First real mod from long time rest (almost 2 years, I guess)
MOD for CTB diff
[General]
Well, as we know, in a good collaboration diff, we are expecting to see varies of good pattern, different style, beautiful hitsound all together in one single diff.
But now, here, things not like what Iexpected. I don't know what is wrong with this diff, but we can see from the beginning to the end, there is really an only pattern in my eyes: hyperdash slider. or stand jump hyperdash slider (in fact they are same).
Please, that is wired, it is just seems like you are too lazy to think of the placement. Yeah I know, this pattern almost suits everywhere, from the beginning unitl the end of the map, we can all put patterns like this, and no one will say it is actual, definitely "wrong".
But it reflects a spirit, or motivation of map.
Do we map only for rank?
if the answer is "yes", then go for it, I will shut up and see.
if there is(I hope), a different voice, I think we should sit down, and think deeply what is actually "correct".
CTB mapping is not just simply put hyperdash on the whitetick. At least I think so.
[CTB Collab]
ok nazi start
all of them just "suggestion" , feel free to ignore but please give a reason. I want to study the mapping community also.
not gonna separate the mod to specific person, because it is really actually mapping with only one, I guess.
That's all.
MOD for CTB diff
[General]
Well, as we know, in a good collaboration diff, we are expecting to see varies of good pattern, different style, beautiful hitsound all together in one single diff.
But now, here, things not like what Iexpected. I don't know what is wrong with this diff, but we can see from the beginning to the end, there is really an only pattern in my eyes: hyperdash slider. or stand jump hyperdash slider (in fact they are same).
Please, that is wired, it is just seems like you are too lazy to think of the placement. Yeah I know, this pattern almost suits everywhere, from the beginning unitl the end of the map, we can all put patterns like this, and no one will say it is actual, definitely "wrong".
But it reflects a spirit, or motivation of map.
Do we map only for rank?
if the answer is "yes", then go for it, I will shut up and see.
if there is(I hope), a different voice, I think we should sit down, and think deeply what is actually "correct".
CTB mapping is not just simply put hyperdash on the whitetick. At least I think so.
[CTB Collab]
ok nazi start
all of them just "suggestion" , feel free to ignore but please give a reason. I want to study the mapping community also.
not gonna separate the mod to specific person, because it is really actually mapping with only one, I guess.
- 00:03:825 (1,2,3,4) - I dont see a reason for you to sudden change the flow here. doing an anti-flow is not a good idea here, why not just follow the previous and next pattern? it is just the beginning....
- 00:09:794 (5) - Decrease eternal spacing, facing 30 or 45 up this slider in connect with the next pattern
- 00:10:736 (5,6) - take out this doing an anti-flow better, there is a drum sound at (5). as what you do 00:11:364 (1,2,3,4,5,6,7) - here
- 00:11:993 (4,5,6,7) - making (4) and (5) more jump than (6) and (7), as the music shows
- 00:13:249 (3,4) - decrease the spacing here, because you are doing same thing 00:14:506 (4,5,6) - here
- 00:15:762 (5,6) - consider make more movement here, as you do the same at previous similar pattern
- 00:17:019 (4,5,6,7) - not suggest to do a jump here
- 00:17:647 (1,2) - also here
- 00:18:904 (1,2) - flow the drum sound, you should add jump here
- 00:22:516 - note? it feels really empty here
- 00:23:930 (1,2,3,4,5,6,7,1) - keep the jump constant. if you want to add hyper, just add, no need to make normal jump first..
- 00:25:029 (7,1,2) - keep spacing same for these 3 note
- 00:26:914 (3,4) - decrease spacing, create a increase --> decrease pattern
- 00:27:699 (1,2) - unnecessary hyperdash. I dont see a reason you need a big spacing here. please dont throw hyperdash by no means.
- if you decrease here, it can easily form an increase pattern from 00:27:699 (1) - here to 00:30:213 (1) - here
- 00:31:312 (3) - ctrl+G
- 00:34:296 (5,6,7) - increase 56 and decrease 78... currently not follow the music
- 01:31:155 (4,5) - really needs hyperdash? I think it should be at 01:31:469 (5,1) - here
- 01:33:668 (3,4) - stand movement is not superior, here really need to change a pattern as music already shows a different
- 01:34:296 (1,2,3,4,5,6) - can do a big jump decrease. the pattern here seems random
- 01:40:579 (1) - need to add a note 01:41:836 - here, so shorter this spinner to 01:41:521 - here, since spinner end is not consider a beat. also add note 01:41:993 - here
- 01:41:993 - in fact i really dont like this kind of idea. but your choice. make sure it is enjoyable
- 02:03:511 (2,3,4,5,6) - please do a proper increase. 02:03:747 (5) - to 108
- 02:05:003 (5) - ^ . to 224
- 04:02:254 (5) - ctrl+G
- 05:42:307 (2) - please put at right middle. to 296. and could this triangle pattern be forward not reversed? as differentiate to next pattern
- 05:44:192 (4) - ? is there a reason not stack to 05:43:563 (2) - ?
That's all.