haitai
With that kind of thinking, you can never trust anyone to help you get off your knees. And eventually you need to retire and give someone else the torch.B1rd wrote:
I'm only talking about people's ability to moderate online communities, and people's ability to handle authority in general. To just give someone else power over yourself and trust them to act responsibly is a bad idea.
you should leave then and go somewhere with no moderation, as much as I complain about them having mods >>> not having modsB1rd wrote:
I'm only talking about people's ability to moderate online communities, and people's ability to handle authority in general. To just give someone else power over yourself and trust them to act responsibly is a bad idea.
^^ColdTooth wrote:
I don't even like the new QAT/BN system, way too fucking confusing and difficult to rank a map now.
Oh what's the matter? having 4/5 of the BNs in your mode being inaccessible because they do mod by their own accord or being "too busy" isn't so bad.ColdTooth wrote:
I don't even like the new QAT/BN system, way too fucking confusing and difficult to rank a map now.
Like honestly, my last ranked map was in late 2014, and that was already hard enough to rank a map. Now it seems I can't get any attention either because not enough people, or they forget, or they don't like the song/map. Either way, it pisses me off. Like, I want to rank maps, but if this system is going to get harder and harder, then what's the point if they're going to look at other mappers who have been mapping for 6 years and go 'ok instant rank'.Stefan wrote:
Oh what's the matter? having 4/5 of the BNs in your mode being inaccessible because they do mod by their own accord or being "too busy" isn't so bad.ColdTooth wrote:
I don't even like the new QAT/BN system, way too fucking confusing and difficult to rank a map now.
I don't know how Standard mappers can even complain.
Or maybe I'm having very bad luck in finding the right people.Stefan wrote:
I am mapping since six years.ColdTooth wrote:
..then what's the point if they're going to look at other mappers who have been mapping for 6 years and go 'ok instant rank'.
I am probably too patient.
*quickly runs away*viptwo wrote:
What
Well, it really doesn't. Bad maps are getting ranked anyways so that shouldn't hesitate you to get something ranked.Mahogany wrote:
also it has absolutely nothing to do with the fact that im a shit mapper
If everyone follows your advice and begins mapping/getting things ranked, 1) there will be a boom in Pending maps which would make ranking a map take even more time than it takes now, and 2) it would make the Ranked status absolutely worthless.Stefan wrote:
Well, it really doesn't. Bad maps are getting ranked anyways so that shouldn't hesitate you to get something ranked.
Thank mr Stefan, this is just the motivation I needed!Stefan wrote:
Well, it really doesn't. Bad maps are getting ranked anyways so that shouldn't hesitate you to get something ranked.Mahogany wrote:
also it has absolutely nothing to do with the fact that im a shit mapper
Same dude, except I have a 4:55 map, so right now I just took stuff out to make it 4:30abraker wrote:
Fuck the 5 minute marathon thing. I want to map one difficulty, pour all my love and hard work into it and be proud of that one baby. Unfortunately, 4:24 needs to have 2 more difficulties. It took 1.5 months to map a 4.67 star map that long. I have work, I have a life, and I can't be bothered with making more than that. I can't be bothered mapping more than one diff of anything long than 2:30. I'd rather complain about the lack of ranked maps than waste my time doing this.
Oh hear this:this is a numbers name not a rhythm game
- Newbie: Will you map this for me?
Veteran: Read rules, map it yourself
Newbie: ok...
<later>
Newbie: I made a new map! Wanna play it?
Veteran: Your map is cancer. Why are you mapping 9 stars?
Newbie: <sad face>
<later>
Newbie: I made a new map! Wanna play it?
Veteran: Not bad, you should go for rank!
Newbie: okai ^_^
<later>
Newbie: It took my daytime job and my first born, but the full difficulty spread for a 4:30 map is finally complete!
Veteran: Nice here is a star. Go get mods
Newbie: oh ok... ^_^
<later>
Newbie: Nobody wants to mod my map. They are all busy!!! >_<
Veteran: Gotta looks some more
Newbie:![]()
<later>
Newbie: Map is ranked. Took like a year. Lost my brain in some drama over a slider, but it's ok now
Veteran: Sweet. How much pp does it give?
