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BABYMETAL - Akatsuki [Taiko]

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Topic Starter
iloveyou4ever

iceOC wrote:

hi :3 from game in chat
sorry i'm late ._.

begginer mod

[General]

d = don
k = kat
D and K = big note

[Inner Oni]

03:19:200 - add d?
want to separate two distinct guitar part by 03:19:200 - ,so 03:19:200 - no note
03:24:936 (371) - k?
nice idea!!also change 03:24:230 - to d
03:26:083 (382) - k?
ok
03:29:171 (414) - k?
sounds good
03:30:406 (425,426,427) - kkd?
good!!
03:32:171 (440,441) - kd or kk?
change to k d
03:55:906 (622) - delete or 03:55:994 (623) - d?
I think kkD here is find,I think it's allowed to put 1/4 finisher at 170bpm
04:14:083 (734,735) - kd?
nice!
04:32:171 (13) - D?
04:32:700 (14) - K?
04:33:230 (17) - K?
04:33:759 (20) - K?
change all except 04:32:171,I think that note doesn't have to be finisher
05:20:347 (425) - d?
I put K here to emphasis the heavy guitar beat,so no change
changed in another way in Skylish's mod,you may check it out
nice map:3 good luck!
Thanks for modding :)
Topic Starter
iloveyou4ever

Skylish wrote:

Hi, from PM (actually M4M please https://osu.ppy.sh/s/502635 )

[General]

> Green timings set before the exact notes belong to an old style in order to prevent +-1ms error. It is fine, just wanna point it out to supplement on yu's opinion.

> 02:01:994 - The preview point originally is on this vocal note right?
oops,ok changed
[Red moon]

> 00:44:524 - & 00:45:230 - Principle of 'having k mapped to that guitar plug' should be followed strictly here, esp. the density of music is increasing, the note density should be linear as well.
講咁多野做乜姐 nice explaination :D changed
want to emphasis drum here...I don't want to add k at 00:44:524 & 00:45:230 as when I played,it's quite confused :c

> 00:51:759 (181) - I find this stream is a bit weird. A nice ddk ddk... pattern should be followed, judged by 00:47:171 (144,145,146,147,148,149,150,151) - / 00:49:994 (167,168,169,170,171,172,173,174) - . Additionally, 00:51:936 - / 00:52:112 - / 00:52:200 - should be k as there are drum kicks. Try consider this The stream fluency increases and the consistent is considered wisely at the same time.
00:51:759 - the guitar pitch here is high here,I would like to keep as k here,also 00:52:465 - I want to keep consistency as 00:46:818 - ,so keep as d,so my final pattern would be kdkkddkkd

# 00:52:641 (190,191,192) - this kkd is fine because it is a kind of variation, right?
right

> 01:00:141 - there is a note-worthy music here, instead of 01:00:318 - . It is better for you to shift 01:00:318 - to 01:00:141 - and remain it as d. (d fits the little stream there well). Meanwhile, you may have concerns about the pattern from 01:00:406 - to 01:00:936 - . Actually, you can delete 01:00:847 - and change 01:00:936 - into a Finish note in order to emphasize the strong base drum existence, and prevent any bored similar,easy mirror patterns.
nice suggestion!!appreciate that

> 01:02:171 - It should be a Finish as well since you mapped 00:59:347 - as a Finish. It is appropriate to add Finish, which is also expected. (special case at 00:58:112 - because it's the end of a stream/ following phrase)
ok
> 01:03:141 - similar case at 01:00:318 - , same way to deal with it then. d is appropriate.
ok also changed
> 01:03:230 - You may need to vary the pattern a bit into dkddk in case you adopt all my above changes. 00:59:877 - and 01:00:406 - are kkddk. By the same token, 01:02:700 - and 01:03:230 - ought to be dkddk.
01:03:230 - I change it to k as I think the drum tick here is obvious and I would like to use k to emphasis it

> 01:03:759 - Finish here (Maybe you have already put Finish here, I just want to point it out.
ok
> 01:05:347 - & 01:05:436 - they are wrongly snapped. They should be in 1/6, falling at 01:05:406 - and 01:05:465 - respectively.
yep it's 1/6 but it plays a bit weird,but temporarily changed tho
> 01:10:641 - k sounds better, structual and consistent-wisely speaking. 01:10:641 - and 01:09:936 - share the same note. 01:10:641 - has a higher pitch than 01:10:818 - does.
yes I forgot to consider the structral and consistency
> 01:11:524 - the note density here suddenly goes down! Is there a rationale behind? k can be added at 01:11:965 - to retain a relatively high density.
good idea,changed
^ 01:13:641 (339) - similar case tbh, try this:
Slightly follow the piano with easy patterns, but not follow exactly and accurately.
sounds good,changed :>
but after several times of concerns,I decide to keep as original,drum is quite dominant here,and I would like to take drum as former,piano(note density) as latter

> 01:16:112 - the following gap looks weird enough although the last note of the previous stream ends at 01:16:112 - . Putting a d at 01:16:289 - can connect the for and foe streams tgt nicely.
want to give a little break here,since after this point there will be no rest for players(no 1/1 notes)

# 01:28:936 (467) - responding to yu's mod, I think this note can be k as it states the existence of violin clearly and the variation of laddering up is clear.

> 01:38:171 - change to k, old principle again...

