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Naoko Hamasaki - Tensai Wa Saigo Yattekuru

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Total Posts
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Topic Starter
GabrielRKF
This beatmap was submitted using in-game submission on quarta-feira, 11 de julho de 2012 at 14:26:54

Artist: Naoko Hamasaki
Title: Tensai Wa Saigo Yattekuru
Source: Those Who Hunt Elves
Tags: ending ed thwe
BPM: 135,15
Filesize: 3757kb
Play Time: 03:22
Difficulties Available:
  1. Hard (4,94 stars, 409 notes)
  2. Normal (2,27 stars, 166 notes)
Download: Naoko Hamasaki - Tensai Wa Saigo Yattekuru
Information: Scores/Beatmap Listing
---------------
I miss Locomotion so bad!!
This anime was epic!!
Mok
Modded on irc with some suggests for your map =P Star <3
Topic Starter
GabrielRKF

Mok wrote:

Modded on irc with some suggests for your map =P Star <3
:3
Lanttu
No preview point set to either diffs? Also, your hitsounds have pretty low volume already, but they still sound kinda loud to me.. But maybe that's just me and my ears. ;u;

[Hard +]
You have some unsnapped notes there. :3
01:13:800 (3,4,5) - It would sound better to my ears if you removed clap from 3 and 5
03:00:347 (3,4,5) - Again, maybe remove clap from 3 and 5?

I love maps just like this, it's really relaxing and fun to play<3

(lol no kudosu for me neither plz<3)
Topic Starter
GabrielRKF

Lanttu wrote:

No preview point set to either diffs? Ops, didn't see it Also, your hitsounds have pretty low volume already, but they still sound kinda loud to me.. But maybe that's just me and my ears. ;u; rly? for me they sound perfect ;_;

[Hard +]
You have some unsnapped notes there. :3 Ugh, why? anyway, fixed xD
01:13:800 (3,4,5) - It would sound better to my ears if you removed clap from 3 and 5 okey~
03:00:347 (3,4,5) - Again, maybe remove clap from 3 and 5? Same~

I love maps just like this, it's really relaxing and fun to play<3 Thanks~~

(lol no kudosu for me neither plz<3)
Are you sure you don't want a kudosu? your's was pretty useful ._.
K3nsh1n_H1mur4
[Normal]

Isso é um easy, Clássico até.

[Hard]

São sugestões, mas soa melhor se você remover essas doublets desnecessárias do início .hm

-----------------------------------------------------------------

Boa música e bom ritmo de mapa. Gostei ^^

Star 4 you!
Topic Starter
GabrielRKF

k3nsh1n_H1mur4 wrote:

[Normal]

Isso é um easy, Clássico até.

[Hard]

São sugestões, mas soa melhor se você remover essas doublets desnecessárias do início .hm

-----------------------------------------------------------------

Boa música e bom ritmo de mapa. Gostei ^^

Star 4 you!
sorry, looks kinda weird without them :/
ShanaTan
So awesome, I love the hitsounding and it flows really well o/

Sorry that I couldn't be more helpful >.<

Starworthy!
fabriciorby
Gostei haha

Star
Ilike_old
star
Slowmotion_old
Star manolo ;)
Topic Starter
GabrielRKF
Thank you guys :]
narakucrimson
Hihi! Lets get to the mod:

[Normal]

07:208 (6) - To keep the same pattern as in the beggining, you should perhaps add a new combo here and remove it from the next circle.
10:759 (5) - ^

Though those comobo changes aren't that bad, but..

1:28:893 (6) - Move this one grid left.
1:56:418 (2) - Move this one grid up and one grid left.
1:56:862 (3, 1) - Move these one grid left.


[Hard+]

Not bad.. Not bad at all :D

But why do you use different combo colors in the difficulties? I like the colour from this difficulty better :) You should use them in Normal as well.


