Hello everyone!
I'm a relatively new player of osu!, in particular I actually only play Taiko.
Just my two cents.
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I've noticed how at any given time, only 0 - 8 multi taiko games exist (including locked) at any given time compared to >150 standard games.
It's only fair as standard is standard and there are even fewer players playing other modes.And I keep seeing the same players, and occasionally some others, mostly of very high rank.
Another thing is that the skill gap is
HUGE. Some players can only borderline manage a 4-star map while taiko gods can FC a 6+* map at first sight.
I should also mention that there are only a
limited number of taiko tournaments as I have observed so far as compared to standard.
Again, it's only fair as standard is standard and there are even fewer players playing other modes. But we can at least try?---
Has anyone tried hosting taiko tournaments
for different skill levels (according to pp, ranking) or just
more taiko tournaments in general?
Even primary students can participate in taiko tournaments in Japan with considerably easy songs so skill level is not a concern. The number of players is a genuine concern.Taiko players, especially of lower rank, tend to
come and go. I think it's important to try to
give everyone an incentive to keep on playing.
All we have at the moment (as far as I have observed) is an official yearly tournament and some North American taiko tournament.
Surely we can have
more divisions,
individual or in teams, at a
more frequent rate.
All we need are suitable songs and players as judges.
I'm just curious but is there a tournament in which the songs are predetermined and everyone is given time to prepare for it? Because this is what happens with the Taiko no Tatsujin arcade titles. A set of three songs are chosen beforehand and one would only have to grind enough times to get better at it.
Sure, rankings already exist for individual songs, and godly taiko players only really need to play a few times to FC any reasonably mapped song. But lower-ranked players can never get enough practice right? (no offense) Choose a couple of songs, let everyone try to master the songs, then multi.
Just an idea.Similar to tournaments, can there be some sort of ladder, divided to different grades, apart from ranking?
Just to promote more competition regardless of rank and give the people at the top of the ladder some accomplishment without ruining multis for other players by selecting songs with an inappropriate difficulty.
I do realise all of this may be kind of redundant given pp and ranking, and a lot of work would have to go into this for anything to work, but hey, if you really want people to play Taiko, it might be worth it. Anything at all. Just make the first step.---
I don't understand what's the deal with
'quality mapping'. I've played a considerable number of maps (troll maps or not) and I don't recognise
'bad qualities'. Would somebody mind explaining please?
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About the mentoring scheme,
I don't actually know what happens in standard, but it doesn't really matter does it.
I see that it's currently centred on mapping, which to me seems to consume ten million years / song.
There are a lot of songs available, even if it's just ranked and approved songs, so I don't think songs are actually a concern?
I probably haven't played enough to exploit all the songs
Wouldn't it be a good idea if there was a
mentoring scheme for actually playing Taiko?
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That was my thoughts/misconceptions about osu!Taiko.
Wish you luck in whatever you try to do.
Cheers