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R3 Music Box - Sugar Song to Bitter Step [Taiko]

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Hilmi Ghazian
maaf,, mod nya telat.. :'v urusan di real life
karena yang punya indo semua, jadi aku pake bahasa indo :v

1|2|3|4

Muu's Hard
00:01:527 - tambah note dong, keras suaranya
00:01:850 - ^
00:03:624 (3624|1,3624|3,3785|1,3946|0,3946|3,4269|2,4269|1,4430|2,4592|3) - coba https://osu.ppy.sh/ss/9126967
00:09:430 (9430|3,9430|1,9592|2,9753|0) - coba https://osu.ppy.sh/ss/9126981
00:11:688 (11688|1,11688|2,11850|0,12011|3,12172|0,12334|1) - coba https://osu.ppy.sh/ss/9126989
00:14:592 (14592|2,14592|0,14753|0,14914|1) - coba https://osu.ppy.sh/ss/9126993
00:16:688 - tambah note di 2
00:17:495 (17495|3,17495|0,17656|2,17817|1,17979|3,18140|0) - coba https://osu.ppy.sh/ss/9127045
00:18:785 (18785|0,18785|2,18946|3,19108|1,19269|3,19430|0) - coba https://osu.ppy.sh/ss/9127066
00:32:334 (32334|2,32334|3,32495|1,32656|0,32817|1,32979|2) - coba https://osu.ppy.sh/ss/9127093
00:34:753 - tambah note di 2
00:35:398 - tambah note di 4
00:40:559 - tambah note di 3
00:42:817 - ^
00:43:140 - tambah note di 2
00:45:721 - tambah note di 1
00:47:656 - tambah note di 4
00:48:624 - tambah note di 3
00:49:914 - tambah note di 4
00:50:237 - tambah note di 2

maaf kalo ada salah.. thanks XD
bonus 1 bintang XD
JarHed
Finally here from my mod queue! Sorry about the wait!

Kantan:

00:51:043 (19) - Change to a kat I think it goes better here possibly (definitely not a required change I seem to think it flows better)

00:51:688 (20) - Follow this up with a change to Don Same reason as above

Other than that, i think this is good as is, very consistent.

Futsuu:

No Changes I think this is good as is, nothing really caught my eye to change at it was consistent to play.

Muzukashii:

00:36:526 (81) - Change to Kat Seems to fit the sound, same concept as before the pattern here can work either way i just find this one to be a bit better sounding and more consistent to play.

Thats my only change! This map is near perfection!

Oni:

00:02:978 (9) - Change to Don

00:03:300 (10) - Change to Kat

Only those 2 changes. I know its not much but thats simply because i don't see any errors at all. This map has really come together and i hope this short mod helped.

I slowed down the speed of each difficulty and found no changes to be made besides the ones suggested above. I hope this helps!

Good Luck with Rankability!
Topic Starter
Poii

JarHed wrote:

Finally here from my mod queue! Sorry about the wait! thanks jarhed for your mod :3

Oni:

00:02:978 (9) - Change to Don

00:03:300 (10) - Change to Kat the reason why i keep that bcuz 00:02:334 - have lower pitch than 00:01:526 (6,7) - that why i use d, so becuz that note is d, this 00:03:301 - is d too, bcuz have same tone

Only those 2 changes. I know its not much but thats simply because i don't see any errors at all. This map has really come together and i hope this short mod helped.

I slowed down the speed of each difficulty and found no changes to be made besides the ones suggested above. I hope this helps!

Good Luck with Rankability!
Muu-chan

[1st GCorp] wrote:

maaf,, mod nya telat.. :'v urusan di real life
karena yang punya indo semua, jadi aku pake bahasa indo :v

1|2|3|4

Muu's Hard
00:01:527 - tambah note dong, keras suaranya
00:01:850 - ^
00:03:624 (3624|1,3624|3,3785|1,3946|0,3946|3,4269|2,4269|1,4430|2,4592|3) - coba https://osu.ppy.sh/ss/9126967
00:09:430 (9430|3,9430|1,9592|2,9753|0) - coba https://osu.ppy.sh/ss/9126981
00:11:688 (11688|1,11688|2,11850|0,12011|3,12172|0,12334|1) - coba https://osu.ppy.sh/ss/9126989
00:14:592 (14592|2,14592|0,14753|0,14914|1) - coba https://osu.ppy.sh/ss/9126993
00:16:688 - tambah note di 2
00:17:495 (17495|3,17495|0,17656|2,17817|1,17979|3,18140|0) - coba https://osu.ppy.sh/ss/9127045
00:18:785 (18785|0,18785|2,18946|3,19108|1,19269|3,19430|0) - coba https://osu.ppy.sh/ss/9127066
00:32:334 (32334|2,32334|3,32495|1,32656|0,32817|1,32979|2) - coba https://osu.ppy.sh/ss/9127093
00:34:753 - tambah note di 2
00:35:398 - tambah note di 4
00:40:559 - tambah note di 3
00:42:817 - ^
00:43:140 - tambah note di 2
00:45:721 - tambah note di 1
00:47:656 - tambah note di 4
00:48:624 - tambah note di 3
00:49:914 - tambah note di 4
00:50:237 - tambah note di 2 Jadi overall soal tambah menambah note *-* yang double itu aku kasih buat yang ada chord sama melodi, terus yg single itu utk melodi saja. Trus soal bbrp perubahan penempatan itu tolong dikasih alasannya kenapa dong biar jelas :") soalnya aku udah sesuaikan se-cocok mungkin sama pitchnya

maaf kalo ada salah.. thanks XD
bonus 1 bintang XD
Makasih banyak ><
Rossi

ASPIRIN wrote:

hello there



Muzukashii

Mapping


00:09:592 (23) - Change to k No

00:14:592 (33,34) - Change to dd No

00:40:076 (88,89,90) - Change to dkd ^

00:58:140 (132) - Change to d This sound is higher than previous not, and if I change that I think its not emphasize


