Actually I did not decide to make it _(:з」∠)_ but if u wanna make one i will appreciateSyadow- wrote:
Waoo tsuki ga kirei ost <<<<<33333
Btw where'is ez diff owo ?
Actually I did not decide to make it _(:з」∠)_ but if u wanna make one i will appreciateSyadow- wrote:
Waoo tsuki ga kirei ost <<<<<33333
Btw where'is ez diff owo ?
谢谢摸图,虽然说和曲子搭配更好了但总感觉改的越来越不友好了hhh,这个NM几乎快超了hhhhhh,反正有空我还要再改改Madoka2574 wrote:
简单地水一发摸
1丨2丨3丨4GeneralHard的OD和HP可以调高一点,现在只有7 调成7.5
hitsound音量为0% 原先为了方便听改的,也没关系,最后肯定会改的,先改到40%
00:53:412 (53412|0,53841|1,54270|2) - 抓音的话应该是3/4,不过就我自己做的感觉来说可能手感不太好
00:55:448 (55448|1) - 这个反而是1/2
00:56:627 (56627|1) - 1/2
00:59:198 (59198|0) - 1/2
01:00:270 (60270|3,60698|2,61127|1) - 3/4
01:00:270 (60270|3,60698|2,61127|1) - 1/2
01:03:484 (63484|1) - 1/2
01:04:127 (64127|2) - 1/4
还有很多这样的抓人声的音,有些因为是歌手自身需要换气造成的空隙,以及考虑到手感问题,这个你统一就行(吧)上面除了某几个1/2后面跟着三键实在不好改的地方其他全部fixed,也统一了,写的太快然后错误百出orz
00:54:591 - 总感觉这里有音,不确定qaq 其实没有啦
00:56:627 - 这里有音补一个note,可以在4列 没有鼓点需要强调啊
00:58:341 - 这里也是有音,类似的地方就不说了,主要是一些2个16分的地方往往是有3个连续16分的 我不是抓了吗喵喵喵Normal00:24:698 (24698|3,24805|2,24912|1) - 左移一列,因为前面有432的排列了而这里音也比较低 可以
00:55:341 - 建议跟hard一样补上一个音,normal里面这个音都抓了的 我在Normal把Hard的键数都减少了一个,这里鼓点其实不明显,在NM就没必要抓了
00:58:341 - 这两个我觉得可以移到中间2、3列 哪两个?Hard00:41:091 - 漏了一个音,补在1列就行
00:42:805 - 同上 改成抓hihat了
感觉你并没有抓背景音连续的16分,但是抓沙沙沙的那个音(乐器叫啥,沙锤?)又感觉note多了不少(00:40:770 (40770|0,40877|1) - 像这两个note),如果你结合起来的话我建议每次出现16分时把16分塞满 这。。赛豹不太好把orz
00:49:770 - 后面这一小段是没有抓沙锤的音吗,那00:50:198 (50198|3,50627|3,51055|3,51484|3) - 这些是?改了
01:08:091 (68091|2) - 这个跟normal的位置不一样啊,切换了抓音吗?我忘改了hhh,fixed
01:18:270 (78270|1) - 移到后面蓝线上,这里跟前面不一样,没有finish的音用不到三押,另外蓝线上有音 改了
Thanks for mod!Dr_Marc wrote:
Mod for HD
00:25:984 - Not so strong sound, only 1 or 2 notes change to 2
01:06:484 (66484|1,66484|0,66591|3,66591|2,66698|0,66698|1) - not really strong notes, rather really unnoticable weak notes, why 2 notes? actually here for some reason it can be heard that these sounds stand out
01:05:198 (65198|2) - Vocal ends on 01:05:734 - fixed
Well done.. didnt found anything otherMod for NM
00:42:270 - isnt this as strong as 00:43:127 - ? hmm true, fixed
Sry that I didnt found anything else, its a very indivicual map and in my opinion, i had much more to talk about, but its all preference how you would edit.
So Gl with rest of ranking process!
谢摸! 以及谢谢射星dkingo wrote:
M4M from your queuedon't openGood luck!1|2|3|4
[General]
- 取消widescreen support fixed
- 建议"Hard"难度名改为"moonlight"其实我觉得现在这个没啥问题
[Normal][Hard]
- 00:28:020 - 建议做镲音,然后每个吉他音用双键 这不就和HD一样了嘛orz
- 感觉这首歌人声不适合在Normal做,副歌感觉有点乱,比如00:55:448 (55448|1,55555|2) - ,短LN中间加note比较难打,还是规规矩矩做伴奏比较合适...或者把LN接到下一条LN,https://osu.ppy.sh/ss/8466103 这样就顺畅一些。这首歌节奏比较快,就算后1/4没有音,打的时候也几乎察觉不出来 re了整个kiai
搞定√rearranged
- 00:11:412 (11412|2) - 音在00:11:305 - 应该是再往前一个红线上,改了
- 00:14:305 - 这段几个双押可以改成14 23 https://osu.ppy.sh/ss/8466159 ,一直用12 34比较单调 fixed
- 00:19:020 - 加个键 挺卡手的,还是算了吧
- 00:31:770 - 移一个键到第1列,这里和上一个钢琴音高不同,最好不要重复放 有道理,改了
- 00:48:591 - 鼓音比较大,我觉得这段抓鼓音更好 嗯。。也是re了这一部分
- 00:59:412 (59412|3) - 移到第1列
我怎么就管不住这手呢
Ahhh it's ok. Nice mod! xddd thanksAchsanLovers wrote:
here's the mod as your request 'w')/
[General]artist and title already correct for me
- No Hitsound ? Still not start yet x_x I guess i am the laziest guy to do HS
- widescreen support aaaaaaaaaa turn off pls, you didnt use any SB element in here fixed
- i think offset should be 260 fixed
- add to tag : VTZL-128 for code of the songs, source : http://www.cdjapan.co.jp/tokuten/anime_VTZL-128
and WEST GROUND for composed of the songs, source : http://www.achanime.net/nao-touyama-imakoko-single/ all added
[NM][HD]
- 00:18:805 (18805|3) - delete? but here is actually sound lol
- 00:23:627 (23627|3,23734|2,23841|1,23948|3,24055|2,24162|1,24270|0,24270|3,24377|2,24484|1,24591|0,24698|2,24805|1,24912|0,25020|3,25127|2,25234|1,25341|0,25448|1,25555|2,25662|3,25770|1,25877|2,25984|0,25984|3) - are you really serious with this??!!! well for me its a great stairs pattern but you shhould rethink it again, its a normal diff. delete those on blue lines
- 00:37:770 (37770|1,37877|2,37984|3,38091|2,38198|1,38305|0,38412|3,38520|0,38627|1,38734|2,38841|3,38948|2,39055|1,39162|0,39270|3,39377|1,39484|2,39591|0,39698|1,39698|3) - oh again? cmon, you can give some 1/2 note for that piano sound. same as above
- 00:46:555 (46555|0,47198|1) - now, why you sunddenly mapped vocal now? before this, you just focus to kick and piano sound, i stil frefer you make a 1/1 like before you do rearranged lol
- 00:53:412 - until 01:20:841 - as a mapper, i just wanna some comment, this pattern looking so hard for normal player, you should think for combine the LN and note, lets take this as example 00:53:841 (53841|1,54055|0,54055|3) - normal note is in 00:54:055 - but the LN stop in 00:54:162 - its make some unbalance, and this 00:54:270 (54270|2,54698|3,54698|1) - too have already remapped the kiai part
you can focus to other sound than that vocal for make a player confused what the mapper trying to followokay thats should be all, sorry if my comment make a bad thing for you, forgive me ;w;
- 00:05:252 - seems missing piano sound in here/ hmm actually i catch that... but the thing is double for this would be too much so i reduce the first two sounds to single note lol
- 00:50:627 (50627|2,50734|2) - hmm, dont use a jack in here, since there was a LN
same thing like in NM diff, in kiai, this pattern almost same like MX diff, you played this map well doesnt mean other player play well too, you should think a pattern same as diff name, for me, a HD diff pattern should not like this. i have already rearranged the pattern and those it has a few LNs they are yet good for players to finish them with the use of effective shields.
