Pulse wrote:
[General][Advanced]
- Não deveriam todas as sections usar o sampleset custom? n sei a byby tb disse isso mas eu queria o muted slider slide só pra parte do piano
- 00:05:948 - Essa nota aqui não devia ter hitsound, deveria usar Sampleset de drum colkoquei sampleset drum mas o finish é necessário
- 00:06:323 (3) - Não seria melhor clap em vez de whistle? Ele tem um som bem podre em muitas skins, e independente dessa parte, acho que o clap combina bem mais com a batida da música eu gosto do whistle padrão ai, acho q combina melhor com o som pléc de fundo
- 00:07:073 (1) - Drum me soa melhor que Normal também. Ou então deixa no auto e usa finish + whistle o finish normal combina melhor imagino
- Expliquei melhor na dificuldade do Lumael, mas eu acho que esse mapa poderia ser bem mais valorizado com a adição de whistles em vários toques de pianos que estão sem hitsound, checa lá e vê se está de acordo, isso se aplica a todas as dificuldades eu n quero colocar whistle na mesma parte q tem clap, acho q combina melhor deixar sem mesmo. até pq os whistle seguem mais a vocal sem ser na parte do piano.
[Fosters]
- 00:02:573 (3) - Ó faltou hs aqui. Mesmo sendo um tom mais fraco do piano, você acabou usando hs no slider seguinte, então tem que acertar isso ai
Adorei
- 00:05:573 (2) - Esse som aqui é um finish e não um whistle bb como assim lindo, whistle é melhor q finish ai d:
boa sorte bj te amo
Thanks you both!ByBy wrote:
random mod
general
- where did you get the video from? at the end of it appears this thing https://puu.sh/xYRI0/038750a66d.jpg maybe consider to cut this part as it is pretty weird to see an advertisment like this while playing (well ok you finish playing then but still it's weird imo) in addition consider to cut the last 3-4 seconds as the blank part feels mostly useless tbh and it's a bit "too" long It seems fine, it is part of the video series, so is no problem at all
advanced
- http://puu.sh/xYRR4/c2ad70b397.png only 00:01:073 (1) - has S:C1 and the sliderslide is taken in consideration but starting from 00:05:948 (2) - you have S (sampleset not rank lol) and effectively it ignores the sliderslide all you have to do is to change the sampleset to S:C1 so the sliderslide will be taken in consideration I want the muted slider slide only for the piano part, I guess this is fine.
- 00:02:573 (3) - you've just missed a hitwhistle on sliderhead
NC Is like that cuz I am emphasizing the drum part as a whole, this is a Hard diff so i don't think I should be putting jumps like that. The drum section is already emphasized with a big spacing than the other onws so it's fine.
- 00:05:573 (3,1) - swap NC? the new stanza is on 00:05:573 (3)- as i can see here // 00:05:573 (3,1,2) - speaking about spacing here maybe the spacing between (3) - and (1) - should be less than (1) - and (2) -'s spacing as the very intensified vocal lands on 00:06:323 (2) - and not on 00:05:948 (1) - practically you still can make jump between (3) - and (1) - but (1) - and (2) -'s spacing should be higher than the previous pair of hitobjects
- 00:16:073 (1) - i have no idea what are you exactly following: vocal or piano if you follow mostly the vocal having the rhythm structured by 1/4 polarity like this https://puu.sh/xYUrg/ffd53d8986.jpg would be nice as the vocal lands mostly on 1/4 here (there is 1/2 too ugh...) Made it more simple.
ok
- 00:20:573 (4,5,6) - i feel like its spacing is more higher in comparison with 00:08:573 (4,5,6) - why don't use the same spacing here too? it's the same intensity here
fosterssolid map
- as simple is structured as an normal diff and advanced diff as advanced, this is supposed to be a hard diff but seems like it got mostly structured as an insane diff due to: jumps like 00:10:073 (1,2,3) - for instance they can be cooled down a bit just because to be playable enough for advanced players as the diff is supposed to be a hard one, not an insane one (likely is kind of diff spike) Advanced is supposed to be an hard while this one is supposed to be harder than the hard one but not necessarily an insane snce this song doesnt fit a insane diff, I'll change the diff names to avoid misunderstanding.
gl!