So, that's all. Of course, here's my star.
Topic Starter
GabrielRKF

narakucrimson wrote:

Hihi! Lets get to the mod:

[Normal]

07:208 (6) - To keep the same pattern as in the beggining, you should perhaps add a new combo here and remove it from the next circle.
10:759 (5) - ^ no, no, no. They make part of the pattern, in a whole.

Though those comobo changes aren't that bad, but..

1:28:893 (6) - Move this one grid left. Breaks the perfect triangle ._.
1:56:418 (2) - Move this one grid up and one grid left. Again
1:56:862 (3, 1) - Move these one grid left. I can move the (1) OwO!


[Hard+]

Not bad.. Not bad at all :D

But why do you use different combo colors in the difficulties? I like the colour from this difficulty better :) You should use them in Normal as well.
they are different? O_O
I didn't notice it!!xD
ok, fixed~


So, that's all. Of course, here's my star.
thx for your mod and star :3
Misja
IRC modded
MoonShade
It's perfect in my eyes, nothing to correct here, a really well-made beatmap! :)
Only that green combo color doesn't fit to the other colors/to the bg-picture I think.

Star~
SapphireGhost
Normal
00:07:874 (2,4) You may want to consider making these a little more curved. They look linear right now.
01:49:083 (5) I would personally place this note one red tick to the right and remove the purple 1 but that's just me.
And lastly, consider extending it all the way through the song, though this isn't neccessary at all.

Hard+
00:43:389 (2) This jump doesn't really feel natural to me and I would remove it.
01:59:082 (3) Shouldn't this slider be facing the other way?
02:15:730 (2) Again, I wouldn't have guessed there would be a jump here.
03:18:548 (4) New combo please? You might also cut this part entirely.

But overall, I liked this map! I'm just trying to point out anything minor. So a star from me!
Topic Starter
GabrielRKF

SapphireGhost wrote:

Normal
00:07:874 (2,4) You may want to consider making these a little more curved. They look linear right now. well, they ARE linear xD
01:49:083 (5) I would personally place this note one red tick to the right and remove the purple 1 but that's just me. nah :/
And lastly, consider extending it all the way through the song, though this isn't neccessary at all.

Hard+
00:43:389 (2) This jump doesn't really feel natural to me and I would remove it. It's just like the ones of the rest of the song ._.
01:59:082 (3) Shouldn't this slider be facing the other way? no, I wanted to be like that~
02:15:730 (2) Again, I wouldn't have guessed there would be a jump here. Again, easy to read xD
03:18:548 (4) New combo please? You might also cut this part entirely. It already got new combo lulz
About the jumps on Hard, I saw a few friends playing this song, and even thou' they were playing for the first time, they didn't miss the jumps, so I think they are pretty easy to read.

But overall, I liked this map! I'm just trying to point out anything minor. So a star from me!
sorry no kudosu >_<
thx for your star
IceBeam
Hey~

The first time I've seen "Ending" in Tags.
Maybe just add "ED" to Source?

[Easy]
Wow,cute.
Really easy to play despite a bit high AR for easy difficulties.
00:10:759 (5) - Finish?
01:58:638 - I hear some hitsound in the song at this point,and it sounds like clap,maybe add? But reduce volume for this note,no matter if you add clap or not.

[Hard+]
00:49:604 (8) - Sounds better w/o this note,imo.
02:18:616 (7) - Finish?
02:25:718 (5) - ^
02:31:934 (1) - Remove NC?
03:18:549 (4) - MAGIC!

No,really,how did you managed to do this?

Awesome,awesome,awesome.
Especially hitsound work.
Star~
Topic Starter
GabrielRKF

IceBeam wrote:

Hey~

The first time I've seen "Ending" in Tags.
Maybe just add "ED" to Source? Hm... ok~

[Easy]
Wow,cute.
Really easy to play despite a bit high AR for easy difficulties.
00:10:759 (5) - Finish? Okay >w<
01:58:638 - I hear some hitsound in the song at this point,and it sounds like clap,maybe add? But reduce volume for this note,no matter if you add clap or not. Ops, forgot to change here~

[Hard+]
00:49:604 (8) - Sounds better w/o this note,imo. ok, took it off~
02:18:616 (7) - Finish? Okay~
02:25:718 (5) - ^ hm... not rly here....
02:31:934 (1) - Remove NC? Okey~
03:18:549 (4) - MAGIC!

