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oesterreich - Munou (TV edit)

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Topic Starter
Citrus

imaikiseta wrote:



Insane
00:06:641 (7) - Ctrl+G I want to keep this
00:29:141 (2,3) - Separate these out from 00:28:070 (1) ^
00:33:784 (3) - Slider could be over here ^

01:15:213 - Add circle Fixed

Hard
01:21:463 (5,6) - Separating out leading to slider 01:21:820 (7) Sorry I don't like this :(

Normal diff seems to be pretty good.

Love this song by the way. Thanks for mapping it. ;)
Thank you very much~
Monstrata
From my queue hehhh... I remember this song, I thought it'd be really hard to time... Yep all those red lines lmao...

[Insane]

00:11:106 (3) - Ctrl+G this for better flow.
00:13:070 (2,3,1,2) - Are these overlaps necessary? :C Hard to read and breaks flow from 3>1
00:22:713 (1,2) - Did you intend to stack these? Cuz you made them all lateral jumps in your previous pattern... 00:22:891 (2,3) - Ctrl+G more consistent.
00:46:463 (2) - Rotate this 180 degrees from selection center. Better flow imo.
00:56:820 (1) - Why is this NC"ed :S
01:21:106 (7) - How about shortening this slider to 1/2 and adding a circle at 01:21:463 - ?

[Hard]

00:35:927 (3,4) - 1/2 slider instead? Makes the transition a bit easier imo.. since the section right before this was really slow and almost all sliders.
00:39:498 (1,2,1) - This spacing is a bit deceptive... since theres actually a 1/1 gap between 2>1 but it looks the same as the spacing before...

[Normal]

00:43:070 (3,4,5) - A 3/4 repeat slider would have been simpler lol. Since you don't use this rhythm anywhere else :\.
00:43:785 - Btw just noticed this but, shouldn't the offset be 43784? Not that it really matters lol.


Good luck, short mod cuz this mapset is really well done!
Topic Starter
Citrus

monstrata wrote:

From my queue hehhh... I remember this song, I thought it'd be really hard to time... Yep all those red lines lmao...

[Insane]

00:11:106 (3) - Ctrl+G this for better flow. Fixed
00:13:070 (2,3,1,2) - Are these overlaps necessary? :C Hard to read and breaks flow from 3>1 I want to keep these
00:22:713 (1,2) - Did you intend to stack these? Cuz you made them all lateral jumps in your previous pattern... 00:22:891 (2,3) - Ctrl+G more consistent. ^
00:46:463 (2) - Rotate this 180 degrees from selection center. Better flow imo. ^
00:56:820 (1) - Why is this NC"ed :S I want to emphasize the piano
01:21:106 (7) - How about shortening this slider to 1/2 and adding a circle at 01:21:463 - ? It's not appropriate

[Hard]

00:35:927 (3,4) - 1/2 slider instead? Makes the transition a bit easier imo.. since the section right before this was really slow and almost all sliders. Not hard for players
00:39:498 (1,2,1) - This spacing is a bit deceptive... since theres actually a 1/1 gap between 2>1 but it looks the same as the spacing before... Fixed

[Normal]

00:43:070 (3,4,5) - A 3/4 repeat slider would have been simpler lol. Since you don't use this rhythm anywhere else :\. I want to keep these
00:43:785 - Btw just noticed this but, shouldn't the offset be 43784? Not that it really matters lol. Fixed


Good luck, short mod cuz this mapset is really well done!
Thank you very much~
Neku Okazaki


Timing

Why you put this timing points?, delete some timing points.