> 01:38:347 - Originally I would like to say that vocal should be emphasized and wanna recommended you to remove some notes. At last, I think the drums are also impt so I changed my mind. Stream should be improven: 01:38:524 - and 01:38:877 - should be k, stated out clearly by making them surrounded by mostly dons. 01:38:700 - and 01:39:053 - share the same pitch, hence having same don shared.
good,but seems like kkkddkkkd is a bit hard to play xDD

> (look back!!) 01:36:936 - a small stream should be put here since there is a long vocal note. It should have a kkd head and prevent the uses of ddkkddkk... <-- this kind of easy pattern (as you are going to use them later on at 01:37:818 - ). How about kkdkddk d ?
01:37:289 - want to change to kkk in order to emphasis 01:37:641 - ,so change to kkddkkk

> 01:42:936 - and 01:43:289 - should be k, right? The former should follow the strong drum kick while the latter should follow the snare. In other words, the stream needs to be changed a bit at the tail. 01:42:936 (588,589,590,591,592) - are identical to 01:41:877 (576,577,578,579,580) - (kkddk). 01:42:847 - change it to d to prevent accumulative uses of kats.
nice explaination,changed

! From 01:44:347 (602) - to 01:47:877 - , bascially all drum kicks are mapped as dons. Why?_? Maybe vocal following, but not a wise thing apparently.... It feels strange. I think you can fix them on your own, so I just give you an example to illustrate how the things should be back in the same channel: 01:44:347 (602) -
ok remap this part,you may check it out

> 01:50:436 - / 01:50:524 - / 01:50:612 - they should be kdd / kkd instead of dkk. 01:50:436 - is snare. 01:50:612 - is d to emphasize the drum kick at 01:50:700 - . 01:50:524 - can either be d or k (prefer k). Being a kat can form pp pattern match the whole kkd patterns well at the front and back.
nice explaination,and it's not a pp pattern anyways xDD,changed

> 01:51:936 - The whole stream is quite long.... I wonder if there's a stop to put it a halt. How about removing 01:53:083 - to empty a space? It can emphasize the existence of drum kicks re-entering at 01:53:171 - decently.
if I remove 01:53:083 - this,I also need to remove 01:41:789 - as it should be consistent and identical,right?

> 01:59:612 (738) - ^ similar situation, consider removing it. Those 3/2 vocal notes should be emphasized by a little 1/4 gap imo.
ok
> 02:30:936 - this should be k, similar case at 00:52:112 - . 02:30:847 (178,179) - can be swop and all is well. The last 5-plets kdkdk should be fine because at the upcoming long stream at 02:33:406 - , you used ----kkddk. (repeating stream is kinda boring)
also changed like the beginning part,change to kdkdkkddkdk
> 02:45:406 - a 1/6 kddk can be added here.
putting 1/6 here is strange qaq

> 02:56:524 - and 02:56:700 - share the same note. The former should be k. As these two notes have snare, I think it is better to isolate them clearly by removing 02:56:612 - . You will find that two identical phrases are formed at 02:53:877 - and 02:55:289 - . You can remove 02:54:936 - as well. I know that it has a consistent k there but you can think in the way that it can emphasize the unique drum kick at 02:55:112 - . Repeatition is prevened while the drum kick is pointed out. (02:56:700 - can be a Finish now!)
I think 02:54:936 doesn't have to remove...the guitar here is obvious and I prefer keeping k here
02:56:524(106,107,108)- I think the three guitar sounds are so obvious here,and I would like to use kkk here to emphasis it

> 02:57:230 - / 02:57:583 - / 02:57:936 - they are consistent cymbal crashes obviously, mapping as k as a result. 02:56:877 (107) - All cymbal crashes are matched and some notes variations are adopted.
sounds good,applied

! 03:10:818 - the note density should be higher, not only in the parts at 03:16:465 - . The hyper sfx are hyped ._. there. (e.g. adding dons at 03:13:730 - and 03:13:906 - )
ok,added some notes here

> 03:16:465 - Remain k matching to the drum kicks please!!!! Look at 03:17:347 - / 03:17:700 - /03:18:759 - / 03:19:112 - / 03:20:171 - .... Make some examples for your as ref.: 03:16:465 (282) -
03:17:877 (296) -
change all the pattern,have a look!
> 03:24:936 - / 03:26:347 - This should be a k because you ends up with k every time. (also it is a vocal)
changed in previous mod
> 03:25:641 - a small snare hit here, k should be mapped as well.
> 03:26:083 - it can be k do prevent repeatition and is less boring comparing to bare long dons and single k)
changed in previous mod
^ 03:26:524 - based on the above suggestion, it is expected more kats are used in the patterns. 03:26:524 (384) -
smart laddering up uses of kats
change to ddkdddkkkdkkkkd
addition,I reject some of your mod in this part but i don't want to write zzz xDD
> 03:27:759 - same case as above, make some variations by yourself.
ok
> 03:35:965 (473,474) - ctrl+G to follow abekobe drum kicks (you use d to map drum kicks here in order to specify vocal and drums).
fixed
> 03:41:612 (529,530) - ctrl+G, they are reversed in terms of vocal pitches. 03:41:524 - and 03:41:700 - share the same pitch. 03:41:877 - can be changed to d to increase the difficulty and match the upcoming pitches well.
changed,also change 03:41:965 - to k to increase SR(x
> 03:44:700 - How about some sterotyped k ddd k ddd k pattern until 03:46:818 - ? Long stream should be absent for a while since recently there has been one at 03:38:700 -
ok
> 03:49:641 - kkddkdk should match the stream style here. Look at 03:46:818 - and 03:49:112 - , mostly you used kkdd / ddkk as the main components of -plets. 03:49:994 - kdk are mapped in order to emphasize D at 03:50:347 - .
applied :>
> 03:55:994 - kkD is completely awkward. Removing 03:55:906 - is already good to go.
emm ok,temporarily changed
> 04:10:906 - change it to k? The stream will be harder and it is quite fun to play.
I think no need to change to k...as it doesn't fit the hitsound
> 04:12:494 (711,712) - ctrl+G them to nerf the stream this time. Those ddkddk and kdkdk at last do not really match the music there. No obvious 3/2 drum kicks or skippy drums are heard.
ok
! 04:12:936 - the stream should continue!!!! The vocal still goes on but you only mapped the instruental part. That's not totally reflecting all music and its excitement! Try this: 04:12:936 (716) -
ok,but I may decide the pattern later
> 04:35:877 - vocal is heard hear and it is also note-worthy imo. k should be put.
> 04:36:053 - change it to d is more challenging.
> 04:36:406 - ^ same principle, but this time is k.
applied the above three mods

