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Lunatica - Words Unleashed

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IceBeam
Topic Starter
Louis Cyphre
updated
Garven
As per your request:

[Skin]
Looks like the spinner is a little off-center and has a wharbly effect.

[Rain]
01:14:051 (1) - Way too soon after a spinner for the easiest difficulty. It'd be easy to trim the spinner in this case, at least.
..so short.

[hyb's Storm]
01:20:404 (2,3,1) - You sure you want to do spacing like this? Especially the 3 -> 1. :/
02:04:169 (2,3) - What. Space that out please.
02:39:816 (1) - I've been keeping quiet for a lot of them, but this is just way too soon after a spinner for this type of difficulty.
02:45:463 (1) - ^

[SK's Catastrophe]
01:48:992 (1,2,1,2) - wth just happened?
The slider speed changes were a bit disorienting, but it's a fun diff regardless.

[Meteor]
Ugh, I already get where this difficulty is going. :/
01:09:816 (1) - Why end so late? Doesn't fit the music well.
01:19:875 (2,3,4,5,1,2,3,4,5,1,2) - This is just a mess - especially at this OD.
01:23:228 (3,4,1) - These jumps felt a bit extreme for the way the difficulty has been set up thus-far.
Kind of a dull difficulty due to the lack of dynamic rhythms. It's mostly just eighth notes the entire time.

[Armageddon]
Ugh, another one but with smaller hit circles. >>
Why does this difficulty only have one combo color?
00:32:757 (1) - Space this out more. The .5 section messed up the spacing.
00:55:875 (5,1) - Spacing
01:23:228 (3,4,1) - Really?
I think I'm going to just stop here. This map is just really tiring and not very fun at all.

It's technically fine, but the majority of the maps just don't have much fun-factor to me.
Shiro
Modding legend:

Unrankable.
Major issues in the map: it is highly recommended to fix them.
Minor issue in the map: you don't have to follow them exactly, but I recommend you to.
Suggestions: those are personal opinions, feel free to follow them or not.
Possible fix suggestion.
If there's one black bold line in the whole mod post, I won't star the map. PLEASE NOTE THAT THIS DOESN'T MEAN I WILL STAR THE MAP IF THERE IS NO BLACK BOLD LINE. Learn to mathematical implication.

Rain:
00:55:698 (1) - Clap ?

Meteor:
02:11:581 (1) - You can make this slider prettier.

Storm:
Normal diff ?
02:11:228 (1) - Move it three grids (lvl 3) down ?

Catastrophe:
Insane ?
This diff is easier than Meteor.
01:50:228 (2) - That sudden 2x section is bad idea, although it's playable.

Armageddon:
Insane ?
00:49:257 (1) - Hidden by the 300/100 when you complete the spinner.
01:38:404 (1) - ^
02:27:816 (1) - ^
02:52:522 (1) - ^
02:53:228 (5) - Spacing.
03:11:228 (3) - ^
03:57:816 (1,2,3,1,1,2,3,1,2,3,4,1) - no. No that's just retarded and silly, at least make the jumps less wide.

Hurrrr... this diff.

The ranked ones are good. I'll star.
Shinxyn
yo~
add cursortrail skin to match the cursor~ and spinner is kinda wobbly, not too much though, you don't -have- to fix
I'll try not to repeat anything since you haven't applied the last two mods
Your bg image is 1024x748 (usually its 1024x768), so there are odd black lines on top and bottom of the background, not big deal though

Rain-
01:09:286 (1) - hm... start this 1/2 later, and end this 4 beats earlier (on to 01:12:286)? (if you do, then add note to 01:13:698)
O.o Easy+? okay

hyb's-
01:48:286 (1,1) - too quiet~
its playable, but please do double check the spacing, some parts... could be spaced better (-points at Garven's mod-)

SK's-
01:49:345 (2,2) - already mentioned, its okay though... >.>
Great~

Meteor-

Blaaah, I know what you're following, but its still kinda overmapped
OD+1... no, +2 >_> theres way too many notes, it makes the map annoyingly clustered
01:09:816 (1) - end this on a white tick (match 01:59:404 (1)~)
01:23:228 (3,4,1) - yea, no, that was completely random
waay too much clicking (then some longer sliders during the second half... which could've also been during the first half), yea, quite dull >.>
v_v

Armageddon-
some aspects of this is better than Meteor (.. more sliders... and higher OD), but much more overmapped >_>
Why is this the only one with custom hitcircle colours
00:32:757 (1) - spac- oh wait, already mentioned
00:55:875 (5,1) - ^
01:23:228 (3,4,1) - wh- oh, darn also mentioned ._.
01:39:639 (1,2,3,4) - don't like theses patterns at all, more cuz the map is so continuous and it stacks in an awkward way
01:59:757 (1) - add a repeat?!
02:11:846 (1,2,3) - what? this doesn't need to start and end on 1/4 at all, it sounds awkward and plays just as bad
02:12:639 (4,5) - this too, though I would assume most people are too busy clicking to notice how this sounds (it plays better though)
triplet storm! xD
03:36:992 (1,2,3,4,5,6,7,1) - I would say no to these streams, cuz I don't like how they look and stack :D
03:57:816 (1,2,3,1,1,2,3,1,2,3,4,1) - lol! clearly no, the whole map is already streamy, quite overmapped, and not to mention monotone... then WTF jumps to kill people at the very end? hahaha... No.

