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R3 Music Box - Sugar Song to Bitter Step [Taiko]

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Topic Starter
Poii
Thanks pranklin, updated
Fahrie6775
Mod from my queue =w=

Easy
00:06:205 - ini kenapa di skip? :< (missing note)
00:31:043 (31043|3,31366|2,31688|1,32011|0,32334|2,33301|1,33946|3,34269|2,34592|0,34914|1,35237|3,35882|3,36205|0,36527|1,36850|2,37495|0,37817|3,38140|2,38463|0,38785|3,39430|2,40076|1,40721|0,41366|0,41688|1,42011|3,42334|2,42656|1,43624|2,44269|0,44592|1,44914|3,45237|2,45559|0,46205|0,46527|3,46850|2,47172|1,47495|0,48140|2,48463|1,48946|0,49430|1,49753|3,50721|3,51043|2,51366|0,51688|0,52334|2,52334|3,52979|0,52979|1,53463|3,53785|2,54108|1) - jujur aja, ini membosankan klo sama persis dg 00:00:076 - , coba ctrl + h ^^

Eraser's Normal
(pendapat pribadi aja yah jdi yg satu ini optional) bagian ini 00:25:882 (25882|2,26043|1,26205|3,26366|2,26527|0,26688|1) - pattern nya gk cocok sama nadanya jdi agak aneh gitu :3
00:28:785 (28785|0,29430|1,30076|2) - single? kek nya yg ini suaranya lebih high, dibuat double klo bisa

Muu's Hard
00:26:527 (26527|2,26527|3,26688|0,26850|1,27011|3,27172|2,27172|1) - i think this better if u use stairs :<
00:32:334 (32334|3,32334|2,32495|1,32656|0,32817|1,32979|2) - bukannya lebih cocok make yg kek ini ya 00:11:688 (11688|1,11688|2,11850|0,12011|3,12172|0,12334|1) -

dah gitu aja, well mapped, hitsound nya juga aduhai, GL ranking :P
Topic Starter
Poii

Fahrie6775 wrote:

Mod from my queue =w=

Easy
00:06:205 - ini kenapa di skip? :< (missing note)
00:31:043 (31043|3,31366|2,31688|1,32011|0,32334|2,33301|1,33946|3,34269|2,34592|0,34914|1,35237|3,35882|3,36205|0,36527|1,36850|2,37495|0,37817|3,38140|2,38463|0,38785|3,39430|2,40076|1,40721|0,41366|0,41688|1,42011|3,42334|2,42656|1,43624|2,44269|0,44592|1,44914|3,45237|2,45559|0,46205|0,46527|3,46850|2,47172|1,47495|0,48140|2,48463|1,48946|0,49430|1,49753|3,50721|3,51043|2,51366|0,51688|0,52334|2,52334|3,52979|0,52979|1,53463|3,53785|2,54108|1) - jujur aja, ini membosankan klo sama persis dg 00:00:076 - , coba ctrl + h ^^
lemme think about this, but the missing note, is not missing, this is easy diff, need more break (not much) also for that kai, i want to make this diff simple as it can


dah gitu aja, well mapped, hitsound nya juga aduhai, GL ranking :P
Syadow-
adu sorry for late mod :"0

[Easy]
  1. 00:06:205 - entah rasa nya aneh aja ga ada note disini padahal suaranya hampir sma kek 00:06:527 (6527|0) - pitch nya turun pas disini
  2. 00:09:753 (9753|0) - feels nya kurang berasa disni owo soalnya suaranya kalem, bisa di move ke 00:09:430 -
  3. 00:17:495 (17495|2) - ini mending pake LN ke 00:17:979 -
  4. 00:18:785 (18785|3) - ini panjangin ke 00:19:430 -
  5. 00:23:624 - add note dsini
  6. 00:37:172 - add note, alasannya sma kek diatas
  7. 00:40:721 (40721|0) - ke 00:40:398 -
  8. 00:48:463 (48463|1) - LN jg
  9. 00:49:753 (49753|3) - panjangin ke putih
  10. 00:54:592 - add note
  11. 00:59:766 - add note
nm n hd seems good owo
gud lak >w<)/
Topic Starter
Poii

Syadow- wrote:

adu sorry for late mod :"0

[Easy]
  1. 00:06:205 - entah rasa nya aneh aja ga ada note disini padahal suaranya hampir sma kek 00:06:527 (6527|0) - pitch nya turun pas disini ok added
  2. 00:09:753 (9753|0) - feels nya kurang berasa disni owo soalnya suaranya kalem, bisa di move ke 00:09:430 - bisa jadi
  3. 00:17:495 (17495|2) - ini mending pake LN ke 00:17:979 - ok LNed
  4. 00:18:785 (18785|3) - ini panjangin ke 00:19:430 - ini suara endnya dah bener kok, jadi keep aja
  5. 00:23:624 - add note dsini
  6. 00:37:172 - add note, alasannya sma kek diatas
  7. 00:40:721 (40721|0) - ke 00:40:398 -
  8. 00:48:463 (48463|1) - LN jg
  9. 00:49:753 (49753|3) - panjangin ke putih
  10. 00:54:592 - add note
  11. 00:59:766 - add note fixed, kecuali LN yg dipanjangin
nm n hd seems good owo
gud lak >w<)/
ExNeko
Hi~

Eraser's Normal
00:03:946 (3946|2,4269|3,4430|3,4914|3) - Move left a col, then 00:05:237 (5237|0) - to col4
00:09:592 (9592|1) - to col1 follow 00:08:785 (8785|0) - They are the same
00:26:205 (26205|3,26366|2) - Move left a col, then 00:26:527 (26527|0,26688|1) - col4 1, looks better
00:34:269 (34269|3,34914|3) - col3, 00:35:237 (35237|0,35398|0,35882|0) - col4
00:45:559 (45559|3,45721|3,46205|3) - col3
00:46:527 (46527|0,46850|3,47172|2) - col4 3 2
00:59:272 (59272|1) - col4
else is ok

keysound is very good, the mapset is perfect,I cant find any other problems
Good luck!
Caput Mortuum

ExNeko wrote:

Hi~

Eraser's Normal
00:03:946 (3946|2,4269|3,4430|3,4914|3) - Move left a col, then 00:05:237 (5237|0) - to col4 nah, the current one looks better imo
00:09:592 (9592|1) - to col1 follow 00:08:785 (8785|0) - They are the same yeah, but i want to make it stand out more because it's different than the others before.
00:26:205 (26205|3,26366|2) - Move left a col, then 00:26:527 (26527|0,26688|1) - col4 1, looks better
00:34:269 (34269|3,34914|3) - col3, 00:35:237 (35237|0,35398|0,35882|0) - col4 not going full pitch relevancy
00:45:559 (45559|3,45721|3,46205|3) - col3
00:46:527 (46527|0,46850|3,47172|2) - col4 3 2
00:59:272 (59272|1) - col4
else is ok

keysound is very good, the mapset is perfect,I cant find any other problems
Good luck!
I have no reason to deny these "move to n" mods, but I have no reason to accept them either. So please give some argument :(

Thanks anyway!

Up
osu file format v14

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AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 76
Countdown: 0
SampleSet: Soft
StackLeniency: 1
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LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.5
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1

[Metadata]
Title:Sugar Song to Bitter Step
TitleUnicode:Sugar Song to Bitter Step
Artist:R3 Music Box
ArtistUnicode:R3 Music Box
Creator:Poii
Version:Eraser's Normal
Source:血界戦線
Tags:kekkai sensen ed blood blockade battlefront unison square garden yuzu__rinrin eraser muu-chan skycreeper- franklin_dejavu
BeatmapID:1451479
BeatmapSetID:655062

[Difficulty]
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OverallDifficulty:7
ApproachRate:10
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//Storyboard Sound Samples

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192,192,49753,1,0,0:0:0:50:G#6S_Ab6S.wav
64,192,49914,1,0,0:0:0:50:F#6S_Gb6S.wav
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192,192,61513,1,0,0:0:0:50:F#6S_Gb6S.wav
Topic Starter
Poii
updated!
i'll try to ask some mania BN,already make a req on rivals que, but i dunno if he accept it or not
FAMoss
What the ...

Ini udah terlalu bagus ranked
Jonarwhal
shall I continue?
[Futsuu]
  1. 00:16:527 (26) - & 00:19:269 (30) - consider removing for simplicity (it will increase the SR but ignore that, it's easier to play)
  2. 00:19:753 (30,31) - consider kd or dd for falling pitch here
  3. 00:47:495 (75) - & 00:50:236 (80) - consider removing for simplicity
[Muzukashii]
  1. 00:05:882 (14,15,16,17,18,19) - Please variate these patterns. They are different. Consider kdd kkd
  2. 00:24:914 (59,60) - please ctrl+g for the falling pitch, and don't respond with "think no", please explain it...
you can call me back if you feel you're close
best of luck
Topic Starter
Poii

Jonawaga wrote:

shall I continue?
you shall :3 ty jona
Slaerd
Hiya, from my mania mod queue.
Map is really clean so those are only suggestions, i'll try to make my point for each thing is say.

Column numbers are [1|2|3|4]

[Easy]
  1. 00:06:527 (6527|0,6850|3,7172|2,7495|0) - Those 4 notes should mirror the 4 previous ones considering how the pitch evolves in the opposite way. If you want to push this idea to the next level you can also make it go 4 3 2 1 1 2 3 4 to imitate playing a piano like you did at 00:15:559 (15559|3,15882|2,16205|1,16527|0).
  2. 00:37:495 (37495|0,37817|3,38140|2,38463|0) - ^
  3. 00:18:785 (18785|3) - There should be a note at the end of this LN just like there is on the one before for consistency.
  4. 00:49:753 (49753|3) - ^
  5. 00:20:721 (20721|3) - Double here ? 1/2 repeat conveys the idea that it's the same sound but not the overlapping of the 2 instruments.
  6. 00:51:688 (51688|0) - ^
  7. 00:56:850 (56850|2) -
[Eraser's Normal]
  1. 00:20:721 (20721|1,20721|0,21366|0,21366|2,22011|3,22011|1,22495|2,22495|1,22817|2,22817|0,23140|0,23140|1) - Consider switching up the patterns like these. Even if it only appears 3 times, they already stand out a lot by being doubles so no need for them to be exactly the same.
[Muu's Hard]
  1. 00:07:172 (7172|1,7172|3,7495|2,7495|0) - The pattern has a 1/2 repeated notes everywhere except here even though there's no major difference. And it reappears here 00:36:205 (36205|0,36205|2,36527|2,36527|1,36850|3,36850|1,37172|3,37172|2,37495|0,37495|2,37817|1,37817|0,38140|2,38140|1,38463|3,38463|2,38785|0,38785|3) - but without the inconsistency. This does the same thing while fixing what I said
Feel free to explain if I just didn't get what you were going for. gl
Topic Starter
Poii

Slaerd wrote:

Hiya, from my mania mod queue.
Map is really clean so those are only suggestions, i'll try to make my point for each thing is say.

Column numbers are [1|2|3|4]

[Easy]
  1. 00:06:527 (6527|0,6850|3,7172|2,7495|0) - Those 4 notes should mirror the 4 previous ones considering how the pitch evolves in the opposite way. If you want to push this idea to the next level you can also make it go 4 3 2 1 1 2 3 4 to imitate playing a piano like you did at 00:15:559 (15559|3,15882|2,16205|1,16527|0).
  2. 00:37:495 (37495|0,37817|3,38140|2,38463|0) - ^
  3. 00:18:785 (18785|3) - There should be a note at the end of this LN just like there is on the one before for consistency.
  4. 00:49:753 (49753|3) - ^ Applied above
  5. 00:20:721 (20721|3) - Double here ? 1/2 repeat conveys the idea that it's the same sound but not the overlapping of the 2 instruments. i dunno, maybe i keep it single, bcus 00:21:366 - has higher sound than that
  6. 00:51:688 (51688|0) - ^
  7. 00:56:850 (56850|2) -

Feel free to explain if I just didn't get what you were going for. gl
Rossi

Jonawaga wrote:

shall I continue?
[Muzukashii]
  1. 00:05:882 (14,15,16,17,18,19) - Please variate these patterns. They are different. Consider kdd kkd
  2. 00:24:914 (59,60) - please ctrl+g for the falling pitch, and don't respond with "think no", please explain it...
you can call me back if you feel you're close
best of luck
Apply all. Thanks for re-check Jona :)
ABD007
mania 1|2|3|4 (column)

Easy

00:09:430 (9430|0) - tak sesuai saya rasa , baik letaknya di 00:09:753 - . mungkin bunyi nya amat berbeza tetapi letak di 00:09:430 - sini amat tidak selesa untuk menekannya . ini buktinya 00:40:721 (40721|0) - . kenapa kamu tak letak di sini 00:40:398 - seperti sebelumnya :)

buat ln di sini 01:01:513 (61513|3) - hingga 01:02:924 - karna masih ada bunyi di situ

Eraser's Normal

00:03:785 (3785|0) - gantikan ini di column yang kedua membuatkan mudah untuk di tekan untuk di sini 00:04:269 (4269|3,4430|3) -

00:34:753 (34753|1) - sama di atas

01:01:513 (61513|1) - buat ln please :)

Muu's Hard

00:26:850 - tambah lagi 1 note disini untuk konsisten dengan yang lain

01:01:513 - tambah lagi satu note dan buat ln ! ><

good luck Poii !
yuzu__rinrin

Jonawaga wrote:

shall I continue?
[Futsuu]
  1. 00:16:527 (26) - & 00:19:269 (30) - consider removing for simplicity (it will increase the SR but ignore that, it's easier to play)
    fixed
  2. 00:19:753 (30,31) - consider kd or dd for falling pitch here
    change kd
  3. 00:47:495 (75) - & 00:50:236 (80) - consider removing for simplicity
    fixed
you can call me back if you feel you're close
best of luck
Thanks modding.

@PoiPoi Now my PC does not display the screen, so I checked it with Remote Desktop.
I am sorry, but please change... :(
Muu-chan

Slaerd wrote:

Hiya, from my mania mod queue.
Map is really clean so those are only suggestions, i'll try to make my point for each thing is say.

Column numbers are [1|2|3|4]

[Muu's Hard]
  1. 00:07:172 (7172|1,7172|3,7495|2,7495|0) - The pattern has a 1/2 repeated notes everywhere except here even though there's no major difference. And it reappears here 00:36:205 (36205|0,36205|2,36527|2,36527|1,36850|3,36850|1,37172|3,37172|2,37495|0,37495|2,37817|1,37817|0,38140|2,38140|1,38463|3,38463|2,38785|0,38785|3) - but without the inconsistency. This does the same thing while fixing what I said can you explain it more simple? i'm bad at English :( sorry
Feel free to explain if I just didn't get what you were going for. gl

Kyousukee wrote:

mania 1|2|3|4 (column)

Muu's Hard

00:26:850 - tambah lagi 1 note disini untuk konsisten dengan yang lain now you mention it :) fixed, thank you..

01:01:513 - tambah lagi satu note dan buat ln ! >< i'll keep it same w/ other diffs

good luck Poii !
update http://puu.sh/ytcPj/c9fdee016c.rar
Caput Mortuum

Slaerd wrote:

[Eraser's Normal]
  1. 00:20:721 (20721|1,20721|0,21366|0,21366|2,22011|3,22011|1,22495|2,22495|1,22817|2,22817|0,23140|0,23140|1) - Consider switching up the patterns like these. Even if it only appears 3 times, they already stand out a lot by being doubles so no need for them to be exactly the same. well, there's no need for them to be different either, as it doesn't make the map more interesting nor challenging in any way. If it's mapped the same however, it would stand out much more.

Kyousukee wrote:

Eraser's Normal

00:03:785 (3785|0) - gantikan ini di column yang kedua membuatkan mudah untuk di tekan untuk di sini 00:04:269 (4269|3,4430|3) - I don't think it matters. It's up to preference.

00:34:753 (34753|1) - sama di atas ^

01:01:513 (61513|1) - buat ln please :) LN-free map c;
thanks, but no change.
Caput Mortuum
@Muu kayaknya maksud Slaerd itu note numpuk yang kayak gini 00:06:850 (6850|3,7172|3) - . Yang di 00:07:172 (7172|1,7495|0) - ga numpuk, jadi beda sendiri.
Crumpey
As requested in Crumpey's Mod Queue!

Easy
00:29:108 (29108|2,29753|3) - move to cols 2/3
00:30:398 (30398|0) - move to col 4, makes more sense for the music

well refined diff, pretty good to see

Eraser's Normal
00:01:366 (1366|0,1527|2,1850|2) - in regards to how the song sounds, this looks bad, not sure if it needs changing but it seems a lil out of place.

so okay, not gunna beat around the bush, sections look copy pasted from other diffs of the song (this isnt the first time i've seen you do this and im sure you know this)


Screenshot is of Eraser's Normal compared to Easy

00:10:076 - map this sound

00:20:398 (20398|0) - col 2 for pr

00:23:624 (23624|1,23785|1,23946|2,24269|1,24430|2,24753|2) - overusing cols 2/3 here, spread them out a bit

00:51:043 (51043|1,51366|0) - move to cols 2/3

00:55:721 (55721|2,55882|3,56205|1) - control+h, after that move 00:56:205 (56205|1) - to col 1
00:56:527 (56527|3) - move to col 3
00:56:850 (56850|1) - possibly move to col 4, not that big of a deal but i think its probably better

im not sure to what to say about this diff, im dissapointed to see more copy and paste from you.
I feel that this diff would need the most work done to it

muu's Hard
00:09:430 (9430|1) - move to col 3
00:09:592 (9592|2) - move to col 2, helps with flow

00:17:495 (17495|0) - move to col 2
00:17:817 (17817|1) - move to col 1, this feels funner to play for me

00:32:817 (32817|2) - move to col 3

00:34:592 (34592|2,34592|0,34753|2) - you use this and it represents a low sound, thats fine, but you use this 00:35:237 (35237|2,35237|1,35398|1) - to represent a higher sound?? move these into cols 3/4

00:35:882 - I Understand not much can really be done to this section, and its objectively fine, i just feel that the patterns are a bit repetitive

00:40:559 (40559|1,40721|3) - in regards to pitch relevency, these are backwards, control + J fixes that, but look for other solutions to

This diff feels pretty good, no major faults that i could find

Overall the mania diffs seem pretty good, although i dont think theyre ready quite yet (see my comments at the end of each box)

Pm me any questions you might have, or if you dont understand something
Caput Mortuum
Look pal, regarding the copy pasted section, it's not copy pasted. In fact, I never copy pasted from any people, it just happened to look similar.

Why don't I change it then?
1. It's the best way to map it. Or are you telling me to map that descending-ascending section as 1324 instead of 4321 because it happened to look similar to other diffs?
2. The screenshot you provided is nowhere near copy pasted, even in terms of looks.

This is starting to tick me off. I'll see the rest of your mod later.
Crumpey

Eraser wrote:

Look pal, regarding the copy pasted section, it's not copy pasted. In fact, I never copy pasted from any people, it just happened to look similar.

Why don't I change it then?
1. It's the best way to map it. Or are you telling me to map that descending-ascending section as 1324 instead of 4321 because it happened to look similar to other diffs?
2. The screenshot you provided is nowhere near copy pasted, even in terms of looks.

This is starting to tick me off. I'll see the rest of your mod later.
Its clearly control+H'd i'm not the only one who picked up on this. '
'it happened to look similar' is not a reason, nor is it an excuse

I get that the map is hard to make it play different, but things like this are pretty disappointing to come to.
Caput Mortuum
No, I didn't ctrl+H that. It was originally 43211234, but I had to improvise because of the object before the section.
And yes, it is an excuse. You can't lynch me because some object is in some column in a specific timeframe by accident.

Even IF I did ctrl+H'd it, so what? It looks different and plays differently from the other one, so what's the problem here?
Even IF I mapped it using the same pattern as in easy, so what? People mostly only play the diff on their skill level. They won't play the higher diff until some time. They won't notice some similarity in a specific and negligible section. Even if they do, do you really think they will care? I don't think so.

If "b-b-but doing that is not creative!" is your argument, then you won't hear any more serious argument from me to you, because you can't possibly call placing ONE brick per line creative.
Crumpey

Eraser wrote:

No, I didn't ctrl+H that. It was originally 43211234, but I had to improvise because of the object before the section.
And yes, it is an excuse. You can't lynch me because some object is in some column in a specific timeframe by accident.

Even IF I did ctrl+H'd it, so what? It looks different and plays differently from the other one, so what's the problem here?
Even IF I mapped it using the same pattern as in easy, so what? People mostly only play the diff on their skill level. They won't play the higher diff until some time. They won't notice some similarity in a specific and negligible section. Even if they do, do you really think they will care? I don't think so.

If "b-b-but doing that is not creative!" is your argument, then you won't hear any more serious argument from me to you, because you can't possibly call placing ONE brick per line creative.
the final call is, whether you did copy paste or not doesn't bother me, the fact that its an exact control+h of the other diff you didn't create is what bothers me, coincidental or not
Caput Mortuum
An exact ctrl+H would be 4321 1234.
DDMythical
you moved one fucking note in it
Caput Mortuum
Like I said before- it's a similarity in a very specific and negligible section. If I just switched that section with the other similar section, this argument would've never happened.
Crumpey

Eraser wrote:

Like I said before- it's a similarity in a very specific and negligible section. If I just switched that section with the other similar section, this argument would've never happened.
why dont you? just move the notes so its not the same, its a quick fix.
Caput Mortuum
Ok, I should move the part I "copied" to appear later.
Why are you even arguing.
AyeAries
oh no :(
DDMythical
dumb stupid argument

mirroring another chart, editing it slightly and then calling it your own is fucking plagarism and scummy as fuck

what you have here is a mirror of another difficulty

you've also done this on other charts you've gd'd on

not only that but the things you've moved in the copy and paste actually ruin the PR the original difficulty was going for so basically you're showing your incompetence at even editing a mirrored chart

as for the actual set owner here:

I recommend you actually remove his difficulty and do an NM yourself. Don't give 'chart-stealers' like this exposure.
Caput Mortuum
Have it come to your mind that I did it first? I didn't brought it up because I don't really care.

Why you are arguing right now is just something created by a mapper's ego. It's only one part, which consists of exclusively singles. It doesn't affect the gameplay, it doesn't affect the quality, you're just arguing because something hurts your "pride" as a mapper. Plagiarism? I guess making a reverting stair is plagiarism now.
DDMythical
you're right

it's just my ego that is causing every chart of yours to be a mirror of someone elses difficulty on a set

first time i just passed it off as a co-incidence but this is like the 3rd/4th time now

seriously
Caput Mortuum
We're talking about this diff, and the part you claim I copied.
DDMythical
whoosh
Caput Mortuum
Cheers.
Jonarwhal
ding
Topic Starter
Poii
i tho it should be dong bcus its taiko, btw thanks jona, will call you back next time
Litharrale
Regarding the "plagiarism"

if you have multiple people calling you out for "copying" another diff, regardless if you actually did or not, the fact that it's similar enough to something else that people think you're plagiarizing is reason enough to change it.

It's not the intent that matters, it's the end result. I think you should alter it enough so that all parties are happy.
Caput Mortuum
Y'know, calling it plagiarism when it's just a flipping reverting stairs (it's even a different kind of stairs) kind of bothers me. But don't worry, I'll change it.
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