> 04:52:465 - stream is expected here. To a large extent I agree with yu that more notes, in appropriate amount of course, should be added in last Kiai, esp. the part with long vocal note. Please also refer to the previous suggestion in Kiai at 02:03:053 - , you may find them useful and helpful too!
add later cuz I need to do my homework now xDD
> 05:19:994 - / 05:20:171 - / 05:20:347 - they should be isolated as k k D according to pitches, so as to create a very strong ending with D emphasized esp. for last note. (I think D is more appropriate)
sounds good!!changed
[]

N1ce mod is done, I hope it is helpful. Good luck for your second pending appro. map! Mod my map when you have time!!!!
Thanks for your essay mod :D really helpful with very detail explanation,I will try my best to approve this map ><
Fuel
Hi, from my mod queue.
mod
Inner Oni
00:49:200 (159) -
01:00:759 (254) - Change to d? Considering that from 00:59:877 the pattern plays out as kkddk, I don't see why this note is a k due to the lack of emphasis on this note (I'm assuming the reason why this isn't a 7-plet is because you want to emphasise 01:00:936 (255) by making it a finisher).
01:01:377 (258) - Change to k? Seeing as there's a different drum sound at 01:01:465 (259) you could emphasise the different one by keeping the others as k.
01:01:730 - Consider adding a note? Even though it's quite muted here, there's a drum sound. imo it sounds like a repetition of the 4 drum sounds from 01:01:200 but quieter so you could consider another kkkd.
01:50:524 (649) - Change to d? Leaves the k only on the drum sounds at 01:50:436 (648) and 01:50:700 (651) for greater emphasis on the dk_dk doubles rhythm.
02:25:377 (133) - Change to k? Seems more fitting as the drum sound is the same as the previous note.
02:26:347 - Given that the same drum sound occurs on the white ticks throughout this section I think it's a bit weird to keep changing between k's and d's. Unless you're mapping to the two note instrumental sounds like 02:26:171 (140,141) and 02:26:877 (146,147) in which case just ignore this.
03:41:965 (539) - Switch with 03:42:230 (542) ? I think that matches up with the 1/2 vocal sounds better (like the k's at 03:41:524 and 03:41:700 were done).

Couldn't do much of the middle since I'm not very good with these streams.

Hope it helps :D
Topic Starter
iloveyou4ever

Invective wrote:

Hi, from my mod queue.
mod
Inner Oni
00:49:200 (159) -
??? you wrote nothing??
01:00:759 (254) - Change to d? Considering that from 00:59:877 the pattern plays out as kkddk, I don't see why this note is a k due to the lack of emphasis on this note (I'm assuming the reason why this isn't a 7-plet is because you want to emphasise 01:00:936 (255) by making it a finisher).
I want to emphasis the finisher,so I use k instead of d.
01:01:377 (258) - Change to k? Seeing as there's a different drum sound at 01:01:465 (259) you could emphasise the different one by keeping the others as k.
nice point!!changed
01:01:730 - Consider adding a note? Even though it's quite muted here, there's a drum sound. imo it sounds like a repetition of the 4 drum sounds from 01:01:200 but quieter so you could consider another kkkd.
ok add d here
01:50:524 (649) - Change to d? Leaves the k only on the drum sounds at 01:50:436 (648) and 01:50:700 (651) for greater emphasis on the dk_dk doubles rhythm.
There is piano at 01:50:524 - (idk it's piano or not...but the pitch is quite obvious and it's high,so I map k here,sorry no change :<)
02:25:377 (133) - Change to k? Seems more fitting as the drum sound is the same as the previous note.
nice find!!fixed
02:26:347 - Given that the same drum sound occurs on the white ticks throughout this section I think it's a bit weird to keep changing between k's and d's. Unless you're mapping to the two note instrumental sounds like 02:26:171 (140,141) and 02:26:877 (146,147) in which case just ignore this.
I just want to give a little variation as 00:46:818 -,I'd say map quite randomly here xD,but I think the current one is fine,I would consider it again maybe
03:41:965 (539) - Switch with 03:42:230 (542) ? I think that matches up with the 1/2 vocal sounds better (like the k's at 03:41:524 and 03:41:700 were done).
I want to keep this as 03:42:230 - as to highlight the sound effect high pitch at 03:42:406 -.

Couldn't do much of the middle since I'm not very good with these streams.