00:00:214 - Delete
00:02:713 - Delete

And some more but you need to delete this^

[Normal]
00:06:106 (2,3) - Try to do a blanket, is better for me ~


[Hard]
00:36:641 (1,2) - Im not sure about it but idk wath can you do

[Insane]
00:19:142 (4,5,6,7,1,2,3,4) - Oh, try other thing, im not sure about this
00:21:999 (2,3,4,5,1,2,3) - ^
01:04:678 (2,3,4) - You can change this for a slider
01:12:891 (3,4,5) - ^
01:20:749 (5,6) - ^

Sorry, Im new moding std ~
Topic Starter
Citrus

Neku okazaki wrote:



Timing

Why you put this timing points?, delete some timing points. They are necessary,I'll find a timing mod

00:00:214 - Delete
00:02:713 - Delete

And some more but you need to delete this^

[Normal]
00:06:106 (2,3) - Try to do a blanket, is better for me ~ Fixed


[Hard]
00:36:641 (1,2) - Im not sure about it but idk wath can you do Changed 00:37:177 (2,3) - for a slider

[Insane]
00:19:142 (4,5,6,7,1,2,3,4) - Oh, try other thing, im not sure about this I will change them if I have a better idea
00:21:999 (2,3,4,5,1,2,3) - ^
01:04:678 (2,3,4) - You can change this for a slider No need to do this
01:12:891 (3,4,5) - ^ ^
01:20:749 (5,6) - ^ ^

Sorry, Im new moding std ~
Thank you very much~
-Sh1n1-


[General]

  1. Uncheck "Widescreen Support"

[Normal]

  1. 00:41:641 (2,3) - Are you sure about that? It can be confusing for newbies
  2. 01:18:249 (1,2,1) - too close, is not a beautiful pattern.

[Hard]

  1. 01:09:856 (1) - Ctrl+G
  2. 00:32:177 (2) - unncesary, delete please.
  3. 00:37:177 (2,3) - change both to slider
  4. 00:50:571 (1) - move to the head of 00:50:749 (2) -
  5. 00:32:355 - New combo start here, not here 00:31:998 -
  6. 00:44:677 (5) - new combo here not at 00:45:212 -

[Insane]

  1. 00:21:999 (2,3,4,5,1,2,3) - confusing ;w; specially 00:22:713 (1,2) -
  2. 00:55:213 (1,2) - change to slider, feels weird when I'm playing.
  3. 01:09:498 (6) - is not the same different between 01:09:320 (5,6) - and 01:08:963 (3,4) - Try to keep the consistency.
  4. 00:19:142 (4,5,6,7,1,2,3,4) - orz, too confusing ;w;
  5. New combo at 00:44:676 -
  6. 01:13:427 (7) - adjust this slider
  7. 01:14:141 (2) - same as above ^
I love this map, you have strong pattern, I'll give you my star *-*/ Good Luck
Neku Okazaki
I think "osterreich" is with capital letter... "Osterreich"

No kudosu pls
Topic Starter
Citrus

-Sh1n1- wrote:



[General]

  1. Uncheck "Widescreen Support" Fixed

[Normal]

  1. 00:41:641 (2,3) - Are you sure about that? It can be confusing for newbies No problem here
  2. 01:18:249 (1,2,1) - too close, is not a beautiful pattern. I following the distance snap here,it should ok

[Hard]

  1. 01:09:856 (1) - Ctrl+G Fixed
  2. 00:32:177 (2) - unncesary, delete please. Fixed
  3. 00:37:177 (2,3) - change both to slider No need to do this
  4. 00:50:571 (1) - move to the head of 00:50:749 (2) - I don't like this flow
  5. 00:32:355 - New combo start here, not here 00:31:998 - Fixed
  6. 00:44:677 (5) - new combo here not at 00:45:212 - The piano volume begins to increase,I want to emphasize it

[Insane]

  1. 00:21:999 (2,3,4,5,1,2,3) - confusing ;w; specially 00:22:713 (1,2) - I will change them if I have a better idea
  2. 00:55:213 (1,2) - change to slider, feels weird when I'm playing. No change
  3. 01:09:498 (6) - is not the same different between 01:09:320 (5,6) - and 01:08:963 (3,4) - Try to keep the consistency. It looks fine
  4. 00:19:142 (4,5,6,7,1,2,3,4) - orz, too confusing ;w; ^
  5. New combo at 00:44:676 - Same as Hard diff
  6. 01:13:427 (7) - adjust this slider Why?I think it's fine
  7. 01:14:141 (2) - same as above ^ ^
I love this map, you have strong pattern, I'll give you my star *-*/ Good Luck
Thank you very much~

Neku okazaki wrote:

I think "osterreich" is with capital letter... "Osterreich" Maybe no problem with lowercase letter

No kudosu pls
Deif
HabiHolic summoned me. Wow those metronome resets:

SPOILER
[TimingPoints]
210,357.142857142857,7,2,1,50,1,0
2709,357.142857142857,6,2,1,50,1,0
4851,357.142857142857,7,2,1,50,1,0
7350,357.142857142857,3,2,1,50,1,0
9492,357.142857142857,4,2,1,50,1,0
13777,357.142857142857,7,2,1,50,1,0
16280,357.142857142857,5,2,1,50,1,0
18066,357.142857142857,7,2,1,50,1,0
20566,357.142857142857,6,2,1,50,1,0
22708,357.142857142857,7,2,1,50,1,0
25208,357.142857142857,4,2,1,50,1,0
43065,357.142857142857,6,2,1,50,1,0
45923,357.142857142857,7,2,1,50,1,0
48423,357.142857142857,6,2,1,50,1,0
50565,357.142857142857,7,2,1,50,1,0
53065,357.142857142857,6,2,1,50,1,0
55208,357.142857142857,4,2,1,50,1,0
62350,357.142857142857,3,2,1,50,1,0
63421,357.142857142857,5,2,1,50,1,0
65208,357.142857142857,6,2,1,50,1,0
67350,357.142857142857,7,2,1,50,1,0
69850,357.142857142857,4,2,1,50,1,0
74135,357.142857142857,3,2,1,50,1,0
75742,357.142857142857,7,2,1,50,1,0
78242,357.142857142857,4,2,1,50,1,0
81099,357.142857142857,5,2,1,50,1,0
82884,357.142857142857,4,2,1,50,1,0
84134,357.142857142857,6,2,1,50,1,0

All of them taken from this video:



PS: I modified some of them nevertheless:
  1. 00:43:065 - Decided to add the 6/4, when there's already an inflexion point, instead of 2/1 later.
  2. 01:14:135 - This should've been a 9/8, but osu! doesn't support such complex tempo signatures. Added a 3/4 (the lyrics stop at that spot) and started the next stanza at a red line instead.
  3. 01:22:884 - Another 9/8. Added a 4/4 in this occasion, since there aren't relevant instruments in white ticks this time.
  4. 01:24:134 - Decided to start this tempo signature a beat earlier, instead of at 01:24:491 - . Both options are valid. According to the video, this is a 12/8 (lol), more or less a 6/4. Adding the line at 01:24:491 - would make more sense if it were a 5/4. But the decision is yours.
Hope it helped!
eeezzzeee
Hi, from my modding queue

I tried to play it first but the timing doesn't feel right..

Anyways, please look at ^ Deif's timing mod right above this and I'll be back after you apply that! :)
Topic Starter
Citrus

Deif wrote:

HabiHolic summoned me. Wow those metronome resets:

SPOILER
[TimingPoints]
210,357.142857142857,7,2,1,50,1,0
2709,357.142857142857,6,2,1,50,1,0
4851,357.142857142857,7,2,1,50,1,0
7350,357.142857142857,3,2,1,50,1,0
9492,357.142857142857,4,2,1,50,1,0
13777,357.142857142857,7,2,1,50,1,0
16280,357.142857142857,5,2,1,50,1,0
18066,357.142857142857,7,2,1,50,1,0
20566,357.142857142857,6,2,1,50,1,0
22708,357.142857142857,7,2,1,50,1,0
25208,357.142857142857,4,2,1,50,1,0
43065,357.142857142857,6,2,1,50,1,0
45923,357.142857142857,7,2,1,50,1,0
48423,357.142857142857,6,2,1,50,1,0
50565,357.142857142857,7,2,1,50,1,0
53065,357.142857142857,6,2,1,50,1,0
55208,357.142857142857,4,2,1,50,1,0
62350,357.142857142857,3,2,1,50,1,0
63421,357.142857142857,5,2,1,50,1,0
65208,357.142857142857,6,2,1,50,1,0
67350,357.142857142857,7,2,1,50,1,0
69850,357.142857142857,4,2,1,50,1,0
74135,357.142857142857,3,2,1,50,1,0
75742,357.142857142857,7,2,1,50,1,0
78242,357.142857142857,4,2,1,50,1,0
81099,357.142857142857,5,2,1,50,1,0
82884,357.142857142857,4,2,1,50,1,0
84134,357.142857142857,6,2,1,50,1,0

