HOYL FAST!!
WIll reply to you both tomorrow then xdxd
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Itasha_S13 wrote:
o/ Hi :3Really nice map, I want to see this ranked. RANK IT Thank you :'3
- 00:46:576 (4,5) - both sounds are different so I think you should not stack them, I recommend stacking this 00:46:576 (4) - with 00:45:766 (2) - and moving the next slider a bit down I don't want too much movement in this part
00:49:820 (4,5) - same here, just not stack them :p same ):
00:53:874 (4,1) - spacing between these is too short imo, since theres a different beat on 00:54:076 (1) - head, which is really more "strong". (If I was you, I'd stack 00:54:076 (1) - heads with 00:54:786 (4) - and it would be something like this http://prntscr.com/ev9s4o I get where you came up with this but that spacing would be too far while I'm building up it from a calm section, it's not in kiai yet xd
00:58:941 (1,2) - spacing between these its TOO MUCH, should do ctrl+g on 00:59:144 (2) - This is pretty a valid suggestion, I will consider it. I don't want to apply it now because the spacing does seem too big but it's still comfortable to play
01:00:766 (1) - I think this should be changed into circles, stacked on the next 1. (but making this would probably mess up the spacing with the slider before but if you can move the whole think to something better, I think it would play better) I'm following drums here, not piano :<. But both drums and piano do have likely a hold sound so I think slider is a better choice regards rhythm
01:35:225 (1,2,3,4,5,6,7) - should change the shape of this, the drums aren't "equal", it should be more like http://prntscr.com/ev9w8k and why not, slight adding more space in the last notes, so it fits better with the music (I CHANGED THE BG SO YOU CAN SEE THE CIRCLES BETTER LOL) Agree, that would make the map more interesting :3. Didn't apply as suggested but somewhat
01:42:320 (3,4,5,6) - hmmm Im not agree with the placement here, slider should first instead of the double, it should be 1 slider- 2 doubles or just make the same thing you did on 01:47:387 (3,4,5) - The rhythm calls for it ):
01:58:536 (2,3,4,5,1,2,3) - *claps, make the same in the one I mentioned before ?* Which?
02:28:941 (1) - idnt the spaving here a LITTLE bit messed up? you mean the jump from stream? no it's intentional
02:34:718 (5,6) - I hear some 1/8 here, I recommend making these sliders, but adding a new inherit point to make them really short, that would be awesome o.o, I hope you agree <: You are right, a slider is better here. I don't know about adding a new inherit point but there shouldn't be one here
02:36:847 (11) - > http://prntscr.com/eva1l2 ?? for some reason that straight slider triggered me changed 02:35:428 (3) - this to straight slider instead for more triggering elements :'x. But I noticed the inconsistency here, fixed a different thing
02:39:279 (4) - should not be 1/4 :< even tho I know you like the pattern of sliders 02:38:671 (1,2,3,4) - *I recommend this http://prntscr.com/eva2rr http://prntscr.com/eva2wx* MY LOVELY PATTERRRNNNN NOOOOOOOOOOO ; A;. I agree with you here, I focused too much on pattern and neglected the rhythm, changed to something better
03:17:590 (1,2,3,4) - why not just make these into single circles? I think its a bit overmapped this part and you've already used much kicksliders throughout the whole map q,.q but that's the sore purpose of this map's existence xd. Overmapped kicksliders
03:24:279 (2,3) - this should be a triplet the slidertail doesn't sound the same with (2) and sliderhead
03:50:833 (5) - make this a 1/2 slider and start stream on 03:51:137 - this would play and fit better imo not really, since this is a drum roll 03:51:036 (6) - I can't skip this
03:53:063 (9) - this should be a single circle and the next slider should be a reverse, this would play/fit better and add more variety to the map :l I don't want to go for variation here, rhythm should be fine
04:39:076 (3,4) - ctrl+g on these each individually? :> no because I wanted less dynamic movement here
05:45:157 (1,2,3,4,5) - add more spacing here lol the intensity of the song isnt reflected in the map imo, IT NEEDS MORE SPACING ok ok xd
nazis:
01:01:070 (2,4) - 01:01:982 (4,3) - Stack these kappa that would hurt the flow
02:32:185 (1,1) - stack these correctly kappaaaa fixedbtwWhy you wanted me to mod your map? I mean... I don't know you, how you find me or you just randomly ask people for mods? Secret (;
@Yoshimaro : changed your name tag and updated your part :3iYiyo wrote:
heyo~ hello hello :3
[cruel streams]
- 00:06:731 (1,2) - why not doing same effect but with 1 slider? Then you should add red ticks where the music gives a strong beat... same as the rest of sliders
- 00:59:752 - you use whistles every 1/2 but suddenly you also use it 01:00:462 - here. Imo it doesn't fit really because it isn't supporting the same type of sound you were covering before. Yes the music changes a bit, but in order to hitsound that, you could use another HS... maybe soft whistles? maybe no hitsounds would work fine aswell. I want to keep Elvis' original hitsound example. There is a reason for this whistle, it emphasizes the last Cymbal better, a tad better.
- 01:05:124 - similar^ (there're a few more if you decide to change it) ^
- 01:00:968 (1) - why the NC? Imo the "change" in this downbeat only occur 01:00:766 - here, therefore another NC isn't really necessary since the pattern is already emphasized. Adding more feels like nc spam D: wanted to highlight the stream but I guess you are right
- 01:35:225 (1,2,3,4,5,6,7) - I think it'd be better if you follow drums in a proper way. Right now 01:35:428 (3,3) - these 2 circles aren't part of the strong drums beat, so they feel a bit of overmapped :d The sound is indeed weaker than the rest but I don't think it's that weak to ignore it, playing around with hitsound here helps better.
- 01:37:962 (4) - maybe copy 3 and ctr+h? Right now the placement feels a bit random. http://puu.sh/vh7Qb/88b36ad680.jpg I prefer my messy looking placements on this section :3
- it'd be better if you emphasize 02:01:576 (2) - this with a NC instead of 02:01:374 (1) - I think. agree
- 02:46:272 - Yes, you change SV here, that's why you're using a NC. However I don't think this is a really good place to change SV D: Right now 02:45:968 (5,1) - both sliders are part of the same "pattern" of the music. A better place to change SV and therefore NC would be 02:45:968 - or02:46:779 - I think. Try it! Since two people mentioned it I guess I will have to go with it, I'm partly agreed anyway xd
- 04:39:786 (3,3) - 05:19:212 (1,3) - stack better? stacked better.
- 05:30:462 (5) - whistle? whistle.
- 05:35:935 (5) - this triplet feels like it lacking of hitsound because of that D: why no whistles? same for other triplets with blue tick not being hitsounded~ will recheck D;
Hope it helps a bit
Nice streams/ GL Thank you!
edited: Try to keep the .osz file under the 10MB as it doesn't have video on it changed bg from .png to .jpg
Also the Modding Assistant is complaining about the soft-hitfinish.wav and soft-hitfinish2.wav delay being >5ms. Try to fix them aswell! soon