Hope it helps :D
Thanks for modding :)
Fuel
oops ignore that blank timestamp at the top i'm not sure why it's there orz
JUDYDANNY
Hello, via M4M
[Timing]

  • uum... much red zone...
  1. 00:21:785 (24,25) - unsnapped, if you want to put there, add more reds.
  2. 00:31:640 (42,43) - I think its same snapped with 44. try move to ealier red ( 00:31:670 - )?
[Akatsuki]
  1. 00:01:641 - ~~ 00:11:523 - , remove all? I think its not neccesarry.
  2. 00:14:699 (7,8) - dk ? vocal is too lower begins.
  3. 00:23:522 - no k , 00:24:228 - no d? to make a consistent. needs to more cleaned mappping as calmer.
  4. 00:38:345 - maybe not bad to add finish. instrument needs more power for build up imo.
  5. 00:41:169 - , 00:43:992 - same as above.
  6. 00:44:521 - , 00:44:521 - add k please..? too lack of hitsounds comparing with before patterns.
  7. 00:52:374 - remove? over a bit imo.
  8. 00:54:316 - move to 1/2 left? to consistent with before kkd-k-ddkkd.
  9. 01:05:610 - suggest to change k... sounds still high guitar intonation and snare,,
    like.. https://osu.ppy.sh/ss/7505143 ?
  10. 01:07:992 - no K? or 01:06:492 (277,278) - kd or dd? ... k---D? uum,,,, pitch isnt down.
  11. 01:10:992 (292,293,294,295,296,297,298,299,300,301) - about dkddk-d-k-dkd,
    how about change to .... dkd-k-ddkkd-d?
    01:11:610 - too airy with plays imo (comparing with 01:10:110 (285,286,287,288) - ).
  12. 01:14:169 (316,317,318) - how about kdk , to focus the guitar and piano intonation (like 01:12:227 (302,303,304,305,306,307,308,309,310) - ) instead. Its plays too much better than kdkdkdkd.
  13. 01:15:051 - uum... how about like these?
    https://osu.ppy.sh/ss/7505076 or... like https://osu.ppy.sh/ss/7505110 ?
    Current streams is imcompleted following the accompaniment well.
  14. 01:26:610 - how about add k , or k-ddk change to kkd-k? to catch the variation (bass sounds a little high than usual.)
  15. 01:41:080 (541,543) - either remove? suddenly too long stream, but drums sounds cut at once around there.
  16. 01:52:374 (646,648) - same.
  17. 01:43:816 (568,569) - no d?
  18. 01:44:521 (575,576) - or only 575.
  19. 02:02:345 (734) - no k?
  20. 02:30:669 (179,180) - kd?
  21. 02:34:021 - move to 02:33:316 - ? like 1st pattern theory.
  22. 02:37:551 - remove ? over a bit imo.
  23. 02:42:757 (290,291,292,293,294,295,296,297,298,299,300) - k-ddkkd- (kd-dk or kkddk)?
  24. 02:49:021 - move to 02:48:492 - , 02:50:433 - move to 02:50:080 - , 02:50:698 - remove? (I'll leave the colors to you)
    I really want you to make a blank on 02:50:433 - // ;_;
  25. and , 02:51:227 (370,371,372,373) - change to ddk-d?
  26. 03:02:963 (479,480) - kd seems better with plays. guitar sounds not too high.
  27. Either ?
    • A. 03:07:904 (523,524) - change to kd,
      -- to empashized the latter kats 03:09:404 - , 03:10:816 - .
      B. 03:08:345 - remove , 03:08:698 - change to d?
      -- to focus the more guitar pitch.
  28. 03:11:433 - remove?
  29. 03:15:757 (591,592) - dk? same as 03:12:933 - , and for avoid to same color 03:16:463 - kdkkddk..
    :?: 03:16:463 - ~~ uumm...how about?
    1. 03:17:080 (605) - move to 03:17:433 - there
    2. 03:17:786 - remove
    3. 03:18:492 - move to 03:18:845 - or add 18:845?
      Current 1/4 rhythm is too complex (comparing with around consistency rhythms). Try to change more flowing >_<
    :?: 03:41:963 - on purpose? not d ?
  30. 03:30:757 - k , 03:31:198 - remove , 03:32:345 - change to k? emphasized for weaker bass part.
  31. 03:32:786 - remove....?
  32. 03:47:874 (892,893,894,895,896,897,898) - k seems over, not sounds clear high pitch sounds. ddddddk or ddddkkd seems better for emphasized for bass power imo.
  33. 04:13:110 (1033,1034,1035,1036) - change 1/4, and from 04:12:933 - , change to... dkkdkkd ? 1/6 isnt enough plet comparing with drums and overall theory.

    :?: 04:35:169 - @Streams. I cant agree the theory, too confused the sounds. How about?
    1. 04:35:521 (34,35,36,37) - kddk ? 04:35:639 (36) - d sounds much better, and comparing with last 04:58:816 (254,255,256,257,258,259) - , its similar.
    2. 04:36:051 - k? snare sounds,
    3. 04:36:404 (45,46,47) - not consistent with drums theory, remove theory.
    4. 04:36:316 - , 04:36:404 - add 1/4 ? like 04:35:786 (38,39) - .
    5. 04:37:110 (53,54,55,56,57,58,59,60,61,62,63,64) - d →k , k→d seems better with drums, accompaniment and much my plays.
  34. 05:00:933 - D much better with sounds and plays imo ww.
  35. 05:14:963 - same intro, remove?
Sorry, I still cant agree bubble.
I think You can more make up the quality, check the map yourself and try get more modders.
Good Luck (¦3[___]
Topic Starter
iloveyou4ever

JUDYDANNY wrote:

Hello, via M4M
[Timing]

  • uum... much red zone...
  1. 00:21:785 (24,25) - unsnapped, if you want to put there, add more reds.
  2. 00:31:640 (42,43) - I think its same snapped with 44. try move to ealier red ( 00:31:670 - )?
changed all :D
And will confirm with other modders as well about the timing


