Not sure where to best post this, but in regards to the proposed pp deflation, I would much prefer touchscreen plays being unranked, and am strongly against any sort of percentage or "aim component" reduction; if all touchscreen plays are going to be labeled with a mod as broken and less impressive (which at this point is more than fair), then players should not be punished by having their top rankings clogged up with "unimpressive" plays, just because they decided to try out a certain playstyle back in a time where the extent of that playstyle's imbalance was not as widely known.
Unless we are looking at pp reductions of at least 70-80% (at which point you might as well unrank anyways), what you are going to end up with is a bunch of defunct profiles with highest pp plays all stuck being touchscreen, making it extremely hard for these players to enjoy the game when branching out into other playstyles (which they would probably prefer doing, considering that at that point touchscreen will have been officially classified as unfair).
I can also personally attest to the fact that the impressiveness of many plays on touchscreen is at best weakly correlated to their pp values, and that all 600+ pp scores on touchscreen are set on mostly uninteresting maps, that, while requiring a high level of competency, are likely not at the boundaries of what most top touch players consider very impressive (although I can't claim to speak for everyone here); having these plays be the "most" preserved under pp reduction makes no sense, and indeed any attempt at balance purely through haphazard manipulation of numbers (such as aim reduction) is unlikely to leave anyone satisfied.
Such attempts should only be considered more thoroughly if/when touchscreen is integrated separately into osu!lazer; until then, unranking the plays in terms of pp is really the only solution that makes any sense.
Unless we are looking at pp reductions of at least 70-80% (at which point you might as well unrank anyways), what you are going to end up with is a bunch of defunct profiles with highest pp plays all stuck being touchscreen, making it extremely hard for these players to enjoy the game when branching out into other playstyles (which they would probably prefer doing, considering that at that point touchscreen will have been officially classified as unfair).
I can also personally attest to the fact that the impressiveness of many plays on touchscreen is at best weakly correlated to their pp values, and that all 600+ pp scores on touchscreen are set on mostly uninteresting maps, that, while requiring a high level of competency, are likely not at the boundaries of what most top touch players consider very impressive (although I can't claim to speak for everyone here); having these plays be the "most" preserved under pp reduction makes no sense, and indeed any attempt at balance purely through haphazard manipulation of numbers (such as aim reduction) is unlikely to leave anyone satisfied.
Such attempts should only be considered more thoroughly if/when touchscreen is integrated separately into osu!lazer; until then, unranking the plays in terms of pp is really the only solution that makes any sense.