Tysm for being the first person in my queue! Here is your mod :3
Feezly's Hard.
HP 7 Seems to difficult for a Hard difficulty, it would make sense if it was put at HP 5.5.
Add Custom Combo colors.
Overall map doesn't have much flow.
00:15:122 - There is no hitcircle here, but there is a distinct part of the song, try moving 00:15:372 (4) - there and then placing a hitcircle here: 00:15:622
Place a clapping hitsound everytime there is a clap. For example: 00:16:622 (3) - Clap hitsound. 00:17:622 (2) - Clap hitsound.
00:20:122 (1,2,3,4,5) - This long snaking pattern can/may be difficult for the player, so replace some of the circles with slides instead.
00:56:122 (1,2,3) - Don't do these kinds of triples in Hard difficulties, although this is a low bpm song, it can be hard for the player, try just stacking them instead of spreading them out.
kj's Voiceless normal.
01:12:122 (1) - Remove this hitcircle here and make this slider repeat itself: 01:11:872 (7)
Feezly's Hard.
HP 7 Seems to difficult for a Hard difficulty, it would make sense if it was put at HP 5.5.
Add Custom Combo colors.
Overall map doesn't have much flow.
00:15:122 - There is no hitcircle here, but there is a distinct part of the song, try moving 00:15:372 (4) - there and then placing a hitcircle here: 00:15:622
Place a clapping hitsound everytime there is a clap. For example: 00:16:622 (3) - Clap hitsound. 00:17:622 (2) - Clap hitsound.
00:20:122 (1,2,3,4,5) - This long snaking pattern can/may be difficult for the player, so replace some of the circles with slides instead.
00:56:122 (1,2,3) - Don't do these kinds of triples in Hard difficulties, although this is a low bpm song, it can be hard for the player, try just stacking them instead of spreading them out.
kj's Voiceless normal.
01:12:122 (1) - Remove this hitcircle here and make this slider repeat itself: 01:11:872 (7)