaint towards Flashlight mod.
just change your op to focus on how bad the multipliers are instead of focusing mod(s) which people accuse you for not having enough experience with. I know there is multiplier talk in there, but the slightest mention of talking what is easier and harder and who can do what like here:Darkan996 wrote:
The experience that I have with FL it's 0. But, even so, tell me why I need experience with FL when Im talking to change the mulpt of it?
This was only an introduction for the actual hipocresy, i mean, get an FC with FL it's easyer im some way that get an FC with HR, and that's is demostrated in the PP. FC with HR will give you more PP that FC with FL. A guy with hundreds of tries can FC a map with FL, but if the same guy dosen't have the skill to do it with HR he will never FC the song, that's why FL plays are easier in some way, a low level player can FC FL plays but not HR FC the same play, becouse he dosen't have skill.is gonna attract eyes and will cause people profile check whoever wrote that. Obviously they see your profile and agree that your judgment of which player can do what makes sense for someone who has no experience with the thing at hand.
Well in this one you are completly right. Or almost, i should say. When I was writing that I was thinking in the other post that I will do disscusing that topic. The point of the comment was explain a argument that I will use when i make that post, and i shouldn't do that, was my bad.abraker wrote:
is gonna attract eyes and will cause people profile check whoever wrote that. Obviously they see your profile and agree that your judgment of which player can do what makes sense for someone who has no experience with the thing at hand.
thanksSaltssaumure wrote:
btw it's spelled "hypocrisy"
The experience you should bring in such a discussion doesn't essentially require to be a 50k playcount player and that you spend hours over hours with playing said mods but it is the amount of feedback, of numbers, comparisons and researches you have in total. That can happen by other players as well, you brought up one example and.. that's it. And I don't see anyone recalling that problem nor that this has been brought up before to be a critical problem in the leaderboards.Darkan996 wrote:
The experience that I have with FL it's 0. But, even so, tell me why I need experience with FL when Im talking to change the mulpt of it?Stefan wrote:
And by all honesty, I don't think you can provide enough experience to carry the complaint towards Flashlight mod.
The argue is this: FL despite having a higher multp than HR gives you less PP than HR. This shouldn't happend becouse it's anti-intuitive to the player, "Why if im playing with a mod wich has higher multp it gives me less PP? wtf" That's what a player should think when he realize that problem. The solutions are a lot, low the multp of FL, rate FL higher than HR and anothers. The problem here it's if you rate FL like you will rate DT (Wich should be if we take in account only multp) the system will broke even more, becouse i could just memorize a 4 star song and have 280pp or more. So my solution will be lower the multp of FL.CXu wrote:
So like what are you even trying to argue. That FL is memorization/takes no skill? That the score multipliers (which are ancient) are inbalanced because FL is actually easier than HR? Or that PP doesn't rate FL correctly, because HR is getting higher multipliers than FL despite FL being harder?
CXu wrote:
As for the whole FL not really being a skill thing:
Go play this with FL https://osu.ppy.sh/s/320118 and come back when you're done. It's only a 1:10 minute map, so should be quick to memorize the position of all the notes, and after that you have learned the map and it takes no more skill to FC with FL right?
Or try placing a bunch of different things in front of you on the table, then close your eyes, then try to grab a specific thing. You'll probably move your hand in the general direction of the thing you want to grab, and you might feel out a bit to confirm that you're able to grab it, maybe adjust your hand a bit to the left or right?
The same thing happens when you play FL. It's not just knowing where the notes are; it's also being able to recall all of the notes in succession right after each other before the note has to be hit, and actually being able to execute these motions in the dark based on possibly slightly flawed/inaccurate memory. Remembering a star pattern in the top right corner slightly tilted is one thing; knowing that the 4th note of said star is on osu!pixel 560;18 and move your cursor to that specific point (and not, say, 565;23) is another.