No,really,how did you managed to do this? hahaha, I'm awesome

Awesome,awesome,awesome.
Especially hitsound work.
Star~
What a amazing mod OwO
thx a lot!!
ouranhshc
i didn't really find anything.
:(
Topic Starter
GabrielRKF

ouranhshc wrote:

i didn't really find anything.
:(
No prob.
thx for your star >w<
SamiPale
Hi, Pro Engrish Speaker~Here's my mod.
Oh, not a mod, just some suggestions, the map is good enough. ;)

[Hard+]
00:15:310(2,3,4,5,6) - oxoxo (x means clap)?
00:59:815(3) - I've seen a clap on slider... on purpose?
02:00:635(x) - Add a circle?
02:17:838(4) - Clap?
Just these suggestions, feel free to ignore these~

:DSo pro. The ones who find you to mod4mod must be under lots of stress (joking)
Topic Starter
GabrielRKF

SamiPale wrote:

Hi, Pro Engrish Speaker~Here's my mod.
Oh, not a mod, just some suggestions, the map is good enough. ;)

[Hard+]
00:15:310(2,3,4,5,6) - oxoxo (x means clap)? hm... I'm not sure...
00:59:815(3) - I've seen a clap on slider... on purpose? yeah~
02:00:635(x) - Add a circle? Sounds cool too but I prefer to keep the old one >_<
02:17:838(4) - Clap? on the other parts, I used them following the BG sound so I son't think I should use it here, sorry >_<
Just these suggestions, feel free to ignore these~

:DSo pro. The ones who find you to mod4mod must be under lots of stress (joking)
Sorry, I didn't do anything you sayid >_<
thx for your star and mod~
Licnect
hi
some suggestions
[overall]
offset 113 maybe to best ~
i think soft-calp more suitable for this song :?

[Normal]
looks good

[Hard+]
1:28:116 [2] remove note
1:28:338 [4] remove note Example: http://osu.ppy.sh/ss/38710

umm....very nice map and song
I'm sorry
poor modding :cry:

star ~ :D
Topic Starter
GabrielRKF

Licnect wrote:

hi
some suggestions
[overall]
offset 113 maybe to best ~ right!
i think soft-calp more suitable for this song :? Sorry but I hate SOOO BAD the soft-clap. It's terrible, it's loud, and it's not soft at all.

[Normal]
looks good

[Hard+]
1:28:116 [2] remove note
1:28:338 [4] remove note Example: http://osu.ppy.sh/ss/38710 Hm, I like your idea. Did it~

umm....very nice map and song
I'm sorry
poor modding :cry:

star ~ :D
thx for your mod :]
[CSGA]Ar3sgice
for m4m >^v^<

All suggestions of course

[Normal]

00:46:727 (1,2,3) - 1/1 later?
00:54:274 (1,2,3) - ^

[Hard+]

00:45:617 (2,3) - stack 2 and 3?
02:02:419 (6) - delete note?
03:04:793 (1) - this? http://up.ppy.sh/files/screenshot042-16.jpg
03:05:459 (2,4,6) - ^, rotate
03:11:897 (1) - this? http://up.ppy.sh/files/screenshot045-18.jpg

Perfect map already... If it really needs modding, maybe add more points to the sliders so they look better... = = Maybe.
Agka
These are all observations, suggestions and questions unless stated otherwise. In other words, don't take them too seriously if you don't feel they help.

