So here is a M4M from your queue
- Compress the audio to 192 or 128kpbs. The higher bitrate can makes your map have large file size.
- Your combo are quite long, consider NC-ing at every big white tick.
- Make sure to use distance snap all time. In harder diff you can turn off DS when jump.
- There are some useful links peoples gave me and now I give back to you xD: t/55282, t/86329, https://osu.ppy.sh/news/61334266941, https://osu.ppy.sh/wiki/Music_Theory, https://www.youtube.com/watch?v=3BC_I2ufqC8.
- Remove some useless point at the slider
- Where is blanket lol (consider adding it).
- Hitsounds kinda wrong but I'm not really good at it so try your best to fix it
- I won't mod about the time of the note but i'll say something about that at where i feel bad.
- Map important note (at a big white tick)
- CS could be 3, HP drain could be 4.
- It's normal diff so 00:45:734 (1,2,3,4,5,6,7,8) - it's kinda boring here, no slider and looks like jump (It's NORMAL lol).
- 01:00:892 (1,2,3,4,5,6,7,8) - ^
-01:31:208 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5) - ^
- 01:47:944 (1,2,3,4,5,6,7,8) - ^ i'm tired
- 01:20:471 (4,5,6,7,8) - i need more slider...
- 02:03:418 (4,5,6,7,8) - ^
- 02:08:471 (4,5,6,7,8) - ^
- 02:11:629 (1,2,3,4,5,6,7) - like circles, lots of slider is not good, too
SO I'M TIRED TO WRITE ALL OF THEM SO IF YOU FIND SOMEWHERE HAVE THE MISTAKE LIKE THIS PLEASE FIX.
- 03:41:944 (1,2,3,4,5,6,7,8,9,10) - It's normal diff you know, so don't put lots of circles like this and it looks like a fake stream (stream on red tick, huh?), so it's just same as before
- 00:34:365 (3) - kinda weird shape.
- 00:39:418 (5) - ^
- 02:40:050 (2) - ^
-00:58:365 (1) - ^, but change location a little bit will makes it more better.
IF YOU SEE SOME MORE WEIRD/COMPLEX SHAPE PLZ CHANGE IT, MAKE IT LESS COMPLEX
- 01:18:576 (1,2,3) - whut, does normal diff allow it?
- 03:31:208 (1) - NOOOOOOOOO.
- 03:50:155 (1) - you seems lazy at here, so just one arrow.It's quite late night here and I don't have time to mod other diff but you can fix some of them by reading GENERAL
The last thing I can say is look at some nearly ranked map and find out the way they map xD
Good luck
General
- Compress the audio to 192 or 128kpbs. The higher bitrate can makes your map have large file size.
- Your combo are quite long, consider NC-ing at every big white tick.
- Make sure to use distance snap all time. In harder diff you can turn off DS when jump.
- There are some useful links peoples gave me and now I give back to you xD: t/55282, t/86329, https://osu.ppy.sh/news/61334266941, https://osu.ppy.sh/wiki/Music_Theory, https://www.youtube.com/watch?v=3BC_I2ufqC8.
- Remove some useless point at the slider
e.g
To this
To this
- Where is blanket lol (consider adding it).
- Hitsounds kinda wrong but I'm not really good at it so try your best to fix it
- I won't mod about the time of the note but i'll say something about that at where i feel bad.
- Map important note (at a big white tick)
Normal
- CS could be 3, HP drain could be 4.
- It's normal diff so 00:45:734 (1,2,3,4,5,6,7,8) - it's kinda boring here, no slider and looks like jump (It's NORMAL lol).
- 01:00:892 (1,2,3,4,5,6,7,8) - ^
-01:31:208 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5) - ^
- 01:47:944 (1,2,3,4,5,6,7,8) - ^ i'm tired
- 01:20:471 (4,5,6,7,8) - i need more slider...
- 02:03:418 (4,5,6,7,8) - ^
- 02:08:471 (4,5,6,7,8) - ^
- 02:11:629 (1,2,3,4,5,6,7) - like circles, lots of slider is not good, too
SO I'M TIRED TO WRITE ALL OF THEM SO IF YOU FIND SOMEWHERE HAVE THE MISTAKE LIKE THIS PLEASE FIX.
- 03:41:944 (1,2,3,4,5,6,7,8,9,10) - It's normal diff you know, so don't put lots of circles like this and it looks like a fake stream (stream on red tick, huh?), so it's just same as before
- 00:34:365 (3) - kinda weird shape.
- 00:39:418 (5) - ^
- 02:40:050 (2) - ^
-00:58:365 (1) - ^, but change location a little bit will makes it more better.
IF YOU SEE SOME MORE WEIRD/COMPLEX SHAPE PLZ CHANGE IT, MAKE IT LESS COMPLEX
- 01:18:576 (1,2,3) - whut, does normal diff allow it?
- 03:31:208 (1) - NOOOOOOOOO.
- 03:50:155 (1) - you seems lazy at here, so just one arrow.
The last thing I can say is look at some nearly ranked map and find out the way they map xD
Good luck