there doesn't have to be a solution. Undermapping is good for easy maps, actually.Hobbes2 wrote:
Well making Easies and Normals isn't even that hard. The only real hard part is rhythm since there's not really that much freedom elsewhere. If you can make a 6 star map you should probably be able to spend an hour making the Easy and Normal too.
I do agree that some songs really suck to make E/N's for because of the severe undermapping required, but I don't really know the solution to that or if there even really has to be one.
The sort of songs that warrant a 6* difficulty often have more complex rhythms and when you map those in a normal difficulty, new players probably couldn't keep up with that. More complicated rhythms shouldn't be used too much in very easy maps, they should be introduced later after the lew player mastered the very basics of the game. Playing easy and normal difficulties is basically like playing and extended tutorial of the game anyway, until you move on to hard maps.
Mapping drama is always hilarious to see. Looking at some of Shiirn's beatmap-threads, people were fighting over things that were basically a matter of taste. Thinking back, at some point it was like you saw one side scream ''i like red!!'' and the other side screaming ''i like blue!!!'', at the top of their lungs. Good times. Please, more of that!!