This map has been deleted on the request of its creator. It is no longer available.
Thanks!Ethan wrote:
timing
i think offset 1735 is much better than what you have now Fixed
you
same thing as before, the hitsounds just stop at 00:14:238
00:07:615 (4,1) - fix blanket It's already Blanked
good map good luck
Thanks for theDTM9 Nowa wrote:
Easy kudosu/modscore™LOL I see this now I'm dumb Fixed!General
Combo colours 1 and 5 may be too similar Supposed to be
Disable countdown and widescreen support. They aren't really needed here Yee
Maybe try to find someone who would know what tags this needs? I don't know anything about tomppabeasts nor the music like this generally added some
Confirmed with a member of QAT that you are able to host the set even though Renumi has theoretically contributed more to the set :v
Where do the hitsounds go roughly 20 seconds in? It's not really logical at all as the song will stay the same for the whole length of it so hitsounding the first 20 seconds and leaving the other 28 seconds not hitsounded seems just straight up stupidNext
Considering the difficulty stats here aswell, they seem imo little bit too high for a 77BPM normal level difficulty overall. What are your thoughts on this and why would the current difficulty stats be justified in your opinion? It's like a Gimmick from the Map butI decreased the AR to 5 and OD to 4
Maybe you could look out for this kind of super small issues that can be pretty easily like 00:01:771 (1,2,3) - these three not flowing as well as they could. Personally ideal flow would be forming from slider1|hitcircle2|sliderhead3 begin in the same circular flow like so http://puu.sh/uKpkl/b7084ca54c.jpg instead of having a sort of bump you have now or moving these two 00:23:589 (1,3) - little bit further apart from each other so the placement doesn't look nor feel too tight Yee
Maybe you could represent the special digital sound effect thingy on 00:27:485 - little bit differently since it's much more different than anything else on the song? Not really possible because a 1/2 would be unexpected
What's your reasoning for mapping the two last beat circulations ( 00:35:667 (1,2,3,4,5,1,2,3,1,2,3,4,5,1,2,3) - ) differently than the similar beat patterns prior to them? I can't tell which one of them is the correct way to map them since you choose what to follow and prioritize but it would make muuuuch more sense if all of them would be atleast somewhat similar or atleast if it would be clearly justified why the patterning changes like so
w
[General]DTM9 Nowa wrote:
Easy kudosu/modscore™
Thanks for theAsaiga wrote:
[General]DTM9 Nowa wrote:
Easy kudosu/modscore™
Timing is a bit early imo. Try 1751 Yee
should ''audiios'' be included in tags? Youtube Channel lol
[Last diff]
00:02:903 (2) - This object does not suit the rhythm well, the song has 1/6 elements. Here 00:02:773 - and 00:03:163 - here should have objects too unless you didn't want to map full potential of the song then ok Want to keep it simple
00:07:579 (4,1) - slightly off blanket and you may want to avoid this overlap as well 00:06:410 (3,2) -
00:40:306 (2,3) - Is this blanket intentionally off? :d
Rhythm is plain, even aesthetics is not very sightful. I don't think this set is benefical for the game in any way at the moment.
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Thanks for the quick_DT3 wrote:
Wanted to quickly check this set o/
Didn't have much time so I couldn't check that detailed
[General][lonely]
- I feel like you could add a custom (silent) sliderslide because currently the default one is pretty loud in this song (you can just copy one out of another beatmap but if you can't find one, feel free to ask :3)
- Speaking of loud, I think 50% volume is way too loud for this song btw, I think at max in the whole map you should really use only up to 30% volume because the song is pretty calm. People might be telling you that this is too quiet and that there will be no feedback but for this intensity of a song it's fine
- Also, not explicitly unrankable since the color white isn't used in a kiai, but the color itself is pretty bright already and doesn't fit in with your other colors imo, remove it or make it "darker" Made it a bit darker
Tbh, all of the diff-specific things were mentioned already, but the general things could be improved imo
- Same here, what about the claps in this diff? There are many more claps that could be added
GL!
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Tags:Helsinki Finland Harbor LP discography 2015 hip-hop/rap future hiphop lo-fi Renumi
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Thanks for theShogunMoon wrote:
Hi!
Request from in-game~ ( つ・`д・´)っ
- [General]
- The preview point is not aligned Yee
- [lonely]
Okay, short map but it's a cool mapset!
- 00:03:309 (3) - this slider is not very good to look tbh and it's break the flow, so I suggest to try ctrl+J Yee
- 00:15:776 (1) - remove nc for consistence, idk why you add nc? here too 00:22:010 (1) - 00:29:802 (1) - after this add nc here 00:31:361 (5) - and remove here 00:32:919 (1) - 00:36:036 (1) - add nc here 00:37:595 (5) - remove 00:39:153 (1) - add 00:40:712 (5) - remove 00:42:270 (1) - add 00:43:828 (5) - remove 00:45:387 (1) - add 00:46:945 (5) - remove 00:48:504 (1) #Blamectrl+D
- 00:46:929 - this inherited point is not aligned Yee
That's all for me~GOOD LUCK WITH YOUR MAP!