good luck ~! :3
dkingo wrote:
[Easy]
- 00:01:984 - Add a note sure
- 00:11:841 - Remove a note, I think single note here should be enough naisu
- 00:37:555 (37555|0) - The piano play starts at 00:37:770 - , make this LN 1/2 shorter and add a note at 00:37:555 - woki
- 01:23:412 (83412|1) - Move to col 3, then 01:23:841 (83841|2,84055|1) - swap position, wide chord fits better here make a jack ??
thanks dkingo n achsan >w<)//AchsanLovers wrote:
here's the mod as your request 'w')/
[General]artist and title already correct for me
- No Hitsound ?
- widescreen support aaaaaaaaaa turn off pls, you didnt use any SB element in here
- i think offset should be 260
- add to tag : VTZL-128 for code of the songs, source : http://www.cdjapan.co.jp/tokuten/anime_VTZL-128
and WEST GROUND for composed of the songs, source : http://www.achanime.net/nao-touyama-imakoko-single/
[Sya's EZ]
- 00:18:698 (18698|1) - move to 3 mungkin ? karena 00:17:412 (17412|0,17412|1,18055|0) - udah ngeberatin di left hand jadi bisa diberatin dikit di tangan kanannya bole
- 00:22:555 (22555|0) - ini lebih baik kalau diterus sampai 00:23:198 - biar konsisten dgn 1/2 LN didepan kay :33
- 00:27:698 - 00:29:412 - 00:32:412 - hmm, bukannya harus 1 note buat gitar? atau mungkin buat vocal impact? buat 4/1 beat aja yg terakhir salah :'v
- 00:51:698 (51698|2) - mulai dari 00:52:555 - aja pls wwowow
- 01:24:270 (84270|3,84270|0) - CTRL + H? keep already rearranged
okay thats should be all, sorry if my comment make a bad thing for you, forgive me ;w;
good luck ~! :3
osu file format v14
[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 52984
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
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[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 32
TimelineZoom: 2.2
[Metadata]
Title:Imakoko
TitleUnicode:イマココ
Artist:Touyama Nao
ArtistUnicode:東山 奈央
Creator:Tofu1222
Version:Sya's EZ
Source:月がきれい
Tags:op opening tsuki ga kirei as the moon so beautiful Syadow- VTZL-128 WEST GROUND
BeatmapID:1344190
BeatmapSetID:631143
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Thanks for mod!Virtue- wrote:
General
- Metadata : OK!
- BPM/Offset : OK!
- BG/Video : OK!
- Hitsound : NO!
- Files : OK!
Sorry that I did not start to work for the HS qwq
1|2|3|4
ADD VIDEO PLZZ AAAAAAAAAA[NM]
- 00:05:188 (5188|1) - move to 4 ok
- 00:05:295 (5295|3) - move to 3 ok
- 00:35:402 (35402|3) - double?not really, this sound is really short and has difference with those i put with double
how to mod this map =w=
btw, that's for the mod. good luck!
Thanks for mod and star!TheNewBungping wrote:
OK let's gooooo
1|2|3|4
EZ and HD looks good imo
short mod (sorry)NM00:31:117 should be double ok
00:39:260 ^ here the hihat does not overlap with the piano sound, so i keep
00:42:260 - 00:44:831 like this https://osu.ppy.sh/ss/8473870 currently i guess this is nice
00:58:331 move 1 to 4 yes
00:58:545 move 4 to 1 move to 3
shooting a star
谢谢摸图!ExNeko wrote:
水摸一发HD00:01:867 (1867|1) - 这个note有点奇怪,不知道你跟的是什么,如果跟琴的话移到下一个1/8线吧 → 00:01:920 (1920|1) - fixed
00:05:188 (5188|1) - 移到col4,对音高 fixed
00:08:724 (8724|2) - 同上上 fixed
00:32:831 (32831|2) - 这里为什么三键?因为是钢琴与吉他音重叠
00:35:402 (35402|2) - 三键的话,这里这个明显的琴音也请三键 这儿没有重叠,所以不加
01:23:402 (83402|3) - 这个ln的终点提前一个1/4,最后接个note,体现重音 好主意
00:00:260 (260|0) - 这里双键,因为你后面这里也是00:07:117 (7117|3) - 并不,因为没有双钢琴重叠NM00:18:795 (18795|3,18902|1) - 都往左移一col 我觉得现在没什么问题,改掉的话最左三个有点不平衡了
01:20:724 (80724|3) - 去col2 换了种方式改了下那段
其他都挺好的
Anyway though no changes, thanks for mods!imtdb1 wrote:
NM req from imtdb1's modding queueNM00:15:152 - add a note i dont think there is a obviously heard sound
00:58:545 (58545|0) - imo you can end that LN 00:59:831 - hmm...i think LN now is nice
Tags conflict with Ez difficultyHDSorry for this super short mod lol00:28:652 - double why?....
didn't found anything else
Good Luck!
Thanks for mod and star!Mage wrote:
1/2/3/4Really good map, good luck
Sya's EZ:
00:11:188 - sound starts here fixed for sya
NM:
00:53:402 - during this kiai you used 3 times LN on 2nd column, but only one on 3rd column, so, replace one LN from 2nd column to 3rd lol fixed
01:06:260 - stream should be started here my fault qwq
HD:
00:01:902 - sound starts here imo i guess 1/8 is right maybe u can listen carefully again
00:08:777 - add note yep, already added according to previous mods
Thanks oniicwan >w<Amiichii wrote:
Hii Tofu-chi 'w')/Click me!