Newbie: Maybe 200 on DTHR
Veteran: Eh ok...
Newbie: ... so I... uh rank more maps?
Veteran: ye ye, we always need more maps!
<later>
Newbie: Ranked a new map!
Veteran: OH HO pp shower!
Newbie: Yay!
Others: "Fucking pp map" "oh pp" "pogchamp cookiezi 900pp"
Newbie: Wow I like people liking my map. People like numbers.
<later>
Veteran: So it looks like you are having so such a fun time mapping
Newbie: Yea, people like these jumps for some reason, so I make some more of them here and there
Veteran: Your maps are all jumps. How about some interesting sliders here and there?
Newbie: I learned this is a numbers name not a rhythm game
this is a numbers name not a rhythm game
/satire
/rant
Thats good i got pretty bad pm when i ask for modBlitzfrog wrote:
Just wanna put this out there, that mapping is heavily based on aesthetics and space emphasis. So if you do both you can map a 7* and no mappers (not players) will flame too much even if you're a newbie.
I'm new to mapping, mapped a 7*, mostly positive comment right now soo...
here check it out![]()
![]()
https://osu.ppy.sh/s/530545
UGGGGGGGHHHHHHHHH another oneBlitzfrog wrote:
Just wanna put this out there, that mapping is heavily based on aesthetics and space emphasis. So if you do both you can map a 7* and no mappers (not players) will flame too much even if you're a newbie.
I'm new to mapping, mapped a 7*, mostly positive comment right now soo...
here check it out![]()
![]()
https://osu.ppy.sh/s/530545
Well kinda like me nowUnmei Muma wrote:
#TeamPeopleMappingSinceForeverAndStillCantGetShitRanked
me too thanksEphemeral wrote:
iTT: SUBJECTIVE LUL MEGALUL OPINIONS IN 2017 haha How The Fuck Are BN Opinions Real Just Like Close The Mapping Thread And Walk Away hahahahaha you suck at mapping even though your maps have like 20 million plays i played this game once for 20 minutes and thought it was hard so i have an opinionon your work
Are you fucking kidding me LOL
GRAVEYARD BOYS
take me by the hand BN MAN lead me to the land OF THE MAPS THAT YOU UNDERSTAND
THE CRUST OF A TAN QAT IMBIBED BY THE EXAM soaking up the CREATIVITY OF THE MAPPERS
I have been making a 4k map actually so maybe I'll hit you up sometime in the future when I'm not stressed by school.abraker wrote:
I am willing to mod 4k in chat
it's in my profile description
yet nobody pm's
Annnnnd mutual please?Ephemeral wrote:
proud of u blitzfrog
Also I haven't received negative comment for zat map dude, I am physicist, I prove through trying to prove myself wrong bruhN0thingSpecial wrote:
UGGGGGGGHHHHHHHHH another one
K look positive comments means shit since it only revalidate your presumption that you made something good which doesn't mean the map itself is good
But the quality of the map isn't the same as the amount of plays it has please Ephemeral you should know better than this.Ephemeral wrote:
hahahahaha you suck at mapping even though your maps have like 20 million plays [u][b]
AgreedB1rd wrote:
The ranking people don't just rank maps based on 'quality', they rank maps based on the current gaming meta. High-AR anime map with overmapped jumps? You're golden. Have a map that is creative, niche, or hard to play for casual pp farmers? Prepare for one hell of a fight to get your map ranked.
Just be famous and deny any suggestions it's really not as hard as you describe it to be xdB1rd wrote:
The ranking people don't just rank maps based on 'quality', they rank maps based on the current gaming meta. High-AR anime map with overmapped jumps? You're golden. Have a map that is creative, niche, or hard to play for casual pp farmers? Prepare for one hell of a fight to get your map ranked.
are you salty just because people hate your mapsB1rd wrote:
The ranking people don't just rank maps based on 'quality', they rank maps based on the current gaming meta. High-AR anime map with overmapped jumps? You're golden. Have a map that is creative, niche, or hard to play for casual pp farmers? Prepare for one hell of a fight to get your map ranked.
The man himself tips fedoraShiirn wrote:
Mapping drama?
Oh.
you triggered my waifh eph this isnt gut at ahlabraker wrote:
I think I have created the best thread OT have seen in a bit more than a week
Liiraye wrote:
Ah you think you know mapping drama? You merely adopted the drama.
I was born in it, molded by it. I didn't rank a map until I was already a BAT member...
To be fair, he makes a good point here. Sorry mahoMahogany wrote:
are you salty just because people hate your mapsB1rd wrote:
The ranking people don't just rank maps based on 'quality', they rank maps based on the current gaming meta. High-AR anime map with overmapped jumps? You're golden. Have a map that is creative, niche, or hard to play for casual pp farmers? Prepare for one hell of a fight to get your map ranked.
your maps are actually shit and they don't even capture the essence of "old-style mapping" that you're going for, they're bad even by old standards
whoaEphemeral wrote:
determinism is just as ridiculous as spiritualism
EPHEMERAL TELL ME THIS WAS A REFERENCE TO THE SONGEphemeral wrote:
none of you know who ketchup is or was. evans probably means nothing to you. who the fuck is alace? what's a pasonia?
you have NO idea what mapping drama is
But the point of modding is for someone else to proofread your map before you hand it in to the crowd. The drama resulting from it is equivalent to grammar nazis arguing over whether to a comma is, really needed to be in a sentence or notHobbes2 wrote:
It is my personal opinion (mine alone, this is not representative of my institution) that maps should be ranked upon being submitted, to avoid as much drama as possible. I have personally submitted a request to peppy for this change, no response yet. I'll keep you guys informed!
Shoo. Rapid fire.Dawnsday wrote:
Salted, flamed and roastedArtorias wrote:
toasting on epic bread
You forgot a full stop at the end of your sentence, sir.abraker wrote:
But the point of modding is for someone else to proofread your map before you hand it in to the crowd. The drama resulting from it is equivalent to grammar nazis arguing over whether to a comma is, really needed to be in a sentence or not
baitingHobbes2 wrote:
It is my personal opinion (mine alone, this is not representative of my institution) that maps should be ranked upon being submitted, to avoid as much drama as possible. I have personally submitted a request to peppy for this change, no response yet. I'll keep you guys informed!
It would be interesting to see a system where every map was ranked, and if it was found to be low in quality (i.e., against the ranked requirements), it would be graveyarded. However, this would cause even more drama as people would start pumping out PP maps like a water from a hose. And if they are graveyarded, the PP earned would have to be refunded, which would cause extreme anger in the community.Hobbes2 wrote:
It is my personal opinion (mine alone, this is not representative of my institution) that maps should be ranked upon being submitted, to avoid as much drama as possible. I have personally submitted a request to peppy for this change, no response yet. I'll keep you guys informed!
Volvo pl0x wrote:
why map when you can just edit the ar of a map and call it yours
because they are objectively bad :^))))))-kevincela- wrote:
why don't my maps have drama
ohmygodwinber1 wrote:
because they are objectively bad :^))))))-kevincela- wrote:
why don't my maps have drama
but that would mean my maps would be causing drama if they were ranked... maybe that's the reason why it takes me so much time to rank them :thinking:winber1 wrote:
because they are objectively bad :^))))))-kevincela- wrote:
why don't my maps have drama
so almost like ripple?johnmedina999 wrote:
It would be interesting to see a system where every map was ranked, and if it was found to be low in quality (i.e., against the ranked requirements), it would be graveyarded. However, this would cause even more drama as people would start pumping out PP maps like a water from a hose. And if they are graveyarded, the PP earned would have to be refunded, which would cause extreme anger in the community.Hobbes2 wrote:
It is my personal opinion (mine alone, this is not representative of my institution) that maps should be ranked upon being submitted, to avoid as much drama as possible. I have personally submitted a request to peppy for this change, no response yet. I'll keep you guys informed!