Your map is so cool, mania diffs is good too, good luck with ranking! :D
No change. But your mod so help at other diff :) thanks for your mod~! :)




Marm wrote:

m4m on inverse world o/
since this is a shorter song compared to my map I'll mod the 3 diffs you asked instead of 2 :p



fdj muzu
00:47:656 (107) - same suggestion as oni. Think to keep it



In the end I modded pretty much 2 diffs as muzu looks good :p Lol thanks xD

This is quite a relaxing song. Interesting seeing this in taiko during this new trend of kobaryo maps :p
Good luck on this one o/
Thanks for your mod~! :)




JarHed wrote:

Finally here from my mod queue! Sorry about the wait!



Muzukashii:

00:36:526 (81) - Change to Kat Seems to fit the sound, same concept as before the pattern here can work either way i just find this one to be a bit better sounding and more consistent to play. Fixed

Thats my only change! This map is near perfection! Thanks <3



I slowed down the speed of each difficulty and found no changes to be made besides the ones suggested above. I hope this helps!

Good Luck with Rankability!
Thanks for your mod~! :)


Sorry late to update mod, too busy with other
update muzu
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 76
Countdown: 0
SampleSet: Normal
StackLeniency: 1
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1

[Metadata]
Title:Sugar Song to Bitter Step
TitleUnicode:Sugar Song to Bitter Step
Artist:R3 Music Box
ArtistUnicode:R3 Music Box
Creator:PoPoii
Version:FDJv's Muzukashii
Source:血界戦線
Tags:kekkai sensen ed blood blockade battlefront unison square garden yuzu__rinrin eraser muu-chan skycreeper- franklin_dejavu
BeatmapID:1390969
BeatmapSetID:655062

[Difficulty]
HPDrainRate:6
CircleSize:2
OverallDifficulty:4
ApproachRate:10
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"This+is+JPEG+File.jpg",0,70
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
76,645.161290322581,4,1,0,40,1,0
31043,-100,4,1,0,40,0,1
51688,-100,4,1,0,40,0,0
58613,659.340659340659,4,1,0,40,1,8
58613,-97.8473581213307,4,1,0,40,0,0
59437,659.340659340659,4,1,0,40,1,0
59437,-98.0392156862745,4,1,0,40,0,0
60455,705.882352941176,4,1,0,40,1,8
60455,-91.4076782449726,4,1,0,40,0,0
62219,705.882352941176,4,1,0,40,1,0
62219,-91.743119266055,4,1,0,40,0,0


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Topic Starter
Poii
waiting for kantan, and i'll ask some BN
Backfire
Yeah I'm gonna pass on modding this, just grab a bn. With 11 pages of mods, surely you can get this ranked without my input lol
FadillSan
Mania mod frorm my queue~
| 1 | 2 | 3 | 4 |

Easy
00:09:753 (9753|0) - hot change it to LN, start at 00:09:430 -, end at 00:09:753
00:40:721 (40721|0) - same as ^
Normal
00:48:463 (48463|3) - move thi to 3
00:48:624 (48624|2) - move to 2
Hard
mungkin cuma bagian akhir aja yg mengganjal (mungkin) :"v
01:00:984 (60984|2) - move to 2
01:01:160 (61160|0) - move to 4
01:01:513 (61513|3) - move to 3

Sorry it's just a little mod, good luck~
Muu-chan
I'll keeep for fadiilsan's mod :)
Thank you :3
Topic Starter
Poii

Muu-chan wrote:

I'll keeep for fadiilsan's mod :)
Thank you :3
Nunggu pengahapus sama creeper langit :3
Unlucky_w
Hi
From modding queue!

Mania mod!
1/2/3/4

Normal
00:03:785 (3785|0) - Move to 2, the sound isn't similar to the previous one if you listen very carefully, it has a bit less frequency (hz) than the previous.

00:34:753 (34753|1) - ^

00:10:398 (10398|1) - Move to 1, similar reason to previous suggestion.

00:17:495 (17495|1,17656|2) - I would ctrl+G

00:44:592 (44592|1,45237|1) - Move these to 3, column 3 seems empty.

00:48:946 (48946|3) - Move to 1, I had the idea of high sounds should have a column distance to previous note.

Hard
00:01:850 - Add another note to 4? High frequency.
00:12:172 - ^ to 3
00:17:979 - ^ to 3
00:19:269 - ^ to 3
00:32:817 - ^ to 4
00:43:140 - ^ to 2
00:48:946 - ^ to 2
00:50:237 - ^ to 2

I'll understand if you won't apply these; I'm just attempting to increase the difficulty of the play (or star rating) in hard while judging the frequency of the sounds. Yet, if one of these gets refused, consistency will make no sense. Hard is well done!

Others
Easy is fine.
Metadata is all good.
Hitsounds are great.

