☆ミ
kannsyaPnkmjp wrote:
☆ミ
Thank you n1ce mod All fix :3 :3eeezzzeee wrote:
Hi, from your PM request c:
[Muzukashii][Futsuu]
- HP = 6? keep. HP5 is better i think.
[Kantan]
- 00:35:399 (67,68,69,70,71) - 00:38:381 (73,74,75,76,77) - try to use something different between them since they are not similar they shouldn't get the same patterns lol 00:35:399 (66) - 00:39:872 (76) - change kat :3
that's all from me, no big problems but maybe the kantan is too easy lol lol
- 00:01:114 (1) - delete
- 01:04:468 (67,68,69) - you can add a note somewhere between these to make it a little less empty. i think the kiai on this diff is a little too easy 01:04:841 (67) - 01:08:568 (72) -01:13:785 (78) - 01:16:766 (82) - 01:20:493 (87) - added note
good luck!
Ni-Sokkususu wrote:
こんばんはああああああああ眠いwMuzukashii00:42:853 (131) - move to 00:42:667 piano move 00:42:853 (131) - -> 00:42:667 (131) -
01:40:058 (338) - d 音が下がるような その後にfinish置いてるのでここはkeep.Oni00:07:263 (24) - k 音が上がるような follow drum
00:13:226 (48) - ^ ^
01:01:114 (250,251) - ddk or dkk 音が上がるような 上がっているけど拾う音じゃないからno
01:29:623 (412) - k 音が上がるような swap 01:29:530 (411,412) -
01:40:058 (459) - d 音が下がるような ^Muzu
Kantan, Futsuu 異常なし :3
1/5 Love song <3
nice mod :3snowball112 wrote:
Mod from PM request, just a few suggestions:
Oni
- I think 00:04:096 (11,12,13,14,15) - kkddk would be better, you have a strong finish on the last note, or maybe try 00:04:655 (14,15) ctrl+g and add a d on 00:04:375 for the drums. change k ddk k d :2
Good luck
見直しきれてない所が結構見つかりました ありがとうございます! Thanks Mod :3_Rise wrote:
NM(?) via PM~ モチベ復活したら必ず譜面見ます すみません;_;
OniBG素敵です
- 00:01:487 (3) - Muzukashiiと同じですがBigにしてみてはいかがでしょう。 00:01:487 (3) - 確かに大きな音はありますが、00:01:860 (4) - ここにFinishを入れているのでここはいれなくてもいいかなと思います。開幕からうるさい感じがするような気がするのでとりあえずno changeで Muzuも同じです
- 00:19:561 (76) - Delete. 00:19:561 (76) - ここで音があるのでとりあえずno change. ただ消すのもアリかもしれないので今後のMod次第で変えると思います!
Good luck~~
Thank you Julie san :3/Julie wrote:
Ok let's try this out, been a while haven't mods Tacooo~
1000th post on m4m with toara-san >w<Mod~[Futsuu]
01:28:692 (185,186) - ctrl+g, due to the same synth sound at 01:28:319 - , 01:28:505 - and 01:28:692 - . So player can feel it a bit more by hitting these 2 01:28:319 (185,186) - the same notes.01:28:692 (186) - this sound put d[Muzukashii]
00:33:537 (102,103) - and 00:21:611 (64,65) - Shouldn't these 2 be the same? You were mostly mapping for the drum for those kat notes. change dk :3
00:40:990 - Add a kat here? Since you mostly been matching the vocal, + there is a loud drum here, so player don't lose the rhythm instead of just aiming at that cymbal at 00:41:176 (126) - . yes, matching is good. but this diff Muzu, keep[Oni]
00:54:779 (220,221,222,223,224) - and 00:55:897 (225,226,227,228,229) - I honestly feel these 2 should feel different instead of just kdkdk for both of them. The vocal is different a bit and not only the vocal, the synth instrument is actually different, mostly if you compare 00:55:524 - and 00:56:642 - , if you compare the synth, I don't know if you hear it, I clearly hear it but 00:55:524 - follow 00:55:151 - and 00:55:338 - (which both have the same synth pitch), while here 00:56:269 (227,228,229) - , 00:56:456 - this part is pretty low in term of volume for the synth to be more audible.