Sorry, I'm not familiar with that game. But if it works for them, I would like to see it in action. Anything where the community uploads something to a centralized server must have quality control. But the situation Hobbes2 suggested would be absolutely chaotic the way I see it.abraker wrote:
ripple
It doesn't have quality control. I quit after chugging down a couple 4k 7 star maps down my throat, giving me 500pp or so each. No point in playing for numbers after that.johnmedina999 wrote:
Sorry, I'm not familiar with that game. But if it works for them, I would like to see it in action. Anything where the community uploads something to a centralized server must have quality control. But the situation Hobbes2 suggested would be absolutely chaotic the way I see it.abraker wrote:
ripple
because ranking centipede is a good ideaHobbes2 wrote:
No, the thing is every map is good it's hard to subjectively quantify a map as good or bad. For example, this map has its own good qualities and the current ranking system unfortunately does not give it an opportunity. An autoranking system would do just that and would really enhance this games' competitive attributes. This also solves the problem of pp maps, as pp becoming irrelevant is a good way to disincentivize pp mapping.
1) literally happened already, in 2012/13. somewhere at this time. and 2) is rather the fact getting maps ranked nothing more but a bad joke for some users. People don't bother to care for these maps but just to get their shit ranked asap, which affects their behaviour.johnmedina999 wrote:
If everyone follows your advice and begins mapping/getting things ranked, 1) there will be a boom in Pending maps which would make ranking a map take even more time than it takes now, and 2) it would make the Ranked status absolutely worthless.Stefan wrote:
Well, it really doesn't. Bad maps are getting ranked anyways so that shouldn't hesitate you to get something ranked.
Stefan teaching historyStefan wrote:
1) literally happened already, in 2012/13. somewhere at this time. and 2) is rather the fact getting maps ranked nothing more but a bad joke for some users. People don't bother to care for these maps but just to get their shit ranked asap, which affects their behaviour.
Oh, I thought you were joking when you said that.Hobbes2 wrote:
No, the thing is every map is good it's hard to subjectively quantify a map as good or bad. For example, this map has its own good qualities and the current ranking system unfortunately does not give it an opportunity. An autoranking system would do just that and would really enhance this games' competitive attributes. This also solves the problem of pp maps, as pp becoming irrelevant is a good way to disincentivize pp mapping.
Honestly, I've gone to the point in which I'm now both playing and mapping for fun. I just can't get behind the wheel of ranking maps anymore as I used to and it makes me depressed. I just want my shantae map to be ranked sometime before I graduate.johnmedina999 wrote:
Oh, I thought you were joking when you said that.Hobbes2 wrote:
No, the thing is every map is good it's hard to subjectively quantify a map as good or bad. For example, this map has its own good qualities and the current ranking system unfortunately does not give it an opportunity. An autoranking system would do just that and would really enhance this games' competitive attributes. This also solves the problem of pp maps, as pp becoming irrelevant is a good way to disincentivize pp mapping.
Well, if every map is ranked, and PP is useless now, why not just remove ranked all together?
Believe it or not, ranked is a good place to find decent maps quickly. Trying to find a decent map in the graveyard is like trying to find diamonds in the landfill. Yes, there are VERY good maps that don't fit the ranked criteria (look at my favorited beatmap list), but those are just a small percentile buried under a sea of poorly made, half-assed, and improperly timed maps.
Alright, I've been meaning to say this since the thread started, and now would be a good time to say it.
I know I'm just a beginner; for three months I've been playing this game. Being a beginner, I really want to play some of the maps you all create, but the simple fact that I cannot play a 7* map stops me from doing so. Ranked maps require an easy/normal difficulty, so most of those are a godsend to players such as myself. Finding a song that isn't ranked that I can actually pass can be frustrating sometimes.
Now, I'm not saying graveyarded maps are trash, there are so many that are incredible, like this one, this one, this one, the list goes on and on! However, the way I see it, maps cannot stay Pending or WIP forever; they either get ranked or they don't. 99% of the maps that get graveyarded suck or are simply unplayable, which is why a ranked section is required with strict rules and guidelines (a "necessary evil").
The maps that are incredible and are not ranked tend to explode on their own anyway (yes, I'm looking at you, Evening). But they are not ranked because they are under 5:00 and do not have an easy/normal difficulty. And that alright. It's just by coincidence that PLANET//SHAPER got ranked, for it's 6:00 long. Now, I couldn't tell you myself, but I believe Evening's maps are of a very high quality and even though they aren't ranked are still enjoyable to play. But again, the ranked status is necessary because if there was no ranked status to strive for, no new players would ever play this game and the community would die out due to a lack of playable maps.
/rant
Sad truth is that it's necessary because of the size of the community. The size of the community makes it hard to pick out good maps otherwise due new shit maps flooding in every second.johnmedina999 wrote:
. But again, the ranked status is necessary because if there was no ranked status to strive for, no new players would ever play this game and the community would die out due to a lack of playable maps.
By making it so that people are allowed to make single high diff maps, means that there will be less easy maps available for new comers. And obviously there are more new comers than people who are good at the game.abraker wrote:
Sad truth is that it's necessary because of the size of the community. The size of the community makes it hard to pick out good maps otherwise due new shit maps flooding in every second.johnmedina999 wrote:
. But again, the ranked status is necessary because if there was no ranked status to strive for, no new players would ever play this game and the community would die out due to a lack of playable maps.
The minimum time for a map to have a single difficulty is 5 minutes. There will never be a sufficient amount of >7* maps between than 2 and 5 minutes due to the insane time that needs to be put in bridging the difficulty gap with a spread. As a result DT shit is what ET players depend on now. If you define quality by how many players the mapset is for, props to you for limiting ranked maps to what is reasonable to waste time on. If you define quality by how good a difficulty is, then what is this rule? I hear a single top tier difficulty in o2jam took some 2-3 years to make (>12 star). This is insane. You want a 2*, 4*, 6*, 8*,... I'd just have it loved. No need to rank it. It's just a number after all.
/insanity
/rant
This argument again. Top tier players are forced to their own niche communities as we see with Stepmania because this community tries to appeal to all. This is hindering progression. osu!mania will never see enough maps which push the limits and it will never appeal to top tier players. There needs to be a rule a allowing players who know what they are doing to map higher level stuff while not worrying about anything else.Blitzfrog wrote:
By making it so that people are allowed to make single high diff maps, means that there will be less easy maps available for new comers. And obviously there are more new comers than people who are good at the game.
The higher level maps all fall under "graveyard". You yourself say that ranked status does not matter:abraker wrote:
This argument again. Top tier players are forced to their own niche communities as we see with Stepmania because this community tries to appeal to all. This is hindering progression. osu!mania will never see enough maps which push the limits and it will never appeal to top tier players. There needs to be a rule a allowing players who know what they are doing to map higher level stuff while not worrying about anything else.
What is your point? Ranked maps require a full spread because that's the first thing new players see when they click on the "Beatmaps" button on the top of the page. If you want to skip making a full spread, that's fine, no one is judging you on that.abraker wrote:
No need to rank it. It's just a number after all.
Sounds good to me.abraker wrote:
Get people to like your map for what it is.
If you appeal to new players though, there will be a larger player base. The larger the player base, the more mappers, therefore higher chance of mapping higher level stuff. Also I proposed something for a reasonabraker wrote:
This argument again. Top tier players are forced to their own niche communities as we see with Stepmania because this community tries to appeal to all. This is hindering progression. osu!mania will never see enough maps which push the limits and it will never appeal to top tier players. There needs to be a rule a allowing players who know what they are doing to map higher level stuff while not worrying about anything else.Blitzfrog wrote:
By making it so that people are allowed to make single high diff maps, means that there will be less easy maps available for new comers. And obviously there are more new comers than people who are good at the game.
is there a term for both, like inactive but activewinber1 wrote:
non mappers arguing about mappers ahahahha
My crippling depression tells me yesBakari wrote:
You mean to tell me somebody actually cares about editor stuff?