There's room to improve on it, mainly map selection because popularity votes are always going to be garbage (*cough* top 10 maps of 20xx). Great addition as a system though.
https://osu.ppy.sh/s/124997pijon95 wrote:
theres nearly non of em in the loved section. Like what, Galaxy colapse and...?
Yes, im aware that theres a lot of 7* and 8* Maps, but, most of them are possible to pass no mod for most of people between 5000# and 1#, now, im not saying that those aren´t hard maps, they are, but i was talking about maps that are hard to pass no mod, as Promethean King, or Galaxy colapse, and so on, that´s the stuff i like to see, i supose i expresed myself incorrectly last post...F1r3tar wrote:
https://osu.ppy.sh/s/124997pijon95 wrote:
theres nearly non of em in the loved section. Like what, Galaxy colapse and...?
https://osu.ppy.sh/b/766190&m=2 (in-game scoreboard)
https://osu.ppy.sh/s/409345
https://osu.ppy.sh/s/356426
https://osu.ppy.sh/s/293705
https://osu.ppy.sh/s/18315
https://osu.ppy.sh/s/180771
https://osu.ppy.sh/s/291154
https://osu.ppy.sh/s/429469
https://osu.ppy.sh/s/342207
https://osu.ppy.sh/p/beatmap?b=806325&m=0
https://osu.ppy.sh/s/203309
https://osu.ppy.sh/s/129314
https://osu.ppy.sh/s/291155
https://osu.ppy.sh/s/489236
plz
F1r3tar wrote:
https://osu.ppy.sh/s/124997pijon95 wrote:
theres nearly non of em in the loved section. Like what, Galaxy colapse and...?
https://osu.ppy.sh/b/766190&m=2 (in-game scoreboard)
https://osu.ppy.sh/s/409345
https://osu.ppy.sh/s/356426
https://osu.ppy.sh/s/293705
https://osu.ppy.sh/s/18315
https://osu.ppy.sh/s/180771
https://osu.ppy.sh/s/291154
https://osu.ppy.sh/s/429469
https://osu.ppy.sh/s/342207
https://osu.ppy.sh/p/beatmap?b=806325&m=0
https://osu.ppy.sh/s/203309
https://osu.ppy.sh/s/129314
https://osu.ppy.sh/s/291155
https://osu.ppy.sh/s/489236
plz
If they earned the favs, then, why would you block them? Also, wouldnt be that way a problem for maps that want to get rank?Lumineon wrote:
you should automatically make a map loved after a certain amount of favourites and manually block maps like centipede
Amaikai wrote:
@pijon95,
thats because overlapping sliders (tewi) and unplayable maps (centipede) were specifically banned from entering loved for now.
thisPope Gadget wrote:
Everything's fine except that there needs to be (unless I'm blind) more clarity on when each round starts. Seems to be at random at the moment.
AgreePope Gadget wrote:
Everything's fine except that there needs to be (unless I'm blind) more clarity on when each round starts. Seems to be at random at the moment.
[Toy] wrote:
It's probably one of the greatest additions to this game ever. The only thing it's lacking is just more maps. Like the community voting is cool, and it makes loved maps special and high quality, but it just feels too slow and there's very little choice for the community really. Like there's a very feigned sense of community interaction considering staff still chooses what we vote on. It's a fake choice.
I love just having more and more maps being accessible and with leaderboards so I personally would love a more streamlined process of getting maps consistently into the category, but also keeping the level of quality and discretion with what actually gets through.
Also I personally just don't enjoy flooding the category with nearly unplayable 9*+ shit even if those maps are extremely popular. Some are good but preferably I think it's best to stay away from them simply because a lot of them are simply not mapped well but yet the majority of people will vote for it because they wanna see it with a leaderboard. Variety is key, and I think there's been a good job of that, I'm just greedy and want more of everything
Holy, that´s a great idea...Xyrus wrote:
I'd like to see voting rounds with some sort of theme, e.g. rabbit jumps, 3/3 time, high bpm, low AR, etc.
Can't wait to see how else maps get loved too.
You seriously did that.Saturnalize wrote:
Love