[Akatsuki]
  1. 00:01:641 - ~~ 00:11:523 - , remove all? I think its not neccesarry.
    I think it's more natural to map the intro in order to bring the effect of vocal after that,no change XDD
  2. 00:14:699 (7,8) - dk ? vocal is too lower begins.
    fixed.
  3. 00:23:522 - no k , 00:24:228 - no d? to make a consistent. needs to more cleaned mappping as calmer.
    I think the vocal here is quite dominant,removing them is not good...
  4. 00:38:345 - maybe not bad to add finish. instrument needs more power for build up imo.
  5. 00:41:169 - , 00:43:992 - same as above.
    changed all :D And also change 00:41:169 - to D
  6. 00:44:521 - , 00:44:521 - add k please..? too lack of hitsounds comparing with before patterns.
    sure ><
  7. 00:52:374 - remove? over a bit imo.
    yes you're right...
  8. 00:54:316 - move to 1/2 left? to consistent with before kkd-k-ddkkd.
    move to 00:53:963 - instead,to keep consistency as 00:48:227 -
  9. 01:05:610 - suggest to change k... sounds still high guitar intonation and snare,,
    like.. https://osu.ppy.sh/ss/7505143 ?
  10. 01:07:992 - no K? or 01:06:492 (277,278) - kd or dd? ... k---D? uum,,,, pitch isnt down.
    change both of the above :)
  11. 01:10:992 (292,293,294,295,296,297,298,299,300,301) - about dkddk-d-k-dkd,
    how about change to .... dkd-k-ddkkd-d?
    01:11:610 - too airy with plays imo (comparing with 01:10:110 (285,286,287,288) - ).
    remap this part...you may check it
  12. 01:14:169 (316,317,318) - how about kdk , to focus the guitar and piano intonation (like 01:12:227 (302,303,304,305,306,307,308,309,310) - ) instead. Its plays too much better than kdkdkdkd.
    yes it's funnier :D
  13. 01:15:051 - uum... how about like these?
    https://osu.ppy.sh/ss/7505076 or... like https://osu.ppy.sh/ss/7505110 ?
    Current streams is imcompleted following the accompaniment well.
    change to the first one
  14. 01:26:610 - how about add k , or k-ddk change to kkd-k? to catch the variation (bass sounds a little high than usual.)
    good.
  15. 01:41:080 (541,543) - either remove? suddenly too long stream, but drums sounds cut at once around there.
  16. 01:52:374 (646,648) - same.
    both removed
  17. 01:43:816 (568,569) - no d?
  18. 01:44:521 (575,576) - or only 575.
    don't want to add dkd...pattern here :l want to keep it simple
  19. 02:02:345 (734) - no k?
    changed.
  20. 02:30:669 (179,180) - kd?
    nice catch :D
  21. 02:34:021 - move to 02:33:316 - ? like 1st pattern theory.
    ok
  22. 02:37:551 - remove ? over a bit imo.
    removed
  23. 02:42:757 (290,291,292,293,294,295,296,297,298,299,300) - k-ddkkd- (kd-dk or kkddk)?
    I think the current one has a better effect on focusing the guitar sound...
  24. 02:49:021 - move to 02:48:492 - , 02:50:433 - move to 02:50:080 - , 02:50:698 - remove? (I'll leave the colors to you)
    I really want you to make a blank on 02:50:433 - // ;_;
    remap this part as well
  25. and , 02:51:227 (370,371,372,373) - change to ddk-d?
    nice
  26. 03:02:963 (479,480) - kd seems better with plays. guitar sounds not too high.
    fixed
  27. Either ?
    • A. 03:07:904 (523,524) - change to kd,
      -- to empashized the latter kats 03:09:404 - , 03:10:816 - .
      B. 03:08:345 - remove , 03:08:698 - change to d?
      -- to focus the more guitar pitch.
      I choose B but I didn't remove note at 03:08:345 - as I think doublet here is not good
  28. 03:11:433 - remove?
  29. 03:15:757 (591,592) - dk? same as 03:12:933 - , and for avoid to same color 03:16:463 - kdkkddk..
    :?: 03:16:463 - ~~ uumm...how about?
    1. 03:17:080 (605) - move to 03:17:433 - there
    2. 03:17:786 - remove
    3. 03:18:492 - move to 03:18:845 - or add 18:845?
      Current 1/4 rhythm is too complex (comparing with around consistency rhythms). Try to change more flowing >_<
    All accepted ><
    :?: 03:41:963 - on purpose? not d ?
    I thought it was high pitch lol,anyways changed :D
  30. 03:30:757 - k , 03:31:198 - remove , 03:32:345 - change to k? emphasized for weaker bass part.
    [ccept first two points,rejetced the third one as I map to the vocal and drum pitch here.
  31. 03:32:786 - remove....?
    seems triplet 1/6 is a bit weird...that's why I connect the triplet and the 1/4 together
  32. 03:47:874 (892,893,894,895,896,897,898) - k seems over, not sounds clear high pitch sounds. ddddddk or ddddkkd seems better for emphasized for bass power imo.
    changed to ddddkkd
  33. 04:13:110 (1033,1034,1035,1036) - change 1/4, and from 04:12:933 - , change to... dkkdkkd ? 1/6 isnt enough plet comparing with drums and overall theory.
    changed :>

    :?: 04:35:169 - @Streams. I cant agree the theory, too confused the sounds. How about?
    1. 04:35:521 (34,35,36,37) - kddk ? 04:35:639 (36) - d sounds much better, and comparing with last 04:58:816 (254,255,256,257,258,259) - , its similar.
    2. 04:36:051 - k? snare sounds,
    3. 04:36:404 (45,46,47) - not consistent with drums theory, remove theory.
    4. 04:36:316 - , 04:36:404 - add 1/4 ? like 04:35:786 (38,39) - .
    5. 04:37:110 (53,54,55,56,57,58,59,60,61,62,63,64) - d →k , k→d seems better with drums, accompaniment and much my plays.
    may check the pattern soon,changed to this now first
  34. 05:00:933 - D much better with sounds and plays imo ww.
  35. 05:14:963 - same intro, remove?
changed the above two
Sorry, I still cant agree bubble.
I think You can more make up the quality, check the map yourself and try get more modders.
Good Luck (¦3[___]
Thanks for modding :)
Raphalge
Hi from mod queue!