[EZ]
- 00:23:188 (23188|3) - ini boleh dipotong ga? jadi gini http://puu.sh/wzr7t/634afa3ec7.png? dat deskop ss :V
- 00:24:260 (24260|0) - cut di 00:24:688 - trus add note jg di 00:24:688 - . buat jump 'w')b bole
- 00:25:117 - disini ada synth kek ini 00:25:545 (25545|2) - lho itu Ln nya buat suara ssshshhs tahhhh
- 00:37:974 (37974|3,38510|2) - salah ini/ disini harusnya 00:38:617 - wokee
- 00:38:510 (38510|2,39045|0) - harusnya cutnya di 00:39:260 - siyap
- 00:49:760 - add new LN ngikut piano chord bole
- 00:54:260 (54260|3) - wut is this? 00:53:402 (53402|1,53724|2,54045|1) - ini 3/4s masa ini 00:54:045 (54045|1,54260|3) - 1/2s? dkk ye? bnyk soalnye. wkwkwk applied :V smua beres
Goodluck
osu file format v14
[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 52984
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1
[Editor]
DistanceSpacing: 0.8
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1.5
[Metadata]
Title:Imakoko
TitleUnicode:イマココ
Artist:Touyama Nao
ArtistUnicode:東山 奈央
Creator:Tofu1222
Version:Sya's EZ
Source:月がきれい
Tags:op opening tsuki ga kirei as the moon so beautiful Syadow- VTZL-128 WEST GROUND
BeatmapID:1344190
BeatmapSetID:631143
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HPDrainRate:6.5
CircleSize:4
OverallDifficulty:7
ApproachRate:3
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SliderTickRate:1
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192,192,36260,1,4,0:0:0:0:
448,192,36260,1,0,0:0:0:0:
320,192,36581,1,0,0:0:0:0:
192,192,36902,1,4,0:0:0:0:
448,192,37224,1,0,0:0:0:0:
320,192,37545,1,4,0:0:0:0:
64,192,37760,128,0,37974:0:0:0:0:
448,192,37974,128,4,38617:0:0:0:0:
320,192,37974,1,0,0:0:0:0:
320,192,38617,128,4,39260:0:0:0:0:
64,192,39260,128,4,39688:0:0:0:0:
448,192,39688,1,4,0:0:0:0:
192,192,39688,1,8,0:0:0:0:
320,192,40117,1,2,0:0:0:0:
64,192,40545,1,2,0:0:0:0:
448,192,40974,1,2,0:0:0:0:
192,192,41402,1,4,0:0:0:0:
64,192,41402,1,8,0:0:0:0:
448,192,41831,1,2,0:0:0:0:
64,192,42260,1,2,0:0:0:0:
320,192,42688,1,2,0:0:0:0:
192,192,43117,1,4,0:0:0:0:
448,192,43117,1,8,0:0:0:0:
64,192,43545,1,2,0:0:0:0:
192,192,43974,1,2,0:0:0:0:
320,192,44402,1,2,0:0:0:0:
192,192,44831,1,8,0:0:0:0:
64,192,44831,1,4,0:0:0:0:
448,192,45260,1,2,0:0:0:0:
320,192,45688,1,2,0:0:0:0:
192,192,46117,1,2,0:0:0:0:
320,192,46545,1,4,0:0:0:0:
448,192,46545,1,8,0:0:0:0:
64,192,46974,1,2,0:0:0:0:
448,192,47402,1,2,0:0:0:0:
192,192,47831,1,2,0:0:0:0:
64,192,48260,1,8,0:0:0:0:
320,192,48260,128,4,48581:0:0:0:0:
192,192,48581,128,0,48902:0:0:0:0:
448,192,48902,128,0,49331:0:0:0:0:
64,192,49331,128,0,49974:0:0:0:0:
448,192,49760,128,0,49974:0:0:0:0:
320,192,49974,1,4,0:0:0:0:
192,192,49974,1,8,0:0:0:0:
448,192,50402,1,2,0:0:0:0:
64,192,50831,1,2,0:0:0:0:
320,192,51260,1,2,0:0:0:0:
192,192,51474,1,0,0:0:0:0:
448,192,51688,1,4,0:0:0:0:
64,192,51688,1,8,0:0:0:0:
448,192,52545,128,0,52974:0:0:0:0:
64,192,53402,1,4,0:0:0:0:
192,192,53402,1,8,0:0:0:0:
320,192,53724,1,2,0:0:0:0:
192,192,54045,1,8,0:0:0:0:
448,192,54367,128,2,54688:0:0:0:0:
64,192,54688,1,8,0:0:0:0:
192,192,54902,1,2,0:0:0:0:
320,192,55117,1,4,0:0:0:0:
448,192,55117,1,8,0:0:0:0:
64,192,55438,1,2,0:0:0:0:
320,192,55760,1,8,0:0:0:0:
192,192,56081,128,2,56402:0:0:0:0:
448,192,56402,1,8,0:0:0:0:
320,192,56617,1,2,0:0:0:0:
192,192,56831,1,8,0:0:0:0:
64,192,56831,1,4,0:0:0:0:
320,192,57152,1,2,0:0:0:0:
192,192,57474,1,8,0:0:0:0:
64,192,57795,128,2,58117:0:0:0:0:
448,192,58117,1,8,0:0:0:0:
192,192,58331,1,2,0:0:0:0:
320,192,58545,1,4,0:0:0:0:
448,192,58545,1,8,0:0:0:0:
64,192,58867,1,2,0:0:0:0:
192,192,59188,1,8,0:0:0:0:
320,192,59510,128,2,59831:0:0:0:0:
64,192,59831,1,8,0:0:0:0:
192,192,60045,1,2,0:0:0:0:
448,192,60260,1,8,0:0:0:0:
320,192,60260,1,4,0:0:0:0:
64,192,60581,1,2,0:0:0:0:
320,192,60902,1,8,0:0:0:0:
192,192,61224,128,2,61545:0:0:0:0:
448,192,61545,1,8,0:0:0:0:
320,192,61760,1,2,0:0:0:0:
192,192,61974,1,4,0:0:0:0:
64,192,61974,1,8,0:0:0:0:
448,192,62295,1,2,0:0:0:0:
192,192,62617,1,8,0:0:0:0:
320,192,62938,128,2,63260:0:0:0:0:
64,192,63260,1,8,0:0:0:0:
192,192,63474,1,2,0:0:0:0:
448,192,63688,1,8,0:0:0:0:
320,192,63688,1,4,0:0:0:0:
64,192,64010,1,2,0:0:0:0:
320,192,64331,1,8,0:0:0:0:
192,192,64545,1,2,0:0:0:0:
64,192,64545,128,4,64974:0:0:0:0:
448,192,64974,1,8,0:0:0:0:
192,192,65188,1,2,0:0:0:0:
320,192,65402,1,4,0:0:0:0:
448,192,65402,1,8,0:0:0:0:
192,192,65724,1,2,0:0:0:0:
320,192,66045,1,8,0:0:0:0:
64,192,66260,1,2,0:0:0:0:
448,192,66260,128,4,66688:0:0:0:0:
192,192,66688,128,2,67117:0:0:0:0:
448,192,67117,1,8,0:0:0:0:
320,192,67117,1,4,0:0:0:0:
192,192,67438,1,2,0:0:0:0:
320,192,67760,1,8,0:0:0:0:
64,192,68081,128,2,68402:0:0:0:0:
448,192,68402,1,8,0:0:0:0:
320,192,68617,1,2,0:0:0:0:
64,192,68831,1,4,0:0:0:0:
192,192,68831,1,8,0:0:0:0:
448,192,69152,1,2,0:0:0:0:
192,192,69474,1,8,0:0:0:0:
320,192,69795,128,2,70117:0:0:0:0:
64,192,70117,1,8,0:0:0:0:
192,192,70331,1,2,0:0:0:0:
320,192,70545,1,8,0:0:0:0:
448,192,70545,1,4,0:0:0:0:
192,192,70867,1,2,0:0:0:0:
320,192,71188,1,8,0:0:0:0:
448,192,71510,128,2,71831:0:0:0:0:
64,192,71831,1,8,0:0:0:0:
320,192,72045,1,2,0:0:0:0:
192,192,72260,1,4,0:0:0:0:
64,192,72260,1,8,0:0:0:0:
448,192,72581,1,2,0:0:0:0:
320,192,72902,1,8,0:0:0:0:
192,192,73224,128,2,73545:0:0:0:0:
448,192,73545,1,8,0:0:0:0:
320,192,73760,1,2,0:0:0:0:
64,192,73974,1,8,0:0:0:0:
192,192,73974,1,4,0:0:0:0:
448,192,74295,1,2,0:0:0:0:
192,192,74617,1,8,0:0:0:0:
320,192,74938,128,2,75260:0:0:0:0:
64,192,75260,1,8,0:0:0:0:
192,192,75474,1,2,0:0:0:0:
320,192,75688,1,4,0:0:0:0:
448,192,75688,1,8,0:0:0:0:
64,192,76010,1,2,0:0:0:0:
320,192,76331,1,8,0:0:0:0:
192,192,76652,128,2,76974:0:0:0:0:
448,192,76974,1,8,0:0:0:0:
320,192,77188,1,2,0:0:0:0:
64,192,77402,1,8,0:0:0:0:
192,192,77402,1,4,0:0:0:0:
448,192,77724,1,2,0:0:0:0:
192,192,78045,1,8,0:0:0:0:
320,192,78367,128,2,78688:0:0:0:0:
64,192,78688,1,8,0:0:0:0:
448,192,78902,1,2,0:0:0:0:
320,192,79117,1,4,0:0:0:0:
192,192,79117,1,8,0:0:0:0:
64,192,79331,1,2,0:0:0:0:
320,192,79545,1,2,0:0:0:0:
192,192,79760,128,8,80188:0:0:0:0:
448,192,80188,1,2,0:0:0:0:
320,192,80402,128,8,80831:0:0:0:0:
64,192,80831,1,4,0:0:0:0:
448,192,80831,1,8,0:0:0:0:
320,192,81152,1,0,0:0:0:0:
192,192,81474,1,0,0:0:0:0:
448,192,81795,1,0,0:0:0:0:
64,192,82117,1,0,0:0:0:0:
192,192,82331,1,0,0:0:0:0:
320,192,82545,1,8,0:0:0:0:
448,192,82545,1,4,0:0:0:0:
64,192,82867,1,0,0:0:0:0:
448,192,83188,1,0,0:0:0:0:
320,192,83402,1,4,0:0:0:0:
64,192,83402,1,8,0:0:0:0:
192,192,83831,1,0,0:0:0:0:
320,192,84045,1,0,0:0:0:0:
64,192,84260,128,8,87688:0:0:0:0:
448,192,84260,1,4,0:0:0:0:
Thanks for Mods AmiiAmiichii wrote:
Hii Tofu-chi 'w')/Click me!
- [HD]
- 00:49:760 - double? Since there have piano like as this 00:48:902 (48902|1,48902|2) - 00:49:331 (49331|1,49331|0) -
- 00:58:331 (58331|2) - cut in 00:58:760 - . to make 3/2s, concistency with this 00:57:260 (57260|0,57474|1) -,
- 01:02:617 (62617|1) - cut at 01:02:831 - , make 1/1s consistency with 01:01:974 (61974|0,62295|2) -
- 01:05:188 (65188|2) - same as before
- 00:57:152 - add for snare? like as this 01:04:010 -
- 01:10:867 - ^
- 01:12:581 - ^ all fixed
[NM]- 01:06:152 - missing note? i guess there is no space for me to add... and what's more this one is not so clear imo?
- 01:12:152 (72152|1) - move to here 01:12:045 - ? to hithat sound (replace the snare). to make consistency 1/2s like this 01:13:117 (73117|3,73224|1,73545|2,73760|1,73974|2) - yep
Goodluck
Thanks for mods!!Sinnoh wrote:
Can you just recheck the od/hp spread since ez might be off
Hitsounds
00:11:188 (11188|2) - Reduce volume I guess not, HS volume here is consistent though
00:11:831 (11831|0) - You're using finishes for a drum sound? add one C
00:26:617 (26617|0) - Using finishes for this section does not work at all i cannot think of a better way to represent them orz
HD
Can you at least change stuff in the opening because it's just a copy paste of NM right now, which isn't good for spread. Add some LNs since there's a lot of those in the chorus. changed some note placement, but i dont find any LN needed
00:01:974 (1974|3) - Move to 2 so it's different from 00:03:688 (3688|0,3688|3) - yep
00:12:581 (12581|0,12581|1,12688|3,12688|2) - These patterns get repetitive switching from 12, 34, and 14,23 or vice versa. Why not add 13,24 patterns?