Good luck!
Caput Mortuum
@FadillSan
Perasaan udh ane pindahin
applied
Caput Mortuum

_wwwww wrote:

Normal
00:03:785 (3785|0) - Move to 2, the sound isn't similar to the previous one if you listen very carefully, it has a bit less frequency (hz) than the previous.

00:34:753 (34753|1) - ^

00:10:398 (10398|1) - Move to 1, similar reason to previous suggestion. they have same pitch so

00:17:495 (17495|1,17656|2) - I would ctrl+G nah

00:44:592 (44592|1,45237|1) - Move these to 3, column 3 seems empty. the earlier part is like that too

00:48:946 (48946|3) - Move to 1, I had the idea of high sounds should have a column distance to previous note. moved

Good luck!
thanks guys
up
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 76
Countdown: 0
SampleSet: Soft
StackLeniency: 1
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.5
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1

[Metadata]
Title:Sugar Song to Bitter Step
TitleUnicode:Sugar Song to Bitter Step
Artist:R3 Music Box
ArtistUnicode:R3 Music Box
Creator:PoPoii
Version:Eraser's Normal
Source:血界戦線
Tags:kekkai sensen ed blood blockade battlefront unison square garden yuzu__rinrin eraser muu-chan skycreeper- franklin_dejavu
BeatmapID:1390081
BeatmapSetID:655062

[Difficulty]
HPDrainRate:7
CircleSize:4
OverallDifficulty:7
ApproachRate:10
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"This+is+JPEG+File.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
76,645.161290322581,4,2,1,50,1,0
31043,-100,4,2,1,50,0,1
51688,-100,4,2,1,50,0,0
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58613,-97.8473581213307,4,2,1,50,0,0
59437,659.340659340659,4,2,1,50,1,0
59437,-98.0392156862745,4,2,1,50,0,0
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60455,-91.4076782449726,4,2,1,50,0,0
62219,705.882352941176,4,2,1,50,1,0
62219,-91.743119266055,4,2,1,50,0,0


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edit: sori doublepost, lupa edit yg atas -_
Topic Starter
Poii
Update tmr, i have IRL prob :c
Dapulezatos

JarHed wrote:

Finally here from my mod queue! Sorry about the wait!

Kantan:

00:51:043 (19) - Change to a kat I think it goes better here possibly (definitely not a required change I seem to think it flows better) The rythm isn't so high. So it doesn't seem suitable with kat. So, sorry D:

00:51:688 (20) - Follow this up with a change to Don Same reason as above This one is in high pitch

Other than that, i think this is good as is, very consistent. Thanks owo
Good Luck with Rankability!
Thanks for mod

Marm wrote:

m4m on inverse world o/
since this is a shorter song compared to my map I'll mod the 3 diffs you asked instead of 2 :p

kantan
00:17:495 (15) - I think it's better if you move this note 1/1 backwards to keep the 2/1 notes pattern as the rhythm doesnt change yet. 00:20:076 (17) This one fits better as the rhythm changes on the following note.
00:23:946 (20,21) - The rhythm is better if you move those two notes 1/1 backwards.
00:25:882 - A note here is very important as it's a melody change , I'd recommend placing a note here.
00:54:268 (22,23) - same suggestion as 00:23:946 (20,21) .
00:56:850 - add note, as you did in a similar part > 00:51:688 (20) .
01:00:096 (28) - you could delete this note if you're aiming for an easier diff. the bpm change here makes it a bit unpredictable for new players :p

This is quite a relaxing song. Interesting seeing this in taiko during this new trend of kobaryo maps :p
Good luck on this one o/
Applied all. Thanks for mod

Semoga Mateng
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 76
Countdown: 0
SampleSet: Normal
StackLeniency: 1
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 76,2656,6527,10398,12979,19430,20721,24592,27172,28463,31043,33624,37495,41366,43946,48463,51043,55559,59437,61513
DistanceSpacing: 0.5
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1

[Metadata]
Title:Sugar Song to Bitter Step
TitleUnicode:Sugar Song to Bitter Step
Artist:R3 Music Box
ArtistUnicode:R3 Music Box
Creator:PoPoii
Version:Skycreeper's Kantan
Source:血界戦線
Tags:kekkai sensen ed blood blockade battlefront unison square garden yuzu__rinrin eraser muu-chan skycreeper- franklin_dejavu
BeatmapID:1390835
BeatmapSetID:655062

[Difficulty]
HPDrainRate:9
CircleSize:2
OverallDifficulty:3
ApproachRate:10
SliderMultiplier:1.4
SliderTickRate:1

[Events]
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//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Topic Starter
Poii

FadillSan wrote:

Mania mod frorm my queue~
| 1 | 2 | 3 | 4 |

Easy
00:09:753 (9753|0) - hot change it to LN, start at 00:09:430 -, end at 00:09:753
00:40:721 (40721|0) - same as ^
keknya engga deh :3 karana itu nadanya kurang mendukung kalo LN, dan note di 00:09:753 - enaknya note sendiri bukan LN :3


Sorry it's just a little mod, good luck~
Updated!
Muu-chan

_wwwww wrote:

Hi
From modding queue!