[Normal]
00:03:664 (1,2,3,4,5,6) - What is this mapped to? 1,2,3 I suspect the synth, 4,5,6 no idea.
00:07:660 (1,2,3,4,5) - ^ except no 6
00:11:211 (1,2,3,4,5) - ^
00:32:520 (1,2,3,4) - The position of these CAN be improved. These might not be arts-y enough.
00:39:180 (3) - Maybe new combo here
00:39:624 (1) - Remove new combo
00:46:727 (1,2,3,4) - Inconsistent angle between 1-2-3 and 2-3-4
00:51:610 (2) - What is this mapped to? But I don't know this slider can actually be removed.
00:53:830 (1,2,3,4) - same as 00:46:727 (1,2,3,4)
01:01:155 (3,4) - No reason of these being in an angle.
01:04:040 (1,2) - The angle to the X axis is not quite.. beautiful
01:08:258 (3) - ^
01:25:350 (1,2,3) - Angle.
01:28:013 (4,5,6) - These in a combo of their own
01:45:327 (4,5) - What is this mapped to.
01:48:879 (4,5) - ^
01:52:430 (4,5) - ^

General Normal suggestions
00:04:108 (2,3) - This kind of patterns might not really belong in a normal
00:37:404 (1,2) - Not much reason of these to be at an angle; check twice if it really is meaningful to have those like that
Kiai at 01:00:489 might not transfer well into the map.
A bit of the structure of the map doesn't quite feel like a normal, instead feels like something between normal and insane in terms of normal difficulty rhythm patterns, insane difficulty spacing.

[Hard+]
The overmapping sections are not wrong, emphasis. They just don't quite follow the song itself, but it might or might not work in the beatmap.

00:06:994 (6,7,1) - No need for a triple. This is overmapping.
00:14:985 (2,3,4,5,6) - Overmapping.
00:14:985 (2,3,4,5,6) - ^
00:16:982 (1,2,3,4,5,6,7,8,9) - This stream is sorta fine; but does it really add up to the previous parts of the song or is it there because you want to try to make it harder?
00:34:296 (5) - What is this mapped to (but the pause due to removing might be awkward, maybe separate from the slider as an independant note instead of on the top of it)
00:41:177 (1,2,3) - Overmapping
00:50:944 (3,4,5) - ^
00:52:720 (3,4,5) - ^
00:56:937 (1,2,3,4,5,6) - No need to flow, follow the vocals instead.
00:59:601 (1,2,3) - Overmapping
01:01:821 (3) - ^
01:00:489 (1) - Kiai time doesn't quite add up as a section; maybe remove next beat.
01:05:372 (1,3) - Overmapping (quite a few of these so I skipped them)
01:16:027 (3) - ^
01:26:127() - Insert beat here.
01:28:457 (3,4,5,6,7) - Overmapping
02:17:735 (3,4,5) - ^
02:26:059 (6) - ^
02:30:610 (7,8) - ^
03:00:354 (3,4,5) - ^
03:02:574 (3) - ^
03:21:663 (1,2,3,4,5,6,7,8,9) - ^

General Hard+ Issues
Hard to follow in rhythmic terms at times. Sometimes following vocals, others synths, etc.. These inconsistencies do not help; try to stay
focused on the most important aspect of the melody at a time instead of trying to map everything, unless the mixture of these instruments is right; it's hard to tell but if you do, you'll have a way more fun beatmap.
There's jumps that feel a bit too random; that are there just to make the map harder instead of musically fun.
Kiai at 02:47:036 feels a lot more right than the first kiai; not sure why
That the beatmap sounds allow developing a bit more pattern into the music helping it flow better, you shouldn't lose focus on the song itself.
What I feel about Hard+ is that you tried to make it hard instead of breaking loose with the music's feel. Hard/Insane shouldn't be overmapped; instead they should just be the real game where the player actually feels the gameplay flowing with the music.
Topic Starter
GabrielRKF

[CSGA]Ar3sgice wrote:

for m4m >^v^<

All suggestions of course

[Normal]