00:26:402 (26402|1) - This doesn't make sense to map a significantly higher density than the next section at 00:39:688 (39688|2) - . The sounds you were mapping in the first section are still in the second one. The quieter section in the music should be reflected with easier/lower density patterns compared to more intense sections. This does not follow the song's structure and should really have lower density in this section compared to the next one. Yes they're still easy patterns relative to the chorus, but that's not the point here. Remaking some patterns
00:49:224 (49224|2) - Add note? Guitar here double is enough imo
01:17:831 (77831|0) - What happened to the LNs that were at 01:04:117 (64117|2) - ? Nothing's changed since the first half fixed by changing this with LNs
01:22:545 (82545|1,83188|2,83402|3,83510|0) - If you can change this pattern so that the 1/4 are next to each other and the 1/1s are next to each other, it could be a bit more readable because the different rhythms are next to each other. This makes it easier to tell the difference between the 1/4 and 1/1. Right now it kinda messes with flow https://puu.sh/wzyAS/b68a06d7b9.png changed in a different way but same idea
NM
00:18:902 (18902|1,19010|2) - ctrl-g so it's an easier stream yep
00:23:188 (23188|0) - This pause is really awkward, can you change something so it's more intuitive. Add a note, LN, add one note after it to kind of connecting to the next piano part
01:06:795 (66795|2,67010|2) - 01:20:617 (80617|2,80831|2) - Using consecutive 1/2s in the same column is a diff spike since there's none used in the rest of the room. i think current one is neat and nice lol
01:23:404 (83404|0) - Move this back 1/4, better just to simplify imo, you can hardly tell the difference in game so not much reason to keep accurate catching is what i am always holding so i'd like to keep them
ez looks fine
All fixed!! Thanks HS Pro prots 0w0 Really Helpful Mods!Protastic101 wrote:
was asked to check hitsounds[General][Hitsound]
- I kind of dislike the default normal-hitnormal, so for a snare, I would use something like this instead https://puu.sh/wAGgn.wav
00:11:831 (11831|0) - Dont need a finish here since it's only a tom leading into the downbeat of 00:12:260 - . What you could do instead is use the default drum-hitfinish or drum-hitclap
00:12:581 (12581|1,13224|1,13760|1,13867|1,14295|1,14938|1,15474|1,15581|1,16010|1,16652|1) - and so on. The percussion line here isn't a clean 2/1 snare and 1/4 consecutive kicks. Instead, it's sort of like 3/4 snares. Basically, the notes I highlighted should be snares and not kicks.
00:12:260 - Also, I should mention here that there are kicks every 1/1, so you should have a whistle in places such as 00:12:260 - 00:12:688 - 00:13:117 - 00:13:545 - 00:13:974 - 00:14:402 - 00:14:831 - 00:15:260 - 00:15:688 - and so on
00:18:795 (18795|1,18902|1,19010|1) - should all be snares (the hitclap)
00:25:545 (25545|1,25652|1,25760|1,25867|1) - Unlike the above though, these are all correct as whistles
00:26:617 (26617|0,27260|0,27688|0,28331|0,28974|0,29402|0,30045|0,30688|0,31117|0,31760|0,32402|0,32831|0) - and so on. Uhm, I think using finishes here is overdoing it. The music only has a rather loud closed hihat, so a cymbal isn't appropriate. Instead, I would use a sample more like this https://puu.sh/wAGM5.wav . Assuming you use this sample, you can access it without changing green lines by using the drop down menu on the left hand side of the editor and just switch sampleset to "soft"
00:28:010 - 00:28:652 - 00:29:295 - 00:29:724 - 00:30:367 - and so on would use the sample I listed ^
00:39:688 (39688|3,41402|3,43117|3,44831|3,46545|3,48260|3,49974|3) - These should all be whistles instead of claps because the sound present is a kick
00:51:688 (51688|3) - remove clap altogether. There's only a finish here
00:53:402 - Same thing as mentioned in the beginning
01:06:367 (66367|1,66474|1,66581|1) - These should be claps instead of whistles because of the snare present
01:11:402 (71402|0) - remove finish, there's none in the music
00:55:117 (55117|0,56831|0,58545|0) - 01:01:974 (61974|0,68831|0,70545|0,71402|0,72260|0,75688|0,79760|0) - ^
01:19:331 (79331|1,79438|1) - should be claps
01:20:510 (80510|1,80617|1,80724|1) - ^
01:22:545 (82545|3,82545|0,83402|0,83402|3,84260|3) - remove all the hitsounds here as there is only a guitar strum. For the last chord, there is only a finish + kick so there's no need for the clap.
Thanks for mods!Wonki wrote:
ayy foodNM00:01:974 (1974|0,2831|2) - Why don't you change this to LN? fixed
00:05:724 (5724|2,6045|0) - same as above Like you did 00:08:831 (8831|0) - fixed
00:48:260 - need 1note to drum there is no hihat for emphasis here
00:51:688 (51688|0,52974|1,53402|0) - This continuous LN does not fit on the transition part. 00:52:974 (52974|1) - It seems better to change it into a normal note change as HardHD00:01:974 (1974|0,2831|2) - Why don't you change this to LN? yep
00:05:724 (5724|2,6045|0) - same as above Like you did 00:08:831 (8831|0) - (same as normal diff) yep
00:25:224 (25224|1,25331|0,25438|1) - change to 1 2 1 for fun in a different way
00:26:617 - , 00:27:260 - ,00:28:331 - ,00:28:974 - ,00:30:045 - ,00:30:688 - ,00:32:402 - ,,00:33:474 - ,00:34:117 - ,00:35:188 - ,00:35:831 - ,00:36:902 - ,00:37:545 - ,00:37:974 - ,00:38:617 - ,00:39:260 - this part need 1 more note to guitar sounds. i have just deleted, and now i believe these sounds are still not enough for doubles
00:52:974 (52974|1) - same as normal diff. change normal note. yep
Lenfried- wrote:
ok modding time!hd00:05:402 (5402|1,6045|1) - not sure which of these pitches is higher, if 00:06:045 (6045|1) - is higher, then you can move it to 3
00:17:188 (17188|3) - section primarily had trills are close to each other. Might want to move this to 3. imo plays better.
00:28:545 (28545|0,28652|1,28760|2,28867|1,28974|0) - your 1/4 usage all throughout this section contains broken 1/4ths and this kinda goes against it. Should have those notes more spread out.
00:58:867 (58867|3,58974|1) - would play better if you swapped these notesnm00:05:402 (5402|1,6045|1) - same thing with hd
01:20:188 (80188|1,80402|0) - transition here is p sloppy so for 01:20:402 - you might want to go for something like https://puu.sh/wD0jA/e9a61bbfda.png instead
looking good!
best of luck!
Thanks for awesome mods! After finding a few mods for the new HD diff i think this set will be ready lolMaxus wrote:
Your diff already solid but why the spread between normal and HD so high..? felt like it's a jump from normal diff to MX diff instead.
i felt like the only way is to make one more diff (HD diff) to fill the gap here.
