Hello mod from my queue~
General
- I'd silence the sliderbody sounds or atleast make them drastically quieter. Atleast with my skin it sounds too loud
renumi's easy
- first 3 objects here, both blankets off. 00:02:530 (2) - is too curved for the blanket to look good (as in the middle part ends up with clearly larger visual spacing than the sliderhead and -end) For the second blanket it's just slightly misplaced (smth like x:82 y:288 would work better than the current) tho the shape has the same problem as the first one, just not so clearly. Thus I presume there are a lot of these around in the map, so go through for those yourself.
- Rhythmical emphasis felt somewhat weird at places imo, but with map like this I don't really know, especially since the diffs here are just choosing parts to map anyways and leaving some sounds unmapped.
lonely
- similarly to above, check blankets, some are off (for example 00:09:153 (2,3) - )
- I can't really say how they feel to play for the targeted skill-level, but in both diffs transitions like 00:11:101 (1,2,3) - bother me, atleast visually, I don't think the effect on gameplay is really that large. But that being said, I see no reason to make these so clunky when you could have the movement be smooth all the time due the low object density.
Short maps, low diffs, not much to say, didn't feel like nazing. I would still prefer it if you perhaps made one diff more, mapping the sounds that are ignored here.
Good luck!