00:46:727 (1,2,3) - 1/1 later?
00:54:274 (1,2,3) - ^
Interesting idea. For now, I wont change it. But if anyone else says is a good idea I might consider~

[Hard+]

00:45:617 (2,3) - stack 2 and 3? hm, I don't think so. Sorry~
02:02:419 (6) - delete note? Ok~
03:04:793 (1) - this? http://up.ppy.sh/files/screenshot042-16.jpg Hm... nah, not rly my style~
03:05:459 (2,4,6) - ^, rotate^
03:11:897 (1) - this? http://up.ppy.sh/files/screenshot045-18.jpg^

Perfect map already... If it really needs modding, maybe add more points to the sliders so they look better... = = Maybe.Thanks!!
Just did one thing that you said but thanks for your mod :D
Topic Starter
GabrielRKF
Sorry, Agkaemon. I couldn't find anything useful on you mod.
Thanks anway :]
YTYuyu
Yo modding this map because of ur request :)

Normal:
00:46:283(4) - Align this to the end of (3)?
01:44:661 - add a slider and end it at 01:45:105 to follow the guitar
01:48:213 - same as above but end it at 01:48:657
01:51:765 - ^ 01:52:208

Hard+
01:02:043(4) - NC
01:09:146(6) - ^
01:16:249(4) - ^
01:24:018(5) - ^
02:29:278(5) - ^ if u ignore this make the next note a NC
02:48:589(4) - NC
02:55:693(6) - ^
03:02:796(4) - ^
03:09:899(5) - ^
if u dont understand the NC suggestions listen to the vocal part and u might understand. feel free to ignore this if it doesnt feel right in ur point of view

this is the best i can do. GL :D
Topic Starter
GabrielRKF

Byakugan249 wrote:

Yo modding this map because of ur request :)

Normal:
00:46:283(4) - Align this to the end of (3)? Hm... Is it really necessary? I mean, I used broken angles on the entire map...
01:44:661 - add a slider and end it at 01:45:105 to follow the guitar I couldn't see why it would follow the guitar... Not to mention that this one is the easier level on map. I'm trying as hard as I can to keep the difficulty level ):
01:48:213 - same as above but end it at 01:48:657
01:51:765 - ^ 01:52:208

Hard+
01:02:043(4) - NC Ok.
01:09:146(6) - ^ Ok.
01:16:249(4) - ^ Ok.
01:24:018(5) - ^ Ok.
02:29:278(5) - ^ Ok.
02:48:589(4) - NC Ok.
02:55:693(6) - ^ Ok.
03:02:796(4) - ^ Ok.
03:09:899(5) - ^
if u dont understand the NC suggestions listen to the vocal part and u might understand. feel free to ignore this if it doesnt feel right in ur point of view
Too many NC would make it boring to play with friends. But looking at the single player mode, it really makes it look better, so I accepted you sugestion. Thanks!!

this is the best i can do. GL :D
Reiji-RJ

roxkyuubiforever wrote:

Epic anime is epic.
Yes.
I love this song. I love this claps. I love this map!
I love all your maps *^*
Diasios
Mod Infos:

Suggestion.
You should fix this.
You must fix this.
______________________________________________
______________________________________________

[General]

  • Preview Point: 60450

[Normal]

  • 00:07:216 (6) - Add "New Combo".
    00:07:660 (1) - Remove "New Combo".
    00:10:767 (5) - Add "New Combo".
    00:11:211 (1) - Remove "New Combo".
    00:14:319 (5) - Add "New Combo".

[Hard+]

  • Rename this difficulty "Hard".
    02:11:853 (6) - Add "New Combo".
    02:11:964 (1) - Remove "New Combo".
    02:13:629 (5) - Add "New Combo".
    02:13:740 (1) - Remove "New Combo".
    02:26:059 (6) - Add "New Combo".
    02:26:170 (1) - Remove "New Combo".
    02:27:835 (5) - Add "New Combo".
    02:27:946 (1) - Remove "New Combo".

Really nice beatmap, good job!
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