Celektus wrote:
[Freedom]
your Background should be 1920x1080px as that's the newest standard for Background size. seriously? nice change not gotta lie
after you applied my hitsounds re check AImod cause I think your whole map is or was unsnapped so I kinda fixed it on my own behalf. owo i could make it by myself but thanks (:
- sounds like you mapped this to nothing in the song 00:33:987 (2,3,4,6,7,8) - I'm not a ctb mapper so it might be ok, but it would help if I knew wich Hitsounds to put there if there are sounds I don't really hear its okay for ctb especially marathons
- why isn't this a kiai? 00:20:935 - I know there is supposed limit, but that's first off just a guideline and 2nd off it's the same part of the song as the other kiais so you should at least be consistent with it imo ok
- there is a sound here 00:48:266 - maybe do like a jump into the white tick or a slider and add a drum-clap to the added sound on that tick if you add it ok
- I would make this a slider 02:13:867 (3,4) - cause 3 and 4 are different sounds and 4 is weaker i also think it requires so i made a slider
- there is a important Snare with a Cymbal here 04:22:027 - ok
- and there is a triple here 04:28:950 - it's a Snare roll so add soft-hitclaps if you map that ok
Thanks for modding guys! Big thanks to Celektus for hitsounding my map <3Kyuare wrote:
m4mFreedom
- 00:57:425 (2,3) - I agree that this jump deserve to be a HDash, but you're using too much spacing without justification. I advise you to keep the spacing as 00:57:281 (1,2) - since the sound is similar. ok
- 01:03:050 (3,4) - This one deserve to be a HDash ok
- 01:09:973 (3,4) - ^ ok
- 01:13:290 (2,3) - Same thing, but 01:13:723 (3,4,5) - doesn't because we can't hear any strong beat, so I advise you to remove them.
Here is an, example: ok- Same thing for the next section, 01:16:896 (3,4) - deserve a HDash. ok
- 01:18:050 (1,2,3) - Here, 01:18:483 (2,3) - is stronger than 01:18:050 (1,2) - yet you add a HDash for 01:18:483 (2,3) -. I advise you to swap them, put the HDash between (2) and (3). ok
- 01:22:377 (1,2,3) - Same thing than 01:13:723 (3,4,5) - ok
- 01:36:223 (1,2,3) - You're using too much spacing for the HDash, it overemphasize it because the beat isn't that strong. I advise you to reduce it. ok
- 02:16:030 (1,2,3) - Here you're using ~5.80x spacing for each Hypers while you're using ~3.50x for 02:17:761 (1,2,3) - . Try to keep the same spacing for them please, ~3.50x fit better in my opinion. ok
- 02:19:491 (1,2,3) - ^ ok
Oh, you can also use different spacing for them since the intensity is increasing. But 02:16:030 (1,2,3) - should have less spacing than 02:17:761 (1,2,3) -. ok- 02:26:704 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,7,8,9,1,2,3,4,5,6,7,8,9,1,2,3,4,5,1) - This whole section only have the same simple 1/1 left right movement, I would like to see something more creative and challenging since the timeline is full of 1/3s.
For example you can add antiflows, reverse triangle for 02:27:858 (1,2,3,4,5,6) - and many other patterns.
You can also put a pattern in the middle instead of always using left side and right side.
Here is an example of what you can do: i think placing antiflows can ruin the actual flow to this map. when i mapped it i also placed these triangle and i thought that its wrong so i deny making this pattern. this image btw i accepted it- From 03:22:861 - to 03:47:963 - I advise you to increase the spacing scaling to 3.20x, because we can actually platter walk (catch everything without using dash) the whole section. ok
- For the second kiai, it's very similar to the first one, but we can clearly hear that it's way more intense. I advise you to increase the spacing scaling here too: its simular to the playability but at least i expressed the ending
03:51:161 (3,4) - You can use 2.0x spacing for 1/2 normal dash
03:52:891 (3,4) - ^- The last kiai is way too repetitive, you already copy paste the 2 first kiai. I advise you to map it without being influenced by the other kiais, it's the ending and it should be different.
click if you want to read my personal opinionWell, the flow is great, but I don't like the map because you're not really creative: these 3 kiais have been copied, pasted and mirrored. We can't call that consistency because the second kiai is way more intense than the first one, without mentioning the last one.
We see similar pattern everywhere in your map like 01:44:876 (3,4,5) - and 03:54:622 (3,4,5) -
I think symmetry limits you more than anything else, the grid size too. the lack of my own imagination is not that big you know. now i do know my fauls due to the mapping category but lets be honest that its okay to have at least some imagination on expressing the actual song. i tried my best to make a decent map, not the best map. i think ill finish commentating here but i hope you got my point. maybe if ill go on trying to rank this map could effect to my map even more that the actual mapped state