In conclusion, if your too lazy to read the explanation xP, 00:54:779 (220,221,222,223,224) - and 00:55:897 (225,226,227,228,229) - should be a bit different and my suggestion would be to change 00:55:338 (223) - to k? You can try something else of course xD. okay change kdkkk kdkkd :3
01:21:611 (365,366,367,368,369) - Pretty sure you can make a better pattern here then just dkdkd, since the drum or the vocal is a bit different if you as me. Example if you want to match the drum 01:21:611 (365,366) - should be the same, if you want to match the vocal 01:22:169 (368,369) - should be the same. Something like that xD. change dkddk :3Also I was thinking a bit lewd while modding your map (/w\), my friend made something
credit to Pope Gadget (/w\)
lewd.... (/w\)
neonat wrote:
Oni
00:21:238 (82) - d? same pitch as 00:21:611 (83) - also every 1/1 beat it seems to alternate d and k, so it might be nice to keep it that way too for this section this part follow Vocal sounds. keep
00:24:965 (94) - 00:24:779 - ? Seems like it could complement 00:21:611 (83,84,85,86) 00:26:083 (99,100,101,102,103,104) - use xx xxxx pattern. no cahnge
00:46:766 (186) - shift to 00:47:139 - the vocals hold at 00:46:580 (185) - the vocals at 00:47:139 are also quite prominent. Then shift 00:47:325 (188) to 00:47:512 and then add a beat at this part follow drum sounds00:47:884 - to suit the double beats and all that you use fix
Kantan
01:08:568 (71) - I think making it more consistent with the previous pattern might be preferred. It goes 3 beats - 1 beat, which make it seem more likely to occur again after. By shifting it to 01:07:822 you also get to emphasise the ending beat of the phrase at 01:08:940 (72)
01:20:493 (86) - ^ similar to the previous one all fix :3
Good Luck! Thank you :3
Y O U T A wrote:
ドウモ~ from Twitter
[Kantan]
no change
good map!
[Futsuu]
00:04:468 (5) - change to d ok
00:18:630 (33,34,35,36) - k k d d? keep
00:39:872 (76) - change to d ok
[Muzukashii]
01:14:158 (242) - change to d? Follow Vo. no change.
01:40:058 (338) - change to d? keep. 他にも言われたらかえるとおもう
[Oni]
00:21:611 (83,84) - swap ok
00:43:040 (169) - change to d ok
01:02:605 (256,257,258) - kkd? kkkで 01:02:791 (258) - 音が下がってるわけじゃないから
すでに指摘されてるところありそう
こんな指摘しかできないけどランクドがんばって! good luck!
Thanks :3 Update
ありがとーう! Updateyuzu__rinrin wrote:
hi~ modreq from game-in chat :3
[Kantan]
特にないです。
スペース取れてるし配色もいいと思います。
[Futsuu][Muzukashii]
- 00:31:300 - k 追加? 00:31:673 (59) - 叩いた後十分な休憩ありますし少し難化させても? 密度的にkeepで
- 01:05:586 (126) - delete? kiaiの密度低くなりますけど 01:08:568 (133) - みたいに素直にvocal取りした方が綺麗だと思うしどうでしょうokay.
- 01:17:511 (157) - ^ ここも同じです ^
[Oni]
- 01:06:518 (213) - d...? ここは主観です、スルーしちゃっても構いませんok
- 01:28:878 - add note 最後の難所作りみたいな 配色を合わせるならdかなok
Ducaのランクド増えるのを期待 少ないですけど参考になれば :3
- 00:46:953 (187) - d キック音&00:47:325 (188) - と比べると低い音なので188が引き立つと思います :3 完全にVocal拾いなとこだからno change
I'd like you to notice what to focus (not only drums),they are for this I put on lots of bookmarks.Ceryuia wrote:
Hihi~ From in game request ~ :3
[General]
Your timing point is a little off, is that intentional?