01:23:345 (425,426) - guitar carries on to these notes, change to k?
01:28:816 (469,470,471,472) - change to kddk? might just be me but I really think 01:28:816 (469) - is high pitch
01:28:816 (469) - random stream cut? why not map to 04:13:639 - atleast?
05:14:521 - change to d to prepare players for the part at 05:17:874 - ?

that's all I can suggest, sorry :?
map is really good, gl with rank!
Topic Starter
iloveyou4ever

Raphalge wrote:

Hi from mod queue!

01:23:345 (425,426) - guitar carries on to these notes, change to k?
follow the drum here...
01:28:816 (469,470,471,472) - change to kddk? might just be me but I really think 01:28:816 (469) - is high pitch
I think ddkk can better reflect the pitch change here
01:28:816 (469) - random stream cut? why not map to 04:13:639 - atleast?
the music part is different here XDD
05:14:521 - change to d to prepare players for the part at 05:17:874 - ?
want to keep consistency...

that's all I can suggest, sorry :?
map is really good, gl with rank!
Still Thanks for modding :)
Ozu
This is just my opnion so you don't have to accept my modding!

00:03:758 (6) - k?
00:24:228 (55) - d?
00:45:051 (126,127,128,129,130,131,132,133,134,135) -

01:01:992 (264) - k?
01:23:433 (425) - k?
01:35:080 (520) - how about move this circle between 521-522 and change d?
02:46:110 (318,319) - maybe 1/8 beat of this beat is suitable your map
02:46:198 (319) - d is better to start stream without miss
03:00:227 (459,460,461,462,463) - confusing cause of melody line. What about this?

03:03:757 (486,487,488,489,490) -

03:11:521 (559,560,561,562,563) -

03:55:816 (929,930) - put k between them ?
03:59:345 (941) - d ?
04:13:463 (1037,1038) - put some note between them
04:43:992 (117,118,119,120,121,122,123,124,125,126,127,128,129,130,131,132,133,134,135,136,137,138) - same to above part :)
04:51:845 (183) - delete?
04:59:080 (258) - d? because so hard to read same color on persistent different beat.




feel so happy to play nice map with nice song :)
exspecially this part!
xD
04:34:110 (22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52) -

Take my star and hope to be ranked~
Topic Starter
iloveyou4ever

404 AccNotFound wrote:

This is just my opnion so you don't have to accept my modding!

00:03:758 (6) - k?
Nice :D
00:24:228 (55) - d?
00:23:875 (54,55,56,57) - these four notes have similar pitch,that's why I put them as k
00:45:051 (126,127,128,129,130,131,132,133,134,135) -

the drum sound lies on 00:45:492- not 00:45:669 -
01:01:992 (264) - k?
put this as k can't emphasis the finisher at 01:02:169 -
01:23:433 (425) - k?
no specific drum sound/snare bass here
01:35:080 (520) - how about move this circle between 521-522 and change d?
instead I change 01:34:816- to d k ddk...
02:46:110 (318,319) - maybe 1/8 beat of this beat is suitable your map
It'd be strange if I put 1/8 here and I am focus on drum here
02:46:198 (319) - d is better to start stream without miss
but k suits the music more XD
03:00:227 (459,460,461,462,463) - confusing cause of melody line. What about this?

03:03:757 (486,487,488,489,490) -

03:11:521 (559,560,561,562,563) -

I've checked but all the suggestion are not mapped to the drum/guitar :l
03:55:816 (929,930) - put k between them ?
idk if 1/4 finisher is allowed...but temporarily changed
03:59:345 (941) - d ?
the drum sound is high pitch here...
04:13:463 (1037,1038) - put some note between them
but there is no pitch between that part :<
04:43:992 (117,118,119,120,121,122,123,124,125,126,127,128,129,130,131,132,133,134,135,136,137,138) - same to above part :)
Ok!
04:51:845 (183) - delete?
there is drum sound here
04:59:080 (258) - d? because so hard to read same color on persistent different beat.
remap this part :D




feel so happy to play nice map with nice song :)
exspecially this part!
xD
04:34:110 (22,23,24,25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52) -

Me too XDD,the 1/6 is so fun

Take my star and hope to be ranked~
Thanks for modding :)
Etsu
Hi o/

Taiko mod from.. i like it xD

[General]
  1. -.
[Inner Oni]
  1. 00:09:405 (21) - change k?
  2. 00:14:170 - add note? i like note 1/2 for piano also 00:14:346 -
  3. 00:16:288 - ^ k? sound here is better follow voice and instrument by inner
  4. 00:22:667 - ^
  5. 00:23:522 (53,55) - control + g? is better voice imo
  6. 01:23:345 (424) - change k? you map 1/2 with k.. try make kkddkk this 01:22:992 (420,421,422,423,424,425) -
  7. 01:40:198 - add note 1/4 for drums roll?
  8. 02:06:139 - ^ for guitar?
  9. 02:20:169 (91,94,97,100,103,107,110) - change k?
  10. 03:32:169 (756,757) - i like k k is same sound also should be D in 03:31:816 (755) - and 03:31:551 (753,754) - d k for the cymbal clear.. feel better imo
  11. 04:54:051 (204) - k?
The rest is good for me.. gl
Topic Starter
iloveyou4ever

Etsu wrote:

Hi o/

Taiko mod from.. i like it xD

[General]
  1. -.
[Inner Oni]
  1. 00:09:405 (21) - change k?
    00:08:699 (19,20,21) - these three notes have lower pitch than 00:09:758 - this
  2. 00:14:170 - add note? i like note 1/2 for piano also 00:14:346 -
    mapping the vocal here,not the instrument
  3. 00:16:288 - ^ k? sound here is better follow voice and instrument by inner
    there is no specific vocal sound here
  4. 00:22:667 - ^
    again map to instrument here
  5. 00:23:522 (53,55) - control + g? is better voice imo
    don't want to put too much k here XDD
  6. 01:23:345 (424) - change k? you map 1/2 with k.. try make kkddkk this 01:22:992 (420,421,422,423,424,425) -
    will think about it...good point :D
  7. 01:40:198 - add note 1/4 for drums roll?
    I cant hear the drum roll...?
  8. 02:06:139 - ^ for guitar?
    want to keep the pattern simple as d k ddk...
  9. 02:20:169 (91,94,97,100,103,107,110) - change k?
    can you explain the reason?
  10. 03:32:169 (756,757) - i like k k is same sound also should be D in 03:31:816 (755) - and 03:31:551 (753,754) - d k for the cymbal clear.. feel better imo
    03:32:345 (758) - here as the vocal is going down(pitch),I put d for that
    03:32:169 - I put k here cuz of the drum sound
  11. 04:54:051 (204) - k?
    want to make the pattern consistent as d k ddk
The rest is good for me.. gl
Thanks for modding :)
Etsu

iloveyou4ever wrote:

Etsu wrote:

Hi o/

Taiko mod from.. i like it xD

[General]
  1. -.
[Inner Oni]

  • 7. 01:40:198 - add note 1/4 for drums roll?
    I cant hear the drum roll...? /*was in playback rate 25% i listen sound and 100% as drum roll idk i said it for verse better end stream here imo
    9. 02:20:169 (91,94,97,100,103,107,110) - change k?
    can you explain the reason? /*think you could follow like 02:17:345 (63,66,69,73) - f kiai
The rest is good for me.. gl
Thanks for modding :)
just opinion anyway thanks for reply :P
Topic Starter
iloveyou4ever
{From Etsu}
Hi o/

Taiko mod from.. i like it xD

[General]
  1. -.
[Inner Oni]

  • 7. 01:40:198 - add note 1/4 for drums roll?
    I cant hear the drum roll...? /*was in playback rate 25% i listen sound and 100% as drum roll idk i said it for verse better end stream here imo
    yes but I think leaving a space here can emphasis the finisher
    9. 02:20:169 (91,94,97,100,103,107,110) - change k?
    can you explain the reason? /*think you could follow like 02:17:345 (63,66,69,73) - f kiai
    I think kkddk suits better...I will see if there's better solution for this part
The rest is good for me.. gl

Thanks for modding :)

just opinion anyway thanks for reply :P {end}

Thanks for reply :)
Volta
late hehe

[Inner Oni]
00:20:020 (45,46,47,48,49,50,51) - how about change to d-k-k-d-k-dd? seems more interesting and fits better to vocal to me
00:23:170 (52,53,54,55,56,57) - d-k-d-d-kk same as^
00:33:081 (72,73) - swap? ^

00:51:493 - maybe move to 00:51:140 - for consistency with 00:48:317 - ?
01:00:758 - change to d to follow the drum which is going down?
01:13:905 - how about add d here and 01:14:434 - and k here to keep the piano build-up?

01:47:346 - i think changing this to d could make a good pattern variation. try?
01:50:522 - change to d plays better imo
01:50:875 (1,2,3) - maybe change the triplet to ddk or kdk? it would reflect strong snare at 01:51:052 - better
01:51:934 - consider to change it to d? consecutive kdk with 01:52:464 - feels too boring for me

02:22:905 - moving this to 02:22:728 - would emphasis the vocal at 02:22:817 - and make better build up to the longer pattern

02:48:140 (1,2) - maybe switch color to emphasis snare at 02:48:140 - ?
02:48:405 - and change to k, same as ^
02:56:875 - change to k? guitar sound is higher

03:48:052 - , 03:48:405 - , 03:48:758 - change all to d and 03:48:934 - change to k would fits the guitar better and create an emphasis at the end
03:55:993 - it can also work without finisher and more comfortable to play

04:13:640 - hmm i feels weird if it's empty because the tension is loss. try to add d? guitar sound can support it
04:32:699 (14,15,16,17,18,19,20) - invert all color? (blue-->red and red--> blue) because since start of this session you've been following snare with k and kick with d, it just feels unmatched here imo


you may call me back after that~
Topic Starter
iloveyou4ever

Volta wrote:

late hehe

[Inner Oni]
00:20:020 (45,46,47,48,49,50,51) - how about change to d-k-k-d-k-dd? seems more interesting and fits better to vocal to me remain unchange...the current version is mapped to pitch and I think it's better
00:23:170 (52,53,54,55,56,57) - d-k-d-d-kk same as^ ok
00:33:081 (72,73) - swap? ^ ok

00:51:493 - maybe move to 00:51:140 - for consistency with 00:48:317 - ? nice catch,changed :D
01:00:758 - change to d to follow the drum which is going down? want to emphasize the finisher
01:13:905 - how about add d here and 01:14:434 - and k here to keep the piano build-up?ok,and also changed 01:14:171 (345,346,347,348,349) - these to kkdkk

01:47:346 - i think changing this to d could make a good pattern variation. try? but it doesnt fit the vocal imo :c
01:50:522 - change to d plays better imo using d cant support the high pitch piano background sound
01:50:875 (1,2,3) - maybe change the triplet to ddk or kdk? it would reflect strong snare at 01:51:052 - better since the pitch is going down at 01:51:053 - ,so I use d for it,ddk/kdk don't suit the music here imo
01:51:934 - consider to change it to d? consecutive kdk with 01:52:464 - feels too boring for me ok