[NM]
00:23:617 - I felt like this part is rather bland and doesn't felt emphasize the music here.. I recommend you to make LN to give cover towards piano stanza like http://osu.ppy.sh/ss/8530156 changed in a slightly different way cuz i only put double on 00:24:260 -
00:37:760 - The same as before i told. make the LN to cover the piano for more emphasize here. fixed in the same way(same length of LNs)
01:11:724 (71724|3) - I'm not sure about this 1/4, for what i discern, you use 1/4 if there's drum present, but this isn't drum. fixed
01:19:760 (79760|3,79867|1,79974|2,80081|0) - Not sure why you make this almost the same as 01:19:331 (79331|1,79438|2,79545|0) - , if you hear the drum, both drum have different emphasis, you should differentiate them to accenting that. rearranged
01:20:831 - Somehow i felt this flow make 01:22:117 (82117|2,82331|3) - pitch wrong.. try http://osu.ppy.sh/ss/8530175 actually it is the right for me, cuz like fa mi fa mi fa so fa this pitch, will be like four 'fa' in the middle, two 'mi' on the left and one 'so' on the right
[HD]
This is a lie.. this isn't HD, more like MX tbh changed diff name lol
00:27:474 (27474|1,27581|2) - I guess you can switch column here for bit variation since it is too repeating with 00:26:402 (26402|1,26510|2,26938|1,27045|2) -
00:32:295 (32295|2,32402|1,32617|2,32724|1,32831|2,33045|1,33367|2,33474|1,33795|2,33902|1,34331|2,34438|1,34545|2,34760|1) - I felt like the motion are too repeating here.. when i play i felt kinda bland even with calm section, not thing you wanna experience in hardest diff. you can do like 12-43 or something like that to accomodate for variation.. for above two, i nearly rearranged all the notes in this part to make it not so blend and vary more than before
00:38:510 (38510|1) - Should be at col 4 here, you hear the piano is getting more intense. fixed
01:07:117 - Felt like you're copypasting most of the thing from 00:53:402 - .. I will still let it go if it's normal to below diff, but this is hardest diff.. This is like the embodiment of who you are as a mapper.. i expect at least you differentiate the LN position there instead of repeating it hall the way in kiai.. it's vital because you don't want your concept becoming too bland because you repeating things too much, you wanna keep the hype-up for players to play your map.
Consistency is great, but i really hope you can bring more LN and other layering to variate things instead of too focusing on double chord or copas...
Some previous modders complain that in this diff those 'irregular' LNs make people feel blend when playing so i decide to put them in a clearer way. However, since a new diff will be added, it is possible for me to make variations for both fun and higher acutal playing difficulty, which is a good thing for this whole mapset i guess lol. As you can see next time, i rearranged the second part and add LNs to the whole kiai too.
so yeah, the biggest problem is the spread between NM and HD, I'm really sure it's currently too big and people won't let this one pass except you make another diff between NM and HD diff.
makasih mas dikon >w< all applied + rearranged some noteMaxus wrote:
Your diff already solid but why the spread between normal and HD so high..? felt like it's a jump from normal diff to MX diff instead.
i felt like the only way is to make one more diff (HD diff) to fill the gap here.
[Sya's EZ]
00:36:260 - Not really fond of how left hand is not balanced, i guess you can try http://osu.ppy.sh/ss/8530103 for more balance one.
00:47:402 - Felt like you can make this more balance by swapping 00:47:402 (47402|3,47831|1) - , it also felt more structured that way.
01:05:724 - This point if felt really heavy for right hand there, i mean you constantly use double for right hand. personal suggestion to have it like http://osu.ppy.sh/ss/8530118 to solve the issue.
01:10:117 - At this point i felt this pattern is used too many times, i know this is easy difficulty, but you can still implement a bit variation here and there to make the map has its own charm. basically you can swap column between 01:10:331 (70331|1,70545|3) - , and then move 01:10:867 (70867|1) - to col 1 to make new structure compared to first kiai stanza.
01:17:188 (77188|2,77402|0) - Also swap column for same reason as above.
Solid jg nih diff, nice job, variasiin dkit ja tapi, sisanya dah bgus :3 yay >w<
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TitleUnicode:イマココ
Artist:Touyama Nao
ArtistUnicode:東山 奈央
Creator:Tofu1222
Version:Sya's EZ
Source:月がきれい
Tags:op opening tsuki ga kirei as the moon so beautiful Syadow- VTZL-128 WEST GROUND
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osu file format v14
[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 52984
Countdown: 0
SampleSet: Normal
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1
[Editor]
DistanceSpacing: 0.8
BeatDivisor: 8
GridSize: 32
TimelineZoom: 2.2
[Metadata]
Title:Imakoko
TitleUnicode:イマココ
Artist:Touyama Nao
ArtistUnicode:東山 奈央
Creator:Tofu1222
Version:Sya's Easy
Source:月がきれい
Tags:op opening tsuki ga kirei as the moon so beautiful Syadow- VTZL-128 WEST GROUND
BeatmapID:1344190
BeatmapSetID:631143
[Difficulty]
HPDrainRate:6.5
CircleSize:4
OverallDifficulty:7
ApproachRate:3
SliderMultiplier:1.4
SliderTickRate:1
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2017-07-08 09:54 Tofu1222: Hi ly sorry to interrupt you but may i ask for some little mods for only one diff for tv size anime map?
2017-07-08 09:54 Tofu1222: (i am not sure whether i have asked you before about this map though)
2017-07-08 09:58 - Ly0572 -: aright since its my free time
2017-07-08 09:58 - Ly0572 -: what map is it again?
2017-07-08 09:59 Tofu1222: ACTION is listening to [https://osu.ppy.sh/b/1332462 Touyama Nao - Imakoko]
2017-07-08 09:59 Tofu1222: just hard is ok (but if u wanna also mod others then it is also welcome lol)
2017-07-08 09:59 - Ly0572 -: i see nyadow xD
2017-07-08 09:59 Tofu1222: yep owo
2017-07-08 10:00 - Ly0572 -: 15 sec
2017-07-08 10:00 - Ly0572 -: can we do irc?
2017-07-08 10:00 Tofu1222: of course we ca
2017-07-08 10:00 Tofu1222: can
2017-07-08 10:01 - Ly0572 -: ok so before i start i just want to point out the gap between normal and hard is kinda small so u might want to nerf Normal or buff hard
2017-07-08 10:02 Tofu1222: wanna buff hard i guess
2017-07-08 10:02 Tofu1222: cuz see the koi diff, there is over 1* gap
2017-07-08 10:02 - Ly0572 -: 1|2|3|4
2017-07-08 10:02 - Ly0572 -: feel free to reject cuz its jus my pov
2017-07-08 10:03 - Ly0572 -: so 00:00:260 (260|2,581|1,902|0) -
2017-07-08 10:03 - Ly0572 -: maybe change to long notes since its a guitar sound~
2017-07-08 10:04 Tofu1222: hmmm
2017-07-08 10:04 - Ly0572 -: 00:01:867 - the next note i hear starts here
2017-07-08 10:04 - Ly0572 -: so add maybe
2017-07-08 10:04 - Ly0572 -: 00:01:920 - add as well
2017-07-08 10:05 Tofu1222: 00:01:920 - actually sound is here
2017-07-08 10:05 Tofu1222: oh
2017-07-08 10:05 Tofu1222: xdddd
2017-07-08 10:05 Tofu1222: hmm cuz this is hard... oki oki fair to add it
2017-07-08 10:05 - Ly0572 -: if accepted ~ move 00:01:974 (1974|2) - to somewhere else just to avoid jack there
2017-07-08 10:06 - Ly0572 -: 00:01:974 (1974|2) - same as before so add :D
2017-07-08 10:06 Tofu1222: of course jack is avoided then lol
2017-07-08 10:07 - Ly0572 -: 00:08:777 - ^
2017-07-08 10:07 Tofu1222: done
2017-07-08 10:09 - Ly0572 -: 00:56:724 (56724|2,56831|0) - how about switching cols
2017-07-08 10:10 - Ly0572 -: 01:10:438 (70438|2,70545|0) - oh is that a copy paste? :D
2017-07-08 10:10 Tofu1222: seems nice
2017-07-08 10:11 Tofu1222: changed
2017-07-08 10:11 - Ly0572 -: 01:11:617 (71617|1,71724|2) - move to the left, i dont really like this kind 01:11:188 (71188|2,71724|2) - of pattern hehe but its your choice
2017-07-08 10:12 Tofu1222: done
2017-07-08 10:12 - Ly0572 -: 01:11:831 - then add to |3|
2017-07-08 10:12 Tofu1222: yep
2017-07-08 10:13 - Ly0572 -: 01:12:474 (72474|0,72581|1,72688|2,72902|1,72902|0,73117|3,73224|2,73331|1) - ctrl+h feels more comfortable to me
2017-07-08 10:13 Tofu1222: 01:12:260 (72260|3) - i change this too
2017-07-08 10:15 - Ly0572 -: ye sure :D so whats the star rating now?