18:53 Renumi: pls just send over here and i'll check later
18:53 PolkaMocha: Ilcool
18:53 Renumi: i'll point out anything that seems weird
18:53 Renumi: thx <3
18:53 PolkaMocha: GOTCHA <3
18:53 PolkaMocha: 00:14:218 (1,2) - blanket
18:54 PolkaMocha: 00:26:686 (1) - why skip over such an important sound?
18:54 PolkaMocha: 00:37:595 (4,1) - blanket
18:55 PolkaMocha: 00:43:828 (4) - plays right through the scorebar. Not unrankable but it is a quality issu
Thanks for Mod!PolkaMocha wrote:
[General:]I changed some of them
- These lyrics are so touching I almost cried
That neone green combo colour is kinda fugly. Maybe try for a more yellow green? idk I personally woulda done like
[list:1337]Combo1 : 92,79,35
Combo2 : 46,58,1
Combo3 : 137,152,35
Combo4 : 177,218,54
Combo5 : 201,204,159
[Normal:]yee
- 00:04:867 (1,2,3) - Flow is kinda bad. Why not flip (3)? Yee
00:14:218 (1) - Missing clap on tail
[list:1337]00:20:452 (1) - ^
00:39:153 (1) - ^
00:45:387 (1) - ^
00:26:686 (1) - YOU BOTH SKIPPED THAT SOUND WHYYYY:^)[Afteword:]
"His feet a.....bros" OwO
ShogunMoon wrote:
Hi!
Request from in-game~ ( つ・`д・´)っ
- [General]
- The preview point is not aligned
- [renumi's Easy]
Okay, short map but it's a cool mapset!
- 00:07:984 (1) - tbh this slider is not a good idea because here 00:07:984 - and here 00:08:763 - there are strong sounds so it's should be better to put a note on one strong sound like this http://i.imgur.com/JoGCaKB.jpg?1
after remove this note 00:10:322 (2) - and replace by a slider 1/1 . Make this here too 00:14:218 (1) - 00:20:452 (1) - 00:32:919 (1) - 00:39:153 (1) - 00:45:387 (1) i like my current rhythm more; yours seems too passive for my liking >.<- 00:23:569 (3,1) - bad overlap not really noticeable in-game but did a thing anyways (also should note that it ties in with the thing above)
- 00:23:569 (3,4) - imperfect blanket fixed i think
- 00:26:686 (1) - this slider is not a good idea because you jump a important sound so I suggest to put just a note here 00:27:270 (1) - because the weird sound start here 00:27:660 (1) - so it's a little weird if you put a long slider.. and after this you put a slider 1/1 here 00:27:465 - like this http://i.imgur.com/etbBaqZ.jpg?1 added circles instead ;;
- 00:36:036 (3,4) - imperfect blanket ddddddddddddddddddddd
That's all for me~GOOD LUCK WITH YOUR MAP! your modding overlay is rly cute i won't lie uwu
thank you guys e for modding my shit mm a p! >>w,<mocha coffee wrote:
2017-03-21 20:53 PolkaMocha: GOTCHA <3
2017-03-21 20:53 PolkaMocha: 00:14:218 (1,2) - blanket previous mod did a thing
2017-03-21 20:53 PolkaMocha: 00:26:686 (1) - why skip over such an important sound? ikr wtf is wrong with me
2017-03-21 20:54 PolkaMocha: 00:37:595 (4,1) - blanket hhhhh tru
2017-03-21 20:54 PolkaMocha: 00:43:828 (4) - plays right through the scorebar. Not unrankable but it is a quality issu not an issu anym ore owoowow
2017-03-21 21:00 Renumi: wait is that it
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197,120,48504,2,0,P|253:103|311:123,1,120,2|8,0:0|0:0,0:0:0:0:
397,202,50062,2,0,P|452:220|509:203,1,120,2|8,0:0|0:0,0:0:0:0:
Thanks for Modnewton- wrote:
hi, from queue
full lowercase is a e s t h e t i c
also it's hard to be detailed on a 50 second map :c
[lonely]good luck!