02:22:905 - moving this to 02:22:728 - would emphasis the vocal at 02:22:817 - and make better build up to the longer pattern I want to make consistency with 02:00:229 - ,so no change here

02:48:140 (1,2) - maybe switch color to emphasis snare at 02:48:140 - ?
02:48:405 - and change to k, same as ^
^rejected both,since the guitar sound is more dominant then snare here,I choose to map by guitar here
02:56:875 - change to k? guitar sound is higher ok :D

03:48:052 - , 03:48:405 - , 03:48:758 - change all to d and 03:48:934 - change to k would fits the guitar better and create an emphasis at the end nice,changed :>
03:55:993 - it can also work without finisher and more comfortable to play ok

04:13:640 - hmm i feels weird if it's empty because the tension is loss. try to add d? guitar sound can support it change the whole thing,you may have a look on that
04:32:699 (14,15,16,17,18,19,20) - invert all color? (blue-->red and red--> blue) because since start of this session you've been following snare with k and kick with d, it just feels unmatched here imo emm,I just think K hitsound suits the vocal more than D,so remain unchanged

you may call me back after that~
Thanks for modding :)
Volta
Looks good, map is very straightforward.

Bubbled #1 ~
Topic Starter
iloveyou4ever

Volta wrote:

Looks good, map is very straightforward.

Bubbled #1 ~
Thanks >_<
Nwolf
Woof

[Outer Kantan]

02:19:906 (89,90,91,92,93,94,95,96,97,98,99,100,101,102) - Think it's especially awkward for this one bar (the next one shares this characteristic) that all kats are on white ticks instead of red. This is neither supported by the rest of the map nor the song, retaining the up-beat kat structure seems to be the most sense-making option to me. Something like https://osu.ppy.sh/ss/8269719 this *could* work imo (the dkkkd is just me goofing around, ddkkd works as well) because highlighting the vocals later on with white tick kats makes it seem less odd.

02:38:259 - 02:52:553 - These two spots feel like they could have had a note added, as there are very clear guitar sounds here compared to other gaps where it's either just wobbles or sustained notes.

03:19:112 (631) - Guess it's due to the rest of this 7-plet but I think it's slightly awkward that it doesn't end on a kat like the prior three 7-plets, even though the guitar follows the same structure. Try looking into that.

04:38:347 - Don't think it would hurt for the last kiai to be faster than the first kiai, so 1.1 or 1.15 sounds doable (lul HR)
Topic Starter
iloveyou4ever

Nwolf wrote:

Woof

[Outer Kantan]

02:19:906 (89,90,91,92,93,94,95,96,97,98,99,100,101,102) - Think it's especially awkward for this one bar (the next one shares this characteristic) that all kats are on white ticks instead of red. This is neither supported by the rest of the map nor the song, retaining the up-beat kat structure seems to be the most sense-making option to me. Something like https://osu.ppy.sh/ss/8269719 this *could* work imo (the dkkkd is just me goofing around, ddkkd works as well) because highlighting the vocals later on with white tick kats makes it seem less odd.
I see your point,I change something like this http://osu.ppy.sh/ss/8270298,because I want to keep 02:20:347 (92,93,94,95,96) - and 02:21:053 (98,99,100,101,102) - consistent as their guitar sounds are similar

02:38:259 - 02:52:553 - These two spots feel like they could have had a note added, as there are very clear guitar sounds here compared to other gaps where it's either just wobbles or sustained notes.
accept the first and reject the second one,because I want to develop increasing density of notes,I don't want to put such a long stream here suddenly,so it can better reflect the intensity of music starting at 02:56:876 -
Edit:also reject the first one sry...becuz I think there is no specific strong guitar sound,and I just don't want to put so many notes at the beginning of the kiai time

03:19:112 (631) - Guess it's due to the rest of this 7-plet but I think it's slightly awkward that it doesn't end on a kat like the prior three 7-plets, even though the guitar follows the same structure. Try looking into that.
change 03:18:582 (626,627,628,629,630,631,632) - to kdkdkkd,I just feel it plays smoother than kdkkkdd and also suits the music better.And I also change 03:19:288 (633,634,635,636,637) - to kdddk because it can better reflects the increasing guitar pitch for 03:19:288 - 03:19:994 - 03:20:700 - by putting kdddk,kkddk and kkkdk imo

04:38:347 - Don't think it would hurt for the last kiai to be faster than the first kiai, so 1.1 or 1.15 sounds doable (lul HR)
The first kiai and last kiai are both 1.05x? I just want to keep them same to be more consistent XD
Thanks for modding weff :)
Nwolf
I need you for something in-game aaa
Nwolf
Look mom I'm on #mapfeed

(nothing else was changed, just wanted something clarified.)

~QUALIFIED~
Surono
kweff in discor hyp
gz ily4e

no FAYAH icon wwwwwwwwwwwww ;w;
Topic Starter
iloveyou4ever

Nwolf wrote:

Look mom I'm on #mapfeed

(nothing else was changed, just wanted something clarified.)

~QUALIFIED~
Thanks weff XDD :)

Surono wrote:

kweff in discor hyp
gz ily4e

no FAYAH icon wwwwwwwwwwwww ;w;
Who cares XDD
frukoyurdakul
Congrats :3
Topic Starter
iloveyou4ever

frukoyurdakul wrote:

Congrats :3
Thanks and rank your metal maps please :333333
toara_fict
Gratz :3
Ozu
Finally, Gratz xDDDD
Nishizumi
Finally, my stars isn't not in vain
grats ily
Akemi_Homura
gratzoo~
Topic Starter
iloveyou4ever
Thanks so much >_<
pmriva
FINALLY!!! ITS RANKED NOW!!! GRATS :DD :D
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