2017-07-08 10:16 Tofu1222: still the same
2017-07-08 10:16 Tofu1222: x_x
2017-07-08 10:17 - Ly0572 -: lmao ok how about adding a note in every drum hit
2017-07-08 10:17 - Ly0572 -: like00:12:688 (12688|2) -
2017-07-08 10:18 - Ly0572 -: every "W"
2017-07-08 10:18 - Ly0572 -: since "C" is for kick
2017-07-08 10:19 Tofu1222: actually i guess C is louder?
2017-07-08 10:19 Tofu1222: imo
2017-07-08 10:19 - Ly0572 -: oh my bad xD
2017-07-08 10:21 Tofu1222: so maybe double for all C in that part?
2017-07-08 10:21 - Ly0572 -: yup hehe
2017-07-08 10:25 Tofu1222: no way it's only 2.36* ????
2017-07-08 10:26 - Ly0572 -: oh crap \\
2017-07-08 10:27 Tofu1222: i add double notes for loud piano sound in the next part
2017-07-08 10:27 Tofu1222: and now 2.38
2017-07-08 10:27 Tofu1222: orz
2017-07-08 10:27 - Ly0572 -: 00:13:117 (13117|2) - add
2017-07-08 10:27 - Ly0572 -: 00:24:688 -
2017-07-08 10:27 - Ly0572 -: 00:24:902 -
2017-07-08 10:28 - Ly0572 -: 00:35:402 -
2017-07-08 10:28 - Ly0572 -: 00:35:831 -
2017-07-08 10:29 Tofu1222: 00:35:402 -
2017-07-08 10:29 Tofu1222: added for this
2017-07-08 10:29 Tofu1222: the others, if added, are actually harder than koi lol
2017-07-08 10:30 - Ly0572 -: then buff koi actually u can add more notes to koi since its the hardest dif :D
2017-07-08 10:30 Tofu1222: wait
2017-07-08 10:30 Tofu1222: i can add double for C in the kiai
2017-07-08 10:30 Tofu1222: xdd
2017-07-08 10:31 - Ly0572 -: yup haha =w=b
2017-07-08 10:37 - Ly0572 -: how was it?
2017-07-08 10:37 - Ly0572 -: did it worked?
2017-07-08 10:38 Tofu1222: i am still working though lol
2017-07-08 10:38 Tofu1222: can u maybe take a look at the pattern after i finished and updated it?
2017-07-08 10:38 - Ly0572 -: hehe wokie poke me again` ill just going to eat real quick
2017-07-08 10:39 Tofu1222: yep go for it xddd
2017-07-08 10:42 Tofu1222: dude this works!
2017-07-08 10:42 Tofu1222: 2.67
2017-07-08 10:42 - Ly0572 -: hahaha good job lmao
2017-07-08 10:46 Tofu1222: it's updated lol
2017-07-08 10:46 Tofu1222: check this then owo
2017-07-08 10:46 Tofu1222: i will be always online just call me when you finish
2017-07-08 10:46 - Ly0572 -: wokie give me a minute\
2017-07-08 11:06 - Ly0572 -: 00:41:295 (41295|0) - maybe move this one to |2| cuz |1| is so far lol xD
2017-07-08 11:07 - Ly0572 -: 00:41:831 (41831|3,42045|0,42260|2,42260|3,42367|1,42688|3) - ctrl+h here to make it different from koi
2017-07-08 11:10 Tofu1222: i make difference with koi in another way
2017-07-08 11:10 Tofu1222: double notes are kept the same cuz i think in hard if they are arranged randonly then it seems to be as hard as koi
2017-07-08 11:11 - Ly0572 -: a right hehe so thats it from me
2017-07-08 11:11 Tofu1222: thanks xddd
2017-07-08 11:11 Tofu1222: post it plz owo
2017-07-08 11:12 - Ly0572 -: sure ill take a quick irc for nyadow too
2017-07-08 10:32 Syadow-: kyuun sen o//
2017-07-08 10:33 - Ly0572 -: nyaaaadoww~ haha are u busy?
2017-07-08 10:42 Syadow-: nope :3 wats up
2017-07-08 10:58 Syadow-: ey :v
2017-07-08 10:58 - Ly0572 -: can we irc later?
2017-07-08 10:59 - Ly0572 -: for this map
2017-07-08 10:59 - Ly0572 -: ACTION is editing [https://osu.ppy.sh/b/1332461 Touyama Nao - Imakoko [Hard]]
2017-07-08 10:59 - Ly0572 -: hehe
2017-07-08 10:59 - Ly0572 -: your dif oc
2017-07-08 10:59 Syadow-: sure :3
2017-07-08 10:59 - Ly0572 -: aight give me a minute ill just finish this one
2017-07-08 10:59 Syadow-: wokay
2017-07-08 11:13 - Ly0572 -: boop*
2017-07-08 11:13 - Ly0572 -: ACTION is editing [https://osu.ppy.sh/b/1344190 Touyama Nao - Imakoko [Sya's Easy]]
2017-07-08 11:13 - Ly0572 -: 1|2
2017-07-08 11:13 - Ly0572 -: |3|4
2017-07-08 11:13 - Ly0572 -: lol accidentally oressed enter xD
2017-07-08 11:13 Syadow-: wait wait
2017-07-08 11:13 - Ly0572 -: pressed*
2017-07-08 11:14 Syadow-: lol xD
2017-07-08 11:14 Syadow-: ACTION is editing [http://osu.ppy.sh/b/1344190 Touyama Nao - Imakoko [Sya's Easy]]
2017-07-08 11:14 Syadow-: ay ay sir owo)7
2017-07-08 11:28 - Ly0572 -: woops sorry my mom called xD
2017-07-08 11:28 - Ly0572 -: so
2017-07-08 11:28 Syadow-: :v
2017-07-08 11:29 - Ly0572 -: 00:08:831 (8831|0) - might want to extend this cuz guitar sound ends 00:08:831 (8831|0) -
2017-07-08 11:29 Syadow-: almost press quit v:
2017-07-08 11:29 - Ly0572 -: ayy gomen
2017-07-08 11:30 Syadow-: np np :33
2017-07-08 11:30 - Ly0572 -: 00:24:260 (24260|0) - would change to normal note, placed here 00:24:474 -
2017-07-08 11:31 - Ly0572 -: oh sorry nott there but 00:24:581 - here
2017-07-08 11:32 - Ly0572 -: 00:28:010 - from here the notes are more than NM
2017-07-08 11:32 Syadow-: 1/4 ?