*sigh* >____>
IceBeam

Odaril wrote:

Catastrophe:
Insane ?
This diff is easier than Meteor.
01:50:228 (2) - That sudden 2x section is bad idea, although it's playable.
I am waiting already for almost a week.My difficulty stilll hadn't been updated.There's no 2x section in updated one.

Shinxyn wrote:

SK's-
01:49:345 (2,2) - already mentioned, its okay though... >.>
Great~
Same as above

Thanks.
Roddie
Sorry for the delay. ._.

Shinxyn wrote:

yo~

hyb's-
01:48:286 (1,1) - too quiet~
its playable, but please do double check the spacing, some parts... could be spaced better (-points at Garven's mod-)

^All fixed.
Thanks you two! :D

Add "Roddie" in the tags, Louis.

Download: Lunatica - Words Unleashed (Louis Cyphre) [Roddie's Storm].osu
Topic Starter
Louis Cyphre
Yes
No
Don't understand


[quote]01:09:286 (1) - hm... start this 1/2 later, and end this 4 beats earlier (on to 01:12:286)? (if you do, then add note to 01:13:698)
O.o Easy+? okay

[/quote]

Blaaah, I know what you're following, but its still kinda overmapped
OD+1... no, +2 >_> theres way too many notes, it makes the map annoyingly clustered such OD is just to make possible using Hardrock. If it is unrakble i can fix.
01:09:816 (1) - end this on a white tick (match 01:59:404 (1)~)
01:23:228 (3,4,1) - yea, no, that was completely random
waay too much clicking (then some longer sliders during the second half... which could've also been during the first half), yea, quite dull >.>
v_v
- and again, if it is unrakble i can fix that.
Armageddon-
some aspects of this is better than Meteor (.. more sliders... and higher OD), but much more overmapped >_>
Why is this the only one with custom hitcircle colours bcz i want to make special difficulty, which i wanna get approved
00:32:757 (1) - spac- oh wait, already mentioned
00:55:875 (5,1) - ^

01:23:228 (3,4,1) - wh- oh, darn also mentioned ._. - it's jump ._.
01:39:639 (1,2,3,4) - don't like theses patterns at all, more cuz the map is so continuous and it stacks in an awkward way =/
01:59:757 (1) - add a repeat?!
02:11:846 (1,2,3) - what? this doesn't need to start and end on 1/4 at all, it sounds awkward and plays just as bad
02:12:639 (4,5) - this too, though I would assume most people are too busy clicking to notice how this sounds (it plays better though)
triplet storm! xD

03:36:992 (1,2,3,4,5,6,7,1) - I would say no to these streams, cuz I don't like how they look and stack :D

03:57:816 (1,2,3,1,1,2,3,1,2,3,4,1) - lol! clearly no, the whole map is already streamy, quite overmapped, and not to mention monotone... then WTF jumps to kill people at the very end? hahaha... No.
YES!!!!!!!!!! XDDDDD Well, it's gonna be approved, so i think it's okey xD
Thanks you two! :D

Add "Roddie" in the tags, Louis.
:3
minyeob
ehh you didn't give me PM D:

[Roddie]
01:50:404 (1) - This note is playing alone D: Not good

[Meteor,Armageddon]
Begining note ~ Until "hit" sound type starts: Personally, I don't like this part's hitsound.
Add whistle sound a bit in this part or make sound 10%-20% lower
Topic Starter
Louis Cyphre
ehh you didn't give me PM D:
I'm Sorry, i could not enter osu yesterday =/


Thanks for modding.
Added Whistles and volume was discreased by 10%
About Roddie's difficulty: i'll tell him, it will be fixed soon! : )
Roddie

minyeob wrote:

[Roddie]
01:50:404 (1) - This note is playing alone D: Not good Fixed.
Thanks for the mod, minyeob. :D

Download: Lunatica - Words Unleashed (Louis Cyphre) [Roddie's Storm].osu
minyeob
Bubbled.
Note: Armageddon is for approved
Gens
[General]
  1. Add the following skin elements (if you're not going to force the skin):
    1. approachcircle.png
    2. cursortrail.png
  2. Well, the skin preference is only set in one difficulty. I don't think this is intended.
  3. Maybe make the Audio-LeadIn the same for all difficulties?
  4. "star.png" is not used so you must delete it.
  5. The spinner-circle isn't perfectly centered. A bit picky, but I think it must be fixed nevertheless.
[Rain]
  1. Probably the laziest easy difficulty I've ever seen... at least make the hitsounds consistent so it feels less lazy. I'd appreciate if you mapped until the other finish points, though.
[Armageddon]

03:57:816 - You evil dog you.

