Eveve's mods all appled~
MEGA's Insane
MEGA's Insane
Thanks a lot NivradNivrad00 wrote:
BN check
Hey Janko! It's been a long time since you requested, but I hope you're still interested in ranking this set ;n;GeneralThe BPM is VERY interesting in this song lmao
I think the current timing is inaccurate in some places. I took my own stab at a more consistent timing: http://puu.sh/tEwqe.osu (haven't normalized the speed yet)Omg I will have a small hell of moving SV but thanks for this timing. I will update this when I will get modded diff from MEGAtive.after deep reflection and an evaluation of timing I think there is no need to change
Please tell me if you have any problems with my timing, of course, but if you decide to implement it then remember to re-snap all the notes, green lines, and preview points. Also apply the mod first
Add Darkera, the label, to the tags. https://www.discogs.com/Gabba-Front-Ber ... se/2611003 Oki. Added
I think the hitsounds are too quiet to hear over the music, especially in the lower diffs. (Insane and Landung are probably okay because the chords are big). Consider using 30% or 40% for the louder sections ;n;
I would also avoid using 10% except for the sections at 00:00:085 -. 02:08:150 -, and 04:10:445 - Ok when I will get modded diff from MEGAtiveDifficultiesYou know I used to not like this song, but after listening to it for like four hours it started to grow on me. Good job o/Normal
00:32:064 (32064|3) - 03:41:375 (221375|0) - missing drum-hitclaps ☑ Fixed
00:51:293 (51293|0,52293|3) - I think it would be better if these were one beat earlier, for consistency with the other sections.
01:11:777 (71777|0) - seems like this LN starts too early o-o ☑ Hmm... Hard to say but you may be right. Changed
Hard
00:19:835 (19835|2) - missing soft-hitwhistle maybe? ☑ Yep. Fixed
00:32:064 (32064|3) - 00:48:043 (48043|0) - missing drum-hitclaps ☑
00:39:939 (39939|1) - 00:49:918 (49918|2) - 00:55:918 (55918|3) - 00:57:918 (57918|1) - these seem to be inconsistent in hitsounds. shouldn't they all be drum-hitclap? ☑
00:31:585 - I'm concerned about the little difficulty jump here. Why don't you try a more comfortable pattern like http://puu.sh/tEEtS.png I used your idea but in a different way.
00:51:293 (51293|2,52293|1) - like in Normal, I think these LNs would be more consistent one beat earlier
00:39:814 (39814|0,40064|2) - delete these notes? that would make it more consistent with the rest of the section cus it's usually not a double ☑ Ok
00:50:043 (50043|1) - 00:59:043 (59043|2) - 01:00:043 (60043|3) - same ☑
03:04:314 (184314|3) - 03:06:316 (186316|1) - 03:40:373 (220373|0) - there's also these later in the map it's pretty minor though ☑Ok. I modified these fragments
01:11:277 - the two green lines here don't seen to have a purpose ☑Fixed
01:20:417 - there's no drum sound here ☑Hmm ok.
03:41:500 (221500|1,221750|3,222001|2) - what are these for? ☑Lol wtf. Removed xD
Landung
00:19:835 (19835|3) - missing soft-hitwhistle maybe?
00:32:064 - missing drum-hitclaps
00:03:460 (3460|1) - I think this LN fits better on 00:03:335 - personally ☒ Nah it's awfully hard to assess. In my opinion it is good as it is.
