MrSergio wrote:
can you please get rid of those misleading hihat hitsounds (storyboarded ones) in the lower diffs (Hard, Normal Easy) ?
Idk how the general mania community sees this, but you guys seem the only ones to ignore what hitsounds are meant to be in this case: feedback of clickable objects.
As things stand right now, the lower diffs add misleading rhythms with those hitsounds since the difference from the song is noticeable (so you can't call it "they are the same as in the song" since they do alter the player's perception)
You just need to remove the additional storyboarded hitsounds and all's good otherwise. I would rather have a reply to this from you, since I got the opinion of a couple of mania people and they seem to dislike it too.
It's not a rule to hitsound like this, I know, but I do believe we could rely a bit more on common sense (even more when mania is the only subject to this matter right now).
What do you think?
The storyboarded hitsounds are a result of a bad hitsound copier. General consensus is that you should stay away from them, I've personally never seen a map that uses them well.