All of them taken from this video:


PS: I modified some of them nevertheless:
  1. 00:43:065 - Decided to add the 6/4, when there's already an inflexion point, instead of 2/1 later.
  2. 01:14:135 - This should've been a 9/8, but osu! doesn't support such complex tempo signatures. Added a 3/4 (the lyrics stop at that spot) and started the next stanza at a red line instead.
  3. 01:22:884 - Another 9/8. Added a 4/4 in this occasion, since there aren't relevant instruments in white ticks this time.
  4. 01:24:134 - Decided to start this tempo signature a beat earlier, instead of at 01:24:491 - . Both options are valid. According to the video, this is a 12/8 (lol), more or less a 6/4. Adding the line at 01:24:491 - would make more sense if it were a 5/4. But the decision is yours.
Hope it helped!
All fixed.This timing mod helped me a lot,thank you very much :)
eeezzzeee
Hello!

LEGEND
BLUE = Suggestions/comments
BLACK = Real problems

FORMAT
Diff Name
Comments

00:00:00 - change - reason
If there is a reason, please read that before trying the changes!
----------------
Total time spent on mod

Final comments

[Normal]
Its good. Some suggestions regarding the patterns

00:48:423 (5) - NC
00:49:315 (6) - extend it to start at 00:49:137 - this is where all the sounds are drum and vocal
00:51:993 (2,3) - try a pattern like this http://puu.sh/hF8c1/6634718d7a.jpg

[Hard]
Why is the spacing sometimes so small? The inconsistancy makes it harder to read, especially when there is one immediately followed by the other, for example compare space between 1,2 and 2,3 here 00:18:066 (1,2,3)
I'm not going to point out all of these places but they are mostly in the beginning before the kiai

00:16:098 - add a circle here
00:47:351 (1,2,3) - NC on 00:48:423 instead
01:11:992 (5,1) - add a triple between this - its weird that theres nothing here, theres vocal and piano in the music
01:21:456 (5) - NC

[Insane]
Its ok. Some parts have confusing spacing

00:11:813 (1,2,3,1) - try moving 1,2,3 down a bit - 3,1 is too close to each other, it looks like 1/2 but is actually 1/1
00:15:205 (1,2,1) - add a circle at 00:16:098, try placing them like this http://puu.sh/hF39o/01fed0c82d.jpg - i think there should be a sound here.
00:19:137 (4) - NC - to help reading this next part
00:42:172 (4,5,6,7,8) - try a placement like this http://puu.sh/hF4mq/17abbb6905.jpg - small jump on the drums but big jump on nothing in the music?
00:47:351 (1,2,3,4) - NC on 00:48:423 instead
00:54:672 (6,7,1) - try moving 1,2,3 up and to the right - this is confusing since first 2 is on 1/2 and next one is 1/1, does it really have to be stacked like this?
01:12:171 - add something here - same as Hard diffiuclty
01:21:099 (7) - NC

---------------------------------------------------------------------------------------
Total time spent on mod: 1:30 ~ 1:45

Interesting song choice, even though its an anime song it has some nice complexity to it!
Good luck! :)
Topic Starter
Citrus

eeezzzeee wrote:

Hello!

LEGEND
BLUE = Suggestions/comments
BLACK = Real problems

FORMAT
Diff Name
Comments

00:00:00 - change - reason
If there is a reason, please read that before trying the changes!
----------------
Total time spent on mod

Final comments

[Normal]
Its good. Some suggestions regarding the patterns

00:48:423 (5) - NC No need to do this
00:49:315 (6) - extend it to start at 00:49:137 - this is where all the sounds are drum and vocal ^
00:51:993 (2,3) - try a pattern like this http://puu.sh/hF8c1/6634718d7a.jpg No need to change,they are easy enough

