moe male vocal w
also u told him before I did lul
[General]
Why not make bg 1920x1080 or sth?
[Easy]
00:16:284 (1) - 00:21:931 (1) - tbh you could remove the NCs on these since like it would still be rhythmically correct and look less awkward that the combos are only like 2 to 3 notes long
00:55:813 (1,2,3) - could make a triangle out of 3 since it would look a bit better aesthetically, moving 2 over a bit to the lef also slightly smooths out flow
01:02:872 (3,4,1) - I'm always cautious about these kinds of things since people have the potential to mistake 1 to click rather than 4, a good way to avoid this is to try to make it like 01:04:990 (2,3,4) - where it's pretty clear what comes next while maintaining a very similar aesthetic
01:26:872 (1,2) - parallel w
[Normal]
maybe OD 4.5? Since AR is 5
00:01:813 (1,2) - I think NC should go on 2 rather than 1, 1 is basically an anacrusis to the main rhythm so it's better to just keep 00:00:755 (1,1) - together in the same combo and 00:02:166 (2) - starts the next one
00:07:284 (4,5) - Maybe ctrl + g rhythm here and re-adjust, while the claps are relatively the same intensity, the white tick that 4 lands is stronger than the red tick so it's better to have it clickable
00:15:931 (2) - Maybe make it two circles instead of a slider, slider ends on a pretty strong beat which feels weird to not be able to click
00:19:107 (3) - Curve could be less harsh tbh, it looks weird all scrunched up
00:19:637 (4,5,6) - Pattern could look better if 4 was a mirrored version of 6 and you make it so that the pattern is symmetrical
00:21:578 (1) - Make this a 1/2 slider and move 2 to the downbeat and shorten by 1/2, rn the slider goes over part of the vocal and a significant beat in the song, having it so it's a 1/2 slider will make all the important stuff clickable
00:13:460 - to 00:24:754 - I forgot to mention, but this is pretty dense for a calm part, you could simplify some of the stuff by getting rid of some of the circles you put on red ticks like 00:23:166 (4) - for example
00:50:519 (2,3,4) - This would look cuter if you made these all curved sliders
00:56:872 (4) - It's pretty weird to have the slider end on a vocal before a slight pause and continuing to map vocal after that pause, try to make the red tick clickable
[Hard]
00:03:402 (1,2,3) - make all lead into each other would be nicer visually, 1,2 leads in to each other while 3 doesn't
00:04:107 (3,4,1) - Lower down 4 to fit the oval flow would be better , also make 00:04:107 (3,1) - mirror each other
00:11:872 (5,1) - mapping a pause in the music two different ways (00:13:107 (4,1) - ) close together can be really confusing imo, stick to one way of mapping it here
00:24:049 (6) - Maybe make the red node on the left so that way it leads into 1 more?
00:27:578 (1,2,3) - lol kinda the same thing I said in the easy, but it's just too close lol
00:31:813 (3,4,5) - mm I don't really get why you decided to make this one a jump I would've expect it on 00:33:225 (1) - since it's transitioning to a non-vocal part so yea
00:30:402 (1,2,3,4,5,6,1) - Could make 3 and 5 symmetrical and adjust from there
[box=d[img:1337:1337]https://imgur-archive.ppy.sh/8OS59xZ.jpg[/img:1337]]00:35:343 (6,7) - Movement right from 5 flows better imo
00:52:813 (1,2,3,4) - Making all this symmetrical would look a lot nicer
00:54:225 (1,2,3) - should have relatively all the same spacing imo, "chu chu chu" has the same intensity throughout roughly, so spacing should be relatively the same
01:14:519 (1,2,3) - I felt that this felt rather underemphasized since you made 01:13:813 (3,1) - have the biggest jump, but at the same time, vocals here are pretty importance since things repeated three times makes things feel exciting
01:18:225 (1) - only vocal in 01:18:931 (4) - and 01:19:637 (1) - that isn't emphasized
01:21:931 (3,4,5,1) - mm are you sure you want linear flow here? Kinda hard since it forces players to maintain a very straight line path rather than giving a bit of leniency with slight movement
[Insane]
00:07:637 (6) - Really big jump for a pretty weak beat :L
00:15:931 (10) - I think 1/2 slider would be better here to keep the consistent beat going here, also I'm not really sure why it's a jump since like, it's not really a strong beat and it's even bigger than 00:14:696 (5,6) - (comparing it to those cuz those are significant vocal beats while idk what the jump is for)
00:18:225 (9) - Feels awk since the circles implied you were following the consistent beat while this follows the guitar, u have to make it follow the guitar early on to make this work im pretty sure
00:26:872 (3,4) - mm I think you should make this a 1/1 slider for 3 and make 4 a circle on the red tick before the downbeat, it sounds awkward going from 1/1 slider to two 1/2 sliders after the repeat sliders
00:25:990 (5) - 00:26:696 (2) - please confirm snapping, it sounds a little off imo and I think needs more opinions
00:28:813 (5,1) - maybe make it so it goes to the left rather than same direction? your repeats so far haven't been in the same directions as sliders
00:43:460 (2,3) - Emphasis would be better if 2 was emphasized rather than 3, 3 is a weaker beat that kinda goes along with 2 while 2 is the main beat here imo
00:53:872 (4,5,1) - I would expect this spacing to scale up with the intensity since it's building up to the "chu chu chu" part
01:15:931 (2) - it kinda sounds like this should be a 3/4 slider too since there's kind of a light vocal on the blue tick similar to 1
01:17:872 (5) - slider end should be clickable since that's the more dominating vocal imo
01:18:402 (1,2) - Ctrl + g rhythm to make vocals on 01:18:578 - clickable cuz rn it switches from vocal to main drum to vocal which is awk
Get a few more mods and I'll be back w
also u told him before I did lul
[General]
Why not make bg 1920x1080 or sth?
