hi from the Mentorship-programm
[Overall]
[ Deep Sea Girl]
[ Hard]
[ Normal]
that's it, hope that helps a bit. gl with the set~
[Overall]
- bg normal.jpg and annie mays.jpg don't follow the newest standard for BG resolution which is 1920x1200, most people use 1920x1080 though since that's 16x9 which is why the 3rd BG is fine. Try and look for some other backgrounds or rescale yours with: http://waifu2x.udp.jp/
[ Deep Sea Girl]
- I think you use a bit too many whistles in the intro
- why are these 2 spaced bigger than the rest? 00:08:168 (1,1) -
- I think making this overlap more would look better and express the calmness of the section well 00:19:907 (4,5,1) -
if not you could still make the curve of the 1/4 look more like in line with the slider - I think this jump is a bit too big 00:21:413 (5,6) - you can compare it to 00:22:014 (6,1) - or 00:16:316 (4,1) - which are both not as big but arguably strong.
- this is placed on nothing 00:24:110 (4) -
- 00:24:408 (4,1) - shouldn't be bigger than 00:24:769 (1,2) - I think
- those don't have whistles one them 00:35:243 (2,3,4) - but the rest of the section does sort of, I don't really get how you use whistles so maybe re do some sections of HS
- why are you skipping that Vocal? ;_; 00:56:569 -
- I think this sound 01:01:067 - could rather be mapped passively through a slider end, also that 2nd vocal initially doesn't really land on that tick so I initially though there was no sound at all
- the timing on these sounds a bit off 01:01:367 (3,4,5,6) - maybe change it a bit, I don't want to make any specific suggestions since it's not really clear to me if notes are too late or too early
- the 2nd jump should be bigger than the first one here 01:02:567 (7,1,1) - because the 2nd one sounds more intense and is easier to hit because of slider leniency
- this blanket could be improved in case you care about blankets 01:04:058 (2,1) - the slider end is further away than the rest of the slider body from the approach circle
- I think it's a bit confusing that this 1/1 gap is spaced like all the other jumps 01:13:674 (2,3) - stacking it under the last slider end would make more sense in my opinion since you also didn't have many 1/1 jumps before.
- I'm not sure which layer you're following, but making the quite piano here clicked 01:16:974 (3) - while there Vocals here aren't 01:15:474 (1,1) - seems weird
- I think it's really inconsistent to use 1/2 stacks so far into the song 01:17:274 (4,5) - hard players are still expecting 1/2 to be visually different form other rhythms so using that really late into the song is hard to read for them and inconsistent design wise pls space them out
- those 2 could stand out more from the circle of you notes you had before 01:24:835 (4,1) - since they are the only vocals after those few piano notes.
I think it would be interesting to rotate the 2 by 180° so their position is sort of flipped, but other ideas could be better - those all hit too late I think 01:26:408 (5,6,1) -
[ Hard]
- you should simplify that 3/4 gap with either doubles or 1/2 sliders and a 1/4 gap 00:54:314 (2,3) - you also simplified that in the top diff so it would be weird to not do that on the lower diffs too
[ Normal]
- really nitpicky... these 2 would look better if they didn't slightly touch 00:20:211 (2,3) - same for a few other objects... Anime
- It's kinda weird that the start of the kiai doesn't start with a NC 01:03:458 (5) - o.o
that's it, hope that helps a bit. gl with the set~