I don't realy understand you, can you trie to explain better? Im not that good in english.Stefan wrote:
The experience that I have with FL it's 0. But, even so, tell me why I need experience with FL when Im talking to change the mulpt of it?Darkan996 wrote:
And by all honesty, I don't think you can provide enough experience to carry the complaint towards Flashlight mod
The experience you should bring in such a discussion doesn't essentially require to be a 50k playcount player and that you spend hours over hours with playing said mods but it is the amount of feedback, of numbers, comparisons and researches you have in total. That can happen by other players as well, you brought up one example and.. that's it. And I don't see anyone recalling that problem nor that this has been brought up before to be a critical problem in the leaderboards.
idk why to.Trapmaniac wrote:
I'm shocked this isn't locked yet
Lul bs considering you are having a fine time replying to others. Utter BS when you consider you replied to THIS VERY THING in a previous post which you seem to agreed to here.Darkan996 wrote:
I don't realy understand you, can you trie to explain better? Im not that good in english.
I miss quote xd, know it's right.abraker wrote:
Lul bs considering you are having a fine time replying to others. Utter BS when you consider you replied to THIS VERY THING in a previous post which you seem to agreed to here.Darkan996 wrote:
I don't realy understand you, can you trie to explain better? Im not that good in english.
Let's get this locked. I'm done
I just trying to make a better game for all of the players.juliancala wrote:
Bro stop complaining and play the game lil bi CH y LmaoooaooaooOoOOOOoOOOoOOOoOOOOOOOooOoOOOOooOOoOoOOO
L-a-m-e-y [ B ] wrote:
Trapmaniac wrote:
I'm shocked this isn't locked yet
Big brain modeDarkan996 wrote:
I just trying to make a better game for all of the players.juliancala wrote:
Bro stop complaining and play the game lil bi CH y LmaoooaooaooOoOOOOoOOOoOOOoOOOOOOOooOoOOOOooOOoOoOOO
L-a-m-e-y [ B ] wrote:
Trapmaniac wrote:
I'm shocked this isn't locked yet
The third grader that tells everyone else that they're shit at X subject, meanwhile, has lowest grade in the class
Darkan996 wrote:
I can't even FC that withouth FL, so maybe in a couple months.
looooooooooooooooooooooooooooooooooooooooooooooooooooooolDarkan996 wrote:
And this is why FL is kinda broken. https://osu.ppy.sh/u/FGsky 850pp with 4000 tries, its seem fair for you guys?
He didnt use touchscreen i think https://www.youtube.com/watch?v=-3geGk_JMZkTanomoshii Nekojou wrote:
that's not just an FL mod topic. that's also a touchscreen play topic.Darkan996 wrote:
And this is why FL is kinda broken. https://osu.ppy.sh/u/FGsky 850pp with 4000 tries, its seem fair for you guys?
First get a bit more experience with FL. Nerfing means decreasing multiplier because it is easy and should not be worth as much. Play FL until you can FL 4* maps and see how easy it is.DatOssas wrote:
If this just changes the multiplier of the FL mod, I'll support this. Nerfing FL is a good point...
Really? lol the play is too good I thought it's a another touchscreen play. I apologize.Darkan996 wrote:
He didnt use touchscreen i think https://www.youtube.com/watch?v=-3geGk_JMZk
Paper wrote:
L-a-m-e-y [ B ] wrote:
I'm shocked this isn't locked yet
So a 1* 10 hour map gets you 900pp, okEraser wrote:
make FL pp heavily reliant on the song length
People don't use a mod that gives good pp to farm pp, so lets nerf it so less people use the mod because I don't play FL but it looks easy in terms of skillscrubzei wrote:
It's a shame because FL as a mod is a really interesting concept. I think most people are immediately put off by how obviously tedious the mod is.
Sorry if I seemed overly harsh. Ideally, I'd like FL to be reworked so it isn't so awkward to play with, but I haven't been able to come up with any possible changes. Nerfing seems like the best option for now.
Ekoro wrote:
L-a-m-e-y [ B ] wrote:
I'm shocked this isn't locked yet