[Easy]
00:16:284 (1) - 00:21:931 (1) - tbh you could remove the NCs on these since like it would still be rhythmically correct and look less awkward that the combos are only like 2 to 3 notes long
00:55:813 (1,2,3) - could make a triangle out of 3 since it would look a bit better aesthetically, moving 2 over a bit to the lef also slightly smooths out flow
01:02:872 (3,4,1) - I'm always cautious about these kinds of things since people have the potential to mistake 1 to click rather than 4, a good way to avoid this is to try to make it like 01:04:990 (2,3,4) - where it's pretty clear what comes next while maintaining a very similar aesthetic
01:26:872 (1,2) - parallel w
[Normal]
maybe OD 4.5? Since AR is 5
00:01:813 (1,2) - I think NC should go on 2 rather than 1, 1 is basically an anacrusis to the main rhythm so it's better to just keep 00:00:755 (1,1) - together in the same combo and 00:02:166 (2) - starts the next one
00:07:284 (4,5) - Maybe ctrl + g rhythm here and re-adjust, while the claps are relatively the same intensity, the white tick that 4 lands is stronger than the red tick so it's better to have it clickable
00:15:931 (2) - Maybe make it two circles instead of a slider, slider ends on a pretty strong beat which feels weird to not be able to click
00:19:107 (3) - Curve could be less harsh tbh, it looks weird all scrunched up
00:19:637 (4,5,6) - Pattern could look better if 4 was a mirrored version of 6 and you make it so that the pattern is symmetrical
00:21:578 (1) - Make this a 1/2 slider and move 2 to the downbeat and shorten by 1/2, rn the slider goes over part of the vocal and a significant beat in the song, having it so it's a 1/2 slider will make all the important stuff clickable
00:13:460 - to 00:24:754 - I forgot to mention, but this is pretty dense for a calm part, you could simplify some of the stuff by getting rid of some of the circles you put on red ticks like 00:23:166 (4) - for example
00:50:519 (2,3,4) - This would look cuter if you made these all curved sliders
00:56:872 (4) - It's pretty weird to have the slider end on a vocal before a slight pause and continuing to map vocal after that pause, try to make the red tick clickable
[Hard]
00:03:402 (1,2,3) - make all lead into each other would be nicer visually, 1,2 leads in to each other while 3 doesn't
00:04:107 (3,4,1) - Lower down 4 to fit the oval flow would be better , also make 00:04:107 (3,1) - mirror each other
00:11:872 (5,1) - mapping a pause in the music two different ways (00:13:107 (4,1) - ) close together can be really confusing imo, stick to one way of mapping it here
00:24:049 (6) - Maybe make the red node on the left so that way it leads into 1 more?
00:27:578 (1,2,3) - lol kinda the same thing I said in the easy, but it's just too close lol
00:31:813 (3,4,5) - mm I don't really get why you decided to make this one a jump I would've expect it on 00:33:225 (1) - since it's transitioning to a non-vocal part so yea
00:30:402 (1,2,3,4,5,6,1) - Could make 3 and 5 symmetrical and adjust from there
[box=d[img:1337:1337]https://imgur-archive.ppy.sh/8OS59xZ.jpg[/img:1337]]00:35:343 (6,7) - Movement right from 5 flows better imo
00:52:813 (1,2,3,4) - Making all this symmetrical would look a lot nicer
00:54:225 (1,2,3) - should have relatively all the same spacing imo, "chu chu chu" has the same intensity throughout roughly, so spacing should be relatively the same
01:14:519 (1,2,3) - I felt that this felt rather underemphasized since you made 01:13:813 (3,1) - have the biggest jump, but at the same time, vocals here are pretty importance since things repeated three times makes things feel exciting
01:18:225 (1) - only vocal in 01:18:931 (4) - and 01:19:637 (1) - that isn't emphasized
01:21:931 (3,4,5,1) - mm are you sure you want linear flow here? Kinda hard since it forces players to maintain a very straight line path rather than giving a bit of leniency with slight movement
[Insane]
00:07:637 (6) - Really big jump for a pretty weak beat :L
00:15:931 (10) - I think 1/2 slider would be better here to keep the consistent beat going here, also I'm not really sure why it's a jump since like, it's not really a strong beat and it's even bigger than 00:14:696 (5,6) - (comparing it to those cuz those are significant vocal beats while idk what the jump is for)
00:18:225 (9) - Feels awk since the circles implied you were following the consistent beat while this follows the guitar, u have to make it follow the guitar early on to make this work im pretty sure
00:26:872 (3,4) - mm I think you should make this a 1/1 slider for 3 and make 4 a circle on the red tick before the downbeat, it sounds awkward going from 1/1 slider to two 1/2 sliders after the repeat sliders
00:25:990 (5) - 00:26:696 (2) - please confirm snapping, it sounds a little off imo and I think needs more opinions
00:28:813 (5,1) - maybe make it so it goes to the left rather than same direction? your repeats so far haven't been in the same directions as sliders
00:43:460 (2,3) - Emphasis would be better if 2 was emphasized rather than 3, 3 is a weaker beat that kinda goes along with 2 while 2 is the main beat here imo
00:53:872 (4,5,1) - I would expect this spacing to scale up with the intensity since it's building up to the "chu chu chu" part
01:15:931 (2) - it kinda sounds like this should be a 3/4 slider too since there's kind of a light vocal on the blue tick similar to 1
01:17:872 (5) - slider end should be clickable since that's the more dominating vocal imo
01:18:402 (1,2) - Ctrl + g rhythm to make vocals on 01:18:578 - clickable cuz rn it switches from vocal to main drum to vocal which is awk
Get a few more mods and I'll be back w