Wivaiien wrote:
If anyone cares or is too lazy to check the one mentioned in hey lululu's post, this is the "offscreen" Slider. Whiteish/Grey line is window border.
without healthbar
with healthbar
00:10:494 (1,2) - is kinda outside too with HR, should not be unrankable though?
HR is not taken into account because it is outside of the default experience of the game.
04:42:788 (4) - This slider is indeed overlapping the healthbar gameplay element though,
as seen here. However it isn't stated anywhere in the current ranking criteria as a rule, but rather as a guideline:
Ranking Criteria - Guidelines wrote:
Avoid placing hitobjects under the HP/life bar at the top of the screen, as this can greatly impair the visibility of notes and approach circles to the player. It doesn't hurt to use the default skin to check this!
This means that if the mapper has sufficient arguments to keep it, it should be acceptable, but otherwise it should be treated as a rule. It would be nice to hear these arguments, as this hasn't been explained previously in the thread. The only thing being replied to is the fact that AImod says it's offscreen, even though it's not.
previous mentions of this object in the thread and the respective repliesrrtyui wrote:
04:42:744 (4) - slider end off screen thats no problem.
rrtyui wrote:
04:42:744 (4) - Please fix end of this slider, this is unrankable this is rankable. i already mentioned it at my replying for Kaifin's mod.
Monstrata wrote:
04:42:788 (4) - Offscreen. Unrankable. This is not off screen. It's just Ai-Mod.
rrtyui wrote:
04:42:788 (4) - Offscreen. Unrankable. it's obviously not.
rrtyui wrote:
04:42:788 (4) - offscreen according to MA, id move cuz its rlly close anyways i got ranked like this placement in this map of 01:21:401. it's much spicy.
For reference, the part of the map mentioned in this quote
looks like this, and in which the healthbar is also being overlapped. This has neither been explained in the map's respective thread, nor even mentioned during the modding process.
This can otherwise be solved by moving 04:41:376 (2,1,2,3,4,1,2,3,4,1,1,1,1,1,2) - downwards, after which done
it will look like this. While doing so I also noticed that the editor itself doesn't allow for the section to be where it was currently placed, due to the fact that the editor would normally stop you from overlapping the healthbar.
It has only passed about 38 hours since the map was qualified, and the remaining time should be plenty for the mapper to elaborate.