- 00:07:984 (1) - you forgot a clap on slidertail Yes
- 00:12:270 (2,3,4) - kinda asymmetrical, rotate and center 3 between 2 and 4 Yes
- 00:18:504 (2,3) - flow through this slider is uncomfortable when paired with the entry into the slider, which is unfitting for lower difficulties since newer players don't really understand how sliders work. make the flow more comfortable/circular here. I did something like t´his in the entire map so it's something like a pattern
- 00:24:738 (2,3,4) - same asymmetry problem as 00:12:270 (2,3,4) + uncomfortable flow as discussed above Fixed the Flow a bit
- 00:30:971 (2,3,4) - ^ ^
- 00:37:205 (2,3) - flow problem ok
- the map is pretty repetitive so most of the problems here are present throughout the entire map
osu file format v14
[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 34478
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0
[Editor]
Bookmarks: 1771,8004,14238,20472,26706,32939,39173,45407
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 32
TimelineZoom: 1
[Metadata]
Title:lonely but not when you hold me
TitleUnicode:lonely but not when you hold me
Artist:tomppabeats
ArtistUnicode:tomppabeats
Creator:nextplay
Version:renumi's easy
Source:
Tags:Helsinki Finland Harbor LP discography 2015 hip-hop/rap future hiphop lo-fi Renumi
BeatmapID:1241662
BeatmapSetID:586266
[Difficulty]
HPDrainRate:2
CircleSize:3.5
OverallDifficulty:2.5
ApproachRate:3.5
SliderMultiplier:1.2
SliderTickRate:1
[Events]
//Background and Video events
0,0,"7DuBOl2[1].jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
[TimingPoints]
1751,779.220779220779,4,2,0,35,1,0
2530,-100,4,2,0,50,0,0
46945,-100,4,2,0,30,0,0
49283,-100,4,2,0,20,0,0
50841,-100,4,2,0,10,0,0
[Colours]
Combo1 : 65,235,56
Combo2 : 0,202,0
Combo3 : 64,0,0
Combo4 : 227,230,232
Combo5 : 0,64,0
[HitObjects]
376,206,1751,5,0,0:0:0:0:
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88,122,7205,1,8,0:0:0:0:
188,187,7984,6,0,B|268:184|268:184|327:212|327:212|432:205,1,240,2|2,0:0|0:0,0:0:0:0:
481,101,10322,1,8,0:0:0:0:
368,58,11101,2,0,L|237:63,2,120,2|8|2,0:0|0:0|0:0,0:0:0:0:
481,101,13439,1,8,0:0:0:0:
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109,326,16556,1,8,0:0:0:0:
16,250,17335,2,0,L|4:125,2,120,2|8|2,0:0|0:0|0:0,0:0:0:0:
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389,62,28244,2,0,P|445:45|502:61,1,120,2|8,0:0|0:0,0:0:0:0:
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168,134,50841,1,8,0:0:0:0:
Thanks for Mod!Neoskylove wrote:
Q
[lonely]
00:09:153 (2) - beat is not necessary It is for Consistency with Rythm
00:13:828 (4,3) - blanket Minor Stuff and it's already blanket with 1
umm.. rhythm is too boring, 00:01:751 (1,2,3,4) - only this rhythm, THink about better rhythm,
GL
was a Whistle but changed lolRenumi wrote:
00:32:919 (1) - missing clap lo,
Thanks for Mod!100bit wrote:
so generic, heyo from #modreqs, just small mod so kds isn't necessary
[General][Lonely]
- Don't think that metadata is right because in Bandcamp all first letters are capitalized. Not really... I choosed the Title from Discography 2015 not the one from the Harbor LP I think that both are right
- Why 128kbps? What about this?
Really almost done and ready for BN checks. omg Good luck!
- 00:07:984 (1,2,3) - strange flow here - 180 degrees between 00:09:153 (2,3) but something strange between 00:07:984 (1,2) , i suggest to make something like 00:03:309 (3,4,1) for triangle. Fixed?
- 00:25:127 (3) - touches HPbar a bit. It's not unrankable but looks strange... and it's common point for DQ random sets xd. It's touching the Lifebar the complete Map over
- 00:27:465 - since it's last diff, i think, this should be clickable. For example, Easy changes rhythm here a bit but here you have 1/1 slider+circle throughout ALL diff. I made instead 1/1+Circle 2 1/2 Slider
- 00:32:919 (1) - there is should be whistle against of clap because it's not follow your rhythm.[x2] Also you forgot clap at end of slider.Yes
Thanks!
{end of the mod}
VINXIS wrote:
general
- take out the square brackets in ur bg file or else ur osu will D I E Now my Os can die in restful peace
- also i think ur offset is a bit off but idk im deaf Your Daef
- combos 1 and 5 look rediculously similar and ther lik 1 after the other mite as well remove 1 of them Supposed to lo
- widescreen supp Fam K fam
me irlSaem
[/notice]
- 00:27:465 (2) - u cud hitsound this like how Renumi did in his ez it was p nic tbh k
- 00:39:153 (1,2,3) - dats a p ugly wide angle pattern tbh i like the design of 00:20:452 (1,2,3) - way mor and it prolyl plays better like this 2 for the nm playerz but yea k
2 diffs 2 second song Bad Meme git gud
btw put the song link int he desc. for metadata and 2 Give The Artist Exposure