Applied all for my parts, Thanks Kalibe!
Thanks KalibeKalibe wrote:
- 00:09:009 (1,2,1) - hmm, how about emphasis 00:09:176 (2,1) - this making a jump, probably try to move 00:09:343 (1) - somewhere on 372/200 I think the change in direction is enough emphasis as the motion before is all repeated
- 00:46:009 (8,3) - stack! fixed
- 01:33:843 (1,2) - ? | music is still really calm and 4.6x jump feels pretty random lol. pls reduce spacing aaa fixed
- 02:52:009 (5,1) - according to similar rhythms 02:57:343 (1,2) - u should also nc 02:52:009 (5) - and remove it from 02:52:509 (1) - then swap ncs on 02:53:009 (3,1) - imo. o yeah sure
- 03:55:509 (9,1) - transision plays awkward though... maybe try to move 9 slider end more to up or something? https://osu.ppy.sh/ss/7705635 I think its ok as is, I'll change if brought up again
thank you 6th!!6th wrote:
Hey!
[Collab]
00:08:009 (1,2,1,2,1,2,1,2,1) - This seems to be a huge spike, especially because of the back'n'forth flow, compared to how simple are the previous rhythms/patterns. I advise making the flow more smooth and not using back'n'forth. hmm I think its fine, its a pretty simple repeating motion that's just 1/2s
00:14:343 (4,5) - CTRL+G, so rhythm will be more intuitive and coherent with how you mapped this previously (especially at 00:10:676 (1,2,3,1,2) - ). oh true, fixed
00:19:676 (5,6) - Same, etc. same
00:43:676 (1,2,1) - Consider reducing spacing between them so (1) can have a proper emphasis. I think its ok, rather keep the emphasis more on the slider
00:47:676 (5,6,1,2) - This will be inintuitive to play and isn't necessary since it's the only time this rhythm appears in the whole section. Consider adding a kickslider at 00:48:009 - to make it more fluid to play. will consider, might be slightly tricky to play but imo it fits rhythmically
00:56:843 (8,9,10) - Spacing should be consistent between them if you listen properly to the music. Same issue at 01:18:176 (6,7,8) - . nice catch, fixed
02:11:343 (1,2,3) - Here you give priority to blue tick but you don't do it at 02:14:009 (1,2,3,4) - when it's even louder. fixed
02:17:843 (4,1) - I don't really understand why they are not spaced when 02:12:509 (4,1) - are spaced. And doing it consistently is not really a reason. variety really. Since the music here in pitch goes high -> low -> high -> low I made the highs the same and lows the same. so 02:12:009 (1,2,3,4,1,2,3,4) - and 02:22:676 (1,2,3,4,1,2,3,4) - follow the same logic, etc
03:05:177 (4,1) - You usually don't increase spacing on downbeat. why not? its transitioning to a different stanza so it fits
03:36:009 (1,2,3,4,5,6) - Not really confident on how they flow. its fine imo
04:22:925 (4,1,2) - Does it deserve to be that hard ? Pure antiflow is really difficult to perform while streaming. I personally didn't find that part to be difficult to play, I kinda did the same in the other parts of the stream where the music is like that so I'd rather keep it as is
04:34:176 (6,1,2,1) - Could look cleaner. ok
05:00:676 (1,2,3,4) - This rather deserves consistent spacing. could do, but I kinda like keeping them in pairs, I think it works
Pretty cool map but I honestly feel like moph and Ambient's styles don't fit really well, except in last kiai time... good luck.
Oh well, we somehow ranked a collab before so i think we can do it again. Maybe ecks dee6th wrote:
Hey!
[Collab]
00:32:009 (1,2,3,4,5,6) - This feels really slow compared to 00:21:343 (1,2,3,1,2,3) -, 00:24:009 (1,2,3,4,5,1,2,3,4) - etc. Same issue here 00:34:676 (1,2,3,1,2,3) - True, but it still follows the music and its not heavily slow down to really affect anything.
00:42:176 (2,3,4) - What about making a 90° angle ? It would fit better with the squared stream. - Fixed i think.
01:07:259 (5,6) - CTRL+H ? Makes more sense with your style. - Fixed!
04:11:676 (3) - Make it straight ? - Fixed!
Pretty cool map but I honestly feel like moph and Ambient's styles don't fit really well, except in last kiai time... good luck.
Thanks for the mod!Sonnyc wrote:
ambient.
01:18:009 (5,6,7,8) - I think this parallel slider usage was a something recognizable in patterns but since it was only used once, it kinda ended up without creating a meaning imo. There's a similar part of the song at 01:20:676 (1,2,3,4,5,6) and uh what do you think about replicating that pattern over here? It's more justifiable using a different pattern since its different sounds being used. i.e a drum roll compared to the pattern you mentioned earlier, so i don't see a point in making it identical.
02:01:343 (1,2,3) - You were having a 1/4 spacing after sliders around here. Suddenly using a 1/2 rhythm after a 1/4 slider with a close spacing that reminds a 1/2 wasn't techincally good. - Replaced it with notes.
04:07:593 - There's a clearly existing sound here. Just simply ignoring this feels quite out of the song. - Ah true, fixed!
Thanks Sonnyc!!Sonnyc wrote:
moph.
00:02:009 (1,2,3,4) - 00:12:676 (1,2,3,4) - Mind making these pattern composition the similar? Since the song was similar enough, assuring a similar pattern usage would've enhanced the structure further. made spacing uniform
00:14:343 (4,5) - I think the hitsounds aren't quite accurately reflecting the drum beat of the song? fixed
00:15:676 (1,1) - Please make a consistent combo choice with 00:05:009 (1,2) - oops sure
Monstrata wrote:
Still need #3? You requested this on my queue xD. Pishi can flame
Monstrata wrote:
Still need #3? You requested this on my queue xD. I can flame