well who would knows you are modding XD
will reply on tomorrow, have an exam.
will reply on tomorrow, have an exam.
ok thanks for the modDeppyforce wrote:
good morning
nice karaoke
00:24:868 (2,3,4) - try circle + 1/2 reverse maybe fit better tbh I emphasize that clap with using 1/2 slider because there is no kick on red tick.
01:25:806 (1) - stack under 01:25:024 (3) - tail instead? looks cleaner and works a bit better with how u use stacks before on 01:24:087 (4) - recently, I don't want to perfect stack on tail. I pay attention on how player notice the note more.
01:45:919 - theres sound here which is equally strong with previous triple so it feels a bit weird to just ignore this, maybe change the previous triple to a 1/4 reverse would blend in better aight added
02:43:238 (6) - try move to x197 y152 having this curved a bit will differ it from 02:43:707 (9,10,1) - which is a bit stronger so that thing got emphasized a bit more (also this would flow a bit nicer the point you gave is very very far away.
03:14:457 - also i think making some kind of sliderart to map guitar would fit in nicely hmm next song already popup
03:58:250 (1) - nc here is kinda useless lol comeon, it's for the recognizing about 1/1 change to 1/2
04:28:354 (2,7) - blanket eh didn't intent to.
04:35:620 (1,2,1,2,1,2,3) - can u mute the slider ends cuz there are no solid sound on those ticks to support and guitar doesnt exactly end on those aight, tried 5% on tail.
04:55:328 (3,4) - 04:56:205 (6,1) - the 1/4s have different sounds but you mapped them same so can u mute the slider end on 2nd one here too the tail is already pretty soft and next note has a strong hitsound so I think these is no need to mute the tail, will look for more opinion.
05:44:893 (5) - lol this spacing its even higher than 05:47:306 (9,1) - but these are stronger and more noticeable :thonkang:yup fixed.
06:51:452 (3) - there no real reason why this should be a 1/2 sliders while u could split to 2 circles to map both strong sound on head and tail anyways ok/
06:55:952 - isnt there supposed to be 'aa' here in storyboard ikr, I also doubt about that but lyrics in the all the websites give me only that. looks like i might add it myself.
07:35:139 (4,5) - ctrl+g rhythm here so both instruments on red and white become clickable ah ok
07:48:077 (1) - snapped to wrong tick fixed?
08:28:605 - now the lalala in storyboard is english but at 00:51:196 - its japanese :thonkang: yup lyrics on website did it to me again.
08:45:105 (1,5) - blanket aaa oook
08:48:292 - lol hitsound is way too loud imo hmm i don't think so.
09:58:092 (2,3) - this linear thing flows a bit bad tbh xd i would change 09:58:954 (4) - to 3 instead and move 4 somewhere else hm this pattern really flow for me tbh, I don't find any problem with it.
10:25:304 - considering how weak this thing is it'll probably be better if u change 5 to 1/2 slider will see, it still considered as a vocal for me so better make it clickable.
11:37:872 (3) - try move to stack under 11:37:177 (2) - instead? idk it feels like 1/2stack would ruin the movement u had going on in the previous patterns especially on a part with rhythm like this yea fixed
12:22:759 - i think lyrics here is every,every,everyday pls fix sb
12:28:326 - ok now this is obviously wrong ok nicr catch.
13:20:013 (1,2) - stack nazi it's auto unstack but oh well, stack it again.
14:07:820 - this is missing (yes there is sound here in the song, pls map this thing even tho its weak cuz u did smh similar at 13:38:158 (2) - how strong of them is different imo, and double sounds better for me.
14:34:617 (1) - lol the vocal actually starts at 14:34:786 here fix other too.
14:35:713 (1) - same /it s on 1/2
15:17:786 - idk but i think circle spam here contradicts with how u map vocals before and kinda ruined it idk but try changing 15:17:786 (1,2,3) - to 1/2 reverse slider is a valid solution imo fix in other way.
15:33:911 (2,1) - http://puu.sh/uKa9d/14a5883402.jpg nah ok
gl
why did u update when im modding this god dam