Hi, decided to mod first because I like the song. Hope this helps:
[Easy]
01:33:566 (2) - You're skipping over sounds/vocals that you mapped correctly in most other parts of the map.
01:46:272 (1) - Here I just have a suggestion. Make this slider curve the other way because here the song starts to ramp up again, in preparation for the next kiai time. The reason I point this out is because from 01:39:037 (3) up until 01:47:331 (2) there's one movement, and that's counter-clockwise. This is appropriate, for example for these 01:42:037 (3,3) because it's a very similar sound.
[Hard]
00:15:390 (3,1) - This placement usually implies a very small gap between the objects. Like a 1/4th gap. But here it's a 1/2 gap. You use this placement here correctly 00:17:154 (1,2,3). Here it's clear that it's not a small gap because there's another hitcircle separating them using the combo numbers.
Might want to revise your combo changes. Sometimes they last long and sometimes they end pretty quickly, when there's no difference in music.
02:18:743 (1,2) - This part is a bit confusing to play just after that particular pattern of circles. Move the hitcircle under the sliderend and after the slider in the timeline. Or just Ctrl+G and flip horizontally.
02:19:272 (3,4) - Same here. (After you flip make sure to move back into place)
[Insane]
00:43:272 (3) - Make this a reverse slider 1/4th of a beat long?
02:05:507 (2) - Move so it's doesn't stack with 02:04:801 (2)
02:18:743 (1,2) - Same as with the Hard difficulty. Swap the position of these in the timeline and move the circle under the slider end.
02:34:096 (6) - NC?
02:53:860 (1) - Change to a curved slider instead of a double-anchored one. For other similar sounds you used curved sliders and there's nothing different about this slider
[Bright and Brilliant]
00:11:154 (4,5,6) - The angle that these form is a bit too sharp. I see that #6 is emphasized which is good but moving it a little to the right would help
01:24:742 (4,1) - Blanket?
01:37:272 (3,4) - Very minor thing but, if you look at the follow point and the line that defines the slider, the second anchor point of the slider is a bit too high. This is really noticeable with follow points turned on. Otherwise, not so important.
I'm noticing in this part of the song (around 01:40:000 and forward) the new combos are inconsistent.
02:43:448 (3,5) - Unstack and separate?
02:54:566 (3,5) - Stack here because it goes from larger to smaller spacing. Either keep the spacing the same or do the opposite, make it larger from smaller.
That's pretty much it. Sorry for the length of this mod, other notes are just suggestions that are probably wrong.
You might want to check/change the name of the song file because, in each diff's file if Japanese characters exist the diff won't play the song. After removing them, it works.
Good luck!
[Easy]
01:33:566 (2) - You're skipping over sounds/vocals that you mapped correctly in most other parts of the map.
01:46:272 (1) - Here I just have a suggestion. Make this slider curve the other way because here the song starts to ramp up again, in preparation for the next kiai time. The reason I point this out is because from 01:39:037 (3) up until 01:47:331 (2) there's one movement, and that's counter-clockwise. This is appropriate, for example for these 01:42:037 (3,3) because it's a very similar sound.
[Hard]
00:15:390 (3,1) - This placement usually implies a very small gap between the objects. Like a 1/4th gap. But here it's a 1/2 gap. You use this placement here correctly 00:17:154 (1,2,3). Here it's clear that it's not a small gap because there's another hitcircle separating them using the combo numbers.
Might want to revise your combo changes. Sometimes they last long and sometimes they end pretty quickly, when there's no difference in music.
02:18:743 (1,2) - This part is a bit confusing to play just after that particular pattern of circles. Move the hitcircle under the sliderend and after the slider in the timeline. Or just Ctrl+G and flip horizontally.
02:19:272 (3,4) - Same here. (After you flip make sure to move back into place)
[Insane]
00:43:272 (3) - Make this a reverse slider 1/4th of a beat long?
02:05:507 (2) - Move so it's doesn't stack with 02:04:801 (2)
02:18:743 (1,2) - Same as with the Hard difficulty. Swap the position of these in the timeline and move the circle under the slider end.
02:34:096 (6) - NC?
02:53:860 (1) - Change to a curved slider instead of a double-anchored one. For other similar sounds you used curved sliders and there's nothing different about this slider
[Bright and Brilliant]
00:11:154 (4,5,6) - The angle that these form is a bit too sharp. I see that #6 is emphasized which is good but moving it a little to the right would help
01:24:742 (4,1) - Blanket?
01:37:272 (3,4) - Very minor thing but, if you look at the follow point and the line that defines the slider, the second anchor point of the slider is a bit too high. This is really noticeable with follow points turned on. Otherwise, not so important.
I'm noticing in this part of the song (around 01:40:000 and forward) the new combos are inconsistent.
02:43:448 (3,5) - Unstack and separate?
02:54:566 (3,5) - Stack here because it goes from larger to smaller spacing. Either keep the spacing the same or do the opposite, make it larger from smaller.
That's pretty much it. Sorry for the length of this mod, other notes are just suggestions that are probably wrong.
You might want to check/change the name of the song file because, in each diff's file if Japanese characters exist the diff won't play the song. After removing them, it works.
Good luck!