[Hard]
Why is the spacing sometimes so small? The inconsistancy makes it harder to read, especially when there is one immediately followed by the other, for example compare space between 1,2 and 2,3 here 00:18:066 (1,2,3)
I'm not going to point out all of these places but they are mostly in the beginning before the kiai They flows well,I think they have no problem

00:16:098 - add a circle here No change
00:47:351 (1,2,3) - NC on 00:48:423 instead Fixed
01:11:992 (5,1) - add a triple between this - its weird that theres nothing here, theres vocal and piano in the music I prefer to follow the drums
01:21:456 (5) - NC Fixed

[Insane]
Its ok. Some parts have confusing spacing

00:11:813 (1,2,3,1) - try moving 1,2,3 down a bit - 3,1 is too close to each other, it looks like 1/2 but is actually 1/1 No need to do this
00:15:205 (1,2,1) - add a circle at 00:16:098, try placing them like this http://puu.sh/hF39o/01fed0c82d.jpg - i think there should be a sound here. Fixed
00:19:137 (4) - NC - to help reading this next part No change
00:42:172 (4,5,6,7,8) - try a placement like this http://puu.sh/hF4mq/17abbb6905.jpg - small jump on the drums but big jump on nothing in the music? Tried but no change
00:47:351 (1,2,3,4) - NC on 00:48:423 instead Fixed
00:54:672 (6,7,1) - try moving 1,2,3 up and to the right - this is confusing since first 2 is on 1/2 and next one is 1/1, does it really have to be stacked like this? No need to do this
01:12:171 - add something here - same as Hard diffiuclty Same as Hard diff
01:21:099 (7) - NC Fixed

---------------------------------------------------------------------------------------
Total time spent on mod: 1:30 ~ 1:45

Interesting song choice, even though its an anime song it has some nice complexity to it!
Good luck! :)
Thank you very much~
Nyxa

General
Note: If I tell you to place a note at x123 y123, it doesn't mean you have to place it EXACTLY there, just in that general direction (unless otherwise specified)

  1. Looks good!

Normal
Rhythms & Patterns
  1. 01:25:562 (3) - Only comment I have on this diff is that this might be cooler if you didn't make it a return and instead ended the map with a hitcircle, to accentuate the final note. http://puu.sh/hStFc/80f2e33c17.png
Hitsounds
  1. Sounds good to me!

Hard
Rhythms & Patterns
  1. 01:26:098 (2) - Same as last diff, try ending with a circle rather than a slider starting on a red tick. http://puu.sh/hStXl/cc0590ea3a.png
Hitsounds
  1. Sounds good!

Insane
Rhythms & Patterns
  1. 00:06:636 (7) - Try moving this down a bit, like x201 y168, for slightly better readability and aesthetics
  2. 00:08:421 (1,2,3) - These triples would work better if they were more spaced, maybe into a triangle that links with the next section
  3. 00:13:777 (1,2) - Try moving these up a bit, for readability and aesthetics again, somewhere around x101 y74
  4. 00:17:172 (1) - Remove the NC here and add it 00:17:351 (2) - here, I think that would link the patterns better and emphasize the triangle starting at (2). Also, it'd be more consistent with your NCing of 00:17:351 (1,1) -
  5. 00:19:851 (1,2,3,4) - I think you could make these into more variable jumps, this back-and-forth flow may be boring to play and it doesn't match the music as well as it could
  6. 00:21:994 (2,3,4,5) - ^
  7. 00:42:172 (4,5,6,7,8) - Wouldn't these work better as jumps? They seem to detract from the song's feel
  8. 00:46:458 (2) - Move this to the right slightly, like x441 y137, once again for stack readability
  9. 00:55:565 (3,4) - This jump is rather big, don't you think?
  10. 01:03:421 (5,6,7) - Try raising these a little, stacking notes like these is often unpleasant to read
Hitsounds
  1. Sounds good!

Other than the insane I'd say the two first diffs are pretty much good to go, and after these fixes so will the insane imo. Good luck ranking this, really nice work!
Topic Starter
Citrus

Tess wrote:

General
Note: If I tell you to place a note at x123 y123, it doesn't mean you have to place it EXACTLY there, just in that general direction (unless otherwise specified)

  1. Looks good!

Normal
Rhythms & Patterns
  1. 01:25:562 (3) - Only comment I have on this diff is that this might be cooler if you didn't make it a return and instead ended the map with a hitcircle, to accentuate the final note. http://puu.sh/hStFc/80f2e33c17.png No need to do this :(
Hitsounds
  1. Sounds good to me!

