Oh geez... I certainly hope this situation isn't going to get any worse. While there are lots of controversy for Extra difficulties and the like, it's certainly unconventional to see so much attention set on a Beginner difficulty either. I know there are concerns about whether the difficulty, or lack thereof, in a map and whether it's trivial, but perhaps there could be improvements or at least a compromise that can make it work.
I don't think there really the one correct assessment of what a beginner should or should not expect aside from the standard mapset conventions we have existing. We could theorize or think about how the ideal newbie is going to play osu!, but we're going to have our own subjective views on it. My personal viewpoint, if it helps to improve everyone's perspectives, is that 181 BPM is on the upper echelon of speed, and while having constant 1/1 notes does follow Easy difficulty conventions, it can be a bit challenging for a player to try keeping up. So I can see that the Beginner difficulty has value in that the notes are spaced as if it's 90 BPM 1/1, though I do agree that the spacing could be increased a bit more, or perhaps a few more notes could be added. My perspective is based on the rhythms of DDR games though, and the Beginner difficulty generally follows that well, as the empty beats help give a player time to react, whereas the Easy difficulty is not as forgiving. Though one could say that the sliders may help with that reaction too, but I guess this is where hypothetical situations and theorycrafting reach imaginative levels.
But either way, it's going to be really difficult to contend for arguments like how beginner players are going to respond to this, since things can vary. I think, really, it's best for Krfawy to come by and discuss with Desperate's points he brought up and either agree, respectfully disagree, or work out a compromise between the two. The better matter would be addressing these concerns, and if in disagreement, why so.
With this much discussion, you can certainly see that there's a bit of tension and frustration in the room. While I don't think it's right for diri to make a meme post (albeit it gives me chuckles), I think we can all see as to why there's this kind of eggpain here. After all, the natural inclination would be to think, "Why focus so much attention on this? It's just a beginner difficulty, for crying out loud!". Though it's nice to see there be consideration for beginner players too.
I say just wait for what Krfawy has to say, and we all take it easy and see where we can go from there. Just relax and enjoy how cute and moe Granat-chan is. <3
I don't think there really the one correct assessment of what a beginner should or should not expect aside from the standard mapset conventions we have existing. We could theorize or think about how the ideal newbie is going to play osu!, but we're going to have our own subjective views on it. My personal viewpoint, if it helps to improve everyone's perspectives, is that 181 BPM is on the upper echelon of speed, and while having constant 1/1 notes does follow Easy difficulty conventions, it can be a bit challenging for a player to try keeping up. So I can see that the Beginner difficulty has value in that the notes are spaced as if it's 90 BPM 1/1, though I do agree that the spacing could be increased a bit more, or perhaps a few more notes could be added. My perspective is based on the rhythms of DDR games though, and the Beginner difficulty generally follows that well, as the empty beats help give a player time to react, whereas the Easy difficulty is not as forgiving. Though one could say that the sliders may help with that reaction too, but I guess this is where hypothetical situations and theorycrafting reach imaginative levels.
But either way, it's going to be really difficult to contend for arguments like how beginner players are going to respond to this, since things can vary. I think, really, it's best for Krfawy to come by and discuss with Desperate's points he brought up and either agree, respectfully disagree, or work out a compromise between the two. The better matter would be addressing these concerns, and if in disagreement, why so.
With this much discussion, you can certainly see that there's a bit of tension and frustration in the room. While I don't think it's right for diri to make a meme post (albeit it gives me chuckles), I think we can all see as to why there's this kind of eggpain here. After all, the natural inclination would be to think, "Why focus so much attention on this? It's just a beginner difficulty, for crying out loud!". Though it's nice to see there be consideration for beginner players too.
I say just wait for what Krfawy has to say, and we all take it easy and see where we can go from there. Just relax and enjoy how cute and moe Granat-chan is. <3