Changes look good!
nibs wrote:
this isn't "copy and pasted"
get off your high horse Monstrata.
there's only a few ways you can map a song that's 99% death metal or whatever it's called. go get a bunch of experienced mappers and give them a dragonforce song, you'll get a few maps that look the same.
"omg this guy made streams and sliders in a place in the song where i put them omg he stole it"
you have good eyes and ears garden, thank you -w-bGarden wrote:
hi, as your request
seems biggest concerns towards similarity are addressed so i'm just throwing mine
Crimson Rebellioncall me for a check when you finish the reply
- 00:04:709 (1,2,3) - should they be drum sampleset so they are consistent with others? Fixed
- 00:21:109 - seems to miss a finish here considering your previous hitsounding Fixed (also added Finish on second slider)
- 00:23:450 (1,3) - clap on head? Yes yes
- 00:30:182 (4) - ctrl-g the slider so the pattern goes 100% symmetry? plays smooth too woops yes fixed
- 01:15:324 (4,1) - spacing bump in stream here might seem minor but it makes little sense to me, comparing it with 01:15:617 (4,1) - where music changes vastly. It was for a visual aesthetic, but the 2nd half does play more stronger so I can change this to be even now.
- 01:46:715 (1,2) - maybe it's just personal preference but i'd suggest making a little change in rhythm here to follow vocal -> https://osu.ppy.sh/ss/7941342 (also cuz i saw you were mapping similar red tick vocals previously like 01:33:032 (6,1) - ) This one is weird because if I follow repeat sliders like yours, it's hard to tell for the player how long to hold since most of my hold sliders are 2 repeats not 3. The vocal is long enough to play with but I like the simplicity of mine.
- 01:51:983 (3,4) - the sudden small spacing looks out of place, i don't see the point in it Changed it up a little bit, should be spaced okay now.
- 02:00:764 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,1) - check your hitsounding in the stream, it sounds to me that some samplesets are wrongly set fixed a couple of things, some with the normals. should be okay now?
- 03:14:812 (1,2) - what about ctrl-g to make 03:14:520 (1,2,1,2) - 03:15:105 (1,2,1,2) - movement & spacing similar? mm okay~
- 03:23:885 (1,2,1,2) - 03:28:568 (1,2,3,4) - minor one, happened to notice an inconsistency in combo setting ahh sure okay
- 03:32:812 (1) - you didn't nc other similar spots so yea
- 04:19:203 (5,6,7,8,9,10,11) - while the vocal is strong all the way i don't think the pattern requires such a sharp turn here, and i'm a bit doubtful about the playability of this pattern but since it's out of my playing skill if you have some good testplay results and good reasoning that's also okay. Yes yes fixed now~! I got lots of testplay results with 5 circle turn and it was okay for the most part, but 6 circle turn is even more secure for players.
Mines doesn't contain audio.mp3 at the moment? Maybe delete and redownload for now, but I know it'll get replaced to audio.mp3 once it qual/ranksAyanokoRin wrote:
just noticed that audio.mp3 seems unused since according to the .osu the mp3 used is BABYMETAL - Road of Resistance.mp3, is that a placeholder of some sorts ?
Thanks for the mod anyways~CutEddie wrote:
Just a short mod senpai! Everything is already nice and polished! :3
00:18:768 (1,2) - Maybe you could make 1 with the red point and 2 just a casual curve, as 1 is the one to enphasize. I'd rather keep it how I have it currently~
01:14:812 (1,2,1) - I like jumps but I don't think this requires any enphasis here. This acts as a buildup into the streams. The jumps gradual increase in spacing.
01:25:056 (1,2,3,4) - LoL Cool! Didn't noticed it was the guitar sound c:
02:11:885 (6) - NC maybe? I believe even Yuii- wanted to point this out but the NC is treated the same as 02:30:617 (5,6) - which is okay.
I don't think it's needed, I don't like the look of it being NC'd.
03:36:471 (5,6,7,1) - I think this slider is a bit too spaced but tbh I don't know any way to change it unless you change spacing, but if so it would fit the map's spacing SO IDK :C (or you could just add 4 circles before the stream next to it xd) This should be okay too..
For other instances of where similar sounds occur and the streams stay consistent you can look at 01:12:764 (1) - and 03:50:812 (1)I don't disagree with you, but i believe that this pattern in Crimson Rebellion 01:12:764 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4) is another example of an eerie similarity to monstrata's version as seen 01:04:568 (1,2,3,4,1,2,3,4,1,2,3,4,1,2,3,4). I know I invalidate my own point because these streams are mapped on entirely different sounds, but i still think this should have some more consideration before potential rank.