in my opinion the first slider is perfectly clear
the second slider is trickier, but only on sightread. the SV is rather fast and much increased from that of the previous slider, so the player will be caught by surprise and will be struggling to keep up. the player won't have time to examine every curve and sharp angle of the slider to discern the sliderpath. furthermore, it'd be much more intuitive to continue on that counterclockwise path and keep going to the right rather than down.
i personally didnt have any trouble with that slider but i can see why others might, it's a bit tricky
the second slider is trickier, but only on sightread. the SV is rather fast and much increased from that of the previous slider, so the player will be caught by surprise and will be struggling to keep up. the player won't have time to examine every curve and sharp angle of the slider to discern the sliderpath. furthermore, it'd be much more intuitive to continue on that counterclockwise path and keep going to the right rather than down.
i personally didnt have any trouble with that slider but i can see why others might, it's a bit tricky