Pop.
IceBeam
Due to popped bubble,please update my difficulty.

Download: Lunatica - Words Unleashed (Louis Cyphre) [SK's Catastrophe].osu

To Gens:
Really minor changes.Some micro off-Grid Snap corrections to the single circles placement.
CXu
star
Topic Starter
Louis Cyphre
Fixed :D
Thanks for stars~
Gens
Use this as the spinner-circle: http://puu.sh/7Tv

And please do what I said for [Rain]... I'm not going to force you, but you'll appreciate it later then. If you didn't know what I meant with "making hitsounds consistent", it was using the Normal sampleset at all times, instead of switching from soft to normal. =/
Topic Starter
Louis Cyphre
Done ^_~
Gens
Some rather-extensive IRC modding, and here's your Bubble #1 again.

(Cannot provide logs because my connection broke mid-ways)
Stake
Получи! :3
Segnaless
йух
ramix5782
Хорошая мапа
Artemicon
Эдик :3
Topic Starter
Louis Cyphre
БраТство навсегда <3
ramix57
Эдо <3
Gens
Bubble #1 again after adding video.
Darksoul_old
8-) star
KanaRin
Good job LC <3
sRAR!
mikhe
And someone see any mistakes?? O_o
I cant see any mistake, Star :3
Topic Starter
Louis Cyphre
Thanks guys :3
joynama
nice song :D
star~
Takuma
Bubble #2.
Topic Starter
Louis Cyphre
YES!!!!!!
Mafiamaster
[Armageddon]
03:05:214 (4,5,6) - The only anti-jumps in this difficulty. Not to mention 03:06:449 (3,4,5) - looks like those anti-jumps as well.
So if you could space 03:05:214 (4,5,6) out, that'd be great.

I'm not really sure how to approve 1 difficulty while getting the others ranked so I'd be happy to rebubble if this gets fixed.

Edit: Looks good now and everything else. So pretty much Bubble #3
Roddie
Congrats, Louis! 8-)
Topic Starter
Louis Cyphre
Thanks~ :3
Andrea
I can't download this beatmap.

Can others confirm the same problem of me?
dNextGen

osuplayer111 wrote:

I can't download this beatmap.

Can others confirm the same problem of me?
same here

the size is 8mb

but the download stop at 4,5 mb
James2250

dNextGen wrote:

osuplayer111 wrote:

I can't download this beatmap.

Can others confirm the same problem of me?
same here

the size is 8mb

but the download stop at 4,5 mb
Works fine for me >_>?

Also got a friend to test it that uses IE (I use firefox) and it still worked---idk if browser would make a difference or not but anyway
Andrea
Yeah the download always interrupt.

Strange you downloaded it James :/
Mafiamaster
Works for me too! o/
HolyBoy
Works for me too :D (I'm that friend James mentioned) rofl

might as well make an APPERANCE :P

tee hee :D
Topic Starter
Louis Cyphre
=/
Haneii
Ranked! Congrats!
Roddie
Oh, and by the way.

Genre: Unspecified (Other)
._.?
Andrea
[Meteor]

01:22:861 (1,2,3,4,1,2,3,1) - Seriously, why nobody pointed this OUT!?
Orkel
The jumps at the end of armageddon are too much, it's way too huge of a difficulty boost imo. Rest of map is great, but the ending is just.. not fun.
Topic Starter
Louis Cyphre
T_T
Orkel

Louis Cyphre wrote:

T_T
Note how I said the rest of the map is great. I like the way the jumps and streams are made. I just pointed out one spot in the map that I don't like, the final few seconds :P

So overall, good job.
KIA
facedesk... you should make Approach Rate to 8 on [Meteor]
It might be more playable w/o hr then :(
sadly..
Topic Starter
Louis Cyphre
facedesk... you should make Approach Rate to 8 on [Meteor]
It might be more playable w/o hr then :(
sadly..
I put such low AR for making map "hardrockable".


Надо именно было вот такое поставить и не больше и не меньше! XD
Да и что тебе мешает добавить хардрок и играть, даже больше очков получишь =_=
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