set the second offset to around 51858? 00:51:872 (1,2,3) - these three objects would sound more accurate with this offset, you can try 25% and listen
I revised it by contents of pm which I sent to you.Garden wrote:
set the second offset to around 51858? 00:51:872 (1,2,3) - these three objects would sound more accurate with this offset, you can try 25% and listen
THANK YOU VERY MUCHGarden wrote:
sounds fine to me
insane: 00:10:135 (6,1,2) - it's usedKagetsu wrote:
[General]
- soft-sliderslide2.wav is unused?
Kagetsu wrote:
hi
[General][Insane]
- soft-sliderslide2.wav is unused? As yuii shows it, I'll use it.
- you could add "know name" to tags, the map is pretty difficult to find through the browser ok~
[Hard]
- long 1/3 chains might sound overmapped / too dense for what music is offering, generally, you might want to contrast strong beats from the weaker ones, i'll explain more in detail in the next points
- 00:12:044 (4,5) - this could be a slider instead, it follows the voice in a better way imo, besides, 00:12:226 (5) - is not that strong so it shouldn't be clickable ok~
- 00:13:680 (1,2) - i think a 1/1 slider makes more sense, because the voice is a held sound ok~
- 00:16:408 (4,5) - this could be 1/1 as well... fixed
- 00:18:044 (1,2) - same reason as 00:12:044 (4,5) - fixed
- 00:20:499 (2,3) - although the symmetry looks cool, i think it doesn't represent the music, 00:21:044 (4,1) - is far different from 00:20:499 (2,3) - so i would just convert 00:20:499 (2,3) - into a 1/1 slider hmm,,,,ok.
- 00:27:590 (5) - you could use 2 circles instead of a slider, the beats on 00:27:590 - and 00:27:771 - are strong enough to do so nice!
- 00:36:226 (3,4) - i think this is the only stack in the map? it looks kinda weird imo... maybe using a slider makes more sense, as the music is decreasing its pace again fixed
- 00:52:395 (3,1) - mind reducing the spacing between these two objects? the distance might be too much atm ok(w I reduced distance of the 00:52:395 (3,1) - by making placement by the symmetry with the 00:53:486 (4) -
[Normal]
- i think the ar is way too low, especially for these kind of tricky rhythms, ar 8 seems like a more reasonable option ok~~
- 00:35:499 (1,2,3,4,5,6) - i don't think this should be that dense, maybe this works better ok~
- 00:43:680 (2) - this sounds super off, it should be snapped in 1/3 To be honest, I noticed it after bubble, too ww FIXED!!!!
- 01:17:940 (4,1) - shouldn't it be unstacked like your previous choices? ok~
please note that i only mentioned a few rhythms as an example, there may be similar instances where the issues repeat so please check the map carefully.
- it bugs me that the whole diff is snapped in 1/2, most of the music is 1/3... although there are some drums that may sound like 1/2, it doesn't fit the song in my opinion, because the 1/3 rhythm is really prominent. snapping should be consistent through the whole mapset
I was really troubled at the time of making. I think that 1/3 is very difficult for norma diff. However, I accepted your suggestion and made modifications. As I thought, I think that it's difficult...w Because AR is low, 1/3stack is overlaps very much. Difficulty improves when I remove stack. Uneasiness is left in the present map...- could also change the ar to 5.5 ok~
I will return later to check whether the rhythms have been improved, so we will see then...ok~~ Thank you Kagetsu
Kagetsu wrote:
hi
[General]i think you can call garden to rebubble once you fix this thanks for recheak!
- 01:25:077 - (on all diffs) i think it should be on the white tick instead, the song is just off lol eeeeeeeeee,,There is the drum sound in 01:25:077 - clearly (´Д`;; Because the rhythm of the 1/6 is made by 01:24:531 (1,2) - , it's very natural rhythm. It hear a sound off sync when it move to white tick.
[Easy][Insane]
- you could add a spinner around 00:50:771 - , otherwise the scores will be the same End-point of the spinner must make 00:51:850 - or 00:51:850 - if I change it. Because there is the reset of the offset by 00:51:850 - , the end-point can't set 00:51:850 - . In addition, I can't adopt the 00:52:940 (1) - because a blank to next note is short.
- 00:53:395 (3) - (and others) i don't think this should be clickable, a rhythm like sounds more appropiate. make sure to contrast strong and weak rhythms. (compare 00:53:940 (6,1) - with 00:54:486 (3,4) - , for example) fmm,,ok~. I removed all the circles where there was not a sound such as the 00:53:395 -
Garden wrote:
easy
00:51:317 (2,3) - you can manually adjust spacing a bit they are touching each other right now fixed!
rest are fine yataa~(´∀`)