2017-07-08 11:32 - Ly0572 -: what part?
2017-07-08 11:33 Syadow-: 00:24:581 -
2017-07-08 11:33 - Ly0572 -: yep into the blue line?
2017-07-08 11:33 Syadow-: 00:24:688 (24688|1) - n keep this ?
2017-07-08 11:33 - Ly0572 -: yes
2017-07-08 11:34 - Ly0572 -: for that kick\
2017-07-08 11:34 Syadow-: uh i avoid 1/4 gap ;w;
2017-07-08 11:35 - Ly0572 -: oh :3
2017-07-08 11:35 - Ly0572 -: 00:49:760 (49760|3) - is this vocal?
2017-07-08 11:36 - Ly0572 -: 00:49:545 - add~ i prefer the kick here than that^ so maybe delete it
2017-07-08 11:37 Syadow-: cover 1/4 beat into a ln
2017-07-08 11:37 Syadow-: hmm follow synth ._.
2017-07-08 11:37 - Ly0572 -: i see
2017-07-08 11:37 - Ly0572 -: wohohoho i love the kaia part
2017-07-08 11:38 Syadow-: >w< but repeative :"v
2017-07-08 11:38 - Ly0572 -: 01:07:438 (67438|1,67760|2) - might want to switch to avoid notes after another 01:06:688 (66688|1,67438|1) -
2017-07-08 11:39 Syadow-: sure
2017-07-08 11:39 - Ly0572 -: `01:11:510 (71510|3) - i think this starts here 01:11:402 - \
2017-07-08 11:40 - Ly0572 -: oh wait nvm
2017-07-08 11:40 - Ly0572 -: it all the same xD
2017-07-08 11:40 Syadow-: :v eya wkwkw
2017-07-08 11:40 - Ly0572 -: 01:21:152 (81152|2,81474|1) - switch?
2017-07-08 11:41 - Ly0572 -: aight thats all xD good job =w=b
2017-07-08 11:41 Syadow-: oki applied
2017-07-08 11:41 Syadow-: yay >w<)b
2017-07-08 11:43 Syadow-: sankyuu ly >w<
2017-07-08 11:43 - Ly0572 -: ur welcome XD nothing much i did but i want kds hahahahaha
2017-07-08 11:43 - Ly0572 -: ACTION runsss
2017-07-08 11:44 Syadow-: lol lol hahaha xD
makasih mas >w<)bMaxus wrote:
[Syadow's EZ]
00:37:545 (37545|2,37974|2,38617|2) - Frankly Speaking I still don't understand why you want to make the stack like this, I myself doesn't felt comfortable play this as a MA player, and this doesn't seem to serve purpose at the musical aspect either, so I will appreciate if there's elaboration on this one.
rearranged start 00:36:260 - till 00:43:117 -
Yeah that's it
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Title:Imakoko
TitleUnicode:イマココ
Artist:Toyama Nao
ArtistUnicode:東山奈央
Creator:Tofu1222
Version:Sya's Easy
Source:月がきれい
Tags:op opening tsuki ga kirei as the moon so beautiful Syadow- VTZL-128 WEST GROUND
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Thanks for recheck!Maxus wrote:
[Normal]
00:25:760 (25760|2,25974|0) - Switch column here to avoid stack at 00:25:331 (25331|2,25760|2) - which is actually quite squeezed. fixed
[Hard]
00:18:474 - 00:18:581 - Really felt you need to map this drum, it is too audible to be ignored.. if you worried about emphasizing 00:18:688 (18688|3,18795|2,18902|0,19010|1) - , personally it will get emphasized by itself as long as you put the additional note at col 3 and 2 fixed
00:56:617 (56617|2,56724|0,56831|1,56831|3) - This is straight up harder than Koi diff, I recommend you switch pattern between the 2 diff. i nerf out such LNs in the hard diff and keep koi diff as normal, so koi will end up having one more note at this pattern than hard.
00:57:045 (57045|0) - Better at col 2 to avoid the shield pattern which is actually awkward to play and doesn't correspond to instrument well. fixed
00:58:438 (58438|1,58545|3) - Recommend to switch column between these 2 notes to avoid making too repeating pattern that you have at 00:58:438 (58438|1,58545|0,58760|1,58867|0,58974|1,59188|0) - fixed
01:10:438 (70438|1) - I felt a bit uneasy with this thing, would prefer if you can do something like http://puu.sh/wF5YC/632613a075.jpg fixed
01:13:117 (73117|0,73224|0) - I don't understand this jack, you didn't even do it at Koi diff, try move 01:13:224 (73224|0) - to col 4. my fault i guess. alright fixed
01:17:295 (77295|2,77402|0) - Also switch column here for same reason as 01:10:438 (70438|1) - fixed
[Koi]
00:23:617 - Tbh i really prefer you have some LN trick like straight 1/4 for the piano because of how loud it is.. I have qualm bout this for a while because how this pattern is really similar with 00:18:260 - and 01:06:045 - In terms of patterning, and yet this one actually have really distinct piano that you can emphasize more. added 1/4 LN for this part
00:33:260 (33260|2,33367|3,33474|2) - Try 4-3-4 here, it will sync and mirroring your structure at 00:31:545 (31545|0,31652|1,31760|0) - better. yep
00:37:760 - Yeah, more or less the same as 00:23:617 - , this is really perfect place for you to do straight 1/4 LN stream for other mixture component to be put in the map.. it will give more "color" to your overall patterning too. added owo
00:58:974 (58974|3,59188|3,59402|3,59617|3,59831|3) - This stack isn't good, it is really noticeable while in direct play, Try http://puu.sh/wF6s9/7b91d8b22c.png for more balancing (started at 00:58:760 - ) i mirror the position of the LN so that the final note will be in the column that is empty for the first triple note of the next sentence but others fixed in your way
01:03:902 (63902|1,64117|1) - better not do this tbh, Try make 01:03:902 (63902|1,64010|3,64117|1) - at col 3-2-4. fixed
01:11:724 (71724|0,72045|0,72260|0,72474|0,72688|0,72902|0,73117|0) - Unsightly tbh.. to balance it better make 01:11:724 (71724|0,71831|3,72045|0) - at col 4-1-4. fixed
Yeah that's it