Hard
Rhythms & Patterns
  1. 01:26:098 (2) - Same as last diff, try ending with a circle rather than a slider starting on a red tick. http://puu.sh/hStXl/cc0590ea3a.png Same as Easy

Hitsounds
  1. Sounds good!

Insane
Rhythms & Patterns
  1. 00:06:636 (7) - Try moving this down a bit, like x201 y168, for slightly better readability and aesthetics Far enough from 00:05:565 (3) - I want to keep this
  2. 00:08:421 (1,2,3) - These triples would work better if they were more spaced, maybe into a triangle that links with the next section I want to keep these
  3. 00:13:777 (1,2) - Try moving these up a bit, for readability and aesthetics again, somewhere around x101 y74 Fixed
  4. 00:17:172 (1) - Remove the NC here and add it 00:17:351 (2) - here, I think that would link the patterns better and emphasize the triangle starting at (2). Also, it'd be more consistent with your NCing of 00:17:351 (1,1) - Fixed
  5. 00:19:851 (1,2,3,4) - I think you could make these into more variable jumps, this back-and-forth flow may be boring to play and it doesn't match the music as well as it could I want to keep this style,but changed a bit to make them more readable
  6. 00:21:994 (2,3,4,5) - ^ ^
  7. 00:42:172 (4,5,6,7,8) - Wouldn't these work better as jumps? They seem to detract from the song's feel I want to keep this
  8. 00:46:458 (2) - Move this to the right slightly, like x441 y137, once again for stack readability This stack is easy for players,no need to change it
  9. 00:55:565 (3,4) - This jump is rather big, don't you think? Not very hard
  10. 01:03:421 (5,6,7) - Try raising these a little, stacking notes like these is often unpleasant to read They are readable,no need to change them
Hitsounds
  1. Sounds good!

Other than the insane I'd say the two first diffs are pretty much good to go, and after these fixes so will the insane imo. Good luck ranking this, really nice work!
Thank you very much~
Cerulean Veyron
Hello, sorry for a huge delay from some weeks, but ticket is now used here~

: I gave this a star icon because i can see great potential on this set, with good quality too, great job!
[> General <]
  1. - I think there's a gap between Hard and Insane, 2.78 stars > 4 stars. Maybe you should make the Insane a little easier.
  2. - On what i see, the background is a little low quality. I've modified the pixels and some strokes, so this might fit your map a little better.
  3. - Really fine!
[> Normal <]
  1. 00:10:384 (2) - Since this is the easiest diff in the set, i guess this kind of slider is not allowed. Because it overlaps small part of the body, might be a little complex for beginners.
  2. 00:56:636 (1) - Almost the same reason as above.
  3. 01:18:242 (1,2) - I'm not sure, but this overlap would also count.
  4. - Sorry for being a little picky on few overlaps, but quite a great diff!
[> Hard <]
  1. 00:14:669 (4,1) - Would sound better if you Ctrl + G this rhythm, this might emphasize much more with the song track.
  2. 00:22:351 (4,5) - Ehh, i think this jump looks quite too big for a Hard diff... i guess...
  3. 00:49:494 (3) - I don't think this 1/4 reverse arrow follows anything on the song track, you may remake this slider as 1/2 or either add some notes for a better rhythm.
  4. - Some rhythms, btw this diff looks nice to play imo~
[> Insane <]
  1. 00:23:243 (4) - Kinda the same reason as Hard, a little off-beat imo.
  2. 00:32:350 (1,2,3) - Idk, but this anti-jump is a little awkward... How about moving one of these sliders? to keep the player's cursor active in Insane diffs.
  3. 00:38:422 (5) - Likely minor, but curve this slider above instead of below?
  4. 00:40:565 (4) - Ctrl + G? might improve playstyle performance.
  5. 01:07:707 (6,1) - The spacing here looks a little sudden, since you've used bigger spacings previously. Maybe you should balance this one a little more.
  6. - Well, above mods are just suggestions... GJ with this diff!

