That was my reaction to how insane this suggestion is. It must be a copy-paste meme. It might not appear insane to you, but you kinda went on a rant that screams how you hate the top scores being all FL while the mod being irrelevant to your desired skillset. If you did attempt to say anything reasonable, than that hatred of yours toward FL spoke louder.Darkan996 wrote:
What do you mean?
Memorizing the map while it is visible is one thing, but while it is invisible, that's another. While the map is visible, you are playing it by reaction and reading most of the time. You need to memorize select few parts which tend to trip you up. FL requires more memorization of note locations, and that impacts performance since you are now recalling from memory instead of reacting and reading. It's easier to look and react than to recall from memory.Darkan996 wrote:
Whe can considarate memorise a single map at is "Skill" you don't read more AR you don't have lower circle size, you don't have to read the map in another way or play it faster, you just have to memorise it.
You say FL has no skill because it only deals with memorization. That it is an easy thing to do given enough time. Stop and think about it. Everything in osu! is an easy thing to do given enough time. There is a reason you hear the most popular saying when a player cries to the community asking how to get better, "play more". Reading -infinity AR is an easy thing to do given enough time. 300 BPM jumps is an easy thing to do given enough time. Anything will get easier if you practice it, and while you are practicing it, you learn how to do it, and learning is entirely memory based.Darkan996 wrote:
Whe can considarate memorise a single map at is "Skill" you don't read more AR you don't have lower circle size, you don't have to read the map in another way or play it faster, you just have to memorise it. The reason becouse i said that takes no skill, it's becouse even Cookiezi the best player in the world, could failed a jumpy map with FL, and he is the guy with MORE SKILL IN THE WORLD, but even him couldn't FC it in the first time. He will have (as anybody alse in 5* fc lvl of skill do) to memorise the map. It's not about skill it's about memory.
All your skills are aspects of your memory. To do those things, the player needs to develop various memories for such things, memories that are independent of FL and are unrelated to recollecting note positions. It's remembering how fingers should tap, remembering how a jump should turn, remembering how the movement of a star pattern, etc. A non FL player is too dependent on reading notes and reacting to what is on screen to develop a well enough memory for note positions or "picture" of patterns in the map. To say FL doesn't require skill is being either ignorant of FL requiring some sort of skill or being ignorant that memorization of certain information is a skill (maybe both?).
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Ok, so hopefully we established that FL requires a type of skill only specific to it. So does this mean FL is overated? Yes and no. You should know that difficulty calculation is fucked as hell and very inaccurate at times. More so that star rating doesn't consider FL. Flat multiplier also doesn't do justice when you consider repetitive/technical map, which may need less effort to memorize than a more chaotic map with same star rating. I am always an advocate in abolishing the flat multipliers, but before that can be done, difficulty calc needs to get its shit together.
Try to think about what I said and think about what kind of challenges FL gives the player. Consider extremely long maps and how much memorizing them might be worth. Start playing FL and come back when you have at least a bit of the perspective an FL player would have. You may learn a thing or two.
I want to see more FL plays here: