For the 4k only woop lazy
General
Might want to have some retriggering of the kiai here and there to make the map uh more exciting xd somewhere like 02:33:354 - 02:43:406 - etc.
4K thingy
00:10:108 - TO 00:19:532 -
Might want to have a more significant increase in density/difficulty in patterning(eg. miniLNs) here as the sound effects here get "clearer" as of now I only see only 1 note count increment for the snare here in which i feel that it's not enough to really represent the build-up in this section
00:20:160 (20160|2,20474|2) - & 00:20:788 (20788|3,21103|3) - and all the 1/1 gaps in this section until 00:33:668 -
Don't really understand in what part of the music it is basing on, would be nice if you can elaborate on this as of now I personally favor this section to have a 1/2 base rhythm (including the 3/4 swing rhythm you've created) as I don't really feel that there is a unique enough rhythm in the music to follow as of now hence I'm questioning the note rhythms
00:39:008 -
Feels like you're placing too much notes/having too high of a density here when I look at how the map plays with respect to the music.
The music kinda builds up towards 00:39:008 - and instantly falls off in intensity here but the chart doesn't really follow that idea that well as the 1/4 stream + jumps here is akin to what you've done for the build up here. Suggesting to just map in less notes here and just do a simple 1/2 note rhythm to go with the melodic instrument
00:44:977 (44977|0,44977|1,45134|2,45134|3,45291|1,45291|0) -
Not sure if you are intending to make this a non-hammer pattern so I'm just going to point it out for clarification
00:49:532 (49532|3,49689|0,49846|1) -
Personally would go for 2 1 4 here for PR.
The first note is to pair up with the previous bass in the same column and the 2nd and 3rd is for the other bass instrument
00:52:830 (52830|1,52830|0,52909|2,52987|1,53066|2,53145|1,53145|0) - , 00:53:459 (53459|3,53459|2,53537|0,53616|3,53694|0,53773|3,53773|2) -
Really dig how you used trills for a specific synth pitch, makes the pattern here much more interesting to play with though I would suggest to make the pattern before 00:52:202 (52202|2,52202|3,52281|1,52359|2,52438|0,52516|3,52516|2) - a more "stream" like pattern so that it doesn't really interfere with the patterns later, I think it's fine if you can't amend this to be a non-trilly like pattern anyways, kind of a minor issue
00:55:579 (55579|0,55658|1,55658|2,55736|3) - 00:56:207 (56207|3,56286|1,56286|2,56364|0) -
Slightly dislike how this section doesn't have the "mash" factor into it, putting the jump on 23 makes the hitting of the keys much less intense, kinda makes it a bit too flowy for this section, suggesting this instead, I incorporated the trill rhythm here just in case you want to have that here too:

00:56:600 -
If you did the trills, might want to go ahead and do it here
01:00:370 -
Kind of get the feeling that the difficulty drop off is way too large here compared to tidek's(he mapped the previous section), he used light jumpstreams to build up towards this section and this density is slightly too underwhelming at the moment, would be great if you can make this a more jack-oriented section than that of a 1/2 jumpstream, might want to make 01:10:108 (70108|0,70108|1,70265|3,70265|2,70343|0,70343|1,70422|3,70422|0,70422|2) - a 1/4 jumptrill to a hand in that case as the difficulty here is higher, something like {12}{34}{12}{34}{124}
01:10:658 (70658|2,71286|0,71914|1) -
ssssslightly dislike how these 1/4s are placed out in the map itself even if it is technically accurate. I would argue that because this music has a really strong rhythm to guide the player, you wouldn't want to just throw in notes just because there is a very soft synth in the background, try to keep the note rhythms on a pattern that the player can notice and be ready for, suggestion rhythms like:
o = note x = break | on a 1/4 rhythm starting from 01:10:422 -
o x o o o x o x o x o o o x o x o x o o o ... etc.
Even if they are not mapped to an instrument here, I would argue with the QATs that this would be much more suitable for this genre/section of the music itself.
01:20:474 -
01:20:474 (80474|1,80788|1) - not going to emphasize the first 2 note of the synth like you did @ 00:00:056 (56|1,370|0) - (?)
01:43:720 (103720|3,103877|0,104349|3,104506|0) -
Uhhh this is for the synths right? They are/start on 1/1s if so, extrapolate the rhythm from the LNs you've mapped later on
01:45:605 -
The synth pitch changes every measure, just a suggestion that you can probably switch LNs around when the music does that, if it affects playability too much I would suggest to just not follow what i say
01:55:658 - Not really sure about the repeating patterns here, I kind of get that you would repeat patterns because the music does so in a way but it doesn't really have a specific sequence of repeating patterns after 01:59:427 - so i have no idea what's going on, I would suggest to change up the pattern every measure so it's more consistent, example:
02:05:710 -
I would much rather to have only the synths mapped for the first 4 measures in your section here so that it's more consistent throughout this 4 sections, this is to separate your note rhythm patterning/idea here from the next 4 measures which has a 1/2 base note rhythm, so I'm suggesting to remove 02:05:867 (125867|1,126181|2,126495|0,126809|2) -
02:18:275 (138275|2,138904|2,139532|0) -
I think you can "emphasize" or create this sense of repetition in the chart akin to the track itself here by starting off the stream here with a memorable pattern, for example a minijack or a trill so you would have something like:

03:02:621 (182621|2,182726|2,182830|2) -
Personally not too sure about this one, might be hard for players at this level? idk, I think it fits the instruments though, that's my 2 cents
03:16:705 (196705|3) -
Not too sure if you missed this on purpose, there is a 1/2 swing rhythm here you might want to somehow draw the players attention to
03:32:097 (212097|1,212097|3,212150|2,212202|0,212254|2,212254|3) - and all similar 1/6s here
I think just a single stream on 1/6 that covers all 4 lanes should be enough, I'm not too sure about having the jump on the 1/2 here
03:41:207 -
Personally can't really feel the build up in this section at all, consider having the note density/difficulty higher as the kicks get louder
03:44:977 (224977|3,225291|2,225605|1,225919|0) -
mm think 1/2 long LNs would be another option so that you can kinda "map" towards the 1/2 synths here by forcing the player to let go at that point but 3/4 long LNs should be fine as well
03:49:689 (229689|0,229846|0,229846|1,230003|0) -
Not really the most ideal pattern here as you would need to have some control here to prevent yourself from combo breaking, in other words, slightly awkward to execute, would be better with something else,
03:52:202 (232202|3,232202|2,232254|0,232254|1,232307|3,232307|2,232359|0,232359|1) -
really likin' these trills
04:07:595 -
nice tbh
04:16:391 -
eeeeh I personally would have to kind of throw in suggestions w/ respect to how fullerene mapped his part before you so there's more cohesion. First thing that I feel that should be changed is that your patterns @ 04:18:118 (258118|2,258118|3,258275|1,258275|0,258432|3,258432|2,258590|0,258590|1,258590|2) - doesn't really blend in well to fullerene's part before as it "breaks" the constant need to have both your hands to be tapping @ 1/2s, so this feels like an intensity/difficulty drop off in which i feel that can/should be fixed
04:20:631 (260631|1,260631|0,260788|2,260788|3,260946|0,260946|1,261103|3,261103|2,261103|1) - and so on
same here, try to keep both hands as occupied as possible on 1/2s
05:05:082 (305082|1,305082|0,305108|2,305134|3,305160|0,305186|1,305213|2,305265|0,305291|1,305317|2,305343|3,305396|1,305396|0) -
wow fast, this should be the correct snap btw 03:44:663 (224663|1,224702|2,224741|3,224820|0,224859|1,224898|2) -, try to keep it simple though lol, this is quite fast of a jumptrill currently
05:29:584 (329584|1,329741|1,330370|2,330527|2,330841|2,330998|2) -
Don't quite get the jack patterning here, shouldn't they all start on the white line(1/1)
05:33:511 (333511|3,333668|3) -
wait what why
05:34:768 (334768|1,334925|1,336024|3,336181|3) -
feels like they are random lol
05:36:809 -
aaa try to keep the jack patterning consistent, idk why some ended on 1/1 and some ended on 1/2 ???
05:40:736 (340736|0,341050|0,341364|0,341679|0) -
This is the 4th measure of the sequence in the music, i feel that it would be much better if you started this pattern on the 1st measure again @ 05:41:836 -, this is a 4/4 time signature music so it'd be best if you start different types of patterning on measure 1, 3 or the next measure
05:45:605 (345605|3,345605|0) -
Remove this, the snare rhythm abruptly ends without 1 snare on the white line here
General
Might want to have some retriggering of the kiai here and there to make the map uh more exciting xd somewhere like 02:33:354 - 02:43:406 - etc.
4K thingy
00:10:108 - TO 00:19:532 -
Might want to have a more significant increase in density/difficulty in patterning(eg. miniLNs) here as the sound effects here get "clearer" as of now I only see only 1 note count increment for the snare here in which i feel that it's not enough to really represent the build-up in this section
00:20:160 (20160|2,20474|2) - & 00:20:788 (20788|3,21103|3) - and all the 1/1 gaps in this section until 00:33:668 -
Don't really understand in what part of the music it is basing on, would be nice if you can elaborate on this as of now I personally favor this section to have a 1/2 base rhythm (including the 3/4 swing rhythm you've created) as I don't really feel that there is a unique enough rhythm in the music to follow as of now hence I'm questioning the note rhythms
00:39:008 -
Feels like you're placing too much notes/having too high of a density here when I look at how the map plays with respect to the music.
The music kinda builds up towards 00:39:008 - and instantly falls off in intensity here but the chart doesn't really follow that idea that well as the 1/4 stream + jumps here is akin to what you've done for the build up here. Suggesting to just map in less notes here and just do a simple 1/2 note rhythm to go with the melodic instrument
00:44:977 (44977|0,44977|1,45134|2,45134|3,45291|1,45291|0) -
Not sure if you are intending to make this a non-hammer pattern so I'm just going to point it out for clarification
00:49:532 (49532|3,49689|0,49846|1) -
Personally would go for 2 1 4 here for PR.
The first note is to pair up with the previous bass in the same column and the 2nd and 3rd is for the other bass instrument
00:52:830 (52830|1,52830|0,52909|2,52987|1,53066|2,53145|1,53145|0) - , 00:53:459 (53459|3,53459|2,53537|0,53616|3,53694|0,53773|3,53773|2) -
Really dig how you used trills for a specific synth pitch, makes the pattern here much more interesting to play with though I would suggest to make the pattern before 00:52:202 (52202|2,52202|3,52281|1,52359|2,52438|0,52516|3,52516|2) - a more "stream" like pattern so that it doesn't really interfere with the patterns later, I think it's fine if you can't amend this to be a non-trilly like pattern anyways, kind of a minor issue
00:55:579 (55579|0,55658|1,55658|2,55736|3) - 00:56:207 (56207|3,56286|1,56286|2,56364|0) -
Slightly dislike how this section doesn't have the "mash" factor into it, putting the jump on 23 makes the hitting of the keys much less intense, kinda makes it a bit too flowy for this section, suggesting this instead, I incorporated the trill rhythm here just in case you want to have that here too:
00:56:600 -
If you did the trills, might want to go ahead and do it here
01:00:370 -
Kind of get the feeling that the difficulty drop off is way too large here compared to tidek's(he mapped the previous section), he used light jumpstreams to build up towards this section and this density is slightly too underwhelming at the moment, would be great if you can make this a more jack-oriented section than that of a 1/2 jumpstream, might want to make 01:10:108 (70108|0,70108|1,70265|3,70265|2,70343|0,70343|1,70422|3,70422|0,70422|2) - a 1/4 jumptrill to a hand in that case as the difficulty here is higher, something like {12}{34}{12}{34}{124}
01:10:658 (70658|2,71286|0,71914|1) -
ssssslightly dislike how these 1/4s are placed out in the map itself even if it is technically accurate. I would argue that because this music has a really strong rhythm to guide the player, you wouldn't want to just throw in notes just because there is a very soft synth in the background, try to keep the note rhythms on a pattern that the player can notice and be ready for, suggestion rhythms like:
o = note x = break | on a 1/4 rhythm starting from 01:10:422 -
o x o o o x o x o x o o o x o x o x o o o ... etc.
Even if they are not mapped to an instrument here, I would argue with the QATs that this would be much more suitable for this genre/section of the music itself.
01:20:474 -
01:20:474 (80474|1,80788|1) - not going to emphasize the first 2 note of the synth like you did @ 00:00:056 (56|1,370|0) - (?)
01:43:720 (103720|3,103877|0,104349|3,104506|0) -
Uhhh this is for the synths right? They are/start on 1/1s if so, extrapolate the rhythm from the LNs you've mapped later on
01:45:605 -
The synth pitch changes every measure, just a suggestion that you can probably switch LNs around when the music does that, if it affects playability too much I would suggest to just not follow what i say
01:55:658 - Not really sure about the repeating patterns here, I kind of get that you would repeat patterns because the music does so in a way but it doesn't really have a specific sequence of repeating patterns after 01:59:427 - so i have no idea what's going on, I would suggest to change up the pattern every measure so it's more consistent, example:
01:55:658 - TO 01:56:286 - You have pattern A
01:56:286 - TO 01:56:914 - You repeat pattern A
01:56:914 - TO 01:57:542 - For a new measure, you think of another pattern, let's say pattern B
01:57:542 - TO 01:58:171 - You repeat pattern B
and so on for the rest here
01:56:286 - TO 01:56:914 - You repeat pattern A
01:56:914 - TO 01:57:542 - For a new measure, you think of another pattern, let's say pattern B
01:57:542 - TO 01:58:171 - You repeat pattern B
and so on for the rest here
02:05:710 -
I would much rather to have only the synths mapped for the first 4 measures in your section here so that it's more consistent throughout this 4 sections, this is to separate your note rhythm patterning/idea here from the next 4 measures which has a 1/2 base note rhythm, so I'm suggesting to remove 02:05:867 (125867|1,126181|2,126495|0,126809|2) -
02:18:275 (138275|2,138904|2,139532|0) -
I think you can "emphasize" or create this sense of repetition in the chart akin to the track itself here by starting off the stream here with a memorable pattern, for example a minijack or a trill so you would have something like:
03:02:621 (182621|2,182726|2,182830|2) -
Personally not too sure about this one, might be hard for players at this level? idk, I think it fits the instruments though, that's my 2 cents
03:16:705 (196705|3) -
Not too sure if you missed this on purpose, there is a 1/2 swing rhythm here you might want to somehow draw the players attention to
03:32:097 (212097|1,212097|3,212150|2,212202|0,212254|2,212254|3) - and all similar 1/6s here
I think just a single stream on 1/6 that covers all 4 lanes should be enough, I'm not too sure about having the jump on the 1/2 here
03:41:207 -
Personally can't really feel the build up in this section at all, consider having the note density/difficulty higher as the kicks get louder
03:44:977 (224977|3,225291|2,225605|1,225919|0) -
mm think 1/2 long LNs would be another option so that you can kinda "map" towards the 1/2 synths here by forcing the player to let go at that point but 3/4 long LNs should be fine as well
03:49:689 (229689|0,229846|0,229846|1,230003|0) -
Not really the most ideal pattern here as you would need to have some control here to prevent yourself from combo breaking, in other words, slightly awkward to execute, would be better with something else,
03:52:202 (232202|3,232202|2,232254|0,232254|1,232307|3,232307|2,232359|0,232359|1) -
really likin' these trills
04:07:595 -
nice tbh
04:16:391 -
eeeeh I personally would have to kind of throw in suggestions w/ respect to how fullerene mapped his part before you so there's more cohesion. First thing that I feel that should be changed is that your patterns @ 04:18:118 (258118|2,258118|3,258275|1,258275|0,258432|3,258432|2,258590|0,258590|1,258590|2) - doesn't really blend in well to fullerene's part before as it "breaks" the constant need to have both your hands to be tapping @ 1/2s, so this feels like an intensity/difficulty drop off in which i feel that can/should be fixed
04:20:631 (260631|1,260631|0,260788|2,260788|3,260946|0,260946|1,261103|3,261103|2,261103|1) - and so on
same here, try to keep both hands as occupied as possible on 1/2s
05:05:082 (305082|1,305082|0,305108|2,305134|3,305160|0,305186|1,305213|2,305265|0,305291|1,305317|2,305343|3,305396|1,305396|0) -
wow fast, this should be the correct snap btw 03:44:663 (224663|1,224702|2,224741|3,224820|0,224859|1,224898|2) -, try to keep it simple though lol, this is quite fast of a jumptrill currently
05:29:584 (329584|1,329741|1,330370|2,330527|2,330841|2,330998|2) -
Don't quite get the jack patterning here, shouldn't they all start on the white line(1/1)
05:33:511 (333511|3,333668|3) -
wait what why
05:34:768 (334768|1,334925|1,336024|3,336181|3) -
feels like they are random lol
05:36:809 -
aaa try to keep the jack patterning consistent, idk why some ended on 1/1 and some ended on 1/2 ???
05:40:736 (340736|0,341050|0,341364|0,341679|0) -
This is the 4th measure of the sequence in the music, i feel that it would be much better if you started this pattern on the 1st measure again @ 05:41:836 -, this is a 4/4 time signature music so it'd be best if you start different types of patterning on measure 1, 3 or the next measure
05:45:605 (345605|3,345605|0) -
Remove this, the snare rhythm abruptly ends without 1 snare on the white line here
, gonna practice this offline for a looooooong time.

k_hand: