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Rebecca Kneubuhl & Gabriel Mann - Guide You Home

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Jesss
Wow what a beautiful song!

Let's see my quick modding:

Overall
SPOILER
-BG Missing
-Source: "Spyro: Dawn of the Dragon" you made a mistake not typing "spacebar" after ":"
-Please add tags
-The song does not have Preview Point
-The initial timing was wrong...i reccommend using this offset: 570ms and reorganize Timing points (kiai and no kiai moments) according to new offset

[Alone]
SPOILER
-00:27:570 (3) - too close from the slider
-00:34:320 (4) - Align to the endpoint of slider 3
-00:39:945 (1,2,3,4) - it's my imagination, or the notes goes slightly narrower, try to keep 'em with the same spacing.
-00:39:945 (1,2,3,4) - Oh my gosh...this spinner is ridiculously long! long spinners make players get tired. instead of making that LOOOOOOOOONG spinner you should compose more steps.
-01:03:570 (3) - boring slider...can you cut its length to half and then make other identical slider with the other rest of length?
-01:11:445 (4) - Align equal to circle 01:09:195 (2) -
-01:15:945 (3) - the end of the slider does not finish in the right moment of the music, needs to extend 1/4 note (needs to fix the slider shape)
-01:55:320 (6) - Too close to the previous slider
-01:56:445 (1) - other LOOOOOOOOOOOOONG Spinner...and after that long spinner, Other spinner? oh no!
-02:11:070 (3) - boring slider...can you cut its length to half and then make other identical slider with the other rest of length? or breaking the monotony (the map gets boring if it's make just of copy and paste), compose different patterns.
-02:17:820 (3) - Move 1 grid up (grid Level 3)
-02:18:945 (4) - ^
-02:21:195 (1) - Too Close from the slider.
-02:32:445 (1) - another LONG! spinner e.e
-02:57:570 (1,2,3,4,5,6) - Move that combos til they're located at the center of the screen, and 1,2,3,4,5 needs to be better composed and 5 aligned to beginning of slider 6.
-03:14:445 (4) - Sorry to mess this slider...does not follow the music pattern, delete this and make circle
-03:14:820 (5) - put a circle
-03:15:195 (6) - slider (3/4 length) with return (must finish in this time: 03:15:945)
-03:16:320 (7,8,9,10) - Make them close to previous circles above mentioned
-03:16:320 (7,8,9,10) - Hum...i definitely hate that loooong spinner u.u
-03:53:445 (1) - oh no...i have to say...fix that slider...does not follow the music pattern...i reccomend follow this example (you must apply this!)

Conclussion: i hate LOOOOOOOOOOOONG spinners and long sliders...

[Allies]
SPOILER
Yay! my new offset almost don't affect the items position in the Beat Snap Divisor...BUT! almost doesn't means that you don't have to work on timing...move every circle to the right til you see that fits in the beats... Let's see...
-00:26:820 (5,6,7) - Too close from the slider...respect the spacing, if you're using 0,6x spacing, use it the most as possible, AND align to the end of the Slider 4.
-00:33:570 (2) - ^ but respect from slider 1
-00:33:570 (2,3,4,5,6) - reorganize that combo...i reccomend something like this:


-00:47:060 (8) - Align with circle 6 for better symetry.
-00:48:935 (1) - fix that slider, almost circular but not perfect. Looks really cool:


-00:52:695 (2,3,4,5,6) - needs to be respaced, looks awful that linear combos under a circle-shaped slider.
-01:08:070 (1,2,3,4,5) - hmmmm doesn't convince me that note patterns, looks awful...i reccommend this composition (spacing cannot be correct...composing is my speciality):

^ :B

-01:15:945 (1) - cut the end of slider to 01:18:195
-----Between 01:22:695 (6) - it feels empty (very empty)-----Compose it!
-01:35:435 (5) - Move (respecting the spacing), that circle is too close fron the end of slider
-01:50:810 (8) - Seems randomly assigned, but if that's your objective, please select "New Combo"
-01:51:945 (9,10,11) - That circles must be with "new combo" and i suggest to be in each corner of the screen.
-02:00:945 (5) - Cut This slider to point 02:02:820
-02:03:195 (1) - This Spinner, extend it 1/4 note (til time says 02:05:445)
-02:05:820 (1) - go to "Edit>Rotate by" a window will pop up, rotate that heart-shaped slider -6 degrees and will look pro.
-02:10:320 (1,2,3,4,5,6,7) - Looks asymetrical, especially 2,4,6, please check 'em and make 2,4 6 looks alligned themselves.
-02:23:070 (1) - move the spinner to 02:23:445, then, cut until time says: 02:25:695. Then in this empty space, place a circle [02:23:070 (1)]
-02:27:945 (6) - i don't like that oval...rotate it, modelate it or make a circle, i reccommend:


02:32:820 (1) - use "edit>Flip Vertically" and put that Inside that circle, like this:


-02:35:070 (2) - errrmm cut this slider to 02:36:570
-Make a slider in 02:36:945.
-02:39:185 (4) - New Combo and it seems randomly located.
-02:40:310 (8) - New Combo
-02:48:195 (3) - New Combo
-03:08:810 (1) - meh! please locate near to the Heart-shaped slider and reorganize the combo.
-03:10:685 (1) - Delete this circle
-03:26:445 (10) - New Combo.
-Break before 03:36:560 (1) -
-03:39:560 (9) - Assymetric with 7, align it.
-04:11:820 (1) - Move it to 04:12:196 and volume down to level zero.
Conclussion: Respect Spacing...Open AImod Application for further settings and corrections
Ignacio_old
nice song :D
La Valse
lol... nice jomp=
Cyril Scarlet
(´・ω・`) /
Sonnyc
Orz X2 Points!!
KIA
:)
bearing019
Resnap all notes.

Other than that, good.
8Ball
<3
Mosya_old
star
A8mew
Good choice, beatmapping is solid (although, the difficulties feel underrated by a star).
eMJaReL
well done star it
^^
Astom
<-<








RomainD
GREAT SONG FOR A GREAT MAP

YES I AM SPYRO FAN
RomainD
please ranked this map,

she deserves him
RomainD
RANKED THIS MAP !!!
Dominto
A bit of a triple poster? Anyways, Nice map and song.
Mitten_old
Nice song
Lilac
Lower HP Drain for both difficulties.

Possibly lower OD for Hard.

Please never use x2 section for a chorus. Ever again. I don't even know why x2 exists.

And also download "timex05" without putting .png at the end. Otherwise, it breaks the SB.

I might not star it just yet. It will look bad on my resume.

Download: Rebecca Kneubuhl & Gabriel Mann - Guide You Home (I Would Die For You) (DragonSparta) [Hard].osu
RomainD
a so beautiful song, please dragonsparta, make all your possible for this map are ranked. My aunt died and she loved this song.
Topic Starter
Vergence
Hope this beatmap can be ranked
Sallad4ever
Nice song :)
The 2x timing section is probably too much for hard diff xD

Keep working on it and it'll be even better ;)
Good Luck
ShaggoN
Blue: Sugestion. Not necessary, but should take good effects.
Green: Notification or cosmetic thing. May, but don't have to be fixed.
Orange: Should be fixed.
Red: Have to be fixed.

General
  1. Timing signature of this song is 3/4, not 4/4. Enter Timing Setup Panel, and change timing signature of every timing section to 3/4
[Normal]
  1. Remove unused timing sections, after map ends.
  2. Song is calm and slow, slider tick rate 4 is too much in my opinion. 2 sounds way better.
  3. I'd rename it to Easy.
[Hard]
  1. 01:24:195 (1) - Why new combo here?
  2. 01:38:632 (8-9) - Too short spacing.
  3. 01:43:882 (1) - End this spinner half of beat earlier (on white tick).
  4. 02:16:320 (2-3) - Spacing. There are some other places in this diff with single spacing mistakes. Try to keep your map clean. 02:32:632 (1,2,3,4) - Same thing here.
[Insane]
  1. 01:59:257 (1) - Remove new combo.
  2. You need to work more on hitsounds. Current setup is little boring imo.
Starrr'd :D
NaomiMinette
Hmm...

[General]
* Shouldn't the Kiai timing sections be on white ticks?

[Easy]
* Stick to one spacing multiplier then fix the whole difficulty.

[Hard]
* No custom combo colors?
* 00:58:320 (1) - Sounds weird when it hits the reverse arrow; that, and a note is on the slider's end 00:59:257 (2) on the timeline.
* 01:54:663 (5) - Remove this?
* 01:54:851 (7) - ^
* 02:41:445 (1,2,3,4,5,6,7,8,9,10) - You could at least make these spaced more and more apart from each other, like a spiral. If not, fix the spacing between (1) through (5).
* 03:13:320 (1,2,3) - Fix the spacing of these?
* 04:02:445 (1) - What is this supposed to be? o.o
* 04:11:445 (1) - Shouldn't this start later (like around 04:12:382)?

[Insane]
* The first two combo colors for this diff seem similar... Make them more distinctive (and probably get rid of the 3rd purple)
* 01:20:445 (1) - Move higher so it's the same spacing as the rest of the notes in this combo?
* 01:56:445 (1) - Sounds weird when it hits the reverse arrow. Maybe make the slider shorter and add more repeats?
* 03:08:820 (1) - Ehh... Kinda ugly... not to mention it covers up the next set of notes.
* 03:36:570 (1) - The heck... Why did it suddenly switch to half speed sliders? I didn't even see any storyboarding for it...
* 03:53:445 (1) - ...And now it suddenly swaps back to 2x sliders...

Nice song, but this map still needs a lot of work.
nimadri
STAR IT !
TraceTheKriken
STAR!
Please review this map, I'm pretty sure it'll be ranked.

Btw, how about a guest difficulty (I was thinking to make normal, if you let me doguest diff.)
abalee
back to WIP.
Topic Starter
Vergence
Thanks abalee so much!! :)
Back to mapping this
Topic Starter
Vergence

TraceTheKriken wrote:

STAR!
Please review this map, I'm pretty sure it'll be ranked.

Btw, how about a guest difficulty (I was thinking to make normal, if you let me doguest diff.)
Sure
chocomint
fine :D
LaceWingfield
wish this would be ranked~
star :D
Vendemmia
hightlight part is very attractive. I am very fond of this kind of pattern. Do not want you to guess. ^ - ^
DarkRingSystem
:) nice song&map
so.
[EASY]
HP+3
OD+3

[HARD]
OD+2

[INSANE]
OD-1

and score 21000000 is too high for a rank map.

star~
SiLviA
nice:D
NoHitter
General
Get rid of Cynder013.jpg, Picture 2.jpg.
Scorebar color images are the same? If so then delete all except scorebar-colour-0.png
They're also the same with the background in scorebar-bg.png. Change the color of scorebar-colour-0.png
I suggest you make Spyro.jpg the bg of all diffs. If you agree, then also delete 1.jpg.
Move preview point to 00:57:945?

Easy
Map this song to the end?
00:34:320 (3) - Don't stack sliders like this.
00:41:070 (2) - Spacing
00:44:445 (2) - ^
00:53:632 (1) - Extend by 1/1.
01:08:070 (1,2,3) - Don't stack sliders like this.
01:18:570 (1,2,3,4,5) - [nazi] Align this to the center?

Hard
Add breaks.
00:16:320 (1) - Doesn't fit IMO.
00:32:070 (1) - Could you move this farther from previous combo?
00:33:195 (3) - Spacing
00:39:945 -> 00:53:070 - This part gets pretty repetitive with the same pattern all over again
00:57:945 (x) - Why doesn't kiai start here?
01:04:695 (5) - IMO, too many repeats. Gets boring.
01:08:070 -> 01:11:257 - Why the sudden shift from mapping the lyrics to mapping the rhythm?
01:14:070 (2,3,4,5,6) -
01:15:195 (2,3,4,5,6) -
01:15:945 (1) - Shorten by 1/2
01:21:570 (1,2,3,4,5) - Could you not making this overlap with previous combo?
01:26:070 (1) - this part would be good for a break. Delete the spinner.
01:50:820 (2) - [nazi] One grid right.
01:53:070 (2) - Spacing
01:57:570 (2) - Compared to the other parts, this part is empty.
02:05:445 (x) - Kiai should start here?
02:14:632 (1) - It should end at 02:15:195, but then auto won't get 2000. Move the spinner 1/4 back and make it end there.
02:18:945 (4) - Again, this part feels empty as there is only one slider with many repeats.
02:32:445 (x) - Kiai should restart here?
02:36:570 (1) - Remove new combo and spacing
02:37:320 (2,6) - [nazi] One grid down.
02:39:195 (1) - [nazi] Shouldn't this be aligned with (5) of the previous combo?
02:50:445 -> 02:59:445 - IMO this part should be a break.
02:59:445 (1) - Perhaps start gradually increasing the volume here?
03:06:195 (1,2,3,4) - Spacing
03:08:445 (x) - Start kiai here?
03:17:632 (1) - Move 1/4 back and end at 03:18:195.
03:19:132 (2,3,-- 2,3) - Spacing
03:23:257 (1) - Move 1/4 back and end at 03:23:820
03:25:320 (1) - Spacing
03:26:445 (1) - ^
03:33:570 (1) - Shorten by 1/2.
04:04:695 (7) - Don't overlap this with the previous notes?
04:06:195 (2,3,4,5,6,7) - Spacing
04:09:195 (1,1) - IMO, change this to one spinner from 04:09:195 to 04:12:195.

That's it from me today, I'll probably go check Insane tomorrow.
Tomoka Rin
nice map~
star~
Kochiya Sanae
;)
mekadon_old
gl
jiantz
star ;)
KanbeKotori
;)
TraceTheKriken
Here is my guest difficulty.

If there is something you like to change tell me so I can tell what I think. If you don't like hitsounds feel free to change them, I just used hitsounds that sounds good for me.

Download: Rebecca Kneubuhl & Gabriel Mann - Guide You Home (I Would Die For You) (DragonSparta) [TraceTheKriken's Normal].osu
WyndII
Sorry this is a nazi mod >w<
The music's volume is soo loow and poor D:, or is it naturally like that? >.<

Insane
*Also the beginning of this map should be slow cause imho, its very very quiet. Its hard to catch up beat or rhythm
*03:08:445 - this part is the climax of the song >.< why is it in soft hitsounds??? but its up to you though.
Ok that's it for insane. The double speed is fuunn :3

Hard
um.
*00:43:320 (2) - try pressing ctrl + H, u'll see that 00:43:320 (2) - is not symmetrical with 00:42:195 (1) -
*then umm same with 00:44:070 (4,1) -
vice versa...
*just like what i said in Insane about the climax part. think about it ;)

TraceTheKriken's Normal
very nice normal >w<

Those are just my opinion about ur map!
Good luck!
Flute
nice>w<
Topic Starter
Vergence
Flute, you S-ed my beatmap in one go!

Saturio
star~ nice map=]
Evil_Twilight
nice map
GL ;)
Bianco
gl
Rusty
cool! :)
Behon
Pretty epic-sounding song.

Easy:
Other difficulties switch to Normal hitsounds about a minute in. Why doesn't this one?
00:23:070 (1,2,3,4): Take the whistle off at least one of these, otherwise it gets repetitive.
00:30:945 (4): Add a finish?
00:46:695 (4): Make a new combo.

Normal:
02:00:945 (7): Don't stack this on top of the previous 3, it's confusing.

Hard:
00:39:945 (1): Add a finish?
01:38:070 (6,7,8): Stacking really close beats like this seems more suited for an Insane difficulty. There are also other instances of this throughout this difficulty.
01:42:945 (10): Add a finish to the top end?
01:55:320 (7): Don't stack this on top of the previous 3, it's confusing.
02:26:070 (1,2,3,4,5): These shouldn't be put so close to each other, it will make players click them sooner than they should.

Insane:
00:21:195 (7): Finish at the end of the slider?

Starred.
Jerrysr
nice map 8-)
fuffolo
INSANE:

Song:

I Find it so different from normally osu song, and that's why i like this "shit" <3

Notes:

00:36:570 (1,2,3,4) - Distance snap, maybe try to have a different distance or position, " for me" it's not so good :o
03:38:820 (1,2,3) - ^
03:56:070 (1,2,3,4) - ^

Storyboard:

01:59:820 (1) - You'd better to type "Slow" as storyboard, because a player normally remember the previous modification x2 and then will do that, so explain as well as you've done in the other part of the song :D
02:05:820 (1) - No SB here, maybe you're tired XD
02:48:570 (1) - What about this flashing "time x0.5" a lot of time before? xD




Anyways, this is a good work, hope will me a masterpiece ;D Star'D ~
Beuchi
Hi~

Remember these are just suggestions you can always ignore :P

~All Diffs~
- This song uses a 3/4 Time Signature, please change this D:
- Delete spyro down of the dragon from tags, since you already have this on source. You may want to delete "final song" too, I'm not sure of how accurate would this be when searching... xD
- I recommend to map all the diffs to the same length... =x

Skin:
- You should make custom score numbers or make the HP bar a bit smaller, it covers the first one =x http://osu.ppy.sh/ss/40971
- As I already told you on IRC, red/yellow combination doesn't fit too much with the purple spyro bar, maybe use a brown/light yellow combination?

~Easy~
- Overall Difficulty -1?
- Use 1 Tickrate? I don't know, 2 feels a bit too much for me, just an opinion.

00:57:945 (1) - Allign with (2) to make the combo look better.
01:16:132 (1) - The endpoint of the spinner sounds weird... next point would be the next white tick, but that's too close of the next note... could you make something with this? >.<
01:31:320 (2) - Allign with (1) and (3) to make the combo look better.
01:38:632 (5) - Fix spacing here!
01:56:445 (1) - Woah this is definitely not good for an Easy =x Fix spacing here!
02:07:695 (2) - Allign with (1) and (3) to make the combo look better.
02:09:945 (4) - Allign with (3) to make the combo look better.
02:21:195 (1,2) - Make these symmetrical?
02:23:445 (1) - Same issue as the previous spinner I pointed out, it sounds weird >.<

~TraceTheKriken's Normal~
- Use the same colors as the other diffs?
- HP Drain -2? It's too high imo...
- Um... What's the reason to have 2.00 slider velocity if you have it halved during the whole map? ._. Use something around 1.20.

01:58:882 (2) - This note feels weird, also it isn't following anything on the song, maybe delete it?
02:01:132 (1) - Finish this spinner on the previous white tick.
02:56:820 (6) - Finish this slider on the red tick.
03:07:132 (2,3,4,5,6,7) - This stream is probably too long for being a Normal diff, maybe try replacing this by a repeating slider?
03:08:445 (1) - Copypasting the chorus once again here would be too much, try mapping something different!! (Though it's already different, but I think you should make something different from the first and second ones)
03:41:820 (1) - A 8 secs spinner is too long, make it smaller and map a bit more D:
03:56:070 (1) - Same here, but this one doesn't make sense while you have something pretty mappable on the music D:

~Hard~
- HP Drain +1-2? It's maybe too low...
- As a start, I'll say that I find the spacing too harsh here, specially when the spacing in Normal is pretty small, reduce it a bit? :/

00:32:820 (2) - Fix spacing here!
01:01:507 (3,4,5,6,7,8) - Try to make cleaner and well-alligned patterns, it will make your map look a lot better.
01:18:570 (1) - This jump is too harsh =(
01:34:695 (12) - Stack properly under (10).
01:37:695 (5) - Stack properly under (1)
02:05:820 (1) - The volume of the hitsounds in this section is too high, mind reducing it a bit? =x
02:14:538 (1) - This spinner is too short :/
02:26:070 (1,2,3,4,5) - This sudden spacing change feels a bit random imo oxo;
02:27:945 (1) - Finish this spinner at 02:31:320? The actual end is too close to the next note >:
02:39:195 (1) - I would say to fix the spacing here... the antijump is so evil ;_;
02:45:757 (5) - Stack properly under (2).
02:50:070 (2) - This volume change is too extreme, increase the volume a bit, maybe leave it like at the next section (02:50:070)?
02:58:695 (7,1,1) - Again, this is too harsh D:
03:17:538 (1) - Too short spinner, I would say this is even unrankable, but it reaches 2000 bonus on Autoplay...
03:23:163 (1) - ^
03:24:945 (x) - Missing note here?
03:42:195 (1,2,3,4,5,6) - ... D:! What happened here ;x; it all goes hype...
04:02:445 (1) - Again, the volume here is too low and the change is too sudden =x

~Insane~
- No breaks? In a 4 minute song? D:!
- I would really leave the beginning unmapped, it's just making a rythm that doesn't exist on the song actually, so just start at the same point as the other diffs >:
- Personally, I don't think the 2x parts really fit the song, I see them more like "how to add difficulty to the map". If you really want a speed up at the choruses though, you can make a slight speed change like maybe... 1.30x-1.50x. Double is too much here.

00:36:570 (1,2,3,4) - Try to mantain the same spacing on the same combo. This spacing change is a bit out of place anyways >:
00:57:945 (7) - Volume is too high here >.<
01:16:038 (1) - End this spinner at 01:18:195.
01:39:570 (1) - Too harsh map imo, it's even more evil when you realize the spacing changes here too D:
01:51:288 (4,5,6) - Move this a 1/4 later (starting on red tick)
02:50:445 (1) - Volume is too slow here! >.<
03:41:257 (1) - Too short spinner =x
03:56:070 (1) - Again the sudden spacing change... =/

This needs a lot of improvement >_<, specially the hardest diffs. Easy and Normal are pretty nice, but then at Hard you start putting high spacings and jumps/streams that don't really fit the song and makes the map much harder than it should be. Insane is pretty overmapped too, most of the jumps or streams feel like you just wanted the map to be HARD and don't fit a calm and nice song like this >.<

Good luck with this!! >w</ The song is soooo beautiful, I loved it <3
Topic Starter
Vergence
Thanks Beuchi-chan :D
Kudosu for you :3
MayNyu
^^ so nice!!! awww
i love juuuuumps and this map does it so :D take my star ~*!
rustbell
Easy Hard Insane
3/4 beats

Insane
01:16:038 (1) - end spinner here
01:24:945 (7) - add finish and remove the green lines?
01:51:288 (4,5,6) - 1/4 rear
02:03:195 (1) - finish?
02:50:445 - volume too low :O
03:30:195 (2) - 3/4 :O?
03:50:445 (4) - ^
03:56:445 (2) - 1 tiny grid up

nice song and map :D
Topic Starter
Vergence

Sprosive wrote:

Easy Hard Insane
3/4 beats

Insane
01:16:038 (1) - end spinner here
01:24:945 (7) - add finish and remove the green lines?
01:51:288 (4,5,6) - 1/4 rear
02:03:195 (1) - finish?
02:50:445 - volume too low :O
03:30:195 (2) - 3/4 :O?
03:50:445 (4) - ^
03:56:445 (2) - 1 tiny grid up

nice song and map :D
thanks for the quick mod :D
Niko
star :з
Dottedline
Star :3
arien666
star :3
Wait...

Nevermind, just annoying osb file but deleted :3
jericho2442
Error Mod

NoHItter eats pancake XD.jpg is 960x768. we advise 4:3 ratio for osu backgrounds, maybe fix this like 800x600 and 1024x768

average 128 mp3, its ok i guess but not great sounding >_>

Easy
00:32:070 (1,2,3) - spacing, these note all have the same timing so they should have the same spacing, please give them all the same spacing

only thing i would say about this diff is there is a LOT of ugly sliders

TraceTheKriken's Normal
Hard has lower HP drain than this Normal LOL lower it

ok this map has problems, tooo much focus on trying to get red timing rhythms over what suits the song

00:39:945 (1,2,3) - (2) in this combo feels very bad to play, either move (2) to 00:42:945 or put notes at 00:42:570 and 00:42:945
01:02:820 (1,2,3,4,5,6,7,8,9) - 2 spacings in this combo. why?
01:56:445 (1,2,3,4,5,6,7,8) - broken spacing,make sure all the note in this combo have the same spacing not loads of different ones
02:12:945 (5,6,7,8,9) - same here
02:56:445 (5,6) - same
03:33:570 (4) - end it at 03:34:695 then add a note at 03:34:882
03:40:320 (6) - new combo
03:56:070 (1,2) - space these out more to follow the rest of the combo

this map needs work, :/

Hard
00:26:445 (8,9) - this jump dont really suit, give it normal spacing
00:35:445 (9) - add finish hitsound?
00:58:320 (1,2,3,4) - same as the normal, mostly every note in the combo has a different spacing, please give it one since theres no need for so many spacings
01:17:632 (6) - move closer to (5)
01:54:195 (3) - new combo, breaking your pattern
01:55:695 (1) - remove new combo, above change makes this pointless
02:41:445 (1,2,3,4,5,6,7,8,9,10) - this part feels out of time to the music, i think what your following dont follow the overall tempo, thus this sounds totally weird when playing, it felt intime to me when i used a 1/8 tick, so yea :/
02:55:320 (1,2,3,4,5,6,7) - bad idea to give this the same spacing as the combo's before what was 1/2 when these are 1/1. i advise to widen the spacing abit here
02:59:070 (1) - put this notes spacing perfectly in the middle of the note before and after it, plays better
03:23:163 (1) - this spinner feels horrid to play since its "barely" rankable
03:24:945 - add a note here

Insane
Maybe think of lowering the HP drain 1, your choice though ;)

01:09:945 (1,2,3) - timing wise this dont play good at all, like this is better


01:40:695 (4) - new combo
01:51:288 (4,5,6) - out of time, move these forward to start at 01:51:382

---------------------------------
lotta work left to do on these maps, but good luck :)
Topic Starter
Vergence
thanks jericho :D :D :D :D :D
Omega
IRC mod; I tested insane. Things to remember:
Consider reducing health drain.
See if reducing the approach rate would fit, I think it's a bit too fast for the mood of the song.
Combo colors don't exactly make sense to me. But okay.
Some of the stacks sound just like bursts. I can't hear anything from the song to validate them.
Try to find an MP3 file with a higher volume.
And if not, at least reduce comboburst volume, and hitsound volume.

All in all, I like the song, map, and background :D Have a star.
zaru-d
hoshi
NikolasWinter
Good insane=)
Shinespark
nice song and well mapped star ^^
yongtw123
Overall:
Offset seems wrong, but I can't get a good one.
Consult pro timing help.

[Easy]
00:47:820 (4) - down 1 grid
01:11:445 (5) - this is a bit noisy :/
01:16:320 (2,3) - up 1 grid, and right 1 grid
01:38:070 (4,5) - hmmm, not wrong, but I'd like to suggest this:02:07:695 (2,4) - compare the spacing here. Fix them.
02:23:445 (4) - a bit noisy :

[TraceTheKriken's Normal]
00:59:632 (6) - though indeed following the vocal, it just sounds weird to end here. I'd put two more notes here 00:59:820 and 01:00:195. (if you decide to fix these, do so to other similar ones in this diff)
01:55:695 (3) - too close from (2)
02:56:820 (6) - a bit far from next note
03:57:945 (4) - a bit far from previous note

[Hard]
Spacing fluctuations all over the place. Please use distance snap and reposition all notes.
I won't list spacing errors below.

00:59:820 (x) - I'd add a note here (if you decide to fix this, do so to other similar spots)
01:07:132 (8,9) - I think these are a little overmapped.
01:36:195 (1,2,3,4) - not a perfect diamond
02:18:945 (1,2,3,4,5,6) - - The rhythm don't fit the music, IMO
02:42:945 (9) - a bit repeating too much?
03:10:695 (x) - maybe a note here?
03:13:882 (4,5,6,7,8,9,10) - use perfect geometry
03:17:632 (2) - I don't think this is necessary
03:26:257 (x) - add a note here (following the drumming)?
03:28:695 (x) - ^
03:30:945 (x) - ^
03:32:820 (x) - ^
03:33:195 (x) - ^
03:44:257 (x) - ^
03:46:882 (1,2,3,4,5,6,7,8) - cramped! Maybe not stack these?

[Insane]
[Hard], in my opinion, has already maxed out the rhythm possible on this song.
Adding anymore beats will make the diff overmapped.
And that's the case of [Insane].
I find a lot of rhythm that is unnecessary or awkward.
Sorry I can't really mod this diff... :(

And due to that reason, I withhold my star.
But still, good luck!
Astom
Rdy

-EDIT-

Download: SB Insane V2.rar
theMikeAG
Easy: 00:46:695 (1,2,3,4) - You have a clap on the 3rd note when it needs to be on the 1st and 2nd to follow the rhythm.
00:48:945 (1,2,3,4,5,6,7) - Try removing the Clap on the tail end of (2) and placing new claps on (4) and (6).
01:19:320 (3,4,5) - I personally think that putting Claps on these three notes would sound really cool. That's just me though.
01:20:445 (1) - You might want to place a Cymbal at the end of this spinner. Might make the map sound even more epic. :)
01:54:945 (4) - A clap on the first rebound would sound nice.

TraceTheKriken's Normal: I'm not going to go into detail on this difficulty. I'm too tired from modding Normal and Hard. ;)

Hard: 00:29:820 (4,5) - These repeaters sound off. You might want to change them to something more like this. http://osu.ppy.sh/ss/41251
01:07:695 (10) - A finish really doesn't sound appropriate here.
01:36:195 (1,2,3,4,5) - This pattern is not symetrical!! :o
01:55:695 (1) - Remove new combo?
02:11:820 (3,1) - Maybe move Beat (1) to the left one space?
02:18:945 (1,2,3,4) - There isn't anything wrong with this pattern. I just want to say that it is really cool! :D
02:56:820 (2,3,4) - This isn't symetrical either! :o
02:59:070 (1,1) - Remove new combos?
03:51:007 (1) - Timing Section Shenanigans in this spinner?

Insane: I don't even want to know. Hard was already outragously difficult. :o

Don't let this lengthy mod post get you down. I modded this map in such detail, because it was already awesome. ;)
Starred.
Topic Starter
Vergence
Thanks yongtw123 and theMikeAG ^^
:D:D:D
[Dango]
yeah~!
GJ! >▽<
star~!!
taNa
nice map~
Beuchi
Quick recheck by request, this still needs a lot of improvement though >:

~Easy~
- Map until the end?

00:24:195 (3,4,5) - Inconsistent spacing.
00:26:445 (5) - I'd end this slider at 00:27:570, it sounds a lot better.
00:30:570 (3,4) - Inconsistent spacing.
01:18:570 (1) - Don't put jumps on easy diffs!! Fix spacing please.
01:33:945 (5) - Stack under (3)'s startpoint.
02:05:820 (1) - This slider is too close to the end of the spinner for an Easy, let the newbies recover from spinners!! Maybe finish the spinner 1/1 note earlier (white tick)?
02:26:070 (1) - Fix spacing here.

~TraceTheKriken's Normal~
- The slider velocity is still 2.00 halved during the entire map using inherited sections, which is nonsense >: Use something around 1.20 or 1.30 >:

03:06:757 (1,2) - Make this a whole slider, it's a lot more readable.

~Hard~
- Tags didn't change here from the last mod.
- The general spacing is still too harsh imo (I think you didn't touch it though xD), Normal has a very little spacing and Insane has even a smaller spacing than Hard D:

01:10:320 (5) - Don't make spacing changes on the same combo!! Fix spacing here.
01:42:570 (9) - Move a bit up to fix the spacing.
02:09:945 (6) - This jump is too harsh D:
02:15:570 (1,2,3) - Same as above.
02:18:945 (1,2,3,4,5,6) - Uh, decrease spacing here? >:
02:56:820 (2) - Move away, it's too close from the slider.
03:23:070 (1) - This spinner is too short >.<
04:09:195 (1) - Finish the spinner at 04:12:476?

~Insane~
- No breaks? In a 4 minute song? D:! (Yes, saying this again, I don't think it's fair but it's totally up to you oxo)
- I would really leave the beginning unmapped, it's just making a rythm that doesn't exist on the song actually, so just start at the same point as the other diffs >: (Saying this again too, it really doesn't follow anything on the song :/)

01:59:820 (1) - Missing warning =x
03:41:257 (1) - Too short spinner.
04:01:320 (3) - Warning here too?

The main problem I see on insane is the mix of looong and fast jumps with some places when the spacing goes suddenly so small. In my honest opinion the map would be insane enough with just the speedups, but probably other people don't think it's that bad... xD

Good luck again~ (don't kudosu this, btw)
Masana
star :) good luck!
Kurai
star
Lilac
[Easy]
The end of the difficulty is abrupt. You should try and map to the end like the other difficulties.

[Normal]
Slider speed at the beginning is broken. BIG NO NO. Actually. That's so bad, I'm going to stop modding here.
Jinxy
[Hard]
Nazi: 00:43:320 (2,3,4,1) - Erm, why not make (2) horizontally opposite of 00:42:195 (1), and stack (4,1) on it?
00:58:320 (1,2,3,4) - Kind of too many whistles
01:01:882 (5,6,7,8) - ^
Nazi: 01:17:632 (6) - One grid left to it looks balanced on (4,5)?
Nazi: 01:22:320 (5) - One grid right

[Insane]
Nazi: 00:27:382 (6,7) - (6) 1 grid up, and (7) 2 grids up and one grid right
Nazi: 03:56:445 (2,3,4) - 1 grid up

Yeah, lots of Nazis. Anyway, starred.
Rigeru_old
:D
Topic Starter
Vergence

JInxyjem wrote:

[Hard]
Nazi: 00:43:320 (2,3,4,1) - Erm, why not make (2) horizontally opposite of 00:42:195 (1), and stack (4,1) on it?
00:58:320 (1,2,3,4) - Kind of too many whistles
01:01:882 (5,6,7,8) - ^
Nazi: 01:17:632 (6) - One grid left to it looks balanced on (4,5)?
Nazi: 01:22:320 (5) - One grid right

[Insane]
Nazi: 00:27:382 (6,7) - (6) 1 grid up, and (7) 2 grids up and one grid right
Nazi: 03:56:445 (2,3,4) - 1 grid up

Yeah, lots of Nazis. Anyway, starred.
Done :D Thanks Lilac and JInxyjem
Sharp
:|
Magicphoenix
:O
WubWoofWolf
:o
naptime
:oops:
dNextGen
afasfafgasfa
KRZY
Great work with the hitsounds.

Star!
Longbow_old
Very nice work here. Solid mapping throughout and the hitsounds fit nicely. Star'd.
Dark Layer
jamp very nice!

give you star~!
IceBeam
Kiai time is different on each difficulty.

