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Yooh - MariannE [Osu|CatchTheBeat|OsuMania|Taiko]

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Topic Starter
neonat
For the rest of the mod

Sinnoh wrote:

[notice] CtB Collab

Xinely
00:09:165 (3) - This piano could use some more emphasis here, could ctrl-g + move right. the main emphasis is on every first beat of a bar
01:26:757 (1) - For this part, reverse flow hypers are used on quiet sounds, and follows slider body on strong sounds. The jump at 01:27:699 (4,1) - breaks this though, change flow a bit. imo i’d just ctrl-h the pattern after the jump at 01:27:699 (4,1) is the same though, as for the quiet sounds, I don't really see what these sounds are, for they seem pronounced, as in where the current sliders start, and where the hypers are located in the song
01:29:270 (1,2) - Spacing too large here for soft sound
01:37:752 (5,6) - smaller spacing here despite higher pitch sound those are the secondary layer of the song and is not the layer being idealized
02:33:982 (3,4) - spacing too large it's equal with the rest
04:26:443 (1) - to 04:28:642 (4) - this is pretty much the same pattern, mix up well the rhythm is the same, but the movement differs
04:36:338 (6) - reduce spacing, little unexpected leads to the next section, higher strength

Spec
00:30:213 (1) - This could use more emphasis just a slight increase
00:52:359 (4,5,6) - Not sure if three hypers are fine here considering they’re unmapped in some other places, fairly inconsistent. song does gradually start increasing in volume, tune of the song changes eventually as well, it changes as you go along and may seem irregular
00:59:977 (6) - sounds a bit odd not to map the snare here having it continuous makes it harder to emphasize the gap, I think it better to have the 5 note lead-in instead of a connector from the last slider
Others were changed, thanks!
Monstrata
Bubbled!

Sorry it took so long.
Enon
Ooooooooooooo neonat you finally did it!!!!
-Sh1n1-
:O It's happening!
Dab
HOLY SHIT LET'S GO
Lunah
it's happening omg
Kimitakari
TeemoPrayer
uu
Lunah
rip
Dr_Marc
Finally! Yes!
Xinnoh
Popped for snapping issues related to ⅙ and ⅛

Sorry for coming in out of nowhere. I was interested to rebubble, but had to take a look at the whole set first.

Std Collab
looks fine

CtB Collab
01:29:584 (3) - 01:39:637 (3) - These should be snapped to ⅙, not ⅛.
02:52:516 (2) - These are snapped as ¼ on the standard diff, but that’s acceptable for keeping playability. Here, there’s almost no reason not to use ⅙ because they play identical, and it follows the song better. (Especially when it’s inconsistent with how 03:02:569 (2) - was mapped as ⅙ too)

Popped for the issues above, placing a veto until there are additional changes made below.

There are huge inconsistencies within the difficulty between each collab mapper. Some are mapping a rain, some are mapping a deluge. This is most prevalent with CLSW’s sections, which were remapped a couple months ago, whereas the rest of the diff was made 3 years ago.

05:06:652 (1) - This section is one of the hardest parts in the map, making it inconsistent with the whole diff. Having high spacing between the repetitive sliders of 05:06:966 (2,3) - provides significant challenge to the player. Combined with frequent use of large ¼ hyperdashes every 1/1 makes this section much harder than any part of the kiai, which had much more limited movement and was much easier to play.
This section is far more intense to play than the rest of the diff, while the music is far weaker and is fading to the outro.

Fortunately, this is incredibly easy to fix. If you search on the thread for an older version of the collab, you can see how much has changed. All streams in this section above are much more organised, clear to follow, and match the intensity of the song. While remapping, it was decided for one reason or another that buffing his sections from 6.5* to 7.2* was a good idea?
I would honestly be fine with rebubbling if the current version of this section was replaced with the old one.


There are many more overmapping issues on CLSW's sections, in no order

05:15:448 (1,2,1) - The song intensity here has completely dropped to zero, only small wubs are in the music. Yet there are full screen jumps again. Reduce the distance to match the song’s intensity. If you compare this section to the old version, there aren’t even hyperdashes used.

05:36:495 (3,4) - This is a massive full-screen jump on some of the least intense drums in the least intense section of the entire song. They’re mapped with almost the same intensity of the buildup to the kiai at 02:20:788 (1) - .

02:20:788 (1,2,3,4) - There’s a buildup here, but it’s far too large compared to everything prior and after this. Nerf it to what it was 3 years ago.

03:26:129 (1) - Reduce the slider velocity used here. There’s more movement used than in the kiai sections, which contrasts the intensity of the song.

03:41:207 (1) - It’s honestly just disappointing for me that you value following pp more than following the song.
If this was just a CLSW map, it would have probably been acceptable, where the rest of the map would have had the same consistent difficulty with his own sections. However, the other mappers viewpoints were not considered when CLSW made changes to his sections. Until these are changed to be consistent with the other parts again, I can't agree with this set being pushed to rank.


Further unrelated issues which should be addressed
01:24:087 (8,1) - Edge dash here, combined with fullscreen hyperdashes at 01:24:558 (2,3,4) - make this pattern really awkward to play.
01:48:590 (3) - Why is this slider reversed, it sounds identical to all other triples in this section and has nothing in the music to make it distinct.
04:11:364 (1) - This pattern feels really out of place with all the antiflow and fast movement that’s going on. Changing this pattern would follow the rest of the map much better.
04:44:663 - This stream shape could really be improved, using two straight lines like this is very uncomfortable to play compared to curves that most other maps use.
05:45:134 (2) - This is much harder to play compared to the rest of the stream, and has no strong or significant sound on it. Ctrl-g for flow would be a better option here, same for 3 and probably 4.

Call me back once you think these issues have been fixed.
Topic Starter
neonat
Adjusted each point, what was changed at 03:26:129 (1) was rather positioning
Monstrata
ctb changes are :ok_hand:
Xinnoh
👌
x incoming
Mania 4k Collab
1|2|3|4
  1. 02:04:453 - 02:09:480 - I think you should have 1/2 notes on both, instead of 1/1 then 1/2
  2. 02:50:946 - I suggest adding 3-note chords on 1/1 for emphasis on heavy sound for this part
  3. 03:06:652 - make it more like 03:09:480 ?
  4. 03:16:705 - Same here. I think the LN section should match the music more, right now I don't think it fits at all
  5. 03:37:438 - 03:39:951 - I think 3-note chords would be good here
  6. 04:06:024 - I'm not sure about this part. It sounds like 04:06:338 - should be heavier. Maybe make LN end earlier and have a big chord? And add more jack? I think it definitely fits, but not sure how to add it
  7. 04:11:207 (251207|1,251207|3,251207|2) - I think remove |2| here as 3-note seems too over the top. It would still be emphasised by the jack, plays nicer
  8. 04:45:370 (285370|3,285448|2,285527|1,285605|3,285605|0) - I think you should continue this through 04:45:605 - here
  9. 05:16:705 - This section should really be the same as 05:06:652 - , they sound identical. I don't think intensity should decrease
Good luck! Hope I was helpful!
Topic Starter
neonat

Toehoe wrote:

Mania 4k Collab
1|2|3|4
  1. 04:11:207 (251207|1,251207|3,251207|2) - I think remove |2| here as 3-note seems too over the top. It would still be emphasised by the jack, plays nicer leading in into the next section, so it is stronger with 3 notes
  2. 04:45:370 (285370|3,285448|2,285527|1,285605|3,285605|0) - I think you should continue this through 04:45:605 - here there really isn't anything there though, the 1/4 ends at the current location
  3. 05:16:705 - This section should really be the same as 05:06:652 - , they sound identical. I don't think intensity should decrease it is true the collab of the other diff differs, but the progression of slowing down differs between them, this one is leaning more towards the increasing slowdown shown in the ctb and std as well
Good luck! Hope I was helpful!
Thanks for looking though, Unmei Muma will reply to the rest soon!
Yuzeyun
Answering points on Sayaka-'s parts as per his request

Toehoe wrote:

Mania 4k Collab
1|2|3|4
  1. 02:04:453 - 02:09:480 - I think you should have 1/2 notes on both, instead of 1/1 then 1/2 while the idea is good in essence, i'd like to keep the current pattern to show a buildup instead of having the same density throughout.
  2. 02:50:946 - I suggest adding 3-note chords on 1/1 for emphasis on heavy sound for this part done
  3. 03:06:652 - make it more like 03:09:480 ? changed the pattern of the beginning a bit to fit more what was done a bit later
  4. 03:16:705 - Same here. I think the LN section should match the music more, right now I don't think it fits at all changed to 1/2 LNs
  5. 03:37:438 - 03:39:951 - I think 3-note chords would be good here i would rather keep the current structure as it is building up - the reason why it's not a handstream later is because well lol handstreams
  6. 04:06:024 - I'm not sure about this part. It sounds like 04:06:338 - should be heavier. Maybe make LN end earlier and have a big chord? And add more jack? I think it definitely fits, but not sure how to add it likely to be caused by the change, but i shortened the LN@3 to give way to a double, even triple chord
Good luck! Hope I was helpful!
ty mate
https://www.dropbox.com/s/jqku68rxv4qlu ... D.osu?dl=0 it's easier to work with that to avoid conflicts so here's the diff with the parts where at least one thing changed
Monstrata
It's about time this set got ranked.
Xinnoh
um why are there still replays and user rating from when it was loved
Kyouren
Congratulations, neonat <3
Akasha-
I thought about fixing mod and re do some patterns on my part ;q;
but congratulations btw, what a time to believe
Kimitakari
FOR THE LOVE OF GOD YOU DID IT
Aurele

Sinnoh wrote:

um why are there still replays and user rating from when it was loved
lol.

they will be wiped out anyways after rank
Enon
You did it neonat!
Lunah
GOD BLESS
Pho
oh wow you did it lol
Lumenite-
aye congrats on rank, good song good map
Topic Starter
neonat
Thanks for all the support, especially those that did so from the beginning!
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