Hey!, agreeing with @xexxar and mrsergio,
map is like pretty overdone, the whole kiai can be considered overmapped as the notes are barely audible.
intensity is all over the place.
01:23:503 (7) - this is just plain wrong, there is the
biggest jump pre-kiai in your map and it's overmapped,
vocals don't really justify it cause vocals land a bit later there and it kinda fades in,
whole kiai is overly spaced 01:33:387 (1,2,3,4,1,2,3,4,5) - I'm pretty sure the majority would agree with this, notes like these being overmapped or barely audible while playing 01:34:255 (3) - overmapped, It feels like you are trying to
compensate the lack of intensity in the song with hitsounds but it's just awkward.
rhythm isn't that great either.
01:24:370 (3) - rhythm choice is so odd here, there are no vocals here and skipping a beat on 01:24:544 - , but sliders like 01:23:676 (1) - really felt focused on vocals,
which breaks the rhythm in correlation with the song, the context of your rhythms really feels counterintuitive. nothing feels really emphasized consistently.
01:32:867 (1,2,3) - You new combo'd on a blue tick while nothing special happens there, you have separate vocals and a drum in the same combo it's really bad rhythm choice.
01:48:416 (3) - no beat here, why a spaced triplet?
01:53:850 (2,3,4,1,2,1,2,3,4,5) -
unplayable, mixing 1/3, 1/4, 1/2, 1/8 in the SAME section with plain circles visuals r not good.01:52:116 (3,1) - patterns don't connect visually with each other, blanket being really noticeably off .
01:32:520 (2,3,1,2,3,1,2,3,4,1,2,3,4,5) - this looks like whack-a-mole, it's like just looks overly spaced, is making it hard to organize patterns.
smallboat wrote:
Just my opinion, actually the sv slider speed does not affect these players playing, it can be admitted even can playable.
So let me take the responsibility, reb it.
Thanks, MrSergio check :3
It was never about playability though, a map also has to make sense. you need to account both. Also, this isn't playable.
I'm not sure why this got even bubbled, there are some obvious fatal problems in this map. so yeah i don't think this is suitable for ranking yet for some time, so stop rushing your map thanks.