[Easy]
00:39:945 (1) - Finish or any other hitsound.
01:17:820 ~ Why all these notes are silenced?
01:35:070 (6) - Stack it.
02:03:382 - Too short break,unrankable,probably.
02:15:570 (1) - Isn't is too far?
02:26:070 (1) - Fix distance.

[Normal]
01:16:507 (1) - 1 grid right.
01:46:882 (5,6) - ^
01:54:757 (1,2,3) - Fix distance.

[Hard]
01:24:945 - Finish.
02:12:195 (1) - Place it between (3) and (2),please.
02:59:070 (1) - Remove NC.
03:15:195 (1) - Stack with (8),looks bad otherwise.

[Insane]
This song doesn't really need Insane,Hard was hard enough to be the hardest difficulty.
Mainly the problem not in how difficult it is,the problem is in notes.They're overused.

However,song is pretty nice.
Star~
Topic Starter
Vergence

IceBeam wrote:

Kiai time is different on each difficulty.

[Easy]
00:39:945 (1) - Finish or any other hitsound. Added Finish
01:17:820 ~ Why all these notes are silenced?Changed
01:35:070 (6) - Stack it.Changed
02:03:382 - Too short break,unrankable,probably.Done
02:15:570 (1) - Isn't is too far?Well, there is a lot of time for newbies to click it
02:26:070 (1) - Fix distance. Changed

[Normal]
01:16:507 (1) - 1 grid right.Changed
01:46:882 (5,6) - ^It should be fine..
01:54:757 (1,2,3) - Fix distance.Changed

[Hard]
01:24:945 - Finish.Changed
02:12:195 (1) - Place it between (3) and (2),please.Changed
02:59:070 (1) - Remove NC.Changed
03:15:195 (1) - Stack with (8),looks bad otherwise.Changed

[Insane]
This song doesn't really need Insane,Hard was hard enough to be the hardest difficulty.
Mainly the problem not in how difficult it is,the problem is in notes.They're overused.

However,song is pretty nice.
Star~
Thanks~
bearing019
Easy;

Same kiai as Insane?

Normal;

03:31:320 (2) - 1/4 longer.

Hard;

Same kiai as Insane?
03:32:820 - Note here?
03:33:570 (1) - End at 03:35:445, map up until the next circle.
04:02:445 - No real need to map past here, end the spinner here.

Insane;

Offset the same as the other difficulties.
I don't see any real need for this difficulty, Hard is quite enough.
00:22:320 (1,2,3,4,5) - What are these following
00:31:882 (1,2) - ^
None of the 1/4 triple stacks make much sense here, I'm afraid.
Lunah_old
So, i tried it, awesome song, and nice beatmap .. you have my star
Echo
Overall it's probably fine, but there were a few instances of things like 03:56:070 (1,2,3) in insane which really threw me off, although you've probably already gone through those in all these pages of discussion (at least I'm really hoping someone's already pointed them out).

I would say it's fine for ranking bar any minor changes.
Mesita
nice song.
Star
Dammyself
Nice song.. Good beatmap as well :)
Topic Starter
Vergence
Thanks DC and Echo for the mod and comment
deadbeat
EASY
i think some of the diff setting are too high. lower the OD by 2 maybe

the end kiai is different on the normal and easy. any reason?

HARD,INSANE
02:32:257 - don't need this intert section. the kiai fountain will still go off without it
have extra tags the normal and easy don't have. also saw dawn of the dragon in the tags. doesn't need to be there. same with spyro

also i think the whistle might be a bit loud on the hard and insane but then again..i'm not much for a hitsound expert T-T


[/badmod]

map doesn't seem bad though. have a star
Kurai
[Easy]
Approach Rate +1
00:48:945 (1) - Revome clap at the end
01:43:320 (1) - Begin this spinner 1/2 earlier
01:56:445 (1) - Finish sounds better here
02:07:695 (2) - Remove
03:36:945 (break) - Remove the kiai time during the break

[TraceTheKriken's Normal]
00:30:570 (5,6,7) - Too close to (4)
00:53:070 (5) - Too close to the previous note
01:06:570 (8,9) - Make them a slider
01:18:570 (1) - Begin this spinner 1/2 earlier
02:14:070 (8,9) - Make them a slider
02:26:070 (1) - Begin this spinner 1/2 earlier
02:32:163 - Use ess timing section
03:17:070 (8,9) - Make them a slider
03:44:820 (1) - Begin this spinner 1/2 earlier

[Hard]
Slider tick rate : 1
02:14:257 (11) - Extand by 1/1
02:18:945 (1,2,3) - Sounds weird

[Insane]
Slider tick rate : 1
00:24:195 (7) - New combo
01:51:288 (4,5,6) - Lol, move them 1/4 later
01:55:320 (8) - New combo

:o
Topic Starter
Vergence
Thanks KuraiPettan, you deserve a kudosu and a drink :3
Garven
As per your request:

[General]
Remove "final song" and "dawn of the dragon" from tags.

[Easy]
01:04:695 (4,5,6) - I'm not much of a fan of stacks in easy difficulties.
01:13:695 (1,4) - Kinda overlapped here, and the 4 slider may be confusing as to when it will end. Maybe try something else here?
01:18:195 (5,1) - Another stack, if you want to change these.
01:20:445 (1) - Add a finish?
02:05:820 (1) - Feels a little soon after a spinner for an easy. Maybe end the spinner at 02:04:320 - ?
02:23:445 (4,1,2) - This doesn't look good at all. :/ Also the 4 slider felt a bit long. Maybe vary out the rhythm a bit?
02:32:820 - Such a long break. :< Would probably work better if you mapped through it and kept the break at 02:59:820 -
03:08:445 - Start kiai here
This last kiai section feels underwhelming because of the lackluster hitsounds. :/
03:36:945 - Why a break? :<

[TraceTheKitten's Normal]
Line up the tags in this difficulty.
00:48:570 (5,1) - Sticking into the HP bar, if you care about that sort of thing.
02:32:820 - Same comment from easy. Map something. :< And maybe have the later short break where easy has it.
03:15:007 (4,6) - Didn't like the overlap here.
03:48:945 (1) - Kinda soon after a spinner for a normal, though if you really want this rhythm, maybe set this closer to the center of the spinner so it's easier to realign.

