Seems more rankable after monstrata's mod. Really good map that osu! need today bcs We've had enough easy pp maps.
Redownload the map, he changed the mp3Cthulhu the Dog wrote:
idk what happened but a recent update made me have to change my offset by -40 or something
????????????????????????????Monstrata wrote:
Alright, finished rechecking, and I'm happy with the map now.
Bubbled~!
Monstrata wrote:
04:42:788 (4) - Offscreen. Unrankable. This is not off screen. It's just Ai-Mod.
Yea my bad lmao.. learned something new thoughSquilly wrote:
whn u get cucked by aimod//
also fixed a few things (stacking, slider shape etc).Smoothie World wrote:
[General][Evolution]
- Disable Widescreen Support since there is no storyboard.ok.
I don't understand how you map so well
- 00:25:318 (1,2) - I'm having trouble understanding why the spacing here is so high. This is the only time in this rhythm that the spacing is this massive. Other examples of the same sound are 00:30:965 (1,2) and 00:32:376 (1,2) ok.
- 01:24:082 (2,1) - In such a slow part, 3.94x spacing feels too massive, especially taking into account the complexity of the slider. ok.
- 02:38:729 (1,2) - I feel you should have the same rhythm as 02:37:318 (1,2,3) since these 4 measures are mapped to the clap sound, and it feels weird to have 02:38:994 be the only clap sound that isn't represented by a clickable object. ok.
- 02:50:023 - I feel the change to linear flow should be here as opposed to 02:50:376 since the first falls on a downbeat and feels much more natural to play. There is no reason to change flow so drastically where you did. because I wanna put a triangle (02:50:612 (3,3,1) - ) here for emphasis coming strong sound (02:51:082 (1,1,1,1,1) - ) and four arcs (02:50:259 (3,1,2,3) - ,02:50:729 (1,2,3,1) - ) is working here for smooth moving. (imo if it's like three arcs, It may happen more unnatural moving than other parts.)
- 04:42:788 (4) - Offscreen. Unrankable. it's obviously not.