All things are suggestions unless explicitly stated otherwise, as always.
General:
- You could use tick rate 2 in all difficulties. It adds a nice subtle sound to sliders longer than 1/2 and generally makes them look more even.
- 01:24:596 - It'd be nice if you dragged the break to here or 01:25:031 (literally drag the start of the word "Break" until it's just after the beat). Either of those give the break a nice lead in which fits the song gorgeously.
Vass:
- You could rename this to "Vass' Insane" or similar to clarify what difficulty this is and that it's a guest mapper. It is kind of obvious though, so it's not too important.
- Generally, I'd be careful when stacking on slider ends as much, as it doesn't look as good as normal spacing, and can be confusing if you switch between 1/2 and 1/4. Wasn't too much of a problem in this case though, but just for future reference.
- 00:07:639 (2,3,4) - I think these sound more natural if you decreased the volume to ~20% just for these. Don't forget to reset it to 30 immediately after!
- 00:08:944 (1) - Personally, I wouldn't silence the repeat. It's essentially creating a fake 1/1 slider, which sounds awkward in this case. Plus, you didn't do it to the previous repeats, which makes it even weirder.
- 00:10:683 (1) - Same situation as above (^), obviously.
- 00:59:161 (6) - Extremely nitpicky, but this would look nicer if it was either moved down to be on line with (5), or up enough to be on line with (5) and (7).
- 01:41:553 (4,5) - I found this spacing a bit dodgy. Perhaps space (4) closer to (5), therefore further away from (3)? You can still have a jump, though, this just seemed a bit much. (+ next combo)
Hard:
- 00:45:900 (1,2,3,4,5,6) - These 1/4 triples are quite surprising within the context of the map, considering the others are 1/4 repeats. In fact, none of them seem to follow anything in the song and would work better as 1/2, but as they're repeats I'll let them pass.
Normal:
- Long as it is, it'd be great if you mapped the rest of the song, like in Hard and Insane. It's a bit of a wasted opportunity and Normal players might feel a bit cheated if a lot of this difficulty is unmapped.
- 01:45:031 (4,5) - With in-game stacking, this overlaps the slider more than it should. To fix this, you could respace 5, like the previous combo.
Beamsy:
- Long as it is, it'd be great if you mapped the rest of the song, like in Hard and Insane. It's a bit of a wasted opportunity and Easy players might feel a bit cheated if a lot of this difficulty is unmapped. Copypaste is awesome.
- You could rename this to "Beamsy's Easy" or similar to clarify what difficulty this is and that it's a guest mapper. It is kind of obvious though, so it's not too important.
I enjoyed each difficulty of this map very much. These are the only real problems that stuck out to me, consider them all and PM me if you want a recheck.
General:
- You could use tick rate 2 in all difficulties. It adds a nice subtle sound to sliders longer than 1/2 and generally makes them look more even.
- 01:24:596 - It'd be nice if you dragged the break to here or 01:25:031 (literally drag the start of the word "Break" until it's just after the beat). Either of those give the break a nice lead in which fits the song gorgeously.
Vass:
- You could rename this to "Vass' Insane" or similar to clarify what difficulty this is and that it's a guest mapper. It is kind of obvious though, so it's not too important.
- Generally, I'd be careful when stacking on slider ends as much, as it doesn't look as good as normal spacing, and can be confusing if you switch between 1/2 and 1/4. Wasn't too much of a problem in this case though, but just for future reference.
- 00:07:639 (2,3,4) - I think these sound more natural if you decreased the volume to ~20% just for these. Don't forget to reset it to 30 immediately after!
- 00:08:944 (1) - Personally, I wouldn't silence the repeat. It's essentially creating a fake 1/1 slider, which sounds awkward in this case. Plus, you didn't do it to the previous repeats, which makes it even weirder.
- 00:10:683 (1) - Same situation as above (^), obviously.
- 00:59:161 (6) - Extremely nitpicky, but this would look nicer if it was either moved down to be on line with (5), or up enough to be on line with (5) and (7).
- 01:41:553 (4,5) - I found this spacing a bit dodgy. Perhaps space (4) closer to (5), therefore further away from (3)? You can still have a jump, though, this just seemed a bit much. (+ next combo)
Hard:
- 00:45:900 (1,2,3,4,5,6) - These 1/4 triples are quite surprising within the context of the map, considering the others are 1/4 repeats. In fact, none of them seem to follow anything in the song and would work better as 1/2, but as they're repeats I'll let them pass.
Normal:
- Long as it is, it'd be great if you mapped the rest of the song, like in Hard and Insane. It's a bit of a wasted opportunity and Normal players might feel a bit cheated if a lot of this difficulty is unmapped.
- 01:45:031 (4,5) - With in-game stacking, this overlaps the slider more than it should. To fix this, you could respace 5, like the previous combo.
Beamsy:
- Long as it is, it'd be great if you mapped the rest of the song, like in Hard and Insane. It's a bit of a wasted opportunity and Easy players might feel a bit cheated if a lot of this difficulty is unmapped. Copypaste is awesome.
- You could rename this to "Beamsy's Easy" or similar to clarify what difficulty this is and that it's a guest mapper. It is kind of obvious though, so it's not too important.
I enjoyed each difficulty of this map very much. These are the only real problems that stuck out to me, consider them all and PM me if you want a recheck.