[Hard]
There are a lot of eighth note streams in here that I really think are a bit too tough for a hard difficulty due to the high spacing.
02:27:945 (1,1) - This is pretty tough for a hard.
03:06:570 (1) - Sticking into HP bar
03:07:320 (2,3,4,5,6,7,8) - Take a close look at the shape these form. Is that how you really want it?
So little hit sounding during the second kiai again. :<
03:22:788 (1) - Just start this on the red tick. Feels weird starting to early.
03:46:882 (1,2,3,4,5,6,7,8) - Kinda boring to play for a ramping up of the last part of the song.

[Insane]
Different offset from other difficulties. Please line these up.
00:38:820 (6,1) - This spacing intended?
01:25:695 (1,2) - This jump doesn't fit right after that slow down warning.
01:56:445 - Such an awkward spot for a break. Why not have a break where your other difficulties did?
01:59:820 - Useless timing section
03:01:695 (1,2,3,4) - Why isn't this aligned compared to the other geometric shapes? Speaking of, double check those shapes. Most of them are aligned badly. Use Control + H for easy checks when everything is centered.
03:54:570 (5,1) - Eh, that spacing is kind of deceitful.
03:59:070 (1) - HP bar, blah blah
04:00:195 - The slowdown would make more sense here to me.
That ending section just feels really off without the proper timing. The kiai is in the wrong spot and the repeating slider just ends completely off. You might be better off just mapping to where Easy and Hard ended.

It's looking good though! The rhythm work is good - just a lot of ugly sliders and things that are more nit-picky than anything else, hehe. Try to concentrate on the hit sounding!
Topic Starter
Vergence

Garven wrote:

As per your request:

[General]
Remove "final song" and "dawn of the dragon" from tags.


[Easy]
01:04:695 (4,5,6) - I'm not much of a fan of stacks in easy difficulties.
01:13:695 (1,4) - Kinda overlapped here, and the 4 slider may be confusing as to when it will end. Maybe try something else here?
01:18:195 (5,1) - Another stack, if you want to change these.
01:20:445 (1) - Add a finish?
02:05:820 (1) - Feels a little soon after a spinner for an easy. Maybe end the spinner at 02:04:320 - ?
02:23:445 (4,1,2) - This doesn't look good at all. :/ Also the 4 slider felt a bit long. Maybe vary out the rhythm a bit?
02:32:820 - Such a long break. :< Would probably work better if you mapped through it and kept the break at 02:59:820 -
03:08:445 - Start kiai here
This last kiai section feels underwhelming because of the lackluster hitsounds. :/
03:36:945 - Why a break? :<
Done

[TraceTheKitten's Normal]LOL.....
Line up the tags in this difficulty.
00:48:570 (5,1) - Sticking into the HP bar, if you care about that sort of thing.
02:32:820 - Same comment from easy. Map something. :< And maybe have the later short break where easy has it.
03:15:007 (4,6) - Didn't like the overlap here.
03:48:945 (1) - Kinda soon after a spinner for a normal, though if you really want this rhythm, maybe set this closer to the center of the spinner so it's easier to realign.
Done

[Hard]
There are a lot of eighth note streams in here that I really think are a bit too tough for a hard difficulty due to the high spacing.
02:27:945 (1,1) - This is pretty tough for a hard.
03:06:570 (1) - Sticking into HP bar
03:07:320 (2,3,4,5,6,7,8) - Take a close look at the shape these form. Is that how you really want it?Umm....what does it look like to you? O.O XD
So little hit sounding during the second kiai again. :<
03:22:788 (1) - Just start this on the red tick. Feels weird starting to early.
03:46:882 (1,2,3,4,5,6,7,8) - Kinda boring to play for a ramping up of the last part of the song.

[Insane]
Different offset from other difficulties. Please line these up.
00:38:820 (6,1) - This spacing intended?
01:25:695 (1,2) - This jump doesn't fit right after that slow down warning.
01:56:445 - Such an awkward spot for a break. Why not have a break where your other difficulties did?
01:59:820 - Useless timing section
03:01:695 (1,2,3,4) - Why isn't this aligned compared to the other geometric shapes? Speaking of, double check those shapes. Most of them are aligned badly. Use Control + H for easy checks when everything is centered.
03:54:570 (5,1) - Eh, that spacing is kind of deceitful.
03:59:070 (1) - HP bar, blah blah
04:00:195 - The slowdown would make more sense here to me.
That ending section just feels really off without the proper timing. The kiai is in the wrong spot and the repeating slider just ends completely off. You might be better off just mapping to where Easy and Hard ended.

It's looking good though! The rhythm work is good - just a lot of ugly sliders and things that are more nit-picky than anything else, hehe. Try to concentrate on the hit sounding!
Changed

Thanks ~ :D
TraceTheKriken

Garven wrote:

[TraceTheKitten's Normal]
I remember in The user name origin thread Gens said that he misheared my user name just like Garven did. I'm not mad about it, It's just funny :D

Anyway. From now on all changes that are posted on my difficulty I want to check first by myself to make sure that it still keeps my mapping style and won't be screwd up in a way that I don't want.
Topic Starter
Vergence

TraceTheKriken wrote:

Garven wrote:

[TraceTheKitten's Normal]
Anyway. From now on all changes that are posted on my difficulty I want to check first by myself to make sure that it still keeps my mapping style and won't be screwd up in a way that I don't want.
Ok
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