Mania mod!
1/2/3/4

Hard
00:01:850 - Add another note to 4? High frequency.
00:12:172 - ^ to 3
00:17:979 - ^ to 3
00:19:269 - ^ to 3
00:32:817 - ^ to 4
00:43:140 - ^ to 2
00:48:946 - ^ to 2
00:50:237 - ^ to 2

I'll understand if you won't apply these; I'm just attempting to increase the difficulty of the play (or star rating) in hard while judging the frequency of the sounds. Yet, if one of these gets refused, consistency will make no sense. Hard is well done! Thanks so much xD i'll considering it. At first, i also think i need more star rating by adding more notes but in other side i won't overcome this calming piano sounds too.. and so, there we go. I am trying to make these less note and consistent but play more creativity on the pattern instead adding notes to make it hard :9

Good luck!
Thanks so much^^ i'm pretty bad on English so can't explain it well :< rip me
zawz
NM mod from my queue

columns:
|1|2|3|4|

Easy
00:09:753 (9753|0) - either move this one to 00:09:592 or change histounds. Doesn't sound good
00:56:850 (56850|3) - move to 3, for both playability and pitch

Eraser's Normal
00:56:850 (56850|0,56850|1,57495|2,57495|0,58140|1,58140|3,58613|1,58613|2,58942|0,58942|2,59272|1,59272|0) - this pattern is fine, but after 3 times it gets repetitive

Muu's Hard
00:26:850 (26850|1) - hitsound should be B3

I couldn't really find anything else wrong.
Great beatmap.
Topic Starter
Poii

zawz wrote:

NM mod from my queue

columns:
|1|2|3|4|

Easy
00:09:753 (9753|0) - either move this one to 00:09:592 or change histounds. Doesn't sound good no blue tick :3, i think this one is already good, i mean its good enough for me, keep this
00:56:850 (56850|3) - move to 3, for both playability and pitch hmm seem better, ok

I couldn't really find anything else wrong.
Great beatmap.
Caput Mortuum
@zaws I think it's fine.
Surono
@popoi aih malezs, ntar kalau lagi jiwa raga mantab dengkul sentoesa ntar q check, kok avatarnya muuchan mengelutju sihhhhh /me ctrl+s

weka weka tuh bawah ku ada kutjeng rotich hahay
Jonarwhal
hello~ here for modding,
this is not the song I would expect to find when I search for "blood" XD
[General]
  1. add "Leonard watch" to the tags because you can
  2. are all of your notes snapped? Check Timing>Resnap All notes in each difficulty.
[Kantan]
  1. 00:07:817 (7,8,9) - ddk perhaps so that you emphasize the end of this more? and possibly to variate with 00:38:784 (8,9) - here?
  2. solid tbh
[Futsuu]
  1. try to avoid 1/4 ticks for the sake of spread, since kantan barely has 1/2, and muzu has the same 1/4 thing here
  2. 00:01:850 - take this, move it here 00:02:979 - and boom your pattern is much easier and futsuu worthy
  3. 00:12:172 - ^^^, etc. for other blue ticks
  4. 00:06:527 - consider something more like this to emphasize the parallelism between 00:05:237 - / 00:06:527 - these
  5. 00:22:495 (37,38,39) - consider inverting to ddk for the rising pitch here
  6. 00:24:592 (41,42,43) - / 00:27:817 (46,47,48) - don't repeat kdk here, either do kkd or dkd the first time or ddk or dkk or dkd the second
  7. 00:27:172 - / 00:31:043 - this part is a heavy here, there are 1/1s in the muzu so consider simplifying to that
  8. 00:36:850 - pretty important hit in the kiai here, I think you could use a note
[Muzukashii]
  1. 00:08:140 (19) - consider moving this to 00:07:495 - here and switching to k because this beat is stronger, then changing 00:07:817 (19,20) - these to d's
  2. 00:24:914 (59,60) - ctrl+g for the falling pitch?
  3. 00:27:172 - / 00:31:043 - this part is a little light, there are 1/2s here in futsuu, consider adding 1/2
  4. 00:37:495 (83) - consider switching to d for that pitch
  5. 00:52:334 (119) - k ^^^
  6. 00:53:463 (121,122,123) - invert ^^^
[Oni]
  1. 00:02:978 (9,10,11,12,13) - Consider partial invert, d k ddk, for the pitch
  2. 00:13:300 (9,10,11,12) - ^^^
  3. 00:33:945 (9,10,11,12) - / 00:44:268 (9,10,11,12) - ^^^
  4. 00:21:365 (33) - consider switching to k as it sounds better with the pitch
  5. pretty solid work here
have a pretty star~
best of luck
Topic Starter
Poii
I'll check this tonight, thank jona
yuzu__rinrin

Jonawaga wrote:

hello~ here for modding,
this is not the song I would expect to find when I search for "blood" XD

[Futsuu]
  1. try to avoid 1/4 ticks for the sake of spread, since kantan barely has 1/2, and muzu has the same 1/4 thing here
  2. 00:01:850 - take this, move it here 00:02:979 - and boom your pattern is much easier and futsuu worthy
    ok
  3. 00:12:172 - ^^^, etc. for other blue ticks
    ^
  4. 00:06:527 - consider something more like this to emphasize the parallelism between 00:05:237 - / 00:06:527 - these

    I do not change this triplet because we are picking up a sound that has been fully emphasized.

    Because flow is not conceived in your pattern, the space looked quite unnatural.
  5. 00:22:495 (37,38,39) - consider inverting to ddk for the rising pitch here
    ...ok
  6. 00:24:592 (41,42,43) - / 00:27:817 (46,47,48) - don't repeat kdk here, either do kkd or dkd the first time or ddk or dkk or dkd the second
    change dkk
  7. 00:27:172 - / 00:31:043 - this part is a heavy here, there are 1/1s in the muzu so consider simplifying to that
    ? no
  8. 00:36:850 - pretty important hit in the kiai here, I think you could use a note
    no change Since it places emphasis on patterns as usual.
    Since break is also necessary, it is not put in.
have a pretty star~
best of luck
Thanks Jonawaga~ :)

update
osu file format v14

[General]
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AudioLeadIn: 0
PreviewTime: 76
Countdown: 0
SampleSet: Normal
StackLeniency: 1
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 0.5
BeatDivisor: 2
GridSize: 32
TimelineZoom: 1

[Metadata]
Title:Sugar Song to Bitter Step
TitleUnicode:Sugar Song to Bitter Step
Artist:R3 Music Box
ArtistUnicode:R3 Music Box
Creator:PoPoii
Version:yzrin's Futsuu
Source:血界戦線
Tags:kekkai sensen ed blood blockade battlefront unison square garden yuzu__rinrin eraser muu-chan skycreeper- franklin_dejavu
BeatmapID:1389287
BeatmapSetID:655062

[Difficulty]
HPDrainRate:7
CircleSize:2
OverallDifficulty:4
ApproachRate:10
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
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//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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Rossi

Jonawaga wrote:

hello~ here for modding,
this is not the song I would expect to find when I search for "blood" XD
[General]
  1. add "Leonard watch" to the tags because you can
  2. are all of your notes snapped? Check Timing>Resnap All notes in each difficulty.
[Muzukashii]
  1. 00:08:140 (19) - consider moving this to 00:07:495 - here and switching to k because this beat is stronger, then changing 00:07:817 (19,20) - these to d's Moving not fixed. But for change to d I just change that 00:07:817 (19) -
  2. 00:24:914 (59,60) - ctrl+g for the falling pitch? Think no
  3. 00:27:172 - / 00:31:043 - this part is a little light, there are 1/2s here in futsuu, consider adding 1/2 Just add 1/2 at 00:30:076 -
  4. 00:37:495 (83) - consider switching to d for that pitch Fixed
  5. 00:52:334 (119) - k ^^^ Fixed
  6. 00:53:463 (121,122,123) - invert ^^^ Looking good

have a pretty star~
best of luck
Thanks for your check it Jonawaga <3

update Muzu
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 76
Countdown: 0
SampleSet: Normal
StackLeniency: 1
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.2

[Metadata]
Title:Sugar Song to Bitter Step
TitleUnicode:Sugar Song to Bitter Step
Artist:R3 Music Box
ArtistUnicode:R3 Music Box
Creator:PoPoii
Version:FDJv's Muzukashii
Source:血界戦線
Tags:kekkai sensen ed blood blockade battlefront unison square garden yuzu__rinrin eraser muu-chan skycreeper- franklin_dejavu
BeatmapID:1390969
BeatmapSetID:655062

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CircleSize:2
OverallDifficulty:4
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Endaris
Hi, M4M as per ingame request

[General]
I'm not a fan of the SVs at the end that keep the scrollspeed constant. It is just fairly confusing to read because the notes look just like before but have a different timing. It might even help to deliberately make the SV lower past 01:00:455 - to increase readability (at least for Taiko).

[Eraser's Normal]
00:03:785 (3785|0) - Remove this note? If I toggle hitsounds off, I can't hear anything at all. Would also be consistent with 00:13:301 (13301|1,13624|2,13946|1,14269|2,14592|3,14753|3) -

I don't really know mania mapping at all, but I thought I'd give it a testplay because that's roughly my skill level and this immediately jumped to my eye.

[Kantan]
whyyy do you map k with whistles not with claps, argh xD

00:23:301 - This spot strongly demands a note imo. To close the 1/1 pattern before that. You do this pattern differently at 00:59:437 - where you include this note in favor of others so just reevaluate them. Considering the relatively big jump to the Futsuu it would also be no problem to have 4 notes spaced 1/1 in a row I think.
00:54:269 - ^

[Futsuu]
00:47:495 (77) - move this to 00:47:656 - instead? The rhythmic patterning would be more consistent with the blue tick on 00:48:946 (80) - imo.

A couple of wrong snaps here, these all deviate from the snapping in Muzukashii/Oni and as 1/4 usage is frequent in this difficulty anyway
00:24:592 (41) - move to 00:24:430 -
00:55:559 (93) - move to 00:55:398 -
01:00:807 (103) - move to 01:00:631 -

[Muzukashii]
00:03:624 - add d here for spread (Oni uses triple here)
00:09:430 - k for pitch?
00:11:688 - I'd recommend using d here because the actual high pitched note is on the blue tick and k k k in 3/4 sounds a bit meh.
00:24:914 (59,60) - ctrl+g for pitch?
00:26:527 - The pattern from here to the Kiai feels a bit meh because you aren't really getting to follow the rise in pitch over this many notes.
Maybe try something like this:


00:32:334 - d for pitch?
00:34:592 - add d for spread?(Oni uses triple here)
00:40:398 - k for pitch?
00:42:656 - d for pitch?
00:45:237 - d for consistency with 00:34:914 -
00:48:463 - see 00:11:688 -
00:51:688 (118,119,120,121,122,123,124,125,126,127,128,129) - I think you're not following pitch well here, several points to be considered for remapping here:
  1. 00:54:753 - There are places in the map where you could legitimately place triples. I don't know why you do it here because there's nothing on the blue tick to be mapped.
  2. 00:53:463 (121,122,123) - pitch goes up here, not down, so d d k makes more sense
  3. 00:54:914 - pitch goes up here so k would be better after you nuked the blue tick
  4. 00:52:334 (119) - after you did the other changes you might want to make this k because with 00:53:463 (121,122) - being d, using k twice in a row sounds a tad more nice. This is probably highly subjective though.
Result:


00:56:850 (129,130,131,132,133,134,135,136,137,138,139,140) - ^same

[Oni]
00:02:334 (8,9,10) - reverse colors to match the pitch
00:03:623 (11,12,13) - ddk instead for pitch OR ddd if you want to highlight the pitch change towards the double more
00:04:913 (16,17,18,19) - reverse colors to match the pitch
00:13:300 (9,10,11,12) - same as 00:02:978 (9,10,11,12,13) - (just without the triple)
00:15:236 (15,16,17,18,19,20) - This also plays a bit counterintuitive looking at pitch. You might want to try something like


These reoccur at 00:33:945 (9,10,11,12,13) - 00:35:881 (16,17,18,19) - 00:43:624 (8,9,10,11,12) - 00:46:204 (15,16,17,18,19,20) - respectively.

00:49:752 (26,27,28) - reverse colors to match the pitch
00:56:850 - should be d imo because it is lower pitched than 00:57:495 - which is d right now. Also see 00:20:721 - for reference where you mapped it as d.

Good luck with the set. ;)
yuzu__rinrin

Endaris wrote:

Hi, M4M as per ingame request

[Futsuu]
00:47:495 (77) - move this to 00:47:656 - instead? The rhythmic patterning would be more consistent with the blue tick on 00:48:946 (80) - imo.
yes
But, blue lines should be avoided as much as possible.
And its sound is faint, which makes sense, as the place where I am now has more sound.


A couple of wrong snaps here, these all deviate from the snapping in Muzukashii/Oni and as 1/4 usage is frequent in this difficulty anyway
00:24:592 (41) - move to 00:24:430 -
00:55:559 (93) - move to 00:55:398 -
01:00:807 (103) - move to 01:00:631 -
As mentioned above, there is no change for the same reason.

Good luck with the set. ;)
Thanks modding~ :)
Topic Starter
Poii

Jonawaga wrote:

hello~ here for modding,
this is not the song I would expect to find when I search for "blood" XD xD this song isnt bloody
[General]
  1. add "Leonard watch" to the tags because you can maybe no :3 he just a MC and kwan said my metadata is ok
  2. are all of your notes snapped? Check Timing>Resnap All notes in each difficulty.hmm ok
[Oni]
  1. 00:02:978 (9,10,11,12,13) - Consider partial invert, d k ddk, for the pitch
  2. 00:13:300 (9,10,11,12) - ^^^
  3. 00:33:945 (9,10,11,12) - / 00:44:268 (9,10,11,12) - ^^^ why ? my notes is covering the pitch perfectly :3 (imo) its rly weird to invert that, bcuz its not rly fit with the main melody
  4. 00:21:365 (33) - consider switching to k as it sounds better with the pitch seem good
  5. pretty solid work here
have a pretty star~
best of luck

Endaris wrote:

Hi, M4M as per ingame request

[General]
I'm not a fan of the SVs at the end that keep the scrollspeed constant. It is just fairly confusing to read because the notes look just like before but have a different timing. It might even help to deliberately make the SV lower past 01:00:455 - to increase readability (at least for Taiko).if i dont use SVs there the notes are overlapping (bcuz the BPM change)

[Oni]
00:02:334 (8,9,10) - reverse colors to match the pitch no, 00:02:334 (8) - if i put k there :3 i cant emphasize 00:01:526 (6,7) - it have higher tone/pitch than 8
00:03:623 (11,12,13) - ddk instead for pitch OR ddd if you want to highlight the pitch change towards the double more nope, i can clearly hear the flow, use 75% playback
00:04:913 (16,17,18,19) - reverse colors to match the pitch maybe yes, but yeah i'll try this
00:13:300 (9,10,11,12) - same as 00:02:978 (9,10,11,12,13) - (just without the triple)
00:15:236 (15,16,17,18,19,20) - This also plays a bit counterintuitive looking at pitch. You might want to try something likechanged 19 and 20


These reoccur at 00:33:945 (9,10,11,12,13) - 00:35:881 (16,17,18,19) - 00:43:624 (8,9,10,11,12) - 00:46:204 (15,16,17,18,19,20) - respectively.

00:49:752 (26,27,28) - reverse colors to match the pitch i wont :3 27 and 28 is high tone
00:56:850 - should be d imo because it is lower pitched than 00:57:495 - which is d right now. Also see 00:20:721 - for reference where you mapped it as d. bcuz the pitch is differ than 00:56:527 - so i use k, i'll consider it

Good luck with the set. ;)
Rossi

Endaris wrote:

Hi, M4M as per ingame request



[Muzukashii]
00:03:624 - add d here for spread (Oni uses triple here) No. Too many not make it like oni
00:09:430 - k for pitch? I see, but 00:09:592 (23) - is a low beat,, and not suitable if kd meet in muzu
00:11:688 - I'd recommend using d here because the actual high pitched note is on the blue tick and k k k in 3/4 sounds a bit meh. Fixed
00:24:914 (59,60) - ctrl+g for pitch? No
00:26:527 - The pattern from here to the Kiai feels a bit meh because you aren't really getting to follow the rise in pitch over this many notes.
Maybe try something like this: Change. But I put k at 00:28:463 -


00:32:334 - d for pitch? same reason with 00:09:430 -
00:34:592 - add d for spread?(Oni uses triple here) Too many not, and Oni is suitable to use triple here
00:40:398 - k for pitch? same reason with 00:09:430 -
00:42:656 - d for pitch? ^
00:45:237 - d for consistency with 00:34:914 - Fixed
00:48:463 - see 00:11:688 - Hmm?? its same with 00:17:495 -
00:51:688 (118,119,120,121,122,123,124,125,126,127,128,129) - I think you're not following pitch well here, several points to be considered for remapping here:
  1. 00:54:753 - There are places in the map where you could legitimately place triples. I don't know why you do it here because there's nothing on the blue tick to be mapped. Triple sound was heard here, so I think its suitable
  2. 00:53:463 (121,122,123) - pitch goes up here, not down, so d d k makes more sense Fixed
  3. 00:54:914 - pitch goes up here so k would be better after you nuked the blue tick Oh,, for now, I think to remove the triple and change it to d k
  4. 00:52:334 (119) - after you did the other changes you might want to make this k because with 00:53:463 (121,122) - being d, using k twice in a row sounds a tad more nice. This is probably highly subjective though. I change it to d xD because its heard better
Result:


00:56:850 (129,130,131,132,133,134,135,136,137,138,139,140) - ^same already fixed


Good luck with the set. ;)
Thanks for your mod :) so helpful <3

update muzu
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 76
Countdown: 0
SampleSet: Normal
StackLeniency: 1
Mode: 1
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1

[Metadata]
Title:Sugar Song to Bitter Step
TitleUnicode:Sugar Song to Bitter Step
Artist:R3 Music Box
ArtistUnicode:R3 Music Box
Creator:Poii
Version:FDJv's Muzukashii
Source:血界戦線
Tags:kekkai sensen ed blood blockade battlefront unison square garden yuzu__rinrin eraser muu-chan skycreeper- franklin_dejavu
BeatmapID:1390969
BeatmapSetID:655062

[Difficulty]
HPDrainRate:6
CircleSize:2
OverallDifficulty:4
ApproachRate:10
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"This+is+JPEG+File.jpg",0,70
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

[TimingPoints]
76,645.161290322581,4,1,0,40,1,0
31043,-100,4,1,0,40,0,1
51688,-100,4,1,0,40,0,0
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60455,-91.4076782449726,4,1,0,40,0,0
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Topic Starter
Poii
Thanks pranklin, updated
Fahrie6775
Mod from my queue =w=

Easy
00:06:205 - ini kenapa di skip? :< (missing note)
00:31:043 (31043|3,31366|2,31688|1,32011|0,32334|2,33301|1,33946|3,34269|2,34592|0,34914|1,35237|3,35882|3,36205|0,36527|1,36850|2,37495|0,37817|3,38140|2,38463|0,38785|3,39430|2,40076|1,40721|0,41366|0,41688|1,42011|3,42334|2,42656|1,43624|2,44269|0,44592|1,44914|3,45237|2,45559|0,46205|0,46527|3,46850|2,47172|1,47495|0,48140|2,48463|1,48946|0,49430|1,49753|3,50721|3,51043|2,51366|0,51688|0,52334|2,52334|3,52979|0,52979|1,53463|3,53785|2,54108|1) - jujur aja, ini membosankan klo sama persis dg 00:00:076 - , coba ctrl + h ^^

Eraser's Normal
(pendapat pribadi aja yah jdi yg satu ini optional) bagian ini 00:25:882 (25882|2,26043|1,26205|3,26366|2,26527|0,26688|1) - pattern nya gk cocok sama nadanya jdi agak aneh gitu :3
00:28:785 (28785|0,29430|1,30076|2) - single? kek nya yg ini suaranya lebih high, dibuat double klo bisa

Muu's Hard
00:26:527 (26527|2,26527|3,26688|0,26850|1,27011|3,27172|2,27172|1) - i think this better if u use stairs :<
00:32:334 (32334|3,32334|2,32495|1,32656|0,32817|1,32979|2) - bukannya lebih cocok make yg kek ini ya 00:11:688 (11688|1,11688|2,11850|0,12011|3,12172|0,12334|1) -

dah gitu aja, well mapped, hitsound nya juga aduhai, GL ranking :P
Topic Starter
Poii

Fahrie6775 wrote:

Mod from my queue =w=

Easy
00:06:205 - ini kenapa di skip? :< (missing note)
00:31:043 (31043|3,31366|2,31688|1,32011|0,32334|2,33301|1,33946|3,34269|2,34592|0,34914|1,35237|3,35882|3,36205|0,36527|1,36850|2,37495|0,37817|3,38140|2,38463|0,38785|3,39430|2,40076|1,40721|0,41366|0,41688|1,42011|3,42334|2,42656|1,43624|2,44269|0,44592|1,44914|3,45237|2,45559|0,46205|0,46527|3,46850|2,47172|1,47495|0,48140|2,48463|1,48946|0,49430|1,49753|3,50721|3,51043|2,51366|0,51688|0,52334|2,52334|3,52979|0,52979|1,53463|3,53785|2,54108|1) - jujur aja, ini membosankan klo sama persis dg 00:00:076 - , coba ctrl + h ^^
lemme think about this, but the missing note, is not missing, this is easy diff, need more break (not much) also for that kai, i want to make this diff simple as it can


dah gitu aja, well mapped, hitsound nya juga aduhai, GL ranking :P
Syadow-
adu sorry for late mod :"0

[Easy]
  1. 00:06:205 - entah rasa nya aneh aja ga ada note disini padahal suaranya hampir sma kek 00:06:527 (6527|0) - pitch nya turun pas disini
  2. 00:09:753 (9753|0) - feels nya kurang berasa disni owo soalnya suaranya kalem, bisa di move ke 00:09:430 -
  3. 00:17:495 (17495|2) - ini mending pake LN ke 00:17:979 -
  4. 00:18:785 (18785|3) - ini panjangin ke 00:19:430 -
  5. 00:23:624 - add note dsini
  6. 00:37:172 - add note, alasannya sma kek diatas
  7. 00:40:721 (40721|0) - ke 00:40:398 -
  8. 00:48:463 (48463|1) - LN jg
  9. 00:49:753 (49753|3) - panjangin ke putih
  10. 00:54:592 - add note
  11. 00:59:766 - add note
nm n hd seems good owo
gud lak >w<)/
Topic Starter
Poii

Syadow- wrote:

adu sorry for late mod :"0

[Easy]
  1. 00:06:205 - entah rasa nya aneh aja ga ada note disini padahal suaranya hampir sma kek 00:06:527 (6527|0) - pitch nya turun pas disini ok added
  2. 00:09:753 (9753|0) - feels nya kurang berasa disni owo soalnya suaranya kalem, bisa di move ke 00:09:430 - bisa jadi
  3. 00:17:495 (17495|2) - ini mending pake LN ke 00:17:979 - ok LNed
  4. 00:18:785 (18785|3) - ini panjangin ke 00:19:430 - ini suara endnya dah bener kok, jadi keep aja
  5. 00:23:624 - add note dsini
  6. 00:37:172 - add note, alasannya sma kek diatas
  7. 00:40:721 (40721|0) - ke 00:40:398 -
  8. 00:48:463 (48463|1) - LN jg
  9. 00:49:753 (49753|3) - panjangin ke putih
  10. 00:54:592 - add note
  11. 00:59:766 - add note fixed, kecuali LN yg dipanjangin
nm n hd seems good owo
gud lak >w<)/
ExNeko
Hi~

Eraser's Normal
00:03:946 (3946|2,4269|3,4430|3,4914|3) - Move left a col, then 00:05:237 (5237|0) - to col4
00:09:592 (9592|1) - to col1 follow 00:08:785 (8785|0) - They are the same
00:26:205 (26205|3,26366|2) - Move left a col, then 00:26:527 (26527|0,26688|1) - col4 1, looks better
00:34:269 (34269|3,34914|3) - col3, 00:35:237 (35237|0,35398|0,35882|0) - col4
00:45:559 (45559|3,45721|3,46205|3) - col3
00:46:527 (46527|0,46850|3,47172|2) - col4 3 2
00:59:272 (59272|1) - col4
else is ok

keysound is very good, the mapset is perfect,I cant find any other problems
Good luck!
Caput Mortuum

ExNeko wrote:

Hi~

Eraser's Normal
00:03:946 (3946|2,4269|3,4430|3,4914|3) - Move left a col, then 00:05:237 (5237|0) - to col4 nah, the current one looks better imo
00:09:592 (9592|1) - to col1 follow 00:08:785 (8785|0) - They are the same yeah, but i want to make it stand out more because it's different than the others before.
00:26:205 (26205|3,26366|2) - Move left a col, then 00:26:527 (26527|0,26688|1) - col4 1, looks better
00:34:269 (34269|3,34914|3) - col3, 00:35:237 (35237|0,35398|0,35882|0) - col4 not going full pitch relevancy
00:45:559 (45559|3,45721|3,46205|3) - col3
00:46:527 (46527|0,46850|3,47172|2) - col4 3 2
00:59:272 (59272|1) - col4
else is ok

keysound is very good, the mapset is perfect,I cant find any other problems
Good luck!
I have no reason to deny these "move to n" mods, but I have no reason to accept them either. So please give some argument :(

Thanks anyway!

Up
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Topic Starter
Poii
updated!
i'll try to ask some mania BN,already make a req on rivals que, but i dunno if he accept it or not
FAMoss
What the ...

Ini udah terlalu bagus ranked
Jonarwhal
shall I continue?
[Futsuu]
  1. 00:16:527 (26) - & 00:19:269 (30) - consider removing for simplicity (it will increase the SR but ignore that, it's easier to play)
  2. 00:19:753 (30,31) - consider kd or dd for falling pitch here
  3. 00:47:495 (75) - & 00:50:236 (80) - consider removing for simplicity
[Muzukashii]
  1. 00:05:882 (14,15,16,17,18,19) - Please variate these patterns. They are different. Consider kdd kkd
  2. 00:24:914 (59,60) - please ctrl+g for the falling pitch, and don't respond with "think no", please explain it...
you can call me back if you feel you're close
best of luck
Topic Starter
Poii

Jonawaga wrote:

shall I continue?
you shall :3 ty jona
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