forum

Torleif Thedeen - Suite Nr.1 G-Dur, BWV 1007 I. Prelude

posted
Total Posts
73
show more
Rad-
Yo

Normal
00:11:773 (1) - Don't think this NC is necessary, just a small notice, to make it more consistent.
00:15:842 (1) - For me this would be better placed at x:124 y:88 to follow better with previous slider, which makes it easier to read and hit at the right time, also meaning 00:17:365 (1) - slider end has to be placed behind it.
**^ if above was fixed, 00:18:054 (2) - this slider should be rotated -15* to selection center, it would all look like this now: https://osu.ppy.sh/ss/4925684
****^Unless of course you just decide to blanket better this 00:18:718 (1) - to end of slider 00:18:054 (2)
00:26:647 (5) - Would be easier to hit this if you add a NC kinda like 00:27:449 (6,1) - to notice the change of rhythm.
00:38:740 (1) - This slider felt a bit long but because between 00:39:401 and 00:39:701 the timing is faster than the parts around it, just wanted to point this out, because it feels like some rhythm is being skipped there, nothing bad.
00:44:498 (1) - Give this a bit more space from the previous by placing slider start at x:236 and slider end at x:333 y:75 (if you can)
00:53:985 (3) - NC again
01:00:536 (4) - Give this slider more space? placing at x:412 y:88 should be good, it is due to the pauses on the song.
01:49:027 (2,3) - I would give these 2 sliders a new combo because the slider speed change is very noticeable
01:52:013 (5) - To me a better way to improve the distancing to the next slider would be to place this circle at x:444 y:248 to give time to prepare for rhythm change.

Hard
Change AR to 7.5 (Max 8), on a map like this it makes it easier to read patterns that have all these rhythm changes, even though its more reaction based, unstable rate gets improved alot for everyone that don't misclick for having too many objects on the screen that were planning ahead on when to time it right. CS3 also make approach circles occupy too much screen space.

01:07:159 (3) - Replace with 2 small sliders same size as 01:06:844 (2) because this slider felt a bit too long, Like this: http://puu.sh/oh9nc/11bfc01aa5.jpg as in for position, i guess something as simple as this but you can figure out a better placement http://puu.sh/oh9te/a171e77ef4.jpg adding higher speeds like in 01:08:250 (2,3,4) - would be cool as well but as it is fits good
While on this subject, add NC to 01:06:844 (2,2) - due to slider speed changes being more drastic than the following ones
01:44:020 (2,1) - Replace these 2 NCs because of slider speed of 1 is the same as 2 while the previous 01:43:320 (1) - is fairly slow.
01:45:792 (1) - Remove NC

That's it really for Hard, it's mostly nitpicking but that's the best i could find.

Insane
00:26:818 (1) - Remove NC as it follows same instrument as 00:26:647 (2) - so the combo becomes more consistent.
00:28:080 (1) - Same as before
**^ To add on this, you could alternaly make these two circles 00:26:647 (2,2) - have NC so sliders 00:26:130 (1,1) - are on its own, looks good and also makes the violin more noticeable from the change of tone.
01:03:330 (4) - NC?
01:28:009 (6,1) - Replace these 2 NCs to make it easier to read the previous circle, it caught me offguard that stacking and makes this now more consistent as to the rest of the map.
02:02:125 (1) - NO, remove that sound, remember this map? https://osu.ppy.sh/ss/4925970 there's a reason it got removed, earrapes are not allowed in osu.

Not much to say on this either, you're a really good mapper and i knew this would happen so i still tried my best at finding some things remotely noticeable.

Hope it helps!
6th
Hello, sorry if it doesn't help that much, your map is already pretty good

[Normal]
00:15:842 (1) - I suggest moving it sliiiiightly up to make it more intuitive to play
00:44:840 - hmm make a perfect square with that ?
01:45:484 - I'd make it clickable

[Hard]
00:15:842 (1) - Not that important but move it a bit to the left ? looks better imo https://osu.ppy.sh/ss/4927993
01:07:791 - nazi but it overlaps
01:08:890 (4) - It requires more emphasize imo, what about placing circles instead ?
01:36:155 (1) - What about placing it at the "center" of 01:34:843 (1,2,3,4) - ?

[Insane]
00:45:152 (3) - I really think it'd flow better if you use CTRL+G here
My ears... ):
Shyotamaze
oh god that ending :o
Arusamour

Insane (4.13 stars, 389 notes)


  1. 00:01:874 (1) - I want to see more of these uncommon sliders.
  2. 00:54:311 (1,2,1,2,1,2) - patterns like this is really good. fits right into the music.
  3. 01:01:613 (1) - For more unique sounding parts like this, you should take advantage of the more "uncommon" sliders
  4. 01:09:711 (2,3,4,5,1,2,3) - Again, really good. it's an ugly shape at the most, maybe you could makes some minor adjustments
  5. 01:18:138 (4) - i'd like to see something like http://i.imgur.com/LBQyDtN.jpg . the current one take sharper angles when everything else before and after it is smooth as f.
  6. 01:40:048 (3,4,5,1,2) - gets louder here, it would be cool if you could spread these out a little.
  7. 02:02:125 (1) - fuck you

"thanks mr rwby mapset coordinator" that line gave me the great depression. i cringed
Topic Starter
pishifat
madok
Chloe's iNsAnE


01:16:197 (1) - is this NC necessary? rip i thought it looked cool
01:47:921 - fill in something here pls unless you have a solid reason to why u don't want to fill this in with a circle. its the same reason why this is the only 1/1 slider in the whole map :( trying to make the broken sounding stuff stand out
00:53:483 (4,1) - this is actually very difficult to anticipate since you haven't been using any 3/4 sliders and then suddenly there's this circle and a jump. Your choice to change it or not. this one at 01:28:009 (6,1) - is fine tho because the object following the 3/4 slider is ANOTHER slider so it's kind of fine to play. it's a 3/8 slider not a 3/4 slider B) but ya making a slider after it would mean strong sound on tail and making 4 a circle would mean hard-to-interpret gap between 4 and 1 so 3/4 3/8 best option
01:22:818 (1,2) - same
01:22:818 (1,2) - me irl etc those are the saem timestamsp pls
01:41:953 (1) - space this out even further for the increase of pitch in violin? i did
00:55:287 (2) - make this into 2 circles to give 00:55:639 (1) - more impact? i would if timing weren't retarded. everyone would get 100 on the second circle lol
00:59:759 (5) - 2 circles pls to stay consistent with 00:58:186 (4,5) - and 01:01:210 (4,5) - since these basically sound the same right? 4 circles in a row nogood unless it's super intense
01:37:509 (1,2) - violin is 1/2s, u have no reason to use a repeat here xd its a transition :(((((((((((
02:02:125 (1) - From the depths of my mind
Your face rises
Angelic kindness, a halo of light
Bringing me out from the depths of my hell. how did that normal sampleset get there huh weird ????


For approval



Hard


01:25:406 (1) - not making this a 1/1 would be nice r:3 establishes bpm for scrubs after long break scrubs are bad
01:29:368 (3) - w a s t e d. just make this one like 01:27:452 (2,3) - ? the slider end on a strong point makes me want to kill myself xd i cant put a repeat through timing points ik how u feel
02:02:125 (1) - thank you. foxed!



Normal


01:02:658 (2) - instead of making this one long slider that ends where it ends right tnow, why not make the rhythm go like this instead? (BTW THE SLIDER LANDED ON THE BLUE TICK AND THAT'S TOTALLY NOT INTENTIONAL LMFAO) bpm too variable for scary things
collapsed text

rad
Normal
00:11:773 (1) - Don't think this NC is necessary, just a small notice, to make it more consistent.tru
00:15:842 (1) - For me this would be better placed at x:124 y:88 to follow better with previous slider, which makes it easier to read and hit at the right time, also meaning 00:17:365 (1) - slider end has to be placed behind it. tru
**^ if above was fixed, 00:18:054 (2) - this slider should be rotated -15* to selection center, it would all look like this now: https://osu.ppy.sh/ss/4925684 visually i dont really like when head/tail are close to symmetrical like that im dumb
****^Unless of course you just decide to blanket better this 00:18:718 (1) - to end of slider 00:18:054 (2)
00:26:647 (5) - Would be easier to hit this if you add a NC kinda like 00:27:449 (6,1) - to notice the change of rhythm.yes
00:38:740 (1) - This slider felt a bit long but because between 00:39:401 and 00:39:701 the timing is faster than the parts around it, just wanted to point this out, because it feels like some rhythm is being skipped there, nothing bad. timing was too complex so i decided to just undermap it lolz
00:44:498 (1) - Give this a bit more space from the previous by placing slider start at x:236 and slider end at x:333 y:75 (if you can) o ke
00:53:985 (3) - NC again y es
01:00:536 (4) - Give this slider more space? placing at x:412 y:88 should be good, it is due to the pauses on the song. yes
01:49:027 (2,3) - I would give these 2 sliders a new combo because the slider speed change is very noticeable 4 one object combos in a row i dont think so lol
01:52:013 (5) - To me a better way to improve the distancing to the next slider would be to place this circle at x:444 y:248 to give time to prepare for rhythm change. ok


Hard
Change AR to 7.5 (Max 8), on a map like this it makes it easier to read patterns that have all these rhythm changes, even though its more reaction based, unstable rate gets improved alot for everyone that don't misclick for having too many objects on the screen that were planning ahead on when to time it right. CS3 also make approach circles occupy too much screen space. .5

01:07:159 (3) - Replace with 2 small sliders same size as 01:06:844 (2) because this slider felt a bit too long, Like this: http://puu.sh/oh9nc/11bfc01aa5.jpg as in for position, i guess something as simple as this but you can figure out a better placement http://puu.sh/oh9te/a171e77ef4.jpg adding higher speeds like in 01:08:250 (2,3,4) - would be cool as well but as it is fits good would rather leave the 1/2 spam to the more intense build up stuff with 01:08:250 (2) - . most hards use constant 1/2 throughout, but since im using less dense rhythms throughout, gotta make it denser where it needs to be zz
While on this subject, add NC to 01:06:844 (2,2) - due to slider speed changes being more drastic than the following ones
01:44:020 (2,1) - Replace these 2 NCs because of slider speed of 1 is the same as 2 while the previous 01:43:320 (1) - is fairly slow. rather just nc every 4 beats, spamming ncs based on speed of sliders would mean a lot of hard to interpret stuff
01:45:792 (1) - Remove NC

That's it really for Hard, it's mostly nitpicking but that's the best i could find.


Insane
00:26:818 (1) - Remove NC as it follows same instrument as 00:26:647 (2) - so the combo becomes more consistent.
00:28:080 (1) - Same as before
**^ To add on this, you could alternaly make these two circles 00:26:647 (2,2) - have NC so sliders 00:26:130 (1,1) - are on its own, looks good and also makes the violin more noticeable from the change of tone. seems more intuitive for me to have new combos on white ticks when using lots of 1/2 circles, since the song is still emphasizing downbeats while the jumps start on the previous red tick id k
01:03:330 (4) - NC? probably
01:28:009 (6,1) - Replace these 2 NCs to make it easier to read the previous circle, it caught me offguard that stacking and makes this now more consistent as to the rest of the map. rip downbeats on the starts of measures
02:02:125 (1) - NO, remove that sound, remember this map? https://osu.ppy.sh/ss/4925970 there's a reason it got removed, earrapes are not allowed in osu. its just a prank bro
.

6
Hello, sorry if it doesn't help that much, your map is already pretty good


Normal
00:15:842 (1) - I suggest moving it sliiiiightly up to make it more intuitive to play yes
00:44:840 - hmm make a perfect square with that ? gotta have larger spacing from 3 to 4 tho
01:45:484 - I'd make it clickable dont really see why :(


Hard
00:15:842 (1) - Not that important but move it a bit to the left ? looks better imo https://osu.ppy.sh/ss/4927993 gotta keep it further cuz of timing being retarded lol
01:07:791 - nazi but it overlaps tru
01:08:890 (4) - It requires more emphasize imo, what about placing circles instead ? would make sense if 4->1 wasn't some weird gap timing wise again this song is evil
01:36:155 (1) - What about placing it at the "center" of 01:34:843 (1,2,3,4) - ? yes


Insane
00:45:152 (3) - I really think it'd flow better if you use CTRL+G here if i were going for circular flow ya
My ears... ): G

boob
Insane (4.13 stars, 389 notes)

00:01:874 (1) - I want to see more of these uncommon sliders. [stolen]
00:54:311 (1,2,1,2,1,2) - patterns like this is really good. fits right into the music. yeeeeeeee
01:01:613 (1) - For more unique sounding parts like this, you should take advantage of the more "uncommon" sliders yeeeeeeeeeeeees
01:09:711 (2,3,4,5,1,2,3) - Again, really good. it's an ugly shape at the most, maybe you could makes some minor adjustments >pishifat
>expecting good looking map
impossible

01:18:138 (4) - i'd like to see something like http://i.imgur.com/LBQyDtN.jpg . the current one take sharper angles when everything else before and after it is smooth as f. ur thing makes 3->4 sharp while mine is 4->1 :( having sharpness on the downbeat > some unimportant beat
01:40:048 (3,4,5,1,2) - gets louder here, it would be cool if you could spread these out a little. spread
02:02:125 (1) - fuck you ??? ? ?? ?? ???? ?????
Arusamour
02:02:125 (1) - fuck you ??? ? ?? ?? ???? ?????
lol you fixed it
Topic Starter
pishifat
??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ???????? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ????? ??? ? ?? ?? ???? ?????
Nathan

pishifat wrote:

someone rank pls
irc
19:27 *sukiNathan is editing [https://osu.ppy.sh/b/392107 Torleif Thedeen - Suite No. 1 BWV 1007: Prelude I [Insane]]
19:27 sukiNathan: 01:03:330 (1,2,3) -
19:27 sukiNathan: looks like you spaced this out a bit for the pattern but i think
19:27 sukiNathan: stacking them makes the bpm change a bit more easy to comprehend
19:27 sukiNathan: since you can see the differences in approach circles a bit more
19:27 pishifat: mk
19:31 *sukiNathan is editing [https://osu.ppy.sh/b/943085 Torleif Thedeen - Suite No. 1 BWV 1007: Prelude I [Normal]]
19:31 sukiNathan: 00:44:498 (1) - unsnapped
19:52 sukiNathan: ok update
19:52 pishifat: o wait
19:52 pishifat: the death hitsound
19:52 pishifat: forgot
19:52 sukiNathan: LOL
19:53 pishifat: got rid of it but it was still in the folder
19:53 sukiNathan: so
19:53 sukiNathan: how many people have you killed with that hitsound
19:54 pishifat: enough people for it to be mentioned in over half the posts on the second page
19:54 pishifat: and upd a t e d
20:02 sukiNathan: 00:38:019 (4,1) - head overlap seems iffy
20:02 sukiNathan: in normal diff
20:03 sukiNathan: every other overlap is with a tail so
20:04 pishifat: fix d
20:04 sukiNathan: ok that's it
20:04 sukiNathan: update
20:04 pishifat: is
fieryrage
im gay and will mod this later nathan
Giralda
holy bach cello suite 1 ><
Sonnyc
[Normal]
  1. 00:38:740 (1) - End of the slider in unsnapped! You'll want to use the following code.
    34,331,38740,6,0,B|132:296|132:296|216:310,1,186,4|8,0:0|0:0,0:0:0:0:
    316,352,39701,1,8,0:0:0:0:
Normal
• Useless green line(s) over red (no SV changes):
00:04:025 {4025} ms
00:33:440 {33440} ms
00:53:798 {53798} ms

• Concurent volume value for red-green line(s):
00:20:587 {20587} ms
00:38:019 {38019} ms
00:55:287 {55287} ms

• Inherit (green) timing line is unsnapped:
00:07:355 {7355}
00:40:978 {40978}
00:53:704 {53704}
Hard
• Useless green line(s) over red (no SV changes):
00:04:025 {4025} ms
00:33:440 {33440} ms
00:53:798 {53798} ms

• Concurent volume value for red-green line(s):
00:20:587 {20587} ms
00:38:019 {38019} ms
00:55:287 {55287} ms

• Inherit (green) timing line is unsnapped:
00:53:704 {53704}
Insane
• Useless green line(s) over red (no SV changes):
00:04:025 {4025} ms
00:16:346 {16346} ms
00:17:754 {17754} ms
00:33:440 {33440} ms
00:35:244 {35244} ms
00:36:044 {36044} ms
00:44:498 {44498} ms
00:53:798 {53798} ms
01:30:883 {90883} ms

• Concurent volume value for red-green line(s):
00:20:587 {20587} ms
00:38:019 {38019} ms
00:55:287 {55287} ms

• Inherit (green) timing line is unsnapped:
00:53:704 {53704}
You'll want to get rid of these modding assistant issue.
Topic Starter
pishifat
rip bonsai
Lanturn
Metaderpa.

http://www.bis.se/index.php?op=album&aID=BIS-CD-803-04

^official publisher.

Title: Suite Nr.1 G-Dur, BWV 1007 I. Prélude

maybe this'll work? I don't know. anyways, the No.1 1 should be Nr.1 and you need to add G-Dur.

Assuming this is the right album.. I'm not much of a classical person to know what all this mumbo jumbo is.

"Suite Nr. 1 G-Dur, BWV 1007"
also appears on http://www.nordicartistsmanagement.com/ ... deen-cello which seems to be an official site as well.
Sonnyc
Nominated.
Topic Starter
pishifat
using that title now thx lanturn

im pretty sure the old metadata was from a youtube video lol
Akiyama Mizuki
Wow this music, hype
Bonsai
Edit: WAIT WHAT NO DON'T TAKE THE ICON FOR THIS MAP AWAY FROM ME NOOOOO I WANNA NOMINATE THIS PLSPLSPLS AAAAAAAAAAAAAAA I didn't shoot those stars for fun ;_; nvm, disagreement on a rhythm section : (


Insane (and general timing/NCing stuff)
  1. 00:01:874 (1,2) - 00:09:096 (1,2) - 00:55:639 (1,2) - 01:19:833 (1,2) - Those are the only times in the whole map that you stack on non-downbeats which seems rather weird to me bc you stack on downbeats almost all the time which kinda represents the slowdowns at that point but then those four aren't slowdowns so yeah, seems weird to me
Now the rest for this diff will be pure NC-modding, bc at some places your NCing completely derails from the song's signature, but before mentioning those points I just wanna say that the few places where you NC'd twice per measure seem rather inconsistent to me most of the times and that I personally dislike them very much, and sometimes they make detecting the song's signature much much harder, like 00:53:798 (1,2,1,2,1,2,1,2) -, but yeah, I'll just mention the 'big derailments' now and hope that maybe you wanna remove those few double-NC-parts after all eheheheh
  1. ok actually starting with BPM-stuff, 01:24:866 should not be half-BPM bc the note here is actually 1/8 instead of 1/16, as seen here (the very first note)
  2. Now the puush from the previous point already shows a really fun thing: 01:26:441 should actually be half-bpm, because the signature stays 4/4 throughout the whole piece (and doesn't have thrown-in notes like 01:27:789 (5,6) currently suggests) and thus the next upbeat is at 01:26:946 making 01:26:778 (1,4) offbeat-sliders - Just try deleting 01:27:789 (5) and move 01:26:778 (1,2,3,4) by +1/2 and you'll see how the actual emphasis should be. And exactly the same thing happens with the next two measures too, so yeah.
    Maybe not delaying the NCing would be better too to make detecting the actualy signature easier, I mean your delayed NCs seem cool but yeah, you don't do that at many other places (or any other places at all?) so dunno about this one
  3. Here's a fun fact: theoretically, from here on everything is off by half a measure too, in the sheets the downbeats are still at 01:32:815 - 01:34:188 - etc which admittedly would look extremely stupid here, and the way you NCd it seems way better, but the thing that concerns me is that you switch to the theoretically correct comboing at 01:38:144 and that makes no sense at all to me, because when you started with the better-sounding one it seems random to jump back to the other one there. My suggestion would be to stay with your NCing until 01:41:953 where you NC to switch to the correct one (there already is a NC there but that's bc you doubled the amount of NCs here but I am basing my suggestion on a constant NC-density so yeah, I hope this makes sense lol)
    And I actually find it misleading that you make 01:47:330 (1) 1/1 either way bc that doesn't fit your NCing nor the theoretically correct one and makes the NCing look rather random imo : \
  4. I hate this cellist so much, it would again be basic 4/4 from 01:47:022 on but that sounds stupid the way he emphasizes stuff.. So yeah keep it but 01:51:328 (1,2) completely throws me off bc that's neither the correct one nor does it fit with your previous NCing, swapping those and removing the one at 01:52:013 (1) would fit much better imo
ok I think that's it, I didn't look whether all the other BPM-multipliers are correct but yeah, here's the sheets in case you wanna check yourself xd

Hard
  1. 00:15:842 (1,2) - seems a bit much spacing imo
    01:02:658 (3,1) too actually, bc the player should already realize that there's a massive slowdown with low spacing at 01:02:171 (2,3) so (3,1) having so much spacing again seems weird to me
  2. 00:53:985 (1,2) - why not swap NC to stay with the signature?
  3. yeah again the stuff from Insane from 01:24:585 on ofc, but in this diff it seems especially clear to me that the switch at 01:37:509 (3,1) is weird bc 01:38:778 (3,3,3) are still so emphazised in the song so keeping your NCing until the NC at 01:41:318 and then switching with the NC at 01:41:953 just seems waay better to me
  4. The reverse at 01:46:407 (2) leading to 01:48:101 (1,2,1,2,3,4,5) being offbeat-sliders is triggering me pretty hard here lol, and you forgot a NC somewhere in the 5-note-combo anyways


Normal
  1. Even though you 5%'d them, some of the cool additional sliderticks are still rather clearly audible imo, so I'd suggest to just add a sampleset with silent slidertick.wav to use in those places ?
  2. 00:17:365 (1) - 00:53:985 (1) - omg those NC-spams how dare you !!!
  3. 00:26:647 (1,2) - NC-swap here and removing the one at 00:27:922 (1) would be cool for signature-reasons again
  4. 01:13:570 (3,1) - suggesting NC-swap here bc 01:13:570 sounds far more like a major major downbeat than 01:15:018 for me but dunno
  5. stuff from 01:24:585 again, also with the switch and all that again (holy fuck it just seems constantly messed up until the Kiai in this diff lol)
for some reason my Windows Media Player can't play your sliderslide although it can play those from other maps, dunno what causes that but I just wanted to mention it in case that indicates a bad .wav or w/e

that piano-hitsound you had in the original version was rad, I miss that
(I actually miss the more recently removed hitsound too xd still better than Fort-hitsounding imo tbh)

I'd gladly
Shohei Ohtani
So for the title, it's more of an issue of who is considered the most valid publisher.

To get the most accurate description, you'd have to probably look as close as you can from the original publication of Bach's music when it was produced during the Baroque era.

Because as we can see

http://www.amazon.com/Bach-JS-Arranged- ... B0049BOT8K
http://www.amazon.com/Bach-Suites-Violo ... B004CESIU4

Titling differs through the publisher, especially in terms of language.

The closest surviving document we have for Bach's original transcriptions is the edition created by his wife Anna.

Here's a pdf to that edition:
http://javanese.imslp.info/files/imglnk ... cripts.pdf

It's also a bitch because in the classical world, the cello suites are pretty much common knowledge enough to where people will just know it if you say "cello suite", so people traditionally don't put stuff like the BWV or anything lol. I was looking at the programs from work to try to figure this out and they both literally only said "Cello Suite No. 3 " lol.

I feel like the previous title you had would be a lot more effective, as the current title is more of a swedish translation, which I guess makes sense for the artist, but still. If you really wanted to go for the authentic language of Bach, you should probably find a german title and use that.

Like I know a lot of what I'm saying is inconclusive, but like I'm mostly just throwing out shit so all aspects of how this title should work are explored before getting this ranked, getting it DQed, and causing a shitstorm for completely avoidable reassons.
Bonsai

Reditum wrote:

you should probably find a german title and use that.
It's already as german as it can get though ^^ (german wikipedia-entry)
Since Lanturn actually found the publisher of the album of this very recording, I think it's best to just follow that (although I find the "I." a bit unnecessary but w/e I guess)
Topic Starter
pishifat
SPOILER
Edit: WAIT WHAT NO DON'T TAKE THE ICON FOR THIS MAP AWAY FROM ME NOOOOO I WANNA NOMINATE THIS PLSPLSPLS AAAAAAAAAAAAAAA I didn't shoot those stars for fun ;_;


Insane (and general timing/NCing stuff)

00:01:874 (1,2) - 00:09:096 (1,2) - 00:55:639 (1,2) - 01:19:833 (1,2) - Those are the only times in the whole map that you stack on non-downbeats which seems rather weird to me bc you stack on downbeats almost all the time which kinda represents the slowdowns at that point but then those four aren't slowdowns so yeah, seems weird to me they're indicating screwy time between objects that i found hard to interpret without staring at approach circles with stacks:( dont make me explain all of them :(

Now the rest for this diff will be pure NC-modding, bc at some places your NCing completely derails from the song's signature, but before mentioning those points I just wanna say that the few places where you NC'd twice per measure seem rather inconsistent to me most of the times and that I personally dislike them very much, and sometimes they make detecting the song's signature much much harder, like 00:53:798 (1,2,1,2,1,2,1,2) -, nc aesthetics are realbut yeah, I'll just mention the 'big derailments' now and hope that maybe you wanna remove those few double-NC-parts after all eheheheh

ok actually starting with BPM-stuff, 01:24:866 should not be half-BPM bc the note here is actually 1/8 instead of 1/16, as seen here (the very first note) doubled
Now the puush from the previous point already shows a really fun thing: 01:26:441 should actually be half-bpm, because the signature stays 4/4 throughout the whole piece (and doesn't have thrown-in notes like 01:27:789 (5,6) currently suggests) and thus the next upbeat is at 01:26:946 making 01:26:778 (1,4) offbeat-sliders - Just try deleting 01:27:789 (5) and move 01:26:778 (1,2,3,4) by +1/2 and you'll see how the actual emphasis should be. And exactly the same thing happens with the next two measures too, so yeah. halved. if ur telling me to change the rhythm tho thats not happening sounds way too awkward lol
Maybe not delaying the NCing would be better too to make detecting the actualy signature easier, I mean your delayed NCs seem cool but yeah, you don't do that at many other places (or any other places at all?) so dunno about this one
Here's a fun fact: theoretically, from here on everything is off by half a measure too, in the sheets the downbeats are still at 01:32:815 - 01:34:188 - etc which admittedly would look extremely stupid here, and the way you NCd it seems way better, but the thing that concerns me is that you switch to the theoretically correct comboing at 01:38:144 and that makes no sense at all to me, because when you started with the better-sounding one it seems random to jump back to the other one there. My suggestion would be to stay with your NCing until 01:41:953 where you NC to switch to the correct one (there already is a NC there but that's bc you doubled the amount of NCs here but I am basing my suggestion on a constant NC-density so yeah, I hope this makes sense lol) changed them z
And I actually find it misleading that you make 01:47:330 (1) 1/1 either way bc that doesn't fit your NCing nor the theoretically correct one and makes the NCing look rather random imo : \ but not this one smd
I hate this cellist so much, it would again be basic 4/4 from 01:47:022 on but that sounds stupid the way he emphasizes stuff.. So yeah keep it but 01:51:328 (1,2) completely throws me off bc that's neither the correct one nor does it fit with your previous NCing, swapping those and removing the one at 01:52:013 (1) would fit much better imo i tried

ok I think that's it, I didn't look whether all the other BPM-multipliers are correct but yeah, here's the sheets in case you wanna check yourself xd ha no ty 2014 me knows what hes doing def

Hard

00:15:842 (1,2) - seems a bit much spacing imo y
01:02:658 (3,1) too actually, bc the player should already realize that there's a massive slowdown with low spacing at 01:02:171 (2,3) so (3,1) having so much spacing again seems weird to me y
00:53:985 (1,2) - why not swap NC to stay with the signature? cuz increase in intensity >
yeah again the stuff from Insane from 01:24:585 on ofc, but in this diff it seems especially clear to me that the switch at 01:37:509 (3,1) is weird bc 01:38:778 (3,3,3) are still so emphazised in the song so keeping your NCing until the NC at 01:41:318 and then switching with the NC at 01:41:953 just seems waay better to me y
The reverse at 01:46:407 (2) leading to 01:48:101 (1,2,1,2,3,4,5) being offbeat-sliders is triggering me pretty hard here lol, and you forgot a NC somewhere in the 5-note-combo anyways patternprioritytbh



Normal

Even though you 5%'d them, some of the cool additional sliderticks are still rather clearly audible imo, so I'd suggest to just add a sampleset with silent slidertick.wav to use in those places ? last time i did that a qat said stop lol. i dont care much about it so ill just stick to the rankable 5%
00:17:365 (1) - 00:53:985 (1) - omg those NC-spams how dare you !!! i like the 1/2 one actually
00:26:647 (1,2) - NC-swap here and removing the one at 00:27:922 (1) would be cool for signature-reasons again rather have ncs on both specialsliders :( time signature notgoal
01:13:570 (3,1) - suggesting NC-swap here bc 01:13:570 sounds far more like a major major downbeat than 01:15:018 for me but dunno nc everything
stuff from 01:24:585 again, also with the switch and all that again (holy fuck it just seems constantly messed up until the Kiai in this diff lol) you can blame only yourself for what ive done


for some reason my Windows Media Player can't play your sliderslide although it can play those from other maps, dunno what causes that but I just wanted to mention it in case that indicates a bad .wav or w/e o it is. oldness

that piano-hitsound you had in the original version was rad, I miss that sounded too weird with fade in on first notelol
(I actually miss the more recently removed hitsound too xd still better than Fort-hitsounding imo tbh) xzxzxzxz

I'd gladly
Sonnyc
Nominated.
Bearizm
people say that making good maps is hard.... lmao they obviously don't know about metadata checks. Harder than mapping.
Sonnyc

Bearizm wrote:

people say that making good maps is hard.... lmao they obviously don't know about metadata checks. Harder than mapping.
lol
Nathan
dark abyss of the human soul
Spaghetti
holy shit
ac8129464363

sukiNathan wrote:

dark abyss of the human soul
7ambda
You really need to fix the timing. Did you even listen to the music while mapping this?
Spaghetti

F1r3tar wrote:

You really need to fix the timing. Did you even listen to the music while mapping this?
this was for the reverse mapping contest so he mapped with no mp3
VINXIS

F1r3tar wrote:

You really need to fix the timing. Did you even listen to the music while mapping this?

wewlad
Arusamour
this is a nicemap ?????? ?????? ?? ? ? ? ? ?
sheela
oh my
Originality
This is ranked DAYUM. Congrats.

Well, I did normal, then I almost died. I can’t imagine the work you put into this, and the manual snapping. -_- I’ve mentioned the parts that seem off to me, but for the most part, timing seems acceptable. Maybe if I’m feeling really motivated someday I’ll go through insane. Only thing I really noticed was slider tempos. It feels smoother when you’ve got an increased tempo slider as the cellist is moving faster compared to when you keep the two sliders the same in different tempos. i.e.

GREAT! - 00:23:201 (3,4) -

lil' wacky - 00:11:773 (1,2) -

[Normal]

00:05:024 (1) - I feel like this slider should match 00:01:874 (1) -
it eliminates the awkward single 00:06:369 (3) - too, if you match earlier pattern, or replace with a long slider then short slider.

00:06:755 (4) - I like the long slider more for that phrase for sure.

00:12:379 (2) - This slider feels too fast, since 00:13:068 (1) - is slowing down, and tempo is slowing ahead. Slowing slider would prep for next slider.

00:15:842 (1) - Feels like you’re cheating the phrase by giving this a single. @ 00:17:365 (1) - it’s a slider and sounds much better

00:26:130 (4,5) - This sounds jazzy, not cello prelude. Maybe this?
http://puu.sh/omiPE/1f9fb860b7.png

00:30:783 (2) - I feel like the end of this slider should get it’s own hit, feels weird hitting 3 without a lead in

00:38:740 (1) - This doesn’t feel right. I think its 00:38:740 (1) - needs to be more defined than just a slider. maybe something likehttp://puu.sh/omj3m/b004735941.png (real rough)

00:53:125 (2) - Feels wacky with a long slider here. Note ends before slider is over. Shorten slider to match note end then transition or turn into single then pick up with next phrase @ 00:53:985 (3) -

01:01:613 (1) - ? http://puu.sh/omjd7/34be5c65f8.png

01:13:239 (3) - Whenever I want to change something it’s in like 3 tempos. -_-
http://puu.sh/omjFZ/580875cc43.png

01:29:006 (2) - Two hits on the end of slider makes the single end feel really wrong, dunno if you can fix that or not, that’s tough

01:31:256 (3) - Pretty sure the timing is wrong on the end of this guy

01:33:520 (3,4) - Speed these sliders SV up

01:45:791 (4) - This feels perfect , match this ^ (please don’t tell me they’re the same, I don’t wanna check…)
those
So it's been over two years now, huh. :^)

I'd just like to raise a few concerns about the accuracy of this map based on the music, as it appears to be mapped this way entirely.

00:53:483 (4,1) - This doesn't need to exist at all, as well as all other instances of sliders that don't end on a specific note. From the beginning you've mapped the notes as pairs of two tones (mapped with a slider), or a run of tones (circle runs), regardless of the length of rubato the instrumentalist has chosen to use. Fix: remove 00:53:798 (1) - , change 00:53:985 (2) - to two circles.

01:22:818 (1,2) - Like above, but use spacing between 01:22:818 (1,3,4) - instead to emphasize the rubato.

01:24:585 (2,1) - 01:26:441 (5,1) - 01:28:009 (6,1) - 01:29:529 (5,1) - like above.

01:05:066 (1,2,3,4) - Downbeat is at 01:05:326 - but you've mapped this with a slider end. Fix: change pattern to circle-slider-slider-slider, or change 01:03:489 (3) - to a slider until 01:05:066 - and then use slider-slider-slider.

01:29:851 (1,2,3,4) - Sliders start on the wrong beats, and as a result you have a slider end on the downbeat at 01:31:047 -

01:47:330 (1) - Questionable; you haven't missed or a tone yet, probably shouldn't start here.
Battle
mozart is my favorite classic music
riffy
DQ'd upon mapper's request.
Topic Starter
pishifat
"Originality"
This is ranked DAYUM. Congrats.

Well, I did normal, then I almost died. I can’t imagine the work you put into this, and the manual snapping. -_- I’ve mentioned the parts that seem off to me, but for the most part, timing seems acceptable. Maybe if I’m feeling really motivated someday I’ll go through insane. Only thing I really noticed was slider tempos. It feels smoother when you’ve got an increased tempo slider as the cellist is moving faster compared to when you keep the two sliders the same in different tempos. i.e.

GREAT! - 00:23:201 (3,4) -

lil' wacky - 00:11:773 (1,2) - judging slider speeds based on their visual length isn't really a good way to look at intensity on this diff. every timing point with a slider has an sv change calculated so that every slider is the same speed, regardless of bpm. so like the examples here have the same speeds for all four sliders. making it variable would be too wtf for the lowest diff

oh there was one slider that was a different speed though, whcih you pointed out. that one was a mistake so i gotta fix it lol. for the other ones where you mention speed tho, there's not much i can do without breaking concept


[Normal]

00:05:024 (1) - I feel like this slider should match 00:01:874 (1) -
it eliminates the awkward single 00:06:369 (3) - too, if you match earlier pattern, or replace with a long slider then short slider. timeline lengths for these are super different, so woudln't really work. both are 1 beat in the timeline, but the first is twice as long because it's slower lol

00:06:755 (4) - I like the long slider more for that phrase for sure. same

00:12:379 (2) - This slider feels too fast, since 00:13:068 (1) - is slowing down, and tempo is slowing ahead. Slowing slider would prep for next slider.

00:15:842 (1) - Feels like you’re cheating the phrase by giving this a single. @ 00:17:365 (1) - it’s a slider and sounds much better i get what u mean, but the point of a circle is to show how much quieter this section has gotten compared to the previous stuff. wouldn't stand out if it were another slider

00:26:130 (4,5) - This sounds jazzy, not cello prelude. Maybe this?
http://puu.sh/omiPE/1f9fb860b7.png trying to avoid anything too weird for the lowest diff (and 1/2 sliders are that lol)

00:30:783 (2) - I feel like the end of this slider should get it’s own hit, feels weird hitting 3 without a lead in i kinda dont feel the same way about clicking there. if anything, clicking beat 3 would make more sense since it's emphasized more

00:38:740 (1) - This doesn’t feel right. I think its 00:38:740 (1) - needs to be more defined than just a slider. maybe something likehttp://puu.sh/omj3m/b004735941.png (real rough) yea would also be too dense for the lowest diff like that rip

00:53:125 (2) - Feels wacky with a long slider here. Note ends before slider is over. Shorten slider to match note end then transition or turn into single then pick up with next phrase @ 00:53:985 (3) - this one's sort of complicated since i'm avoiding consecutive 1/2 clicks and i want to have an object on 00:53:125 (2) - 's current tail since it's super emphasized. only real way to do that is to have a sliderend there and click again at the downbeat with 00:53:985 (1) -

01:01:613 (1) - ? http://puu.sh/omjd7/34be5c65f8.png timing between 2 and 3 kinda weird, so if doing this i'd want a slider where 3 currently is, but cant since music is stopping so longslider

01:13:239 (3) - Whenever I want to change something it’s in like 3 tempos. -_- 1/2sliders2dense
http://puu.sh/omjFZ/580875cc43.png

01:29:006 (2) - Two hits on the end of slider makes the single end feel really wrong, dunno if you can fix that or not, that’s tough i actually dont know what you mean by 2 hits u m um

01:31:256 (3) - Pretty sure the timing is wrong on the end of this guyyae

01:33:520 (3,4) - Speed these sliders SV up

01:45:791 (4) - This feels perfect , match this ^ (please don’t tell me they’re the same, I don’t wanna check…) this was actually the one that was snapped wrong lol. thanks for pointing it out tho it's fixed (and not the way you want me to lul)

"those"
So it's been over two years now, huh. :^) im a big boy!!

