Thanks!Ethan wrote:
timing
i think offset 1735 is much better than what you have now Fixed
you
same thing as before, the hitsounds just stop at 00:14:238
00:07:615 (4,1) - fix blanket It's already Blanked
good map good luck
Thanks for theDTM9 Nowa wrote:
Easy kudosu/modscore™LOL I see this now I'm dumb Fixed!General
Combo colours 1 and 5 may be too similar Supposed to be
Disable countdown and widescreen support. They aren't really needed here Yee
Maybe try to find someone who would know what tags this needs? I don't know anything about tomppabeasts nor the music like this generally added some
Confirmed with a member of QAT that you are able to host the set even though Renumi has theoretically contributed more to the set :v
Where do the hitsounds go roughly 20 seconds in? It's not really logical at all as the song will stay the same for the whole length of it so hitsounding the first 20 seconds and leaving the other 28 seconds not hitsounded seems just straight up stupidNext
Considering the difficulty stats here aswell, they seem imo little bit too high for a 77BPM normal level difficulty overall. What are your thoughts on this and why would the current difficulty stats be justified in your opinion? It's like a Gimmick from the Map butI decreased the AR to 5 and OD to 4
Maybe you could look out for this kind of super small issues that can be pretty easily like 00:01:771 (1,2,3) - these three not flowing as well as they could. Personally ideal flow would be forming from slider1|hitcircle2|sliderhead3 begin in the same circular flow like so http://puu.sh/uKpkl/b7084ca54c.jpg instead of having a sort of bump you have now or moving these two 00:23:589 (1,3) - little bit further apart from each other so the placement doesn't look nor feel too tight Yee
Maybe you could represent the special digital sound effect thingy on 00:27:485 - little bit differently since it's much more different than anything else on the song? Not really possible because a 1/2 would be unexpected
What's your reasoning for mapping the two last beat circulations ( 00:35:667 (1,2,3,4,5,1,2,3,1,2,3,4,5,1,2,3) - ) differently than the similar beat patterns prior to them? I can't tell which one of them is the correct way to map them since you choose what to follow and prioritize but it would make muuuuch more sense if all of them would be atleast somewhat similar or atleast if it would be clearly justified why the patterning changes like so
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Waiting for Renumi wwwwwww