Hello mod from my queue~
General
- Check AiMod there are couple of object ends not snapped and one kiai time not snapped. Snap em
Vow
- Since the map didn't play too badly, I'm mostly gonna give you visual things here. I won't mention every example of everything I say, just examples of things that stood out when I was skimming through, so I suggest you check the map yourself if there are similar patterns to be fixed then
- 00:01:499 (3,1) - this overlap ain't necesssary
- 00:03:973 (1) - could stack with 00:02:426 (1) - or 00:03:045 (2) -
- 00:06:138 (7) - if you aren't going to do any visual patterns with this, I suggest you just keep the same straight shape for all these short ones. Same way, you could just use the same shape for the longer sliders too if they repeat constantly in the same fashion in the music and map
- 00:09:849 (4) - if this ain't intentional, you could make this little more symmetrical
- 00:09:849 (4,6) - either remove the overlap or stack em
- 00:16:653 (2,3) - blanket, could also blanket 00:17:272 (5) - with the objects before
- 00:28:715 (1,2) - could blanket both ways
- 00:35:829 (5,1) - little nazi, but it stood out anyways, fix blanket
- same kind of things here and there, check. During the normal sections in the song it looks better tho imo, since many overlaps look intended for example. However, from 02:08:921 - again is a slower section that could use visual work. Also you could think if you could change smth especially with those 1/2 patterns since the spacings between objects doesn't rly stay constant and it can be confusing for the player as in what rhythms the map has since spacing doesn't express anything. Basically since you have stacked most of the 1/2 there, you could make the spacings from the objects before (maybe after too) lower, so that they don't contradict each other so much
- 02:44:644 (1,2,3) - this stack is broken lol
- 02:59:179 (5,6,7) - making curve with so small amount of circles here doesn't look too good imo, I suggest straightening it
- 04:43:560 (9) - you could keep the spacing the same (or atleast about) as in the jumps before so it plays better
- 04:53:952 (1) - if you wanna be RLY exact, change the timing a little during the last spinner or already from the slider, since the sound to which this spinner essentially ends, is like ~30ms before the spinner ends