I'd just like to raise a few concerns about the accuracy of this map based on the music, as it appears to be mapped this way entirely.

00:53:483 (4,1) - This doesn't need to exist at all, as well as all other instances of sliders that don't end on a specific note. From the beginning you've mapped the notes as pairs of two tones (mapped with a slider), or a run of tones (circle runs), regardless of the length of rubato the instrumentalist has chosen to use. Fix: remove 00:53:798 (1) - , change 00:53:985 (2) - to two circles. musically it may be correct to do this, but it's really not how i'd choose to map it. 1 starts the pitch dropping thing, so i'd want to click there (ruling out your recommendation) and making 4 a circle is also not practical since timing is balls. stacking it could work, but it would also be stopping all movement in a place where that shouldnt really happen.

this and all the extended sliders below follow the same logic


01:22:818 (1,2) - Like above, but use spacing between 01:22:818 (1,3,4) - instead to emphasize the rubato.

01:24:585 (2,1) - 01:26:441 (5,1) - 01:28:009 (6,1) - 01:29:529 (5,1) - like above.

01:05:066 (1,2,3,4) - Downbeat is at 01:05:326 - but you've mapped this with a slider end. Fix: change pattern to circle-slider-slider-slider, or change 01:03:489 (3) - to a slider until 01:05:066 - and then use slider-slider-slider. this is pretty similar to the previous thing. clicking on the start of the pitch change (which happens to be the note before the downbeat) seems necessary and starting with a circle leads to misleading timing between the first and second object

01:29:851 (1,2,3,4) - Sliders start on the wrong beats, and as a result you have a slider end on the downbeat at 01:31:047 - i thought that starting 01:26:778 (1) - i was placing sliders on offbeats. right now im emphasizing 01:25:406 (1,2,3,4) - these sounds here, which are correctly on beat, then the next measure the same emphasized sounds are off beat. so i decided to treat the same sounding things the same regardless of what the sheet music says

01:47:330 (1) - Questionable; you haven't missed or a tone yet, probably shouldn't start here. yeah, ill change this one. it was originally for the sake of showing section was different, but i can do that without leaving out sounds too

i also removed an accidental whistle but i forgot where now oops
Bonsai
add 'cello' to tags now lol
Topic Starter
pishifat
cello'd
hehe
-BWV Scream-
fieryrage
ahh

does that mean i can mod this now ok

mod
im only doing insane because im bad

00:12:679 (4) - not a perfect overlap Xd
00:15:462 (2) - ^^^
00:16:977 (4) - ^ like literally all slider overlaps are like thsi and it triggers me harder than u even know
00:26:975 (2,4) - why are these stacked it looks ugly pls move 4
00:28:080 (1,3) - g
00:53:483 (4) - why isnt this just one slider, would be better and less awkward imo
00:56:165 (2) - you never overlapped sliders like this in this part b4 now u do y
01:03:330 (1,2,3) - better off as a repeat slider imo
01:22:818 (1) - basically same thing as 00:53:483 (4)
02:00:694 (3) - nc cuz slower sliders and bpm
Shohei Ohtani


look at this bullshit coming in my e-mail because of this map :(
Topic Starter
pishifat
SPOILER

fieryrage wrote:

ahh

does that mean i can mod this now ok ok

mod
im only doing insane because im bad

00:12:679 (4) - not a perfect overlap Xd
00:15:462 (2) - ^^^
00:16:977 (4) - ^ like literally all slider overlaps are like thsi and it triggers me harder than u even know sliderends aren't locked on to osupixels while sliderheads are its hard
00:26:975 (2,4) - why are these stacked it looks ugly pls move 4 wat its a stack ez
00:28:080 (1,3) - g
00:53:483 (4) - why isnt this just one slider, would be better and less awkward imo someone didnt read those reply:(
00:56:165 (2) - you never overlapped sliders like this in this part b4 now u do y transitions tho no longer the jumpy thing from half a second ago
01:03:330 (1,2,3) - better off as a repeat slider imo isuppose rhythm is hard
01:22:818 (1) - basically same thing as 00:53:483 (4)
02:00:694 (3) - nc cuz slower sliders and bpm that reasoning would mean every slider gets a nc lol. going with the same comboing as the other slowodwn 01:01:613 (1,2,3,1) -

i got the same email lol
Topic Starter
pishifat
well its been a week so i assume everyone's said what mattered to them

bn time
ZekeyHache

~Qualified~
Nathan
hi
Sonnyc
Nominated.
fieryrage
apple
DaxMasterix
Nomidado.
Congratz! :D
jeubach
Your timing panel, is the most beautiful and utterly disgusting thing I've ever looked at. I hope this gets ranked.
Surono
thx for meaning of life sir hair best, for enable omitfirstbarlines for drumband thans many thanks for life.
Uta

Surono wrote:

sir hair bes
Please sign in to reply.

New reply