[JuDa's Kantan]
00:06:332 - Add a don here as there is a strong drum sound
do not sound synthesizer, and needs to break.
00:12:294 - ^
^
01:34:282 - ^
^
00:25:338 - Add a kat here as this flows with the voice better
it seems not good as verse, and it makes a gap with 00:31:300 - on purpose (for emphasized to next higher sounds pressure)
[JuDa's Futsuu]
00:14:717 - Add a don here? This goes with the music
not sounds synthesizer, its different from ...like 00:02:232 - .
00:17:884 - Add a don here to make it a bit smoother to play
I dont think about put on higher dense on there.
00:22:356 - Add a kat here
vocals stopping the gap with00:25:338 - ,and lower dense is on purpose for emphasized to beginning verse.
00:49:561 (1,1) - Change these to dons to emphasise the next two kats when the music rises in pitch
Lower sounds pressure on there, it needs not to use the following synthesizer on sharp (to emphasized for that).
00:57:015 (1) - Change this to a kat
makes a consistent with same finisher D (chime accent).
Ceryuia wrote:
Hihi~ From in game request ~ :3
[General]
Your timing point is a little off, is that intentional? fix
[Muzukashii]
01:15:462 - Add a don as this follows the vocals
If done above delete the don at 01:15:648 okay.
[Oni]
Seems good to me :3 :3
That's all from me ~ Good Luck :3 Thanks. Update :3
Thanks for mod(¦3[___]iloveyou4ever wrote:
Hi
M4M :3
[General]
Please set the bg to 1366x768 :3
[JuDa's Kantan]
00:45:835 - add k,I think here is empty :3 no bass sounds , and needs the rest imo.
00:46:580 - change to d to show the vocal difference weak bass part, no change.
01:46:207 - end the spinner here to be consistent with other difficulties? lol fixed.
[JuDa's Futsuu]
00:14:530 - change to d as to emphasis the next note(high pitch) no change to make a consistent with snare.
00:45:835 - add k here same Kantan.
00:49:934 - remove this uum...? synthesizer sounds.
01:09:686 - so empty o.o add k here? keep for now. Iwant to make a break for rest before played such a higher dense.
01:13:412 - change like this?http://osu.ppy.sh/ss/6770787 Current is the better flow imo, and less follow the snareon 01:13:599 - .
01:21:611 - add k too? keep for now too .
Both two difficulties are great
thanks~ :3/
iloveyou4ever wrote:
[Muzukashii]
Change to hp6? keep it.
->only few notes :3
00:11:363 - move next note to here?The sound here is so strong :3 no change.
00:23:474 - remove this as I think it's consistent with 00:20:493 - have sounds & vocal.
00:37:263 - change to dkd follow the vocal uhh... keep
00:58:319 - change to k to emphasis the high pitch of the vocal okay
01:10:617 - change like this seems better https://osu.ppy.sh/ss/6770813 okay some change
01:25:338 - change like this to keep the k ddd d k pattern http://osu.ppy.sh/ss/6770819 okay
01:33:537 - change to k to be consistent with the beginning okay
[Oni]
maybe change od to 5.5?(subjective)nope.OD5
00:11:176 - change to d k d d k? okay
00:19:468 - remove this seems better,five notes pattern is a bit weird lol okay
00:45:276 - remove this to give a break here and emphasis that it's a calmer part okay
00:51:238 - ^ okay
00:51:425 - add d here to stabilize the structure if you apply the above suggestion okay
01:12:853 (322,323,324,325) - reverse them okay
That's all from me :>
Good luck
sry late. thanks :3
JUDYDANNY wrote:
@toara
Kantanのspinner終端01:46:207 - に設定お願いします。
Labyr wrote:
寿司食いてえ
早くやる気だしてrankさせよう
[JuDa's Kantan]綺麗に出来てると思います。
- 01:46:207 - spinerの終点ここなんじゃないかな?って思いました。futsuuとズレてたので一応
[JuDa's Futsuu][Muzukashii]
- 00:13:785 - add finish? 00:07:822 - と同じまでとは言わないけど大きい音が鳴ってるので
- 01:10:804 - ここはadd noteしてもいいと思います follow vo.