Nice map~ get me back when you're done~ :D
Topic Starter
Citrus

Gray Veyron wrote:

Hello, sorry for a huge delay from some weeks, but ticket is now used here~

: I gave this a star icon because i can see great potential on this set, with good quality too, great job!
[> General <]
  1. - I think there's a gap between Hard and Insane, 2.78 stars > 4 stars. Maybe you should make the Insane a little easier. The stars among the three diffs are 1.11 and 1.22,I think it's no problem
  2. - On what i see, the background is a little low quality. I've modified the pixels and some strokes, so this might fit your map a little better. Fixed,thank you very much :D
  3. - Really fine!
[> Normal <]
  1. 00:10:384 (2) - Since this is the easiest diff in the set, i guess this kind of slider is not allowed. Because it overlaps small part of the body, might be a little complex for beginners.
  2. 00:56:636 (1) - Almost the same reason as above.
  3. 01:18:242 (1,2) - I'm not sure, but this overlap would also count.
  4. - Sorry for being a little picky on few overlaps, but quite a great diff!
    All fixed
[> Hard <]
  1. 00:14:669 (4,1) - Would sound better if you Ctrl + G this rhythm, this might emphasize much more with the song track. I prefer the original
  2. 00:22:351 (4,5) - Ehh, i think this jump looks quite too big for a Hard diff... i guess... I think it's fine,not very hard because the speed is slow
  3. 00:49:494 (3) - I don't think this 1/4 reverse arrow follows anything on the song track, you may remake this slider as 1/2 or either add some notes for a better rhythm. Really?I think it follows well
  4. - Some rhythms, btw this diff looks nice to play imo~
[> Insane <]
  1. 00:23:243 (4) - Kinda the same reason as Hard, a little off-beat imo. Fixed
  2. 00:32:350 (1,2,3) - Idk, but this anti-jump is a little awkward... How about moving one of these sliders? to keep the player's cursor active in Insane diffs. I want to keep these
  3. 00:38:422 (5) - Likely minor, but curve this slider above instead of below? Reduced the radians of 00:37:350 (3,4,5) -,they look better now
  4. 00:40:565 (4) - Ctrl + G? might improve playstyle performance. Tried but no change,don't like this flow :(
  5. 01:07:707 (6,1) - The spacing here looks a little sudden, since you've used bigger spacings previously. Maybe you should balance this one a little more. I want to keep these
  6. - Well, above mods are just suggestions... GJ with this diff!

Nice map~ get me back when you're done~ :D
Thank you very much~
Cerulean Veyron
I guess this is ready-to-go! I'm feeling anxious about the gap between Hard and Insane, i hope your reasons are acceptable. Have this bubble ~

Next BN: Try to check as deep as possible before qualifying/popping. The mapping is great, but it's probably a worrisome to me.
Topic Starter
Citrus

Gray Veyron wrote:

I guess this is ready-to-go! I'm feeling anxious about the gap between Hard and Insane, i hope your reasons are acceptable. Have this bubble ~

Next BN: Try to check as deep as possible before qualifying/popping. The mapping is great, but it's probably a worrisome to me.
Thank you very much~ :)
Myxo
Another bubbled-since-a-long-time masterpiece here. The low SV and the overall approach are extremely emotional and charming.
I hope I can qualify it soon :3
Okoayu
i don't think the metronomes are 100% accurate (yeah i know we can't have /8th) but i think
00:07:350 - should be 5/4
00:09:492 - should be removed
..?
no idea https://musescore.com/user/1285146/scores/632126 is pretty weird and sometimes conflicting what's in this set. Does anyone even care..?
Topic Starter
Citrus

Okoratu wrote:

i don't think the metronomes are 100% accurate (yeah i know we can't have /8th) but i think
00:07:350 - should be 5/4 Fixed
00:09:492 - should be removed Fixed
..?
no idea https://musescore.com/user/1285146/scores/632126 is pretty weird and sometimes conflicting what's in this set. Does anyone even care..?
Thank you~
Okoayu
as i said i am not even sure, I'll leave that up to desp because he showed interest in pushing this xD
Myxo
The change to 5/4 is correct. I will check the rest of the timing carefully again when I'm at home, however I don't think there are more changes necessary. This song switches between various time signatures, some of them are not supported by osu! (for example 9/4), but the Ranking Criteria says that "If an incorrect time signature would last for more than 2 bars, add another timing section to fix it.". That means if a few measures don't have the correct time signature it won't be too big of an issue.