00:52:543 - look like there should be a double tap here But... it is xd
01:03:355 - this SV should probably be 1.8x ☑Nice idea
01:13:652 - the SV here needs to be at 01:13:620 - (1/8 snap) to normalize this part to 1x ☑Hmm right. Fixed
01:13:902 - should be 3 notes for consistency ☒ I think that 3 notes doesn't fit
01:35:964 - I recommend moving this SV to 01:35:948 - (1/6 snap) to normalize it better. Because the next section (01:36:058 - ) starts off-beat, it'll be difficult for the player to read the rhythm if this part doesn't look like 1x. ☑
01:51:839 (111839|3) - this note is timed pretty weird. you should probably put it on 1/8 snap at 01:51:870 - ☑Yep. Fixed
04:06:445 (246445|3) - shouldn't this LN go all the way to 04:08:445 -? ☑ I don't know what happened here xD
02:18:086 - think this is supposed to be two notes ☑
03:30:359 (210359|3) - maybe this LN should go all the way to 03:34:365 - cus the static sound doesn't stop
03:38:746 (218746|0) - if this is meant to represent the violin, it should probably start at 03:38:621 -
Awaiting your response ^^
Thanks for modding Niv All applied wew GGNivrad00 wrote:
BN check
Hey Janko! It's been a long time since you requested, but I hope you're still interested in ranking this set ;n;DifficultiesYou know I used to not like this song, but after listening to it for like four hours it started to grow on me. Good job o/MEGA's Insane
00:19:835 (19835|3) - missing soft-hitwhistle maybe? Whoops. Added.
00:32:064 - 01:02:043 - 01:18:277 (78277|2,78277|3) - missing drum-hitclaps Added
00:31:585 - this pattern seems a bit too harsh compared to the easy stuff around it. If you like, you could get rid of one of the anchors by doing ctrl+j on 00:31:897 (31897|1,31960|0) - Applied
01:06:777 - the two green lines here don't seem to have a purpose Wait how did that happened lol
01:55:026 - here you could move 01:55:714 (115714|1) - to the first lane to get rid of the three-note anchor. I don't think the anchor is bad on its own, but none of the other bursts have anchors like that Fixed
02:41:286 (161286|0) - suggest moving this to the third lane so that all the jacks aren't on the same lane Fair point
02:57:180 - I think it's really easy to lose the rhythm here, since both hands are just doing a trill, basically o_o This isn't a big problem, but I think you could emphasize the rhythm by doing something like ctrl+h on 02:57:555 (177555|1,177681|2) - Applied
02:58:306 (178306|0,178306|3,178432|3,178432|0) - why make this a double tap? to me it makes more sense to do this http://puu.sh/tEGe9.jpg Dunno how that happened lol
03:10:330 - hey this section is really cool ^^ Wew is it?
03:13:271 - missing note? Added
03:37:369 - did you mean to make this a double for the strong drum beat? Whoops. Added
Awaiting your response ^^
Thanks!Nivrad00 wrote:
We made some changes to the timing through PM
All
02:09:103 - you don't need the extra green lines here anymore ;n; Idk why I added these lines o.o'
Normal
00:50:049 (50049|3) - LN is too long now Fuck xd Fixed
01:08:032 (68032|1) - and this one seems too short Lel... fixed
Hard
00:50:049 (50049|3) - missing drum-hitclap Oki
Landung
now that you resnapped you need to move the green line at 01:35:921 - to 01:35:968 - (1/6) to normalize the speed again xDD I forgot... Btw I think that correct time is 01:35:951 - because this is center between the two lines
That's all!
WowNivrad00 wrote:
Looks good ^^
B U B B L E D
U B B L E D
B B L E D
B L E D
L E D
E D
D
What the... Wait...IamKwaN wrote:
why is there an exclamation mark at the end of the title? they aren't the same as what you linked lol
Ok. Updated. ThxIamKwaN wrote:
ok, let's fix it.
call me back
Fixed/IamKwaN wrote:
Make volumes on these green/red lines consistent.
[Landung]
00:32:068 {32068} ms
00:40:051 {40051} ms
01:04:037 {64037} ms
01:12:027 {72027} ms
02:08:103 {128103} ms
03:42:389 {222389} ms
03:50:405 {230405} ms
[Normal, Hard and Insane]
02:08:103 {128103} ms
Feerum wrote:
Hello!
I've checked this beatmap and while looking into it i saw several wrong snaps which needs to get fixed.
I talked with Janko already in Discord but here again for log:[Normal]
00:51:048 - Different LN beginning to Hard.
04:19:223 - The Notes at the end are shifted.
[Hard]
01:36:031 - LN beginning is wrong snapped.
[MEGA's Insane]
04:19:223 - Notes at the end are same shifted like in Normal
As soon everything is fixed and updated i can directly re-qualify it for you!
Disqualified for now.