[Oni]
- 00:34:282 (106,107) - swap 00:22:356 (67,68) - と統一
- 00:36:891 - move to 00:37:450 - vocalにあわせるならこっちがいいと思った
drumメインっぽいしそれを上手くフォローしつつ良い感じの配置ないかなあって考えたけど微妙かもしれないVocal100%じゃないからとりあえずkeeP- 01:03:723 - move to 01:03:537 - Oniと同じ
- 00:09:313 (34,35) - ^ ぬ?
- 00:49:748 (205,206) - swap? follow vo と テン↓テン→テン↑ってメロディーに合う気がする 微妙
- 00:46:394 (191,192) - swap 後述
- 00:52:170 - move to 00:51:984 - ,00:52:356 (215,216) - swap, 00:52:729 - change k
follow vo, drumにも合う- 01:03:537 - ここから1/4のddd 01:04:002 - delete vocalの伸びを表現&1/1スペースに違和感
それか01:03:723 - move to 01:03:537 - 01:04:002 - delete
01:15:276 - ここからも同様前者で- 01:14:064 (328) - add note follow drum. vo的にもkkddkじゃなくても良い気がする ddkkd kkkにした
- 01:14:437 - delete, 上の提案でddkkdにしたなら7連打はナンセンスだしいらないと思う^
- 01:14:717 - ^ ここにnote置くよりかはBIGの後に少し詰めたほうが良いと思う頭悪いから詰めたまま
ありがとうございます_yu68 wrote:
Hello o/
mod via Twittermod[Muzukashii][Oni]
- 00:11:363 - add k? 開幕からここにかけてメロディの音を重視した譜面のように感じたので、この部分もメロディに合わせることでどの音を演奏しているのかよりハッキリするように思います。(そもそもメロディ合わせでないならばスルーでお願いします)
単発の3連を3つ置きたくないからあえて入れてない... 一応青線引いておきます keep- 00:12:108 (34) - 上記の提案を適用する場合delete? 密度の調整に。 okay. 00:12:108 (34) - move 00:11:363 (32) -
- 00:34:282 (106,107) - or 00:35:773 (111,112) - ctrl+g? ここの2小節でボーカルのリズム・ピッチが似たようなものになっているので、小節頭の配色を統一するとより流れが曲に合うように感じます。ここはk d で統一してるのでそのままでいいかなあと 逆にOniを少しいじりました
- 01:03:723 (203) - move to 01:03:537 - ? アップビートでのドラム合わせを維持しながらボーカルのリズムも同時に拾うような感じにしてもいいと思います 曲全体の音に合わせることでより曲の個性を活かす(?)ようなok.
- 01:15:834 (252) - 上記の提案を適用する場合change to k? 譜面の変化を保つために配色を変えるのも良いかもしれません。ok.
- 01:24:406 (287,288) - ctrl+g? ボーカルのピッチと伴奏の音を見るとこんな感じの配色でも合うような気がします 個人的にこっちを01:23:474 (283,284,285) - kkdでおいているのと01:25:337 (290) - ここのvocalをdで強調させたいので01:24:219 (286) - ここから1/1はkでいいかなあと 一応keep.
- 00:28:505 - add k? 基本的にボーカルを押さえつつ打楽器に合わせてマッピングされているように感じるのでこの部分もボーカルに合わせてノート置いていいと思います、直後に1/1の単発を挟んでるので忙しさが浮くようなこともないかなと okay.
- 00:34:096 (137,138,139,140) - or 00:36:145 (146) - swap? Muzukashiiと同様の理由です。
- 00:38:381 (155) - move to 00:38:195 - ? 同様にボーカルとドラムの両方を拾う意図です
- 00:39:686 (161) - 上記の提案を適用する場合delete? 上記の提案を適用する場合に無くなる1/1の単発ノートを補って難易度を調節するために。この辺見直して変えました fix
- 01:03:723 (268) - move to 01:03:537 - ? Muzukashiiと同様の理由です。 LabyrさんのModで追加しました fix
- 01:15:648 (336) - move to 01:15:462 - ? ^ ^
- 01:09:499 - 01:09:592 - add d? 音圧の変化に対して1/4の減り方が大きいような感覚? okay.
- 01:21:425 - 01:21:518 - ^^
あてにならなかったらごめんなさい ranked頑張ってください~
Thanks you :3bank78952 wrote:
Hi o/
M4M req via PM (i almost ignore you because internet not stable. i can't see your message)
my map
i will mod only muzu and oni
[general]
- please set BG to 1366x768
- Tag conflict
[muzukashii]
00:27:015 - add k to follow vocal
00:35:400 (110) - move to 00:35:586 - and change to d i think it feel better
01:04:282 (206) - k to follow vocal
01:22:170 (278,279) - ctrl+g
All fix.
[oni]
00:34:468 (140,141) - ctrl+g ok
00:55:431 (231) - add k here and change 00:55:524 (231) - to d change ddk
01:10:245 (310,311) - ctrl+g follow bass drum sound.
01:22:169 (383,384) - ^ ^
*my mod is not good*
Good luck
こちらこそありがとう~! 助かりました~ Update.404 AccNotFound wrote:
( ´ ▽ ` )ノツ hi~ hiya :3
[ General ]
d = don
k = kat
D = Big don
K = Bog kat
[ Muzukashii ]
00:54:033 (170) - D? it's little strange not to use big circle, while 00:45:089 (143) , 00:51:052 (159) are big notes.
01:26:456 (296) - k seems better to me, cause of emphasize 01:26:828 (297) - this D.
all fix :3
[ Oni ]
00:31:114 (126,127,128) - kkd? for difference with 00:19:189 (77,78,79) and 00:40:058 (163,164,165) , and seem little much ddk patterns (not 1/4) , so little change.ok.
00:45:276 - add a circle seems good to me. drum sound is big though play with circle, and consistence with 00:48:071 (198,199) . keep. 00:48:071 (198) - こっちはFinish置いてないから :3
00:59:810 (249,250) - k D? D cause 01:01:300 (259,260,261) all K, so for some variation. ok.
01:40:058 (478) - d? both melody and drum play low part. no.01:40:245 (480) - ここを目立たせたい :3
すごく勉強になるモディンでした!
マップが完璧で触れることができなかったが、頑張ってみました。;w;
むしろ私が習うようです xD
良いマップ作成していただき感謝して、Good luckです〜
Okay :3 Update now :3JUDYDANNY wrote:
"_yu68"[JuDa's Kantan][JuDa's Futsuu]
- 00:06:332 - _K_Kd -> d_dkd or dkd_d? 前のd_d_k_kkがメロディのピッチに合わせてあるように感じるので、こちらも多少シンバルを無視してメロディ合わせの分かりやすいリズムを用いることでより自然な音取りになるように感じます。
- 00:12:294 - ^
- 01:34:282 - ^
単純に物量の問題もそうですし、finisherを使わないのはこの曲ならではのKantanの流れとしてもったいないと思って個性重視でno change- 01:41:735 (1) - spinnerの終点が他のdiffと異なるのは仕様でしょうか?細かい点ですが終点を統一しても良いと思います。
almost fixed before.
- 00:26:642 (61) - change to k? 主要なドラムの音をある程度押さえつつ、00:22:729 - のパターンと比較し、配色を若干違うものにすることで、ボーカルの差異も合わせて表現できるように思います。
fixed~"404 AccNotFound"Thanks for mod~(¦3[___][ JuDa's Kantan ]
00:11:363 - add circle and delete 00:11:176 (2,3) ? for emphasize melody.
uum, no change. wont prefer to use 1/2 bars.
[ JuDa's Futsuu ]
00:08:568 (17) - delete? it seems little long stream. and if you delete, how about 00:08:940 (18,19) - ctrl g.
01:36:518 (18) - ^
no change to make a consistency rhythm.
This Futsuu is the Best Futsuu to me ever!!!
I've never seen these super-sugoi futsuu map like this.
Thanks for make this perfect futsuu xD
Thanks !
@toara Futsuuの00:26:642 - をkに変えてdkkにしておいてください.
All fix. No言うところありませんでしたkomasy wrote:
Hi! M4M~
プレイがヘタクソなので的外れmod申し訳ないです
[Muzukashii]
00:05:586 (14) - 01:33:536 (322) - 同じ音ですが配色違うのでどちらかに統一したほうがいいと思います。
00:05:773 - add d? 上の提案でkにした場合、kが三回続くのでそれを防止しつつ、キックを拾えます
00:21:238 (63) - d? vopitchがかなり低いため。00:21:797 (65) - で一気に高くなるのを更に引き立たせることができると思います
00:33:164 (103) - ^
00:35:027 (109,110,111,112) - ここdk kdの方がいいかなーと思います。理由としてはこうしたほうがkにボーカルの高音が当たりますし、00:36:518 (114,115,116) - がdkkなのでdkの方が流れ的に自然かなという理由です。また00:38:009 (119,120,121,122) - とのvoの対比にもなります
01:05:027 -
1/4の位置に違和感を覚えました。音的にこちらの方がフィットすると思います
01:09:872 - d? voをフォローです
01:11:176 - voを聞いてもdrumを聞いても01:11:363 - に移した方が自然だと思います。また上の提案を受けた場合4打が連続するのを防ぎます
01:16:953 - ^^^の提案を受けた場合、こちらも適宜調声
01:21:611 - 1/2でddkdの方が自然のように思えます。また^^^の提案との統一
01:22:356 (280,281) - 上の提案を受けた場合はctrl+g
01:33:723 - 最初の提案に合わせて調整
[Oni]
00:21:238 - Muzuにあわせてdに変更
00:23:288 (94,95) - ctrl+g and move to 00:23:474 (94,95) - の方がドラムの音とボーカルの高音を両立できると思います。
00:33:164 - ^^
01:10:245 (311,312) - ctrl+g ボーカルをフォローする目的です
01:22:169 (384,385) - ^[/box]
Good Luck
Thanks Stefan san :3Stefan wrote:
I think we can do here something!
[General]
-) Tags in Oni are conflicting with the rest, however you've put one space character too much between "Takago JUDYDANNY" for every diff except Oni: LOL my bad miss ;__; delete one space : Kantan~Muzu
Just remove this.
-) Use the Resnap function (Timing Tab > 'Resnap all notes') to fix your unsnapped notes, they're unsnapped for 1ms. Make sure the Beat Snap Divisor is on 1/4 when you do that. Fixed
[Oni]
01:23:568 (392) - This rather goes from my side and is less something objective; I find that this part (and the next point) are the two exceptions of the difficulty being "longer" and "more difficult" to play. It /may/ fit not so well and could overrun the player since the map tends to be pretty simple with fivelets and triplets but in a good mix. Personally I'd recommend to remove the note so both significant rhythm are still kept.I think that it's the last place of kiai. So I don't want to erase it and not the one deviated from Vocal. 01: 23: 381 (390) - I think that it will erase this place
01:29:344 (428) - Like the previous point, my personal opinion is to remove the note so it simplifies the pattern slightly. I was also checking if kkkkD was possible (along with 01:29:810 (432) - to change to D) but making the note to D doesn't sound so well at all.. so I threw away the idea. Hmmm.. okay.
[Muzukashii]
00:35:586 (112,113) - While I see for the rest why you don't follow every drum hit with a kat, this isn't the case for these two notes. Neither vocals or bgm would give you reason to use kd here instead of dk, the only reason I could figure out is to have a switch with 00:35:586 (112,113) - but idk, these two notes feels off from the whole part and the structure.00: 35: 027 (110, 111, 112, 113) - I put this in a pattern and I want to stay like this because it is in conformity with Vocal
yup, I think we're ready.