EDIT: https://musescore.com/user/1285146/scores/632126 I will use this as a reference to check if the timing is accurate when I'm at home. (Although the authors of that sheet seem to be confused as well because some measures under 6/4 time signature randomly have 7/4 of content, but I will just try to time the map so that the barlines are identical to the sheet.)
Myxo
Alright so I checked with the sheet and the map's current timing is acceptable. There are some time signatures that differ but it's on very confusing spots of the composition (the artist most likely didn't care about time signatures at all) and the sheet is not official so the map's time signatures are equally correct.

Give me a sign and I'll rebubble.
Myxo
Rebubbled :3
Try to call Veyron for heart icon.. I hope for you that he will be available (but please don't let the mapset die again ;w;)
Topic Starter
Citrus

Desperate-kun wrote:

Rebubbled :3
Try to call Veyron for heart icon.. I hope for you that he will be available (but please don't let the mapset die again ;w;)
Thank you very much~
Yales
This is a great map !
Gogo!
Yohanes
Yes, really Great and Interesting indeed!

GO GO GO
HabiHolic
Good Luck! here my star!
Sonnyc
[General]
  1. Let's refrain from using using pure white combo colors. This is to prevent strobing issues during the kiai section.
  2. "√A" might not be needed in the tags, since it is already in the source.
  3. Any proof for the metadata? What I've found is http://marv.jp/special/tokyoghoul/music.html and the artist should be "österreich". Not sure about the title though, but I think it should be without (TV edit).
[Hard & Insane]
  1. 01:22:884 - Useless greenline above the redline, while have a conflicting volume.
Haven't actually checked the whole set, but popping the bubble for now due to these issues. Contact the original nominator for further moving.
Topic Starter
Citrus

Sonnyc wrote:

[General]
  1. Let's refrain from using using pure white combo colors. This is to prevent strobing issues during the kiai section.
  2. "√A" might not be needed in the tags, since it is already in the source.
  3. Any proof for the metadata? What I've found is http://marv.jp/special/tokyoghoul/music.html and the artist should be "österreich". Not sure about the title though, but I think it should be without (TV edit).
[Hard & Insane]
  1. 01:22:884 - Useless greenline above the redline, while have a conflicting volume.
Haven't actually checked the whole set, but popping the bubble for now due to these issues. Contact the original nominator for further moving.
All fixed except the third point.
Thank you very much~ :D
Sonnyc
Oh good that there's an accurate title. Any explanations for "oesterreich"?
Okoayu
Yes.

https://en.m.wikipedia.org/wiki/Germanic_umlaut

Historically an o with an e on top morphed into the umlaut ö hence this romanisation
Yohanes
Revived? O.O why it still in graveyard nvm
Sonnyc
Nominated.
Topic Starter
Citrus

Sonnyc wrote:

Nominated.
Thank you very much~
pishifat
hey can i rank this map
Topic Starter
Citrus

pishifat wrote:

hey can i rank this map
Of course :D
pishifat
nice
Agatsu
omg gratz :)
Myxo
Wow, totally forgot about this map! Congratz :3
Mao
Grats :3
Kyouren
Gratzz :3
meii18
I remember that I was planning to qualify it, but I totally forgot it back then.Congratulations!
Yohanes
Congratulations!!!
Axon
oh.. this song.
Cerulean Veyron
OOO This map!! yeeee It's been a year gz \(o3o/)
Topic Starter
Citrus

pishifat wrote:

nice
Thank you very much~ :)
StrafeCombo_

Citrus wrote:

pishifat wrote:

nice
Thank you very much~ :)
Good Job
StrafeCombo_
oh fuck a faut on the artist xd
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