MrSergio wrote:
I had this map in my "to check?" list for some reason, opened the thread and saw 2 bubbles. weeeeeeeee
Oh well, here we go I guess
- 01:05:022 (3) - maybe remove that ugly whistle from tail =3= replied below
- 02:21:239 (3) - auto sampleset to create contrast on the last beat? // 04:16:374 (3) - same
- 02:27:117 (8) - ah, the fact this is using that hitsounding kinda turns me off. It's a matter of consistency here: 02:26:914 (7,8) - I would expect both to have some similar features seeing they are visually similar.
This doesn't happen, since, as I said, 8 is using a different hitsounding. So... instead, what do you think of this? Then I will make this slider with a red anchor. Because I don't map thing like this in my map, the playability is poor for my taste. Applied the same for this 02:31:171 (2) -
- 02:32:590 (3) - ah, this is similar to 01:05:022 (3) - so now I wonder if I'm not hearing something here o.O
I believe hitsounding and patterns should go hand-in-hand, hence why I suggest to remove that whistle on tail (otherwise you can do something similar to what I suggested above, but that would ruin your patterns and I wouldn't want that tbh) okay, these whistles are removed
- 02:40:901 (4) - I'm being annoying even for myself, but uhhhh... consistency with the rest in case you change something (I'm also curious as to why we have these kicks on slider tails sometimes) (I won't really point them out anymore since you know... ) Explained in-game. I asked EvilElvis for a look at the map, he did some hitsound examples for me and I followed a part of it. The point of the whistle on tail is to emphasize the last finish-hs slider. But since I'm partly agreed that it's better to not have it there so removed
List of removed hitwhistle on slidertailAdded whistles on these 04:41:914 (1,1,1) - I think I forgot
- 02:32:590 (3) -
- 01:05:022 (3) -
- 02:45:766 (4) -
- 04:27:725 (3) -
- 05:52:252 (4) -
04:49:212 - and 04:49:617 - changed to 70% to match consistency.
04:50:022 - and 05:59:549 - changed to50%70% to match consistency
05:43:536 - added whistle on head, forgot :v
Also made some changes myself
02:21:847 (1,2,1,2,3,4) - this stream here I forgot to hitsound and it's added now. Also added whistle on these drum-sampled red and white ticks notes for some effects.
Same 04:16:982 (1,2,1,2,3,4) -
But this 00:54:482 - no change
Lastly, replaced the current normal-hitfinish with something better.
Yeah... besides that strange hitsounding at times, I have not much to say
Thank you for a surprise mod! I asked Naxess to take a look but I might want to push towards ranking asap before he comes 2nazi4me /run
Edit Edit!!!
01:07:860 - made this default-normal finish because it sounds more like it