From m4m queue!
[General]
[Easy]
[Normal]
[Hard]
Overall, I would spend some time working on Easy and Normal's aesthetics. I'm seeing a lot of issues. As the diffs go up, they become a lot cleaner so I do see lots of improvement. GL!! ^^
[General]
00:35:684 - I don't agree with the volume decrease, as more intruments are introduced and the overall music is louder
If there's no video/SB you should turn off widescreen support on all diffs
If there's no video/SB you should turn off widescreen support on all diffs
[Easy]
Not a big deal, but in the future try to use the full grid. If you press ctrl + A there's lots of space that you didn't use and everything feels so centered. Don't be afraid!
00:19:802 (2,3) - could be better (look at the approach circle) http://puu.sh/wuhQD/7b41bc5571.jpg then reposition 00:21:213 (4) - as well
00:53:331 (2,4) - pretty unappealing overlap. Can be avoided
01:00:919 - starting here until the break, everything you map goes in a complete circle and I feel like you could use more variety. Maybe starting at 01:06:742 - change directions, idk. I just feel like this diff is pretty stale in terms of
01:09:566 - I feel like this needs to be clickable, since you arent mapping vocals before (similar to 01:06:566 - / 01:06:742 - ) which means an object can go 01:09:213 - too. You map instruments in normal diff for these parts too so it's logical
01:10:978 (1) - no need for NC tbh
01:31:802 (4,1,2) - ehhh
01:37:802 (1,2,3) - this flow just feels awkward D: and not to mention overlaps
I really wish you would have mapped this whole diff like 01:18:037 (1,2,3,4,1,2,3,1,2,3,1) - It's just so much cleaner and flows really well. Mostly everything else just feels randomly placed and there's no real flow to it.
02:02:508 (4,5) - similar to 01:09:566 -
02:28:625 (1,2) - visual spacing, yeah it's 1.0 DS but you don't have any objects this close to eachother anywhere else D:
02:31:449 (1,2,3) - I like this, cool pattern and fits well
02:51:037 (1,3) - fsdkfd overlaps aren't a huge deal but you REALLY want to avoid them in easy diffs.
03:06:037 (2,3,4) - where did this pattern come from? Everything feels so circular before but just a random stright pattern. Just doesn't work well imo
03:19:096 (4,2) - blanket fix
00:19:802 (2,3) - could be better (look at the approach circle) http://puu.sh/wuhQD/7b41bc5571.jpg then reposition 00:21:213 (4) - as well
00:53:331 (2,4) - pretty unappealing overlap. Can be avoided
01:00:919 - starting here until the break, everything you map goes in a complete circle and I feel like you could use more variety. Maybe starting at 01:06:742 - change directions, idk. I just feel like this diff is pretty stale in terms of
01:09:566 - I feel like this needs to be clickable, since you arent mapping vocals before (similar to 01:06:566 - / 01:06:742 - ) which means an object can go 01:09:213 - too. You map instruments in normal diff for these parts too so it's logical
01:10:978 (1) - no need for NC tbh
01:31:802 (4,1,2) - ehhh
01:37:802 (1,2,3) - this flow just feels awkward D: and not to mention overlaps
I really wish you would have mapped this whole diff like 01:18:037 (1,2,3,4,1,2,3,1,2,3,1) - It's just so much cleaner and flows really well. Mostly everything else just feels randomly placed and there's no real flow to it.
02:02:508 (4,5) - similar to 01:09:566 -
02:28:625 (1,2) - visual spacing, yeah it's 1.0 DS but you don't have any objects this close to eachother anywhere else D:
02:31:449 (1,2,3) - I like this, cool pattern and fits well
02:51:037 (1,3) - fsdkfd overlaps aren't a huge deal but you REALLY want to avoid them in easy diffs.
03:06:037 (2,3,4) - where did this pattern come from? Everything feels so circular before but just a random stright pattern. Just doesn't work well imo
03:19:096 (4,2) - blanket fix
[Normal]
Again, same as easy. Try to use the full grid! 'ctrl + a' to see what I mean
This diff is much better in terms of flow/patterns + rhythm choice :^)
00:05:331 (2,5) - not very appealing
00:35:684 - I don't agree with the volume decrease, as more intruments are introduced and the overall music is louder
01:31:801 (5,1,2,3,4,1,2,3,4) - I don't agree with how clustered this section is.
02:03:919 (2,1) - small DS error
02:11:684 (1,2,3,4,5,6,1,2) - more cluster and no real structure to the patterns in this area. Most of these issues stem back to my point of you not using the entire grid. Not everything has to go in a circle, use your grid wisely :^)
This diff is much better in terms of flow/patterns + rhythm choice :^)
00:05:331 (2,5) - not very appealing
00:35:684 - I don't agree with the volume decrease, as more intruments are introduced and the overall music is louder
01:31:801 (5,1,2,3,4,1,2,3,4) - I don't agree with how clustered this section is.
02:03:919 (2,1) - small DS error
02:11:684 (1,2,3,4,5,6,1,2) - more cluster and no real structure to the patterns in this area. Most of these issues stem back to my point of you not using the entire grid. Not everything has to go in a circle, use your grid wisely :^)
[Hard]
00:20:154 - I feel like this should be mapped. It's a pretty strong sound and it just feels empty
00:50:860 (4,1) - blanket fix
01:31:801 (4,1) - ^ also I feel like you're missing a string note at 01:32:507 - and if you're mapping vocals it would still make sense to do this because he changes the tone in his singing with the strong beat
01:51:213 (3,4,5,1) - same complaint from easy diff. Just a random straight pattern when everything is so circular
02:05:507 (2,1) - spacing? feels off and needs more especially since 02:05:860 (1) - is really strong
02:27:743 (3,1) - same
02:31:978 (2) - remove NC
02:33:037 (1) - ^
03:25:096 (1,2,3,4) - keep this all the same combo
00:50:860 (4,1) - blanket fix
01:31:801 (4,1) - ^ also I feel like you're missing a string note at 01:32:507 - and if you're mapping vocals it would still make sense to do this because he changes the tone in his singing with the strong beat
01:51:213 (3,4,5,1) - same complaint from easy diff. Just a random straight pattern when everything is so circular
02:05:507 (2,1) - spacing? feels off and needs more especially since 02:05:860 (1) - is really strong
02:27:743 (3,1) - same
02:31:978 (2) - remove NC
02:33:037 (1) - ^
03:25:096 (1,2,3,4) - keep this all the same combo
Overall, I would spend some time working on Easy and Normal's aesthetics. I'm seeing a lot of issues. As the diffs go up, they become a lot